Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 00:16:54 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (307) 1535 Value Destroyed (15862) 15862 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (7544) 7544 TOTAL SCORE: 34941 Bonus ------- High Alert Combat Kills 793 Follower Combat Kills 2087 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -236 Cogmind --------- Core Integrity 0/1300 Matter 75/300 Energy 100/100 System Corruption 35% Temperature Hot (265) Movement Core (1350) Ox26 Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Relay Coupler [NC] (21) Relay Coupler [Grunt] (4) Relay Coupler [Sentry] (37) > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Armored Heavy Treads Improved Energy Well (400) Advanced Energy Well (500) Long-range Terrain Scanner Point Defense System Point Defense System Relay Coupler [NC] (49) Relay Coupler [Specialist] (19) Relay Coupler [Behemoth] (16) Relay Coupler [Behemoth] (16) Gamma Rifle Gamma Rifle Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Power Amplifier Huge Storage Unit Experimental Energy Well Advanced Transmission Jammer Advanced Remote Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Potential Cannon Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Heavy Treads Improved Heavy Siege Treads Advanced Cooling System Improved Energy Well Advanced Energy Well Long-range Terrain Scanner Point Defense System Point Defense System Relay Coupler [NC] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Potential Cannon Long-range Missile Launcher Advanced Remote Datajack [Rating: 160] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Relay Coupler [Grunt] Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Phase Cannon Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Slots Evolved 14 | . . . 2 . 2 . . . 2 . . 2 . . 2 . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Utility 8 | . . . . . 1 . . . 2 . . 1 . . 1 . 1 . . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 279 | 7 6 . 25 4 20 6 . 15 8 9 16 35 10 1 3 10 13 10 4 2 8 . 7 2 33 15 7 3 Power 33 | 1 1 . 3 . 2 1 . 3 . 1 2 5 1 . . 1 1 3 . . 1 . 1 . 5 . . 1 Engine 9 | 1 1 . 3 . . . . . . . . 3 1 . . . . . . . . . . . . . . . Core 10 | . . . . . 2 1 . 2 . . 2 1 . . . 1 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . 1 . 1 . 1 . . . . . 3 . . 1 . 1 . 5 . . 1 Propulsion 78 | 2 2 . 10 . 8 2 . 5 3 1 5 11 . . 1 2 2 4 . . . . 3 2 7 7 1 . Treads 50 | 2 . . 7 . 8 2 . 4 3 1 1 7 . . . 1 . 3 . . . . 3 1 . 6 1 . Leg 21 | . 2 . 3 . . . . 1 . . 4 2 . . . . . . . . . . . 1 7 1 . . Wheel 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 98 | 2 1 . 3 2 7 1 . 1 4 4 3 11 8 1 2 5 8 1 2 2 4 . 2 . 16 3 4 1 Device 50 | 1 . . 1 2 5 1 . 1 1 2 2 8 2 . 2 . 4 1 1 . 3 . 1 . 9 2 1 . Storage 11 | 1 1 . 1 . 1 . . . . . . 1 1 1 . . 1 . . . . . . . . . 3 . Processor 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . Hackware 28 | . . . . . . . . . 2 2 . 1 5 . . 5 2 . . 1 1 . 1 . 6 1 . 1 Protection 5 | . . . 1 . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 . 9 2 3 2 . 6 1 3 6 8 1 . . 2 2 2 2 . 3 . 1 . 5 5 2 1 Energy Gun 24 | . . . 2 . 1 2 . 2 . 2 2 2 . . . . 1 1 1 . 1 . 1 . 3 3 . . Energy Cannon 20 | . . . 2 . 2 . . 1 1 . 2 5 . . . . 1 1 . . 1 . . . 2 . 1 1 Ballistic Gun 8 | 2 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 1 . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . Special Weapon 8 | . . . 1 . . . . 1 . 1 . . 1 . . 1 . . 1 . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . . . . . 1 2 . . . . 2 . . . 2 . . . . 1 6 . Corrupted Parts 5 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . System Corruption 25 | . . . . . . . . 12 . . . 13 . . . . . . . . . . . . . . . . Parts Lost 116 | . 4 . 6 . 14 1 . 9 . 3 25 . 2 . . 3 6 . . . 2 . 6 1 12 1 . 21 Power 14 | . . . 1 . 2 . . . . 1 3 . 1 . . . . . . . 1 . . . 1 . . 4 Propulsion 38 | . 2 . 1 . 7 . . 5 . . 7 . . . . 2 3 . . . . . 3 1 3 . . 4 Utility 26 | . . . 1 . 1 . . . . . 6 . 1 . . 1 . . . . 1 . 1 . 7 . . 7 Weapon 38 | . 2 . 3 . 4 1 . 4 . 2 9 . . . . . 3 . . . . . 2 . 1 1 . 6 Highest Loss Streak 15 | . 4 . 2 . 6 1 . 4 . 2 10 . 1 . . 1 5 . . . 2 . 6 1 7 1 . 15 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 17 | . 8 14 15 18 18 19 20 18 19 18 17 6 9 9 12 21 24 23 23 21 22 23 20 19 23 23 22 19 Power 1 | . 1 1 . 1 . 1 1 2 1 . . . . . . . 2 2 1 1 . 1 1 2 2 2 2 1 Propulsion . | . . 2 1 3 2 2 2 . . . . . . . . . 1 1 2 2 2 3 1 . . . 2 1 Utility 9 | . 4 8 9 10 10 11 12 12 11 12 12 2 5 5 6 12 12 13 12 10 11 12 11 10 12 11 10 10 Weapon 3 | . 1 1 1 2 2 2 3 1 5 4 3 2 2 2 4 6 6 3 5 6 6 6 5 4 7 7 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 1 1 7 . 2 5 . . 1 . 8 4 3 . . 2 2 4 . . 1 . . . 13 4 3 6 Power 6 | . 1 . . . . 1 . . . . . . . . . . 1 1 . . . . . . 2 . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Utility 41 | . . 1 5 . 2 3 . . . . 7 2 2 . . 2 . 1 . . . . . . 7 2 2 5 Weapon 14 | . . . . . . 1 . . 1 . 1 1 1 . . . 1 . . . 1 . . . 4 2 1 . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 99 99 100 94 99 99 82 96 99 100 96 99 96 86 83 83 83 84 83 86 91 93 80 71 Engine 4 | . 14 14 10 11 8 . . . . . . 4 11 13 11 10 . . . . . . . . . . . . Core 2 | . . . . . . 9 9 7 . 4 1 8 1 . . . 9 1 . . . . . . . . . . Reactor 3 | . . . . . . . . 1 7 2 4 . . . . . . 8 10 10 9 10 10 9 8 9 9 7 Treads 21 | . 24 . 24 33 35 36 36 29 29 30 14 14 26 26 23 19 18 12 15 15 15 15 14 15 9 9 14 11 Leg 3 | . 3 28 8 . . . . 4 . . 4 6 . . . . . . . . . . . . 10 11 . . Device 17 | . 14 14 10 11 13 18 18 18 14 15 15 19 19 19 23 19 13 12 15 15 16 15 18 27 28 19 16 9 Storage 6 | . 14 14 11 11 9 9 9 9 7 7 6 2 6 6 5 5 5 5 5 5 5 5 5 4 4 4 6 8 Hackware 10 | . . . . . . . . . 