Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 13:57:11 Player: Reflectatory Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (356) 356 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7476 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Antimatter Reactor Stealth Drone Bay Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Experimental Melee Analysis Suite Advanced Hacking Suite System Shield System Shield Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Light Particle Reactor Impulse Thruster Impulse Thruster [Rating: 170] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Magnetic Acceleration Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 2 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 10 | . . 2 1 1 . . . . 1 2 2 1 Utility 6 | . . . . 1 2 . . 2 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 5 8 4 4 6 3 . 1 2 6 18 8 16 Power 15 | 1 2 . 1 2 . . . 1 1 3 1 3 Engine 6 | 1 2 . 1 1 . . . . . . . 1 Core 4 | . . . . 1 . . . 1 1 1 . . Reactor 5 | . . . . . . . . . . 2 1 2 Propulsion 29 | 2 3 3 3 1 . . . . 3 4 6 4 Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight 26 | . 3 3 3 1 . . . . 3 4 6 3 Utility 23 | . 1 1 . 2 2 . 1 1 2 7 . 6 Device 13 | . . 1 . 1 2 . . . 1 5 . 3 Storage . | . . . . . . . . . . . . . Processor 4 | . 1 . . . . . . 1 . 1 . 1 Hackware 5 | . . . . 1 . . 1 . 1 1 . 1 Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 2 . . 1 1 . . . . 4 1 3 Energy Gun 3 | 1 . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . . 2 . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 1 . . . . 2 1 . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . 3 . 3 Parts Lost 39 | . 1 . 2 . 2 . . 1 1 7 1 24 Power 4 | . . . . . . . . . . . . 4 Propulsion 16 | . . . 1 . 1 . . . . 1 1 12 Utility 11 | . . . . . . . . 1 1 3 . 6 Weapon 8 | . 1 . 1 . 1 . . . . 3 . 2 Highest Loss Streak 22 | . 1 . 2 . 2 . . 1 1 3 1 22 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 3 | 1 4 3 3 4 3 3 3 3 4 4 4 4 Power 1 | . . . . . 1 1 1 1 1 1 1 2 Propulsion 1 | . 2 2 2 2 1 1 . 1 2 2 2 . Utility . | . . . . . . . . . . . . . Weapon . | . 1 1 1 . . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . 2 1 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . Utility 1 | . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 74 97 94 95 90 93 91 93 73 77 74 76 Engine 4 | . 14 11 14 8 6 6 6 4 . . . . Core 4 | . . . . 5 6 6 5 5 9 6 . . Reactor 1 | . . . . . . . . . . 2 8 9 Flight 33 | . 18 43 45 46 37 40 39 35 21 23 33 33 Device 10 | . . 10 9 8 15 20 14 16 10 8 4 4 Processor 8 | . 3 11 9 7 6 6 6 10 10 9 8 6 Hackware 10 | . . . . 5 6 6 11 11 13 18 13 14 Ballistic Gun 4 | . 24 22 16 5 5 . . . . . . . Ballistic Cannon 3 | . . . . . . 6 6 5 5 2 6 3 Peak Build Rating 170 | 5 7 11 15 28 38 37 39 46 91 131 140 170 Average Rating 61 | 3 5 10 13 25 31 37 37 45 81 120 126 138 On Entrance 43 | . 5 7 11 14 28 37 37 39 44 90 109 140 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 8 8 7 12 16 26 26 26 26 27 61 48 60 Greatest Support 92 | 20 20 16 20 26 26 26 26 26 49 66 76 92 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 4 4 5 3 3 5 4 5 5 5 5 Average Carried 4 | 1 4 3 3 4 2 3 3 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 4 4 3 3 4 4 5 5 5 5 Class Distribution -------------------- 32% | Hacker-Sprinter 27% | Hacker-Scout 25% | Scavenger-Sprinter 5% | Sprinter 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 1105 | 237 109 . . . . . 113 141 27 342 . 136 Remotely . | . . . . . . . . . . . . . Salvage Created 359 | . 112 . 65 . . . . 24 . 158 . . Parts 26 | . 10 . 6 . . . . . . 10 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 14 | . 6 . 4 . . . . 1 . 3 . . Guns 10 | . 6 . 4 . . . . . . . . . Cannons 4 | . . . . . . . . 1 . 3 . . Classes Destroyed 2 | . 2 . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . 1 . . Swarmer 14 | . 6 . 4 . . . . 1 . 3 . . Best Kill Streak 6 | . 6 . 4 . . . . 