Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.16 @ 02:46:32 Player: LanceLander Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (6553) 6553 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 14542 Bonus ------- High Alert Combat Kills 93 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 78/100 System Corruption 55% Temperature Cool (4) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Particle Charger Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel Matter Compressor Improved Melee Analysis Suite Advanced Focal Shield Advanced Recalibrator Advanced Recalibrator Compact HERF Cannon Force Lance Force Lance Force Lance [Rating: 156] Favorites ----------- Power Micro Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Enhanced Optical Array Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . . . . . 1 . 1 Utility 8 | . . 1 . . . 1 2 . 1 1 1 1 Weapon 2 | . . . . . . 1 . . . . 1 . Parts Attached 320 | 9 17 23 9 3 . 12 23 8 24 25 37 130 Power 39 | 1 3 2 . . . 1 1 1 4 1 3 22 Engine 10 | 1 3 2 . . . 1 1 . 1 . . 1 Core 9 | . . . . . . . . 1 3 1 3 1 Reactor 20 | . . . . . . . . . . . . 20 Propulsion 78 | 4 4 3 2 . . 2 9 4 9 3 6 32 Treads 19 | 2 . . . . . 1 . . . . . 16 Leg 14 | . . . . . . . . 1 8 3 1 1 Wheel 17 | 2 4 2 2 . . 1 1 . 1 . . 4 Hover 11 | . . . . . . . 8 3 . . . . Flight 17 | . . 1 . . . . . . . . 5 11 Utility 117 | 2 5 3 3 3 . 3 8 1 10 15 17 47 Device 74 | 1 4 . 2 2 . 2 5 1 6 12 12 27 Storage 8 | 1 1 1 . 1 . . . . . 1 . 3 Processor 22 | . . 2 1 . . 1 2 . 2 1 1 12 Hackware 5 | . . . . . . . 1 . . . 2 2 Protection 8 | . . . . . . . . . 2 1 2 3 Artifact . | . . . . . . . . . . . . . Weapon 86 | 2 5 15 4 . . 6 5 2 1 6 11 29 Energy Gun 34 | 1 3 5 2 . . 2 3 1 . 1 2 14 Energy Cannon 8 | . . 1 . . . 1 . . . . . 6 Ballistic Gun 13 | 1 2 7 . . . . . . . . 2 1 Ballistic Cannon 2 | . . . . . . 1 . . . 1 . . Launcher 6 | . . 2 1 . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . 1 3 2 1 Slashing Weapon 5 | . . . 1 . . 1 . . . 1 2 . Piercing Weapon 9 | . . . . . . . . . . . 2 7 Special Melee Weapon 2 | . . . . . . . 2 . . . . . Unidentified Prototypes 16 | . . 7 . 1 . . 1 . . . 4 3 Parts Lost 106 | . 5 1 2 . . 2 2 15 6 7 9 57 Power 15 | . 1 . . . . . 1 2 2 1 1 7 Propulsion 34 | . 1 . 1 . . 1 . 7 1 2 4 17 Utility 33 | . 1 . 1 . . . . 2 3 4 4 18 Weapon 24 | . 2 1 . . . 1 1 4 . . . 15 Highest Loss Streak 18 | . 3 1 2 . . 1 2 9 2 6 9 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 100 100 99 99 81 73 90 84 89 Engine 4 | . 14 11 11 11 11 9 7 4 . . . . Core 2 | . . . . . . . . 1 7 6 8 1 Reactor 2 | . . . . . . . . . . . . 6 Treads 2 | . . . . . . . . . . . . 9 Leg 5 | . . . . . . . . 1 17 22 17 . Wheel 11 | . 28 33 32 33 33 26 1 . . . . 3 Hover 1 | . . . . . . . 21 17 . . . . Flight 2 | . . . . . . . . . . . 2 6 Device 14 | . 14 11 1 11 11 16 14 11 18 18 19 15 Storage 5 | . 14 11 11 11 11 9 . . . 4 4 2 Processor 14 | . . 11 20 11 11 10 23 19 18 14 9 16 Hackware 3 | . . . . . . . 6 7 5 . 4 7 Protection 1 | . . . . . . . . . . 5 4 1 Energy Gun 7 | . 20 5 5 22 22 19 14 5 . . . 3 Energy Cannon 2 | . . . . . . 2 . . . . . 6 Ballistic Gun 2 | . 7 16 13 . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . 3 10 1 . Slashing Weapon 1 | . . . . . . 4 . . . . 7 . Peak Build Rating 156 | 7 14 23 25 30 24 30 50 50 59 86 103 156 Average Rating 65 | 6 10 21 20 22 23 28 47 38 49 70 90 123 On Entrance 29 | . 7 14 22 22 22 24 29 50 14 50 73 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 12 22 28 26 54 54 62 60 28 40 72 74 100 Greatest Support 180 | 40 24 36 36 34 34 34 32 27 60 76 66 180 Greatest Overweight (x) 5 | . . 1 . 1 1 2 5 1 4 1 1 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 5 5 15 15 15 Average Capacity 10 | 7 8 10 10 10 20 20 5 5 5 14 13 9 Most Carried 20 | 8 9 10 10 11 17 20 20 5 5 15 15 15 Average Carried 9 | 3 7 9 9 10 15 19 5 2 4 8 13 7 Final Capacity 20 | 8 10 10 10 20 20 20 5 5 5 15 5 5 Final Carried 20 | 6 9 9 10 11 17 20 5 1 4 13 5 5 Class Distribution -------------------- 44% | Mutant 11% | Gladiator 8% | Scavenger-Gunner 4% | Hacker-Skirmisher 4% | Assassin 4% | Skirmisher 4% | Hacker-Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Matter Collected 4494 | 300 419 622 181 41 10 159 160 1 162 254 342 1843 Remotely . | . . . . . . . . . . . . . Salvage Created 7296 | 172 382 828 81 . 148 535 95 181 245 956 567 3106 Parts 399 | 12 30 56 7 . 4 35 13 13 3 25 31 170 Haulers Intercepted 10 | . 2 2 . . . 3 . . . 1 . 2 Recyclers Shooed 7 | . . . . . . . . . . 1 . 6 Parts Field Recycled 37 | . . . . . . . . . 24 9 4 . Retrieved Matter 463 | . . . . . . . . . 231 166 66 . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Combat Hostiles Destroyed 128 | . 11 21 2 . 3 13 2 11 5 12 13 35 Melee 26 | . . . . . . . . . 2 6 10 8 Guns 57 | . 11 17 2 . 3 10 2 . . . 2 10 Cannons 13 | . . . . . . . . . . . . 13 AOE