Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 12:09:20 Player: Xii Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (1629) 1629 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4989 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 288/300 Energy 401/405 System Corruption 0% Temperature Cool (4) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- EM Shotgun Mini Grenade Launcher > --- INVENTORY (4) ---- Gravmag System Faulty Improved Airjet Advanced Terrain Scanner Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Gravmag System Advanced Terrain Scanner Medium Armor Plating Hardened Light Armor Plating [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . 1 . . . 2 . Weapon . | . . . . . . . . Parts Attached 87 | 1 10 28 3 1 4 33 7 Power 4 | . 1 1 . . . 1 1 Engine 3 | . 1 1 . . . 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 27 | . 2 8 1 . . 10 6 Treads 6 | . . 3 . . . 3 . Leg 9 | . 2 4 1 . . 2 . Wheel 1 | . . 1 . . . . . Hover 6 | . . . . . . . 6 Flight 5 | . . . . . . 5 . Utility 25 | . 4 6 2 1 . 12 . Device 9 | . 3 2 1 . . 3 . Storage 3 | . 1 1 . 1 . . . Processor 5 | . . 1 . . . 4 . Hackware 2 | . . . . . . 2 . Protection 6 | . . 2 1 . . 3 . Artifact . | . . . . . . . . Weapon 31 | 1 3 13 . . 4 10 . Energy Gun 12 | . 3 3 . . . 6 . Energy Cannon 6 | . . 5 . . 1 . . Ballistic Gun 3 | 1 . . . . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 10 | . . 5 . . 2 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 11 | . 3 2 1 . . 5 . Power . | . . . . . . . . Propulsion 3 | . . . . . . 3 . Utility 4 | . 2 . 1 . . 1 . Weapon 4 | . 1 2 . . . 1 . Highest Loss Streak 4 | . 2 1 1 . . 4 . Average Slot Usage (%) 97 | . 95 99 99 100 100 97 94 Engine 10 | . 14 11 11 11 11 9 7 Treads 6 | . . 10 11 11 11 5 . Leg 15 | . 28 17 10 11 11 10 . Wheel 4 | . . 4 11 11 11 2 . Hover 2 | . . . . . . . 24 Flight 1 | . . . . . . 7 3 Device 10 | . 9 11 11 11 11 11 7 Storage 9 | . 14 11 11 11 11 6 . Processor 3 | . . 2 . . . 12 15 Hackware 2 | . . . . . . 4 15 Protection 6 | . . 7 10 11 11 9 . Energy Gun 8 | . 14 12 . . . 10 7 Energy Cannon 5 | . . 9 11 11 10 . . Ballistic Gun 3 | . 13 . . . 2 4 . Launcher 4 | . . . 11 11 8 2 7 Naked Turns . | . . . . . . . . Heaviest Build 36 | 13 18 31 31 27 27 36 19 Greatest Support 44 | 20 20 30 20 12 12 30 44 Greatest Overweight (x) 2 | . . 2 2 2 2 2 . Average Overweight (x) . | . . . 1 2 1 . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 4 Average Capacity 7 | 6 7 8 8 8 8 6 4 Most Carried 8 | 6 8 8 8 8 8 8 4 Average Carried 7 | 6 7 7 7 7 8 6 3 Final Capacity 8 | 6 8 8 8 8 8 4 4 Final Carried 8 | 6 8 7 8 8 8 4 4 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 9% | Hacker-Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 1487 | 234 300 254 151 10 76 379 83 Remotely . | . . . . . . . . Salvage Created 2375 | 83 661 807 325 . 135 262 102 Parts 163 | 2 41 62 17 . 12 24 5 Haulers Intercepted 3 | . 1 1 . . . 1 . Recyclers Shooed 6 | . 3 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 10 21 8 . 5 7 . Guns 22 | . 9 10 . . . 3 . Cannons 2 | . . 1 . . 1 . . AOE 27 | . 1 10 8 . 4 4 . Classes Destroyed 11 | 1 6 4 . . . . . Worker 3 | . 1 2 . . . . . Builder 1 | . . 1 . . . . . Tunneler 3 | . . 1 2 . . . . Hauler 3 | . 1 1 . . . 1 . Recycler 5 | 1 3 1 . . . . . Operator 2 | . 2 . . . . . . Watcher 8 | . 2 2 . . . 1 3 Swarmer 23 | . 3 10 3 . 4 3 . Grunt 21 | . 7 6 5 . 1 2 . Brawler 1 | . . 1 . . . . . Sentry 6 | . . 4 . . . 2 . Best Kill Streak 10 | 1 5 10 3 . 4 4 1 Combat Bots Only 5 | . 3 5 3 . 4 3 . Max Kills in Single Turn 3 | 1 3 3 3 . 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 1 2 3 . 