Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 05:11:39 Player: deepledi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (4308) 4308 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1380) 1380 TOTAL SCORE: 8628 Bonus ------- High Alert Combat Kills 697 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 86/100 System Corruption 1% Temperature Hot (216) Movement Treading (210) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Medium Reactive Plating Graphene Brace > --- WEAPON (3) ------- Shock Rifle Heavy EM Shotgun Heavy Laser > --- INVENTORY (20) --- Armored Treads Armored Treads Armored Treads Armored Huge Wheel Large Storage Unit Compact Battery (200) High-capacity Matter Pod (0) Trap Scanner Core Analyzer Matter Filter Kinecellerator Weapon Cycler Weapon Cycler Improved Utility Shielding Flak Gun Flak Gun Flak Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Medium Reactive Plating Graphene Brace > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun Heavy Laser > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Huge Wheel Large Storage Unit Compact Battery High-capacity Matter Pod Trap Scanner Core Analyzer Matter Filter Kinecellerator Weapon Cycler Weapon Cycler Improved Utility Shielding Flak Gun Flak Gun Flak Gun Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 81 | 6 7 28 23 8 9 Power 8 | 1 1 2 1 2 1 Engine 7 | 1 1 2 1 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 2 4 6 1 1 Treads 10 | 1 1 2 4 1 1 Leg . | . . . . . . Wheel 6 | 1 1 2 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 1 2 10 9 3 5 Device 10 | . 1 4 2 1 2 Storage 4 | 1 1 . 1 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 15 | . . 6 6 1 2 Artifact . | . . . . . . Weapon 27 | 2 2 12 7 2 2 Energy Gun 14 | 1 2 6 3 . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 1 . 4 4 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 4 3 . . Parts Lost 16 | . 1 . . 6 9 Power 5 | . 1 . . 2 2 Propulsion 1 | . . . . . 1 Utility 6 | . . . . 3 3 Weapon 4 | . . . . 1 3 Highest Loss Streak 3 | . 1 . . 3 3 To Critical Strikes . | . . . . . . Average Backups 15 | 2 8 14 15 19 18 Power . | . . 1 1 . . Propulsion 4 | 1 3 4 4 6 4 Utility 6 | . 2 5 6 8 11 Weapon 3 | . 1 3 3 3 2 Tool/Special . | . . . . . . Unused Backups 25 | . . 9 . 1 15 Power 1 | . . 1 . . . Propulsion 10 | . . 5 . . 5 Utility 9 | . . 1 . 1 7 Weapon 5 | . . 2 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 96 99 99 99 95 Engine 9 | . 11 11 9 8 3 Treads 20 | . 21 15 23 21 23 Wheel 5 | . 6 6 3 5 3 Device 11 | . 12 12 11 11 7 Storage 12 | . 14 11 9 14 16 Protection 9 | . . 9 15 10 5 Energy Gun 7 | . 19 11 4 . 9 Ballistic Gun 20 | . 8 21 19 26 15 Peak Build Rating 44 | 6 9 26 42 43 44 Average Rating 29 | 4 7 22 36 40 37 On Entrance 20 | . 6 9 24 42 40 Avg Prop Armor Cover (%) 12 | 14 13 9 15 14 10 Naked Turns . | . . . . . . Heaviest Build 77 | 13 30 43 64 71 77 Greatest Support 60 | 16 40 40 60 60 60 Greatest Overweight (x) 5 | . 1 3 5 5 3 Average Overweight (x) 1 | . . 2 1 3 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 6 11 15 16 20 20 Most Carried 20 | 4 15 15 20 20 20 Average Carried 15 | 2 8 14 15 19 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 15 15 20 20 19 Class Distribution -------------------- 70% | Tank 14% | Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 4152 | 255 141 1035 1197 958 566 Remotely . | . . . . . . Salvage Created 5357 | . 373 1804 1457 875 848 Parts 308 | . 21 111 86 46 44 Haulers Intercepted 10 | . 1 5 3 . 1 Recyclers Shooed 4 | . 1 . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 122 | . 