14 15 10 12 13 13 11 14 20 23 20 14 13 15 15 14 13 22 23 23 Energy Gun 5 | . . . 1 . 2 14 27 9 9 18 9 5 6 1 . . 2 5 7 10 6 5 6 4 5 7 1 1 Energy Cannon 8 | . . . 9 10 16 10 . 10 6 2 3 12 9 13 11 11 7 9 6 . 5 5 7 8 5 3 4 2 Ballistic Gun 4 | . 27 28 22 22 7 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . 2 5 1 2 . 2 4 5 4 4 . 1 4 2 5 1 . . 2 2 3 Peak Build Rating 160 | 7 9 9 19 28 32 33 32 36 47 52 47 71 71 71 85 88 93 130 135 133 131 128 129 131 153 150 159 160 Average Rating 67 | 5 7 9 16 18 26 32 31 31 42 44 37 61 69 70 80 81 87 114 130 128 127 128 118 129 138 142 155 136 On Entrance 72 | . 7 9 9 19 21 32 31 32 35 47 46 12 69 71 70 85 82 80 130 135 127 128 128 111 130 146 148 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 15 32 31 61 62 68 62 56 71 70 70 79 57 60 126 127 133 130 164 164 166 166 160 163 164 184 169 170 172 Greatest Support 220 | 40 40 20 60 60 80 80 80 80 96 96 96 110 120 120 120 120 90 210 210 210 210 210 210 193 170 195 215 220 Greatest Overweight (x) 51 | . 10 1 1 1 . . . 2 1 . 24 3 . 1 1 1 7 10 . . . . 1 1 6 1 1 51 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 1 5 1 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 14 15 17 20 20 20 20 20 20 20 19 7 10 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 13 15 18 20 20 20 20 20 20 20 20 10 10 10 16 25 25 25 25 25 25 25 25 22 25 25 25 25 Average Carried 17 | . 8 14 15 18 18 19 20 18 19 18 17 6 9 9 12 21 24 24 24 23 24 25 21 19 23 24 24 21 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 5 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 13 15 18 20 20 20 20 19 20 17 5 10 10 10 16 25 24 25 25 23 25 25 20 22 25 25 25 14 Class Distribution -------------------- 26% | Scavenger-Gunner 15% | Bothacker-Tank 14% | Botlord-Tank 11% | Bothacker-Gunner 6% | Botlord-Gunner 5% | Scavenger-Tank 5% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Skirmisher | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Tank | -4/Waste Botlord-Tank | -4/Factory Bothacker-Tank | -4/Upper Caves Bothacker-Tank | -4/Upper Caves Bothacker-Tank | -4/Warlord Bothacker-Tank | -3/Proximity Caves Bothacker-Tank | -3/Research Botlord-Tank | -3/Garrison Botlord-Tank | -3/Research Botlord-Tank | -3/Testing Botlord-Tank | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Matter Collected 7321 | 287 394 98 696 104 522 220 . 307 48 401 243 424 827 . 26 265 130 182 172 . 363 . 203 62 776 195 226 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13183 | 152 787 . 1593 119 1993 760 . 644 120 643 514 878 748 . 26 211 291 . 522 . 77 . 234 . 1581 571 258 461 Parts 637 | 9 52 . 102 9 97 36 . 34 7 19 24 27 42 . 1 10 8 . 19 . 3 . 3 . 50 33 21 31 Haulers Intercepted 8 | . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . . . . . . 19 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Combat Hostiles Destroyed 257 | . 19 . 30 7 34 24 . 15 2 15 10 10 17 . . 4 4 . 9 . 2 . 4 . 29 8 3 11 Guns 82 | . 19 . 17 . 6 6 . 6 2 7 2 1 . . . . 3 . 3 . . . . . 5 2 1 2 Cannons 87 | . . . 10 . 23 5 . 7 . 3 5 4 2 . . 2 1 . 5 . 1 . 3 . 8 4 1 3 AOE 73 | . . . 3 7 4 12 . 2 . 5 2 4 12 . . 2 . . . . 1 . . . 13 . 1 5 Classes Destroyed 18 | 2 6 . 3 . 2 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . Worker 11 | . 2 . 2 . . . . . . . 1 2 . . . . . . 1 . . . . . . 2 1 . Builder 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . 2 1 1 . . . . . . 3 . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 3 . 4 2 . . . . . 1 . . 1 . . . . . . . . . . . . . Swarmer 63 | . 4 . 7 7 4 11 . 3 . 3 . 4 12 . . 2 . . . . 1 . . . 3 . . 2 Cutter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 87 | . 15 . 12 . 20 10 . 3 . 6 2 . 3 . . . . . . . . . 1 . 13 . . 2 Brawler 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Duelist 6 | . . . 3 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Sentry 37 | . . . 8 . 7 2 . 2 1 4 2 3 . . . 1 . . 1 . 1 . 1 . 2 1 . 1 Specialist 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Hunter 19 | . . . . . 1 . . 1 . . 3 . 4 . . . 3 . 3 . . . . . 2 2 . . Programmer 35 | . . . . . . . . 5 1 . 3 3 . . . . 1 . 4 . . . . . 5 5 3 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Best Kill Streak 14 | 3 8 . 5 4 6 14 . 4 2 4 2 4 6 . 1 2 3 . 4 . 1 . 2 . 5 4 3 5 Combat Bots Only 14 | . 4 . 5 4 4 14 . 4 2 4 2 4 6 . . 2 3 . 3 . 1 . 2 . 5 3 3 5 Max Kills in Single Turn 5 | 2 2 . 2 3 3 5 . 2 1 2 1 2 3 . 1 1 1 . 1 . 1 . 1 . 3 2 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 3 5 . 2 . 2 1 2 3 . . 1 . . . . 1 . . . 3 . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Hostile Shots Fired 2341 | . 100 . 181 7 165 53 . 118 33 105 358 185 92 . . 39 70 . 45 13 49 . 62 11 244 96 44 271 Missed 752 | . 29 . 43 2 42 15 . 29 7 44 144 58 35 . . 15 31 . 12 5 19 . 17 3 77 33 19 73 Hits 1589 | . 71 . 138 5 123 38 . 89 26 61 214 127 57 . . 24 39 . 33 8 30 . 45 8 167 63 25 198 Melee 15 | . . . 1 . . . . 5 . . . . 1 . . 2 . . 1 . . . 5 . . . . . Projectile 1574 | . 71 . 137 5 123 38 . 84 26 61 214 127 56 . . 22 39 . 32 8 30 . 40 8 167 63 25 198 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 72 | . 1 . 5 . 6 . . 5 1 1 9 1 1 . . . . . 4 . 1 . 5 1 5 2 1 23 Part Disruptions 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 1 4 Damage Taken 25066 | . 815 . 1545 51 2009 538 . 1484 277 605 2858 1219 769 . . 452 704 . 828 88 595 . 1371 228 2447 1068 411 4704 Core 3617 | . 154 . 250 10 110 49 . 141 29 24 625 372 79 . . 61 117 . 144 . 18 . 121 . 197 81 25 1010 Absorbed by Shields 1860 | . . . . . . . . . . . . 104 174 . . . . . . . . . . . 922 231 204 225 Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 8 Ignored by Resistances 459 | . . . . . . . . . . . . . . . . . . . . . . . 