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 2185 | . 656 865 57 . 198 364 45 Core 129 | . 72 34 . . 10 13 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 71 . . . 89 97 . Volleys Fired 174 | 4 49 50 6 . 15 29 21 Largest 2 | 2 2 2 1 . 2 2 1 Hottest 136 | 40 90 136 68 . 91 90 45 Shots Fired 279 | 8 98 89 6 . 18 39 21 Gun 224 | 8 98 62 . . 3 33 20 Cannon 21 | . . 16 1 . 4 . . Launcher 34 | . . 11 5 . 11 6 1 Special . | . . . . . . . . Kinetic 82 | 8 70 . . . 3 1 . Thermal 44 | . 11 28 1 . 4 . . Explosive 14 | . . 6 . . 1 6 1 Electromagnetic 139 | . 17 55 5 . 10 32 20 Robot Hit Streak 12 | 3 12 12 3 . 10 12 5 Robot Miss Streak 6 | 1 3 3 1 . 2 4 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 188 | 6 65 58 3 . 11 31 14 Core Hits 120 | 2 30 38 13 . 7 20 10 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5210 | 93 981 1992 409 . 516 946 273 Guns 2151 | 93 849 512 . . 32 406 259 Cannons 372 | . . 267 21 . 84 . . Explosions 2684 | . 132 1213 385 . 400 540 14 Melee . | . . . . . . . . Ramming 3 | . . . 3 . . . . Kinetic 719 | 93 577 . . . 32 17 . Thermal 1105 | . 193 552 119 . 84 157 . Explosive 1237 | . . 774 . . 66 383 14 Electromagnetic 2146 | . 211 666 287 . 334 389 259 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 102 | . 8 10 1 . 8 75 . Projectiles 1 | . . 1 . . . . . Explosions 101 | . 8 9 1 . 8 75 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 215 | . 73 41 20 . 24 57 . Shots 13 | . 2 3 3 . 3 2 . Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 156 | . 48 156 10 . 85 79 76 Average Temperature 34 | . 18 53 7 . 36 23 26 Received Heat Transfer 717 | . 267 237 15 . 63 135 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 2 . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 1 . . . . Heat Transferred 1784 | . 335 1014 137 . 148 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . 3 4 3 . 1 2 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 399 | 5 180 399 380 . 122 356 386 Average Influence 171 | 3 85 183 313 . 34 208 258 Maximum Alert Level 1 | . . 1 1 . . 1 1 Low Security (%) 57 | 100 100 47 . . 100 53 15 Level 1 42 | . . 52 99 . . 46 84 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 3 . . . 1 3 Investigation 3 | . . 2 . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 3 1 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 16 31 8 . 9 20 10 Peak Tracking Total 8 | . 3 8 4 . 4 5 4 Tactical Retreats 11 | . . 3 1 . 1 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 4 | . . 2 1 . . 1 . Max in Single Turn 1 | . . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 20 | . 4 6 . 1 . 3 6 Terminals 15 | . 3 6 . . . 3 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 85 | . 6 21 . 23 . 9 26 Successful 54 | . 2 11 . 23 . 3 15 Failed 31 | . 4 10 . . . 6 11 Catastrophic 8 | . 1 1 . . . 2 4 Database Lockouts . | . . . . . . . . Manual 33 | . 2 14 . . . 9 8 Terminals 53 | . 5 21 . . . 9 18 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 35 | . 1 3 . 23 . 1 7 Record 23 | . . . . 23 . . . Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . 1 Level Access Points 2 | . . 1 . . . 1 . Terminal Index 1 | . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 Unreport Threat 2 | . 1 1 . . . . . Locate Traps 2 | . . . . . . . 2 Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 32 | . . 16 . . . 6 10 Terminals 14 | . . 8 . . . 2 4 Track 3 | . . 1 . . . . 2 Botnet 9 | . . 5 . . . 2 2 Disrupt 2 | . . 2 . . . . . Fabricators 1 | . . . . . . . 1 Siphon 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 4 6 . . . 