9 38 32 22 21 Guns 111 | . 9 36 28 22 16 Cannons 4 | . . . 4 . . AOE 5 | . . . . . 5 Classes Destroyed 13 | . 4 4 3 1 1 Worker 5 | . . . 3 . 2 Builder 3 | . . . 1 . 2 Hauler 10 | . 1 5 3 . 1 Recycler 2 | . . 1 1 . . Watcher 10 | . 2 5 3 . . Swarmer 44 | . 3 11 14 7 9 Grunt 51 | . 6 18 10 8 9 Brawler 3 | . . 1 . 1 1 Duelist 1 | . . 1 . . . Sentry 20 | . . 7 7 5 1 Hunter 1 | . . . 1 . . Heavy 1 | . . . . . 1 Behemoth 1 | . . . . 1 . Best Kill Streak 13 | . 2 8 13 9 6 Combat Bots Only 9 | . 2 7 5 9 5 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging 1 | . . 1 1 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 589 | . 42 146 96 146 159 Missed 170 | . 10 40 27 42 51 Hits 419 | . 32 106 69 104 108 Melee 4 | . . 1 . 1 2 Projectile 415 | . 32 105 69 103 106 Critical Strikes 25 | . 3 3 2 8 9 Actively Blocked 1 | . . . . . 1 Damage Taken 6092 | . 380 1159 926 1742 1885 Core 785 | . 57 176 55 165 332 Absorbed by Shields . | . . . . . . Redirected to Shielding 172 | . . . 59 113 . Regen/Repaired (Parts) 197 | . . . 197 . . Core Remaining (%) 77 | 100 77 56 . . . Volleys Fired 391 | . 52 89 85 74 91 Largest 3 | . 2 3 3 3 3 Hottest 169 | . 105 150 156 75 169 Shots Fired 1014 | . 98 266 253 206 191 Gun 969 | . 98 266 219 198 188 Cannon 34 | . . . 34 . . Launcher 11 | . . . . 8 3 Special . | . . . . . . Kinetic 771 | . 48 165 228 198 132 Thermal 173 | . 50 101 8 . 14 Explosive 11 | . . . . 8 3 Electromagnetic 59 | . . . 17 . 42 Robot Hit Streak 19 | . 7 19 13 19 10 Robot Miss Streak 7 | . 3 7 5 3 3 Penetration Max . | . . . . . . Secondary Targets 23 | . . 6 7 8 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 625 | . 56 170 148 142 109 Core Hits 258 | . 24 72 70 45 47 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 1 . 1 Critical Strikes 16 | . 6 5 3 . 2 Burn 11 | . 6 4 1 . . Destroy 3 | . . 1 1 . 1 Blast 1 | . . . 1 . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10818 | . 625 2420 2660 2573 2540 Guns 9800 | . 625 2420 2259 2461 2035 Cannons 344 | . . . 344 . . Explosions 669 | . . . 57 112 500 Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 7840 | . 215 1530 2337 2461 1297 Thermal 1829 | . 410 890 117 . 412 Explosive 372 | . . . . 112 260 Electromagnetic 772 | . . . 206 . 566 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 1 | . 1 . . . . Matter Fused 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . . . 9 10 22 Projectiles 9 | . . . 9 . . Explosions 32 | . . . . 10 22 Melee . | . . . . . . Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 174 | . . . 58 30 86 Shots 6 | . . . 2 1 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 141 254 69 215 264 Average Temperature 71 | . 48 92 16 63 95 Received Heat Transfer 2172 | . 213 411 297 594 657 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 14 | . 2 11 1 . . Heat Transferred 5401 | . 1641 2912 285 . 563 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 2 . 3 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . 2 2 4 3 Low Security (%) 31 | 100 100 60 . . . Level 1 12 | . . 21 29 . . Level 2 32 | . . 18 70 19 65 Level 3 14 | . . . . 43 34 Level 4 9 | . . . . 36 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1273 | . 70 547 690 1273 960 Initial 620 | . . . 230 421 620 Average 465 | . 19 186 495 903 684 Influence Increases 4175 | . 296 1191 975 912 801 Destroy 0b10 Robot/C 2460 | . 180 760 640 440 440 Destroy 0b10 Robot/NC 155 | . 15 55 55 . 30 Destroy Leader 530 | . 46 180 162 30 112 Allied During Kill 8 | . . . . . 8 Successful Hack 154 | . 10 28 58 58 . Disable Machine 90 | . . 