1 . 3 . . Combat Bots Only 6 | . 6 . 4 . . . . 1 . 3 . . Max Kills in Single Turn 1 | . 1 . 1 . . . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 662 | . 63 5 13 2 35 . 22 19 13 166 9 315 Missed 290 | . 13 2 3 2 23 . 14 12 4 89 7 121 Hits 372 | . 50 3 10 . 12 . 8 7 9 77 2 194 Melee 4 | . . . . . . . . . . 4 . . Projectile 368 | . 50 3 10 . 12 . 8 7 9 73 2 194 AOE 5 | . . . . . 3 . . . . 2 . . Critical Strikes 10 | . 1 . 1 . . . . . . 6 . 2 Damage Taken 5987 | . 452 37 81 . 352 . 81 95 124 1710 36 3019 Core 2147 | . 94 . 10 . 168 . 16 . 48 194 . 1617 Absorbed by Shields 202 | . . . . . 15 . . 33 45 96 13 . Redirected to Shielding 103 | . . . . . . . . . . . . 103 Regen/Repaired (Parts) 154 | . . . . . . . 120 34 . . . . Core Remaining (%) 91 | 100 62 100 98 100 . . 78 100 95 85 100 . Volleys Fired 44 | . 14 . 12 . . . . 2 3 11 1 1 Largest 2 | . 2 . 2 . . . . 1 1 2 1 2 Hottest 176 | . 60 . 40 . . . . 44 44 176 51 123 Shots Fired 74 | . 28 . 16 . . . . 2 3 22 1 2 Gun 45 | . 28 . 16 . . . . . . . . 1 Cannon 29 | . . . . . . . . 2 3 22 1 1 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 48 | . 23 . 16 . . . . 2 3 2 1 1 Thermal 1 | . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . Electromagnetic 25 | . 5 . . . . . . . . 20 . . Robot Hit Streak 4 | . 3 . 4 . . . . 3 . 2 1 . Robot Miss Streak 7 | . 7 . 2 . . . . . 2 6 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 28 | . 10 . 11 . . . . 1 . 5 1 . Core Hits 20 | . 8 . 7 . . . . 1 . 4 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . 11 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 592 | 7 141 . 101 . . . . 35 . 267 35 6 Guns 242 | . 141 . 101 . . . . . . . . . Cannons 337 | . . . . . . . . 35 . 267 35 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 13 | 7 . . . . . . . . . . . 6 Kinetic 339 | . 130 . 101 . . . . 35 . 38 35 . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 240 | . 11 . . . . . . . . 229 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 2 3 . 1 8 . . Average Corruption 2 | . . . . . 1 2 2 . 1 3 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . 4 . . 6 . . Message Errors 3 | . . . . . . . 1 . . 2 . . Matter Fused 2 | . . . . . . . 1 . . 1 . . Heat Flow Errors 2 | . . . . . . . 1 . . 1 . . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . 9 . . Projectiles 9 | . . . . . . . . . . 9 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 4 | 3 . . . . . . . . . . . 1 Kicked 3 | 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 482 | . 40 . 15 143 . . 87 34 25 482 79 363 Average Temperature 112 | . 19 . 7 65 . . 48 17 13 116 25 163 Received Heat Transfer 449 | . 6 6 . . 24 . 18 12 18 257 . 108 Effects 30 | . . . . . . . . . . 18 . 12 Shutdowns 6 | . . . . . . . . . . 4 . 2 Interference 19 | . . . . . . . . . . 11 . 8 Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 . 1 Low Security (%) 92 | 100 100 100 100 100 100 100 100 100 100 81 100 38 Level 1 7 | . . . . . . . . . . 18 . 61 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 358 | . 110 32 60 24 15 . 31 52 57 358 173 348 Initial 117 | . . 26 5 22 . . . 4 . 24 117 85 Average 38 | . 63 16 7 1 3 . 3 6 7 74 145 204 Influence Increases 2199 | . 184 36 105 34 15 . 66 98 190 937 66 468 Destroy 0b10 Robot/C 540 | . 120 . 80 . . . . 20 . 320 . . Destroy 0b10 Robot/NC 15 | . 5 . . . . . . . . 10 . . Destroy Leader 96 | . 22 . 10 . . . . . . 64 . . Successful Hack 189 | . 7 6 . 34 . . 36 16 38 31 21 . Disable Machine 60 | . . . . . . . . . . 30 . 30 Destroy Structure 9 | . . . . . . . . 2 2 2 . 3 Partial Spotted 255 | . 30 15 15 . 15 . 30 . 60 30 45 15 Lose Combat Pursuer 1035 | . . 15 . . . . . 60 90 450 . 420 Influence Decreases 2066 | . 120 85 70 84 15 . 56 108 143 776 131 478 Entered New Map 254 | . . 38 10 28 . . . 6 . 23 91 58 Time Decay 924 | . 110 47 40 56 15 . 56 92 123 185 30 170 Lost Part 340 | . 10 . 20 . . . . . 10 50 10 240 Lost Ally 130 | . . . . . . . . . 