3 6 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 2755 | 39 609 696 313 211 224 398 265 Spaces Moved 2216 | 20 346 407 254 190 168 368 463 Core . | . . . . . . . . Treads 2 | . . . 2 . . . . Legs 663 | 20 346 229 . . . 68 . Wheels 841 | . . 178 252 190 168 53 . Hover 338 | . . . . . . . 338 Flight 372 | . . . . . . 247 125 Fastest Speed 30 | 120 120 110 110 110 100 30 32 Average Speed 91 | 120 120 118 110 110 109 64 44 Slowest Speed 180 | 120 120 150 180 110 110 150 56 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 58 46 47 59 80 31 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 14 | . . . . . . 7 7 Terrain Destroyed 180 | . 10 55 16 . 12 78 9 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 180 | . 10 55 16 . 12 78 9 Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 2661 | 26 448 532 279 193 189 491 503 Wait 50 | 2 12 9 10 . 1 15 1 Move 2205 | 19 345 406 253 189 167 363 463 Hop 2 | . . . . . . 2 . Pick Up 59 | . 15 17 3 1 1 18 4 Fast Attach 28 | . 4 8 . . . 12 4 Attach 25 | . 3 6 2 . . 13 1 Detach 2 | . . . . . . 2 . Swap 34 | 1 3 14 1 1 4 8 2 Drop 80 | . 17 22 2 2 1 29 7 Fire 174 | 4 49 50 6 . 15 29 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 4) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -9/Materials | Identified exit to Materials 1328 | -9/Materials | Discovered new exit (range 16) 1345 | -9/Materials | Entered Mines 1462 | -9/Mines | Learned Materials terminal intel 1586 | -9/Mines | Discovered exit to Materials (range 5) 1606 | -9/Mines | Received a Mining Laser from a helpful Derelict 1650 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -9/Mines | Discovered new exit (range 5) 1658 | -9/Mines | Entered Exiles 1658 | -9/Exiles | Accompanied by 1 ally 1685 | -9/Exiles | Met 8R-AWN 1705 | -9/Exiles | Met EX-HEX 1761 | -9/Exiles | Met EX-DEC 1785 | -9/Exiles | Met EX-BIN 1800 | -9/Exiles | Build established: Scavenger-Mutant 1805 | -9/Exiles | Learned location of Zion (-7) 1856 | -9/Exiles | Discovered new exit (range 14) 1869 | -9/Exiles | Entered Mines 2066 | -8/Mines | Discovered exit to Materials (range 10) 2093 | -8/Mines | Entered Materials 2093 | -8/Materials | Evolved 2 slots: Utility x2 2094 | -8/Materials | Loaded intel: 12 terminal locations 2225 | -8/Materials | Lost 4 parts (2n1u1w) 2416 | -8/Materials | Identified exit to Factory 2491 | -8/Materials | Entered Factory 2491 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2756 | -7/Factory | Assembled infested ambush trap array 2756 | -7/Factory | Self-destructed Last Messages --------------- Time: 95 Matter: 190 Initiate build sequence. >>Trojan(Siphon) Trojan loaded successfully. Testing... Network distribution system infiltrated, ready to redirect. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 3F. K-01 Serf collects debris. Triggered Ambush Trap. Disabled L-41 Fighter is pushed from a hatch in the floor. Disabled S-27 Virus is pushed from a hatch in the floor. Disabled B-48 Gladiator is pushed from a hatch in the floor. Disabled L-41 Fighter is pushed from a hatch in the floor. as-38042 emerges from a hatch in the floor. as-35134 emerges from a hatch in the floor. as-04634 emerges from a hatch in the floor. ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 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Terrain Scanner | -7/Factory | Scanalyzed Hpw. Shock Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed HeavyCatalystBoomstick Manual? 0 Play Time 01:04:23 Cumulative 117.1 hours Start 2019.12.12 @ 08:38:22 End 2019.12.12 @ 12:09:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 9 Types 2/0/2/5/0/0/0 Lore% 65 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cbdb08a5-2124-46a2-9823-a95e47f20cd2