15 45 . 30 Anti-Garrison Action 250 | . . . . 250 . Destroy Structure 123 | . . 3 15 74 31 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 390 | . 45 150 . 45 150 Influence Decreases 3462 | . 296 644 873 288 1361 Entered New Map 1198 | . . . 317 228 653 Time Decay 1654 | . 286 494 556 . 318 Lost Part 160 | . 10 . . 60 90 Purge Threat 450 | . . 150 . . 300 Squads Dispatched 15 | . 3 4 3 . 5 Investigation 5 | . 1 2 2 . . Extermination . | . . . . . . Reinforcement 6 | . 2 2 1 . 1 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 13 | . 3 2 3 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 174 | . 19 52 39 25 39 Peak Tracking Total 9 | . 6 6 6 9 8 Tactical Retreats 19 | . 3 7 . 2 7 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . 2 2 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 7 | . . 1 3 1 2 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 1 | . . . . . 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 31 | . 4 11 7 5 4 Terminals 20 | . 4 8 1 5 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 3 | . . 1 2 . . Scanalyzers 4 | . . 2 2 . . Garrison Access 2 | . . . 1 . 1 Total Hacks 84 | . 9 38 19 7 11 Successful 50 | . 5 21 13 5 6 Failed 32 | . 4 16 5 2 5 Catastrophic 4 | . 1 1 . 1 1 Database Lockouts 2 | . . 1 1 . . Manual 43 | . 7 18 8 2 8 Terminals 47 | . 9 21 2 7 8 Fabricators . | . . . . . . Repair Stations 4 | . . . 3 . 1 Recycling Units 12 | . . 5 7 . . Scanalyzers 18 | . . 12 6 . . Garrison Access 3 | . . . 1 . 2 Terminal Hacks 17 | . 2 7 1 5 2 Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 3 | . 1 1 1 . . Alert Level 3 | . . 3 . . . Unreport Threat 3 | . . 1 . . 2 Garrison Registry 1 | . . . . 1 . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . 1 1 . . Report Inventory 2 | . . 1 1 . . Scanalyzer 11 | . . 7 4 . . Insert Component 5 | . . 3 2 . . Analyze 4 | . . 3 1 . . Retrieve Study 2 | . . 1 1 . . Garrison Access Hacks 3 | . . . 1 . 2 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks 15 | . 3 6 4 . 2 Terminals 11 | . 3 5 1 . 2 Botnet 11 | . 3 5 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 1 3 . . Reject 3 | . . 1 2 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 4 11 6 2 4 Full Trace Events 5 | . . 2 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 1 . . Part Schematics Acquired 3 | . . 2 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 20 | . . . . 20 20 Highest-Rated Ally 20 | . . . . 20 20 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 349 | . . . . . 349 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1159 | . 896 263 . . . Structural 60 | . . 60 . . . Seismic 1099 | . 896 203 . . . Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 7322 | 61 957 2066 1635 1886 717 Spaces Moved 3447 | 53 519 1069 754 854 198 Core 11 | 11 . . . . . Treads 1664 | . 263 370 469 364 198 Legs . | . . . . . . Wheels 1772 | 42 256 699 285 490 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 135 135 150 170 Average Speed 164 | 89 125 150 164 192 235 Slowest Speed 290 | 100 160 250 210 290 290 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 74 78 65 63 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 107 | . . . 9 58 40 Melee . | . . . . . . Projectile 5 | . . . 3 . 2 AOE 102 | . . . 6 58 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4494 | 64 733 1333 1013 1010 341 Wait 379 | . 139 83 103 28 26 Move 3441 | 52 518 1068 753 852 198 Hop . | . . . . . . Pick Up 75 | 6 13 25 14 10 7 Fast Attach 18 | 4 1 2 9 1 1 Attach 24 | 2 1 4 2 5 10 Detach 2 | . . . . . 2 Swap 82 | . 