10 110 . 10 Purge Threat 418 | . . . . . . . . 10 . 408 . . Squads Dispatched 22 | . . 1 1 2 1 . 1 1 3 9 . 3 Investigation 8 | . . 1 . 1 1 . . . 2 3 . . Extermination 8 | . . . . 1 . . 1 1 1 3 . 1 Reinforcement 5 | . . . 1 . . . . . . 2 . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 8 | . . . . . . . 1 . . 3 . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 198 | . 8 12 7 1 7 4 3 24 14 63 3 52 Peak Tracking Total 18 | . 5 12 4 1 7 6 5 16 8 18 2 16 Tactical Retreats 27 | . . 1 . . . . . 2 4 11 . 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 15 | . 1 . . 1 3 . . 2 3 2 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . . 2 . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 53 | . 5 7 . 4 4 . 5 5 7 13 1 2 Terminals 33 | . 5 6 . 1 2 . 2 3 4 8 1 1 Fabricators 4 | . . . . 1 . . . . 2 . . 1 Repair Stations 4 | . . 1 . . . . 1 1 . 1 . . Recycling Units 6 | . . . . 2 1 . 1 1 . 1 . . Scanalyzers 2 | . . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . 1 . 1 . . 2 . . Total Hacks 184 | . 13 18 . 5 9 . 29 17 27 60 2 4 Successful 95 | . 7 7 . 2 2 . 21 10 16 28 1 1 Failed 89 | . 6 11 . 3 7 . 8 7 11 32 1 3 Catastrophic 15 | . . 1 . . 3 . 1 1 2 5 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 151 | . 13 18 . 3 9 . 15 14 21 53 2 3 Terminals 138 | . 13 17 . 1 6 . 13 13 19 51 2 3 Fabricators 8 | . . . . 2 . . . . 5 . . 1 Repair Stations 17 | . . 1 . . . . 12 3 . 1 . . Recycling Units 7 | . . . . 2 1 . 1 1 . 2 . . Scanalyzers 7 | . . . . . . . . . 3 4 . . Garrison Access 7 | . . . . . 2 . 3 . . 2 . . Terminal Hacks 21 | . 1 . . . . . 4 2 4 9 . 1 Record 2 | . . . . . . . . . . 2 . . Level Access Points 3 | . . . . . . . 2 . 1 . . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . . . . 1 1 . . Terminal Index 3 | . . . . . . . 1 . 1 1 . . Unreport Threat 7 | . . . . . . . . 2 . 5 . . Recall Extermination 1 | . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . Build 2 | . . . . 1 . . . . 1 . . . Repair Station Hacks 14 | . . . . . . . 12 2 . . . . Scan Component 7 | . . . . . . . 6 1 . . . . Repair 7 | . . . . . . . 6 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . 2 2 . . Insert Component 2 | . . . . . . . . . 1 1 . . Analyze 2 | . . . . . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 52 | . 6 7 . 1 2 . 4 6 9 16 1 . Terminals 43 | . 6 6 . . 2 . 3 5 7 13 1 . Track 10 | . 1 2 . . . . 1 1 2 3 . . Assimilate 6 | . 1 . . . 1 . . 1 1 2 . . Botnet 24 | . 3 3 . . 1 . 2 3 4 7 1 . Operators 3 | . 1 1 . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . 2 . . . Liberate 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . . 1 . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . Recycling Units 4 | . . . . 1 . . 1 1 . 1 . . Reject 4 | . . . . 1 . . 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Reprogram 2 | . . . . . . . . . . 2 . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 4 5 . 3 4 . 3 5 6 10 1 2 Full Trace Events 3 | . . 1 . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 35 | . . . . 35 . . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . . Parts Repaired 7 | . . . . . . . 6 1 . . . . Time 230 | . . . . . . . 192 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 13 | . . . . . . . . . 3 10 . . Largest Group 8 | . . . . . . . . . 2 8 . . Highest-Rated Group 490 | . . . . . . . . . 26 490 . . Highest-Rated Ally 82 | . . . . . . . . . 26 82 . . Total Orders 3 | . . . . . . . . . 1 . . 2 FOLLOW 1 | . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . 2 Ally Attacks 52 | . . . . . . . . . . 52 . . Total Damage 1716 | . . . . . . . . . . 1716 . . Kills 15 | . . . . . . . . . . 15 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 3875 | . 63 105 201 654 86 154 382 599 626 627 76 302 Optics 3782 | . 63 105 201 654 86 154 382 599 626 627 76 209 Sensors 2802 | . . 101 201 654 86 154 382 599 625 . . . Traps 100 | . . . . 100 . . . . . . . . Triangulation 188 | . . . . . . . . . . . . 