80 20 359 . . . Regen/Repaired (Parts) 852 | . . . 138 . 132 . . . . . 92 . . . . . . 384 106 . . . . . . . . . Core Remaining (%) 53 | 100 . 38 . 35 . . . 45 . . 3 . . 46 . 93 . . . . . . 65 . . . . . Volleys Fired 1021 | 8 75 . 117 5 99 52 . 66 8 44 60 43 70 . 1 30 21 2 32 4 16 . 24 4 104 35 38 63 Largest 3 | 2 2 . 3 3 3 3 . 3 3 3 3 3 3 . 2 2 2 3 3 1 3 . 3 2 3 3 2 2 Hottest 318 | 40 40 . 103 116 190 190 . 198 203 218 194 250 250 . 175 175 185 288 288 5 226 . 226 200 318 295 200 200 Shots Fired 1981 | 16 143 . 316 10 280 109 . 100 18 89 97 90 89 1 2 39 29 6 74 5 26 . 60 7 200 68 47 60 Gun 1059 | 16 143 . 235 5 108 63 . 56 10 63 37 23 22 . . . 10 2 33 1 8 . 32 . 91 32 35 34 Cannon 744 | . . . 78 2 170 41 . 42 8 13 45 64 34 1 2 26 11 4 35 . 7 . 26 6 80 32 4 13 Launcher 83 | . . . 2 3 2 5 . 2 . 3 6 3 21 . . 6 6 . . . 9 . . . 15 . . . Special 95 | . . . 1 . . . . . . 10 9 . 12 . . 7 2 . 6 4 2 . 2 1 14 4 8 13 Kinetic 469 | 16 143 . 228 5 70 . . . . . 7 . . . . . . . . . . . . . . . . . Thermal 1293 | . . . 86 2 208 104 . 82 18 76 71 87 56 1 2 26 16 6 68 1 15 . 58 6 171 47 39 47 Explosive 47 | . . . 2 3 2 5 . 2 . 3 6 . . . . . . . . . 9 . . . 15 . . . Electromagnetic 78 | . . . . . . . . 16 . . 4 3 21 . . 6 11 . . . . . . . . 17 . . Robot Hit Streak 24 | 2 17 . 14 2 14 9 . 12 10 24 17 9 6 . 3 6 9 3 8 2 4 . 22 5 18 6 22 7 Robot Miss Streak 8 | 2 3 . 7 1 8 2 . 3 1 2 3 6 5 . . 3 2 3 3 2 2 . 2 . 5 4 1 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 5 . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1169 | 8 93 . 179 3 152 65 . 65 13 62 50 53 33 . 1 17 20 3 39 2 16 . 54 1 133 36 39 32 Core Hits 528 | 5 42 . 72 8 71 38 . 24 5 38 28 26 22 . 1 11 10 1 15 . 7 . 11 . 54 14 9 16 Critical Kills 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 1 . 1 Critical Parts Destroyed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . 2 . . . 2 . . 1 . . . 8 1 . . . 1 . 1 . . . 1 . 7 1 . 1 Burn 16 | . . . . . . . . 1 . . . 6 1 . . . 1 . 1 . . . 1 . 5 . . . Meltdown 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 1 . 1 Destroy 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37727 | 123 1273 . 2831 429 3833 2407 . 1572 327 1629 1491 1760 1237 . 32 574 662 111 1502 . 763 . 1701 . 6854 1624 1425 3567 Guns 13124 | 122 1251 . 1410 . 1073 692 . 692 172 1064 327 349 188 . . . 155 32 526 . 108 . 743 . 2100 518 968 634 Cannons 15229 | . . . 1153 24 2517 643 . 723 155 189 581 1208 223 . 32 342 154 79 976 . 160 . 958 . 2491 803 212 1606 Explosions 9162 | . . . 177 399 197 1072 . 157 . 376 578 184 826 . . 232 353 . . . 495 . . . 2263 303 223 1327 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 212 | 1 22 . 91 6 46 . . . . . 5 19 . . . . . . . . . . . . . . 22 . Kinetic 3306 | 122 1251 . 1366 . 567 . . . . . . . . . . . . . . . . . . . . . . . Thermal 26548 | . . . 1197 82 3023 1335 . 1159 327 1253 871 1557 498 . 32 432 227 111 1502 . 268 . 1701 . 4591 1412 1403 3567 Explosive 5656 | . . . 177 341 197 1072 . 157 . 376 578 . . . . . . . . . 495 . . . 2263 . . . Electromagnetic 2005 | . . . . . . . . 256 . . 37 184 739 . . 142 435 . . . . . . . . 212 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . 1 1 . . . 20 . . 11 20 20 20 . . . . 2 2 2 2 . . 8 11 17 35 Average Corruption 10 | . . . 1 1 . . . 10 . . 2 16 20 20 . . . . 1 2 2 2 . . 6 9 13 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 320 | . . . 9 7 . . . 34 . . 9 45 96 16 . . . . 6 9 8 1 . . 9 29 20 22 Message Errors 73 | . . . 2 . . . . 7 . . 4 9 26 7 . . . . . 2 . . . . 5 7 1 3 Matter Fused 87 | . . . 1 . . . . 11 . . 1 14 29 1 . . . . 2 4 3 . . . 4 4 5 8 Heat Flow Errors 33 | . . . 3 . . . . 1 . . 2 5 6 1 . . . . 1 . 2 . . . . 5 5 2 Energy Discharges 40 | . . . 2 2 . . . 6 . . 1 7 13 1 . . . . . 1 1 . . . . 5 . 1 Parts Rejected 7 | . . . . . . . . 1 . . 1 1 1 . . . . . . . . . . . . . 2 1 Parts Fused 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 40 | . . . . 3 . . . 3 . . . 5 11 4 . . . . 1 . . 1 . . . 6 5 1 Data Loss (major) 13 | . . . . 1 . . . 2 . . . 1 4 . . . . . 2 1 . . . . . . 1 1 Misfires 11 | . . . 1 1 . . . 1 . . . 1 3 1 . . . . . 1 1 . . . . . 1 . Alerts 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . 1 . 4 Overload Shots 12 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 8 . . . Overflow Damage 1007 | . . . 4 8 54 79 . 15 11 67 . 8 . . . . 21 . . . 14 . 38 . 201 82 235 170 Projectiles 421 | . . . . . 46 . . . 11 . . 8 . . . . . . . . 14 . 38 . 87 . 152 65 Explosions 586 | . . . 4 8 8 79 . 15 . 67 . . . . . . 21 . . . . . . . 114 82 83 105 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . 55 5 . . . 44 . . 42 . 66 . . 11 . . . . . . . . 15 . 52 151 Shots 17 | . . . 2 1 . . . 1 . . 2 . 6 . . 1 . . . . . . . . 1 . 1 2 Rammed 30 | 1 4 . 11 1 6 . . . . . 1 3 . . . . . . . . . . . . . . 3 . Targets Rammed 34 | 1 4 . 13 1 8 . . . . . 1 3 . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 801 | . 20 . 496 48 418 223 . 583 129 351 455 585 426 35 . . 261 318 403 . 72 . 303 . 454 214 224 801 Average Temperature 129 | . 5 . 79 24 134 73 . 195 53 112 101 233 128 35 . . 109 166 151 . 60 . 113 . 170 80 89 175 Received Heat Transfer 5001 | . 441 . 501 . 1125 243 . 333 48 210 564 178 65 . . 18 . . 27 . 27 . 99 9 476 9 . 628 Effects 63 | . . . 1 . 5 . . 11 . 1 3 29 1 . . . . . . . . . 1 . 3 . . 8 Shutdowns 11 | . . . . . . . . 1 . . . 9 . . . . . . . . . . . . . . . 1 Energy Bleed 13 | . . . . . 1 . . 1 . 1 . 6 1 . . . . . . . . . . . 2 . . 1 Interference 20 | . . . . . 4 . . 5 . . 3 7 . . . . . . . . . . . . . . . 1 Matter Decay 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 4 Damage (core) 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Total Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . 22 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . 22 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Parts Fried 11 | . . . . . . . . 2 . . . . 6 . . . 1 . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . 1 1 . . . . 1 3 . . . . . . 1 . . . 1 . 3 1 . 1 Combat Hostiles 11 | . . . . . 1 1 . . . . 1 1 . . . . . . 1 . . . 1 . 3 1 . 1 Parts Melted 90 | . . . 2 . 8 11 . 8 1 7 5 13 2 . . . 1 . 5 . . . 2 . 15 8 . 2 Heat Transferred 31790 | . . . 1913 137 4810 2405 . 2146 481 2442 1443 2875 850 . 37 585 474 74 999 . 148 . 1277 . 3885 853 1437 2519 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Maximum Alert Level 4 | . . . 1 1 2 4 2 2 1 2 1 1 3 2 . 2 1 . . . . . . . 2 1 . . Low Security (%) 54 | 100 100 100 58 41 66 . . . 60 25 96 98 . . 100 23 82 100 100 . . . . 100 8 26 100 100 Level 1 21 | . . . 41 58 14 7 . 18 39 62 3 1 22 18 . 64 17 . . . . . . . 26 73 . . Level 2 16 | . . . . . 19 13 100 81 . 12 . . 34 81 . 11 . . . . . . . . 64 . . . Level 3 6 | . . . . . . 66 . . . . . . 42 . . . . . . . . . . . . . . . Level 4 . | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1170 | 10 183 47 357 305 495 1170 570 646 338 444 224 218 1031 541 190 477 249 28 182 . . . . 12 683 380 71 69 Initial 570 | . . 47 . 114 52 316 570 364 338 60 224 . 151 541 177 . 249 12 . . . . . . . 380 71 . Average 255 | 2 87 5 178 201 190 856 564 513 189 255 45 32 651 459 56 287 124 2 51 . . . . . 448 238 19 40 Influence Increases 9796 | 20 613 . 920 306 1189 904 . 372 104 459 358 482 960 13 28 607 149 28 639 12 151 . 78 22 957 153 75 197 Destroy 0b10 Robot/C 5040 | . 380 . 600 140 680 540 . 300 40 300 200 200 360 . . 225 60 . 240 . 105 . 60 . 390 80 30 110 Destroy 0b10 Robot/NC 254 | 20 30 . 60 5 55 10 . 5 . 5 5 30 . . 5 . . . 12 . . . . . . 6 6 . Destroy Leader 922 | . 74 . 174 20 186 40 . 30 20 20 50 72 30 . 2 10 24 . 64 . 16 . 16 . 24 20 5 25 Allied During Kill 398 | . . . . . . 38 . . . . 2 4 34 . 1 107 11 . 135 . 30 . 2 . 34 . . . Successful Hack 271 | . 22 . 25 . 17 7 . 14 27 21 . 71 16 12 5 . . . 12 . . . . . 19 . 3 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 503 | . . . 15 105 105 . . . 15 . 30 90 . . 15 15 12 . 36 . . . . . 9 24 16 16 Anti-Garrison Action 1131 | . . . . . . 250 . . . 50 . . 400 . . 201 . . . . . . . . 230 . . . Destroy Structure 911 | . 2 . 16 36 56 19 . 23 2 33 26 15 90 1 . 49 42 28 128 . . . . 10 251 23 15 46 Partial Spotted 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Lose Combat Pursuer 294 | . 45 . 30 . 90 . . . . 30 45 . 30 . . . . . . 12 . . . 12 . . . . Influence Decreases 9796 | 20 490 123 627 465 836 221 610 286 664 116 787 266 145 680 392 130 590 64 632 19 151 . 78 22 280 703 202 197 Entered New Map 3194 | . . 76 . 179 82 171 600 196 308 26 205 . 65 490 187 . 228 24 . 4 . . . . . 297 56 . Time Decay 4748 | 20 450 47 567 286 614 . 10 . 356 . 453 266 . 190 205 . 262 40 274 15 111 . 58 22 . 356 146 . Lost Part 885 | . 40 . 60 . 140 10 . 90 . 30 95 . 20 . . 30 60 . . . . . 3 . 120 10 . 177 Lost Ally 969 | . . . . . . 40 . . . 60 34 . 60 . . 100 40 . 358 . 40 . 17 . 160 40 . 20 Squads Dispatched 38 | . 7 . 2 . 4 . . . 1 . 5 8 . 1 . . 1 . 4 . . . . 2 . 2 1 . Investigation 9 | . 4 . 1 . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . Extermination 15 | . . . . . . . . . 1 . 3 4 . . . . 1 . 1 . . . . 2 . 2 1 . Reinforcement 13 | . 3 . 1 . 3 . . . . . 2 1 . . . . . . 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control Effect 29 | . . . . . . . . . . . 1 . 8 . . 8 1 . 3 . 1 . . 1 3 3 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Distress Signals 14 | . 1 . 2 . 7 . . . . . 3 1 . . . . . . . . . . . . . . . . Communications Jammed 65 | . . . . . . 17 . . . . 41 1 . . . . . . 3 . . . . . . . 3 . Distress Signals 65 | . . . . . . 17 . . . . 41 1 . . . . . . 3 . . . . . . . 3 . Times Spotted 453 | . 31 . 43 6 59 28 . 14 3 19 44 16 30 . 1 23 7 1 21 3 13 . 10 3 39 16 6 17 Peak Tracking Total 10 | . 4 . 5 3 5 7 . 3 1 6 10 5 5 . 1 5 3 1 4 3 5 . 4 2 5 3 3 6 Tactical Retreats 14 | . 2 . 2 . 5 . . . . 1 1 . 1 . . . . . . 1 . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Traps Triggered 39 | . 2 . 1 . 1 1 . 3 4 . 3 5 1 . . 10 1 . 2 . . . . . 4 . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Machines Disabled 56 | . . . 1 7 7 3 . 1 1 1 2 6 4 . 1 4 1 . 3 . . . . . 5 3 4 2 Max in Single Turn 6 | . . . 1 6 1 1 . 1 1 1 1 2 1 . 1 1 . . 1 . . . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 15 | . . . . . . 3 . . . 1 . . 4 . . 3 . . . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Machines Accessed 91 | . 7 . 13 . 9 2 1 3 6 3 3 19 2 2 3 . 1 . 5 1 . . . 1 3 4 3 . Terminals 60 | . 5 . 11 . 6 2 . 3 3 3 1 9 2 1 1 . 1 . 3 1 . . . . 3 3 2 . Fabricators 5 | . . . . . . . . . 1 . 1 2 . . . . . . 1 . . . . . . . . . Repair Stations 6 | . . . 1 . 1 . . . . . 1 2 . 1 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . 1 . 1 1 . Total Hacks 194 | . 14 . 33 . 23 4 1 5 12 5 4 46 4 5 5 . 3 . 9 1 . . . 1 6 6 7 . Successful 84 | . 8 . 15 . 13 2 1 1 4 2 1 21 2 1 2 . 1 . 2 1 . . . 1 2 1 3 . Failed 110 | . 6 . 18 . 10 2 . 4 8 3 3 25 2 4 3 . 2 . 7 . . . . . 4 5 4 . Catastrophic 21 | . 1 . 3 . 3 1 . 2 1 . 2 2 1 3 . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 14 . 25 . 14 1 . . 7 . 2 11 2 . 3 . 3 . 5 . . . . . 1 5 3 . Terminals 138 | . 12 . 25 . 17 4 . 5 6 5 1 27 4 2 3 . 3 . 6 1 . . . . 6 5 6 . Fabricators 11 | . . . . . . . . . 4 . 1 4 . . . . . . 2 . . . . . . . . . Repair Stations 14 | . . . 4 . 2 . . . . . 2 3 . 3 . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . . . 1 . . 11 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 4 . 3 . . . . . . . . . 1 . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . 1 . 1 1 . Terminal Hacks 23 | . 1 . 2 . 1 2 . 1 1 2 . 8 1 . . . . . . 1 . . . . 2 . 1 . Record 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 3 . 2 . . . . . 1 1 . 1 . . . . . . . . . . . . . . Scan Component 6 | . . . 2 . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 5 | . . . 2 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . 1 . 1 1 . Unlock Access 7 | . . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . 1 . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 7 . 6 . 6 . . . 1 . . 3 1 . 1 . 1 . 1 . . . . . . . 1 . Terminals 25 | . 5 . 6 . 6 . . . . . . 3 1 . 1 . 1 . 1 . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 1 . 1 . . . . . . 2 1 . 1 . 1 . 1 . . . . . . . 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 4 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 5 . 13 . 8 1 . 3 6 3 3 18 2 2 2 . 1 . 5 . . . . 1 2 3 3 . Full Trace Events 4 | . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . 26 . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . 2 . . . Threat Obfuscator 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 59 | . . . . . . . . . . 5 5 . 7 . . 7 2 . 5 3 2 . 3 1 11 3 3 2 Non-combat 7 | . . . . . . . . . . . 3 . . . . . 1 . 1 . . . . . . 1 1 . Combat 52 | . . . . . . . . . . 5 2 . 7 . . 7 1 . 4 3 2 . 3 1 11 2 2 2 Autoassimilated 11 | . . . . . . . . . . . . . . . . 3 . . 1 1 . . 2 . 3 . . 1 Robot Hacks Applied 50 | . . . . . . . . . . 5 5 . 7 . . 4 2 . 4 2 2 . 1 1 8 3 5 1 parse_system 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . report_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . report_analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . amplify_resonance 6 | . . . . . . . . . . 3 . . . . . 1 . . . . 1 . 1 . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 7 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 3 . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 24 | . . . . . . . . . . 2 1 . 4 . . 3 1 . 2 2 1 . . . 5 2 . 1 Relay Couplers Released 71 | . . . . . . 13 . 4 . 3 . . 22 . . 12 . . . . . . . . 16 1 . . Machine Destruction 63 | . . . . . . 13 . . . 3 . . 18 . . 12 . . . . . . . . 16 1 . . Programmers 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . Attached 28 | . . . . . . . . . 2 2 . 1 5 . . 5 2 . . 1 1 . 1 . 6 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Total Allies 69 | . . . . . . 2 . . . 4 3 1 7 . . 6 1 20 3 3 1 . 2 1 11 2 . 2 Largest Group 21 | . . . . . . 2 . . . 2 2 1 3 1 1 5 2 21 21 3 3 1 1 1 5 2 . . Highest-Rated Group 843 | . . . . . . 59 . . . 50 32 20 119 119 119 258 78 843 843 152 152 47 47 58 246 105 . . Highest-Rated Ally 119 | . . . . . . 39 . . . 25 16 20 119 119 119 119 56 56 56 58 58 47 47 58 64 58 . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 432 | . . . . . . 17 . . . 3 15 . 58 . . 44 17 23 159 1 23 . . 3 55 14 . . Total Damage 10125 | . . . . . . 174 . . . 61 143 . 1047 . . 1069 407 704 3513 21 548 . . 115 1974 349 . . Kills 62 | . . . . . . 3 . . . . 1 . 9 . . 16 1 1 14 . 6 . . 1 7 3 . . Allies Corrupted 8 | . . . . . . . . . . . . 1 . . . 2 . . 3 . . . . . 1 1 . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Active Infowar (turns) 23546 | 12 1196 488 1307 591 326 1374 39 1076 802 1101 1325 2256 2052 391 731 1359 566 567 615 620 439 . 94 714 2047 801 489 168 Sensors 893 | . . . . 1 . . . . . . . 890 . . 2 . . . . . . . . . . . . . Terrain 1994 | . . . . . . . . . . . . . . . . . 109 . . 427 439 . 94 713 8 . 198 6 Seismic 4271 | 12 1196 488 1307 590 306 . . . . . 318 54 . . . . . . . . . . . . . . . . Cloaking 3234 | . . . . . . . . . . . . 2043 . . 731 460 . . . . . . . . . . . . Jamming 17257 | . . . . . 20 1374 39 1076 802 1101 1221 931 2052 391 731 1359 566 567 615 193 . . . 714 2047 801 489 168 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Turns Passed 27679 | 109 1196 488 2262 631 2039 1374 39 1092 811 1101 1584 2313 2074 391 731 1359 571 574 615 620 567 114 614 714 2047 801 489 359 Spaces Moved 12833 | 45 540 256 871 336 962 689 23 451 472 517 662 1217 1122 184 296 524 228 275 304 373 307 69 314 388 767 361 198 82 Core 97 | 3 1 . . . . . . . . . 91 . . . . . . . . . . . . . . . . 2 Treads 10787 | 42 484 . 694 336 962 689 23 451 472 517 412 519 1122 184 296 524 61 221 304 373 307 69 314 388 522 223 198 80 Legs 1577 | . 55 256 177 . . . . . . . 159 547 . . . . . . . . . . . . 245 138 . . Wheels 372 | . . . . . . . . . . . . 151 . . . . 167 54 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 160 160 160 165 165 160 160 160 50 95 160 160 240 240 205 160 163 163 163 163 160 155 120 161 150 150 Average Speed 177 | 152 164 190 166 179 160 165 165 196 160 160 192 166 160 206 240 240 214 184 163 163 163 163 163 162 205 175 181 211 Slowest Speed 2600 | 160 550 190 240 240 165 165 165 320 240 160 1250 260 160 240 240 240 240 250 163 163 163 163 240 240 540 260 237 2600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 97 67 80 64 88 70 7 56 16 58 22 32 74 6 5 56 6 95 7 59 52 15 55 11 88 13 29 17 Regions Visited 28 Branch Regions 7 Pre-discovered Areas 6 | . 2 . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . Known Exits Taken 10 | . . . . 1 1 . 1 . 1 . 1 1 . . 1 . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . . . . . 1 . . . . . 1 1 1 1 . . 1 . . Scrap Searched 6 | . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Spaces Dug 25 | . . . . . . . . 4 . . 5 1 . . . . . . 4 . . . . 6 5 . . . Terrain Destroyed 647 | . . . 22 46 54 8 . 9 . 24 25 15 . 1 . 7 5 3 38 1 80 . 1 6 206 24 21 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 132 | . . . 5 . 35 . . . . . 4 11 . 1 . . 5 3 20 1 5 . 1 6 14 10 1 10 AOE 515 | . . . 