6 28 24 21 3 Drop 66 | . 3 34 23 5 1 Fire 391 | . 52 89 85 74 91 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis 14 | . . . . 14 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Discovered new exit (range 3) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1567 | -9/Materials | Build established: Tank 1817 | -9/Materials | Discovered new exit (range 8) 2327 | -9/Materials | Discovered new exit (range 8) 2353 | -9/Materials | Discovered new exit (range 12) 2566 | -9/Materials | Discovered new exit (range 11) 2701 | -9/Materials | Destroyed 7 combat bots 2757 | -9/Materials | Discovered new exit (range 11) 2852 | -9/Materials | Central database locked down 3085 | -9/Materials | Entered another Materials area 3085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3681 | -8/Materials | Repaired Arm. Treads+ 3694 | -8/Materials | Discovered new exit (range 15) 4235 | -8/Materials | Discovered new exit (range 16) 4446 | -8/Materials | Central database locked down 4718 | -8/Materials | Identified exit to Garrison 4720 | -8/Materials | Entered Garrison 4741 | -8/Garrison | Learned Materials security intel 4854 | -8/Garrison | Triggered checkpoint 4950 | -8/Garrison | Triggered checkpoint 5030 | -8/Garrison | Lost 3 parts (1p2u) 5037 | -8/Garrison | Destroyed 9 combat bots 5164 | -8/Garrison | Discovered new exit (range 9) 5234 | -8/Garrison | Triggered checkpoint 5269 | -8/Garrison | Discovered new exit (range 25) 5269 | -8/Garrison | Discovered new exit (range 61) 5269 | -8/Garrison | Discovered new exit (range 73) 5275 | -8/Garrison | Build established: Gunner 5479 | -8/Garrison | Spotted B-75 Beast 5518 | -8/Garrison | Garrison Relay disabled 5561 | -8/Garrison | Destroyed B-75 Beast 5601 | -8/Garrison | Installed Relay Interface Framework 5849 | -8/Garrison | Build established: Tank 6111 | -8/Garrison | Rescued a captive Derelict 6520 | -8/Garrison | Triggered checkpoint 6606 | -8/Garrison | Entered Materials 6606 | -8/Materials | Accompanied by 1 ally 6606 | -8/Materials | Discovered new exit (range 14) 6841 | -8/Materials | Garrison activated, responded to threat 6891 | -8/Materials | Core integrity fell below 50% 7001 | -8/Materials | Core integrity fell below 20% 7006 | -8/Materials | First assault squad dispatched 7098 | -8/Materials | Lost 3 parts (1u2w) 7323 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07263_ I-25 Savior unfolds itself. 07265_ Imp. Heat Sink destroyed. 07265_ System corrupted by crushing effect (+1). 07272_ B-36 Bruiser destroyed. 07275_ Overheating: System interference. 07275_ Hvy. EM Shotgun temporarily disabled. 07275_ Adv. Targeting Computer temporarily disabled. 07275_ Shock Rifle temporarily disabled. 07276_ Overheating: Energy bleed (-28). 07277_ Acquired 60 matter. 07281_ R-06 Scavenger collects Lgt. Armor Plating. 07281_ Acquired 112 matter. 07286_ Acquired 55 matter. 07306_ Slammed into G-47 Trooper. 07308_ K-01 Serf collects debris. 07312_ Critical hit (Burn: +37). 07314_ K-01 Serf collects debris. 07315_ Chain reaction triggered in Lgt. Angular Momentum Engine. 07317_ G-50 Soldier destroyed. 07321_ Lgt. Nuclear Core destroyed. 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Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 34% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixDispersionDriver Manual? 0 Play Time 01:15:40 Cumulative 99.6 hours Start 2026.02.16 @ 03:55:08 End 2026.02.16 @ 05:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 113 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d89d6f85-b974-4ea6-bef3-11e2cecb0ccc