188 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 4193 | 54 274 105 201 654 86 154 382 599 626 641 76 341 Spaces Moved 6111 | 37 378 327 185 585 296 128 418 438 777 1513 139 890 Core 39 | 4 . . . . . . . . . . . 35 Treads . | . . . . . . . . . . . . . Legs 73 | 33 40 . . . . . . . . . . . Wheels 2 | . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . Flight 5997 | . 338 327 185 585 296 128 418 438 777 1513 139 853 Fastest Speed 8 | 50 37 29 27 24 24 24 24 24 21 20 18 8 Average Speed 28 | 112 46 30 27 28 24 24 24 24 30 26 26 26 Slowest Speed 130 | 120 130 31 29 29 27 24 27 24 31 29 28 80 Overloaded Moves 94 | . . . . . . . . . . 6 . 88 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 56 | . 3 4 . 3 2 . 2 1 3 34 . 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 76 41 26 13 11 78 15 14 17 46 6 29 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . 1 . 1 . 1 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . 1 . 1 . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 8399 | 46 448 326 320 1071 304 250 692 926 1168 1696 180 972 Wait 2099 | . 39 . 120 475 2 123 268 483 366 166 11 46 Move 5992 | 36 371 318 184 578 292 127 413 435 770 1448 138 882 Hop 52 | . 3 4 . 3 2 . 2 1 3 30 . 4 Pick Up 35 | 2 6 . . 3 . . 4 . 4 8 5 3 Fast Attach 41 | 5 1 1 2 1 4 . 1 2 5 8 1 10 Attach 21 | . 1 2 1 3 2 . 1 1 1 3 3 3 Detach 4 | . . . . 1 1 . . . 2 . . . Swap 40 | . 7 1 1 4 1 . 3 2 1 12 4 4 Drop 42 | . 6 . . 3 . . . . 10 10 6 7 Fire 44 | . 14 . 12 . . . . 2 3 11 1 1 Melee 11 | . . . . . . . . . . . . 11 Ram 1 | . . . . . . . . . . . . 1 Kick 3 | 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 3 . 11 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 180 | -10/Materials | Discovered new exit (range 13) 216 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Discovered new exit (range 9) 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Propulsion x2 395 | -9/Materials | Discovered new exit (range 5) 401 | -9/Materials | Discovered new exit (range 18) 424 | -9/Materials | Discovered new exit (range 17) 434 | -9/Materials | Entered another Materials area 434 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 507 | -8/Materials | Discovered new exit (range 18) 635 | -8/Materials | Entered Factory 635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 741 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 937 | -7/Factory | Build established: Scavenger-Sprinter 985 | -7/Factory | Discovered new exit (range 15) 1289 | -7/Factory | Entered another Factory area 1289 | -6/Factory | Evolved 2 slots: Utility x2 1375 | -6/Factory | Sucked down chute 1375 | -6/Factory | Entered Waste 1508 | -6/Waste | Spotted C-40 Crusher 1515 | -6/Waste | Spotted C-40 Crusher 1519 | -6/Waste | Spotted C-40 Crusher 1520 | -6/Waste | Spotted C-40 Crusher 1527 | -6/Waste | Discovered new exit (range 10) 1529 | -6/Waste | Entered Factory 1622 | -6/Factory | Identified exit to Lower Caves 1622 | -6/Factory | Identified exit to Factory 1685 | -6/Factory | Repaired Mic. Nuclear Core 1712 | -6/Factory | Repaired Flight Unit 1740 | -6/Factory | Repaired Flight Unit 1767 | -6/Factory | Repaired Flight Unit 1812 | -6/Factory | Repaired Imp. Shield Generator 1839 | -6/Factory | Repaired Flight Unit 1911 | -6/Factory | Entered another Factory area 1911 | -5/Factory | Evolved 2 slots: Utility x2 1936 | -5/Factory | Build established: Hacker-Sprinter 1955 | -5/Factory | Discovered new exit (range 17) 1967 | -5/Factory | Allied Derelicts emerged from ambush trap array 2031 | -5/Factory | Repaired Lgt. Deuterium Engine 2242 | -5/Factory | Build established: Hacker-Scout 2508 | -5/Factory | Cargo convoy interrupted 2510 | -5/Factory | Identified exit to Factory 2510 | -5/Factory | Entered another Factory area 2510 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2521 | -4/Factory | Spotted B-86 Titan 2554 | -4/Factory | Fabricated T-07 Excavator? 