17 46 19 8 . 9 . 24 21 4 . . . 7 . . 18 . 75 . . . 192 14 20 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Tes Gar Total 16089 | 65 707 259 1464 353 1233 817 25 561 510 707 880 1428 1316 199 315 590 284 344 365 383 347 71 359 462 1080 476 286 203 Wait 1228 | 4 65 . 399 3 105 37 . 9 6 76 109 70 48 1 2 1 3 29 10 2 . 2 7 59 102 36 3 40 Move 12811 | 44 539 255 870 335 962 688 23 450 472 516 661 1217 1121 183 295 523 228 274 303 372 306 68 313 388 766 360 197 82 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 1 15 3 16 1 14 5 1 4 4 4 7 16 9 5 7 12 4 5 3 . 4 . 3 4 27 5 4 3 Fast Attach 146 | 7 2 . 7 . 3 1 . 8 3 2 10 21 8 2 5 4 7 12 3 . 6 . 1 3 13 8 10 . Attach 104 | . 2 . 9 . 16 1 . 5 3 4 11 8 3 . 1 2 4 1 . 2 1 . 6 2 8 3 2 10 Detach 20 | . . . 2 . . 1 . 2 1 . 2 2 . . . . 1 2 . . . . . . . 1 5 1 Swap 205 | . 2 . 12 8 16 14 . 6 7 16 6 15 18 1 . 6 6 1 9 2 8 . 5 1 26 9 10 1 Drop 232 | . 3 1 19 . 10 9 1 7 6 9 4 29 13 7 4 5 10 18 4 1 6 . . 1 29 19 14 3 Fire 1021 | 8 75 . 117 5 99 52 . 66 8 44 60 43 70 . 1 30 21 2 32 4 16 . 24 4 104 35 38 63 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | 1 4 . 13 1 8 . . . . . . 3 . . . . . . . . . . . . . . 3 . Escape Stasis 23 | . . . . . . . . 4 . . 9 . . . . 6 . . . . . . . . 4 . . . Rewire 66 | . . . . . . . . . . 32 . 4 26 . . 1 . . 1 . . 1 . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . 9 . . . 4 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 3 exits: *Fac / [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing -3/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 13) 745 | -10/Materials | Discovered new exit (range 8) 825 | -10/Materials | Discovered new exit (range 6) 941 | -10/Materials | Discovered new exit (range 10) 1162 | -10/Materials | Core integrity fell below 50% 1188 | -10/Materials | Lost 4 parts (2n2w) 1306 | -10/Materials | Entered Mines 1419 | -10/Mines | Met a Derelict bent on vengeance 1466 | -10/Mines | Build established: Scavenger-Mutant 1658 | -10/Mines | Discovered new exit (range 9) 1749 | -10/Mines | Learned Materials terminal intel 1794 | -10/Mines | Entered Materials 1794 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1795 | -9/Materials | Loaded intel: 12 terminal locations 2302 | -9/Materials | Discovered new exit (range 10) 2384 | -9/Materials | Build established: Scavenger-Gunner 2529 | -9/Materials | Discovered new exit (range 15) 2835 | -9/Materials | Discovered new exit (range 9) 3118 | -9/Materials | Core integrity fell below 50% 3666 | -9/Materials | Repaired Lgt. Treads 3703 | -9/Materials | Learned location of Zion (-7) 3775 | -9/Materials | Learned Storage emergency access door positions 3835 | -9/Materials | Identified exit to Materials 3886 | -9/Materials | Loaded intel: 1 repair station location 4056 | -9/Materials | Entered Mines 4057 | -9/Mines | Assembled infested the area 4062 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4445 | -9/Mines | Discovered exit to Materials (range 5) 4479 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4510 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4520 | -9/Mines | Found Prototype Device 4521 | -9/Mines | Identified Exp. Sensor Array 4687 | -9/Mines | Entered Materials 4687 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4928 | -8/Materials | Discovered new exit (range 8) 5304 | -8/Materials | Build established: Scavenger-Tank 5344 | -8/Materials | Discovered new exit (range 9) 6151 | -8/Materials | Lost 6 parts (1p3n1u1w) 6213 | -8/Materials | Discovered new exit (range 13) 6294 | -8/Materials | Repaired Lgt. Treads 6392 | -8/Materials | Build established: Scavenger-Gunner 6726 | -8/Materials | Identified exit to Garrison 6726 | -8/Materials | Entered Garrison 6764 | -8/Garrison | Triggered checkpoint 6842 | -8/Garrison | Rescued a captive Derelict 6853 | -8/Garrison | Rescued a captive Derelict 6909 | -8/Garrison | Garrison Relay disabled 6986 | -8/Garrison | Triggered checkpoint 7057 | -8/Garrison | Destroyed 14 combat bots 7140 | -8/Garrison | Triggered checkpoint 7235 | -8/Garrison | Discovered new exit (range 12) 7310 | -8/Garrison | Triggered checkpoint 7377 | -8/Garrison | Discovered new exit (range 10) 7440 | -8/Garrison | Triggered checkpoint 7474 | -8/Garrison | Garrison Relay disabled 7538 | -8/Garrison | Triggered checkpoint 7585 | -8/Garrison | Installed Relay Interface Framework 7644 | -8/Garrison | Triggered checkpoint 7714 | -8/Garrison | Garrison Relay disabled 7753 | -8/Garrison | Discovered new exit (range 12) 8100 | -8/Garrison | Entered Materials 8139 | -8/Materials | Identified exit to Garrison 8139 | -8/Materials | Entered Garrison 8207 | -8/Garrison | Triggered checkpoint 8232 | -8/Garrison | Discovered new exit (range 51) 8232 | -8/Garrison | Discovered new exit (range 51) 8232 | -8/Garrison | Discovered new exit (range 31) 8275 | -8/Garrison | Triggered checkpoint 8301 | -8/Garrison | Triggered checkpoint 8342 | -8/Garrison | Triggered checkpoint 8364 | -8/Garrison | Core integrity fell below 50% 8369 | -8/Garrison | Triggered checkpoint 8403 | -8/Garrison | Lost 4 parts (2n2w) 8432 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8518 | -8/Garrison | System corruption reached 10% 8658 | -8/Garrison | Build established: Scavenger-Mutant 9107 | -8/Garrison | Build established: Scavenger-Gunner 9231 | -8/Garrison | Entered Factory 9231 | -7/Factory | Evolved 2 slots: Utility x2 9232 | -7/Factory | Identified exit to Storage 9272 | -7/Factory | Discovered new exit (range 5) 9301 | -7/Factory | Identified exit to Factory 9520 | -7/Factory | Discovered new exit (range 15) 9762 | -7/Factory | Discovered exit to Factory (range 14) 10042 | -7/Factory | Identified exit to Garrison 10042 | -7/Factory | Entered Garrison 10056 | -7/Garrison | Triggered checkpoint 10115 | -7/Garrison | Discovered new exit (range 58) 10115 | -7/Garrison | Discovered new exit (range 32) 10115 | -7/Garrison | Discovered new exit (range 61) 10245 | -7/Garrison | Triggered checkpoint 10594 | -7/Garrison | Triggered checkpoint 10685 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10835 | -7/Garrison | Garrison Relay disabled 11031 | -7/Garrison | Triggered checkpoint 11129 | -7/Garrison | Build established: Bothacker-Gunner 11143 | -7/Garrison | Entered Factory 11143 | -7/Factory | Accompanied by 1 ally 11431 | -7/Factory | Discovered exit to Factory (range 61) 12229 | -7/Factory | Core integrity fell below 50% 12281 | -7/Factory | Lost 5 parts (1p1u3w) 12600 | -7/Factory | Build established: Scavenger-Mutant 12661 | -7/Factory | Cargo convoy interrupted 12681 | -7/Factory | Core integrity fell below 20% 12700 | -7/Factory | System corruption reached 10% 12719 | -7/Factory | Lost 10 parts (1p3n3u3w) 12727 | -7/Factory | Entered another Factory area 12727 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12986 | -6/Factory | Fabricated Imp. Cloaking Device (x2) 13150 | -6/Factory | Build established: Skirmisher 14076 | -6/Factory | System corruption reached 10% 14613 | -6/Factory | Discovered new exit (range 15) 14894 | -6/Factory | Discovered new exit (range 15) 14957 | -6/Factory | Garrison activated, responded to threat 15009 | -6/Factory | Build established: Infiltrator-Gunner 15040 | -6/Factory | Identified exit to Garrison 15040 | -6/Factory | Entered Garrison 15058 | -6/Garrison | Triggered checkpoint 15136 | -6/Garrison | Triggered checkpoint 15147 | -6/Garrison | Garrison Relay disabled 15253 | -6/Garrison | Triggered checkpoint 15312 | -6/Garrison | Triggered checkpoint 15354 | -6/Garrison | Garrison Relay disabled 15441 | -6/Garrison | Build established: Bothacker-Tank 15445 | -6/Garrison | Discovered new exit (range 8) 15516 | -6/Garrison | Triggered checkpoint 15536 | -6/Garrison | Triggered checkpoint 15691 | -6/Garrison | Discovered new exit (range 8) 15846 | -6/Garrison | Triggered checkpoint 15926 | -6/Garrison | Discovered new exit (range 12) 15988 | -6/Garrison | Triggered checkpoint 16106 | -6/Garrison | Core integrity fell below 50% 16143 | -6/Garrison | Lost 3 allies 16182 | -6/Garrison | Rewired Executioner 16422 | -6/Garrison | Build established: Bothacker-Gunner 16845 | -6/Garrison | Garrison Relay disabled 16858 | -6/Garrison | Garrison Relay disabled 17016 | -6/Garrison | Triggered checkpoint 17062 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 17114 | -6/Garrison | Entered Factory 17114 | -6/Factory | Accompanied by 1 ally 17485 | -6/Factory | Discovered new exit (range 8) 17505 | -6/Factory | Entered another Factory area 17505 | -5/Factory | Accompanied by 1 ally 17505 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17730 | -5/Factory | Identified exit to Garrison 17752 | -5/Factory | Discovered new exit (range 16) 18236 | -5/Factory | Entered Garrison 18236 | -5/Garrison | Accompanied by 1 ally 18286 | -5/Garrison | Triggered checkpoint 18338 | -5/Garrison | Garrison Relay disabled 18542 | -5/Garrison | Triggered checkpoint 18566 | -5/Garrison | Triggered checkpoint 18656 | -5/Garrison | Build established: Botlord-Gunner 18746 | -5/Garrison | Discovered new exit (range 10) 18848 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 19002 | -5/Garrison | Triggered checkpoint 19031 | -5/Garrison | Garrison Relay disabled 19118 | -5/Garrison | Discovered new exit (range 14) 19290 | -5/Garrison | Triggered checkpoint 19373 | -5/Garrison | Discovered new exit (range 12) 19396 | -5/Garrison | Triggered checkpoint 19435 | -5/Garrison | Lost 3 allies 19475 | -5/Garrison | Garrison Relay disabled 19595 | -5/Garrison | Entered Factory 19595 | -4/Factory | Accompanied by 2 allies 19595 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20119 | -4/Factory | Lost 5 parts (3n2w) 20166 | -4/Factory | Sucked down chute 20166 | -4/Factory | Entered Waste 20167 | -4/Waste | Joined by Warlord forces that had cleared the area 20216 | -4/Waste | 1 allies followed down the chute 20466 | -4/Waste | A Compactor rumbled back to life 20466 | -4/Waste | Spotted C-40 Crusher 20474 | -4/Waste | Allies destroyed C-40 Crusher 20514 | -4/Waste | Discovered new exit (range 16) 20577 | -4/Waste | Build established: Botlord-Tank 20740 | -4/Waste | Entered Factory 20740 | -4/Factory | Accompanied by 21 allies 20826 | -4/Factory | Lost 7 allies 20882 | -4/Factory | Spotted B-86 Titan 20892 | -4/Factory | Allies destroyed B-86 Titan 20958 | -4/Factory | Lost 16 allies 20967 | -4/Factory | Discovered new exit (range 46) 21196 | -4/Factory | Allied Derelicts emerged from ambush trap array 21352 | -4/Factory | Identified exit to Upper Caves 21355 | -4/Factory | Entered Upper Caves 21393 | -4/Upper Caves | Spotted B-86 Titan 21682 | -4/Upper Caves | Discovered new exit (range 12) 21721 | -4/Upper Caves | Build established: Bothacker-Tank 21975 | -4/Upper Caves | Entered another Upper Caves area 21975 | -4/Upper Caves | Accompanied by 3 allies 22005 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22207 | -4/Upper Caves | Learned location of Testing (-3) 22278 | -4/Upper Caves | Learned location of Quarantine (-2) 22375 | -4/Upper Caves | Discovered new exit (range 9) 22542 | -4/Upper Caves | Entered Warlord 22542 | -4/Warlord | Accompanied by 1 ally 22598 | -4/Warlord | System corruption cleaned by Quarantine Array 22633 | -4/Warlord | Discovered new exit (range 14) 22656 | -4/Warlord | Entered Proximity Caves 22656 | -3/Proximity Caves | Accompanied by 1 ally 22935 | -3/Proximity Caves | Spotted B-86 Titan 22972 | -3/Proximity Caves | Destroyed B-86 Titan 22995 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23037 | -3/Proximity Caves | Lost 6 parts (3n1u2w) 23071 | -3/Proximity Caves | Discovered new exit (range 15) 23270 | -3/Proximity Caves | Entered Research 23270 | -3/Research | Evolved 2 slots: Utility x2 23499 | -3/Research | Spotted B-86 Titan 23984 | -3/Research | Identified exit to Garrison 23984 | -3/Research | Entered Garrison 24038 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 24312 | -3/Garrison | Triggered checkpoint 24350 | -3/Garrison | Garrison Relay disabled 24460 | -3/Garrison | Spotted B-86 Titan 24480 | -3/Garrison | Destroyed B-86 Titan 24528 | -3/Garrison | Triggered checkpoint 24608 | -3/Garrison | Discovered new exit (range 12) 24665 | -3/Garrison | Build established: Botlord-Tank 24706 | -3/Garrison | Triggered checkpoint 24733 | -3/Garrison | Garrison Relay disabled 24761 | -3/Garrison | Learned Research security intel 24890 | -3/Garrison | Triggered checkpoint 25099 | -3/Garrison | Discovered new exit (range 12) 25106 | -3/Garrison | Triggered checkpoint 25138 | -3/Garrison | Garrison Relay disabled 25268 | -3/Garrison | Triggered checkpoint 25350 | -3/Garrison | Spotted B-86 Titan 25388 | -3/Garrison | Lost 4 allies 25401 | -3/Garrison | Destroyed B-86 Titan 25430 | -3/Garrison | Lost 7 parts (1p3n3u) 25550 | -3/Garrison | Discovered new exit (range 11) 25588 | -3/Garrison | Triggered checkpoint 25628 | -3/Garrison | Build established: Bothacker-Tank 25719 | -3/Garrison | Garrison Relay disabled 25767 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 26031 | -3/Garrison | Entered Research 26075 | -3/Research | Discovered new exit (range 89) 26266 | -3/Research | Build established: Botlord-Tank 26396 | -3/Research | System corruption reached 10% 26505 | -3/Research | Found Prototype Launcher 26505 | -3/Research | Identified Tactical Quantum Warhead 26832 | -3/Research | Entered Testing 26895 | -3/Testing | Found Prototype Energy Cannon 26895 | -3/Testing | Identified Potential Cannon 26899 | -3/Testing | Found Potential Cannon 27132 | -3/Testing | Spotted Superbehemoth 27193 | -3/Testing | Identified exit to Garrison 27321 | -3/Testing | Entered Garrison 27376 | -3/Garrison | Triggered checkpoint 27382 | -3/Garrison | Spotted B-86 Titan 27383 | -3/Garrison | Triggered checkpoint 27468 | -3/Garrison | Destroyed B-86 Titan 27596 | -3/Garrison | Lost 3 parts (1p1n1u) 27600 | -3/Garrison | Triggered checkpoint 27610 | -3/Garrison | Triggered checkpoint 27645 | -3/Garrison | Core integrity fell below 50% 27651 | -3/Garrison | System corruption reached 30% 27676 | -3/Garrison | Core integrity fell below 20% 27680 | -3/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27639_ P-80 Master destroyed. 27639_ Potential Cannon destroyed. 27639_ Destroyed Potential Cannon. 27643_ P-80 Master repels hacking attempt. 27643_ Exp. Biometal Heavy Treads destroyed. 27645_ P-80 Master repels hacking attempt. 27656_ Ended siege mode. 27656_ Imp. Heavy Siege Treads destroyed. 27658_ Acquired 26 matter. 27659_ Critical hit (Burn: +37). 27659_ Quantum Reactor destroyed. 27663_ System corrupted: Matter fused (-5). 27663_ Relay Coupler [Hunter] destroyed. 27665_ Quantum Reactor destroyed. 27665_ Adv. Remote Datajack destroyed. 27667_ Relay Coupler [Grunt] destroyed. 27668_ Enh. Quantum Rifle destroyed. 27669_ Exp. Energy Well destroyed. 27674_ Relay Coupler [Swarmer] destroyed. 27680_ System corrupted: Heat flow error (+265). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????ggg????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #???#####?????? | | ?????????????????????????????????# #???# #?????? | | ???????????????????????????????### ##### #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ##########?????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ????????????????????????????#??#^^#??????????????? | | ????????????????????????##### ## ^#???????#??????? | | ?????????????????????# " #?????? #??????? | | ???????????????????### ?######## #?##### #####??? | | ??????????????#????# ; ##?###### ### #??? | | ??????????????# ??# # # # # ; "## #??? | | ??????????##### # ; " !; # #??? | | ?????????# =% !%= ;#;! ;## " #??? | | ??g?????? !% |p=!= [ ; """ """"?? | | ????????? ! =@= ! ;## " "#??? | | ?????????????## g%[= ;#;#;;; # "#??? | | ??????????????# !!### ### # ## " "#??? | | ??????????? ??####?# #### """""#??? | | ?????????? ???????# #??###########??? | | ??????????? ???????# #???????????????? | | ??????????? ?????????##???????????????? | | ??????????? ;# ; ?????????????????Y????????? | | ??????????????#s " ??????????????????????????? | | ????????????? s ??????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? ss ???????????????????????????? | | ??????????????? ## ???????????????????????????? | | ????????????????? ?# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????Y????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 53 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 25 Point Defense Rating 80 Evasion (%) 55 Recoil Reduction 6 Energy Filtering 50 Relay Coupler Types 5 Relay Coupler Value 195 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 1% | -9/Materials Lgt. Treads | 5% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Max Potential Challenges ------------ None Game ------ Seed BladeMinesnifferAnalyzer Manual? 0 Play Time 03:27:14 Cumulative 146.7 hours Start 2025.07.26 @ 20:48:10 End 2025.07.27 @ 00:16:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c12b012c-318b-4b23-b279-be8eb4a346a3