2855 | -4/Factory | Identified exit to Upper Caves 2855 | -4/Factory | Identified exit to Armory 2855 | -4/Factory | Identified exit to Research 3136 | -4/Factory | Entered Research 3136 | -3/Research | Evolved 2 slots: Propulsion x2 3398 | -3/Research | Build established: Hacker-Sprinter 3627 | -3/Research | Found Prototype Processor 3627 | -3/Research | Identified Exp. Signal Interpreter 3695 | -3/Research | Garrison activated, responded to threat 3712 | -3/Research | Lost 3 parts (1n2u) 3731 | -3/Research | Spotted B-86 Titan 3773 | -3/Research | Discovered new exit (range 15) 3777 | -3/Research | Entered another Research area 3777 | -2/Research | Evolved 2 slots: Propulsion x2 3848 | -2/Research | Discovered new exit (range 18) 3853 | -2/Research | Identified exit to Access 3853 | -2/Research | Entered Access 3853 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3960 | -1/Access | Found Prototype Processor 3960 | -1/Access | Identified Exp. Melee Analysis Suite 4144 | -1/Access | Spotted B-99 Colossus 4144 | -1/Access | Spotted B-99 Colossus 4171 | -1/Access | Core integrity fell below 50% 4178 | -1/Access | Core integrity fell below 20% 4187 | -1/Access | Spotted B-99 Colossus 4194 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Penetrated by Slug. Acquired 14 matter. K-01 Serf collects debris. Acquired Lgt. Ion Engine. Penetrated by Slug. Wheel destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Slug penetrates Wall. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. O-32 Director sends out distress signal. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. Penetrated by Slug. Terminal disabled. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? o##+#####???????????????????????? | | ??????????????? ???????????????????????? | | ????????????? ?? k ???????????????????????? | | ????????????? ? g ???????????????????????? | | ??????????????# g "#????????????###???????? | | ??????????????# "g "#?# ??????? #???????? | | ??????????????# """ #?# ????" #???????? | | ??????????????# """ T#?# "?"""" #???????? | | ??????????????# " "#?# """""" ###??#### | | ??????????????# % "#?# "" # ##"#" | | ??????????????# @#?# "" # % | | ??????????????# #?# # % | | ??????????????+ #?# *# ! | | ??????????????# #?# ########" | | ??????????????# !!#?# =#???????# | | ??????????????#! ! #?# #???????# | | ??????????????# ###! #???????# | | ??????????????# o ;#####"#"###"/########## | | ??????????????# | | ??????????????# | | ??????????????# #BB; | | ??????????????# #BB############### ########### | | ??????????????# ###????# ! # # #? | | ??????????????# #??????# # # # | | ??????????????# #?????????""""" + + "" # | | ??????????????# #?????????""Y"" # # "" # | | ??????????????# #???????? [# # "" # | | ?############## #??????# ! ?# # S !# | | ?# # #??????# ?# # "" # | | ?# # #??????# ??# # "" # | | ?# " # #??????# ######??# # "" # | | ?#""" # ################## # ### | | ?# """ # !%= # #?? | | ?# " + * ######????? | | ?# # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 59 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 66 Melee Accuracy 12 Offensive Hacking 14 Defensive Hacking 34 Item Schematics ----------------- Xenon Bombardment Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Preloaded T-07 Excavator | x2 | -4/Factory | Preloaded Repaired ---------- Mic. Nuclear Core | 32% | -6/Factory Flight Unit | 5% | -6/Factory Flight Unit | 20% | -6/Factory Flight Unit | 45% | -6/Factory Imp. Shield Generator | 25% | -6/Factory Flight Unit | 50% | -6/Factory Lgt. Deuterium Engine | 32% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Speed Demon Challenges ------------ None Game ------ Seed ArmageddonTractorSaw Manual? 0 Play Time 01:39:45 Cumulative 23.8 hours Start 2025.08.29 @ 12:20:19 End 2025.08.29 @ 13:57:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 459aee18-f26c-40a2-8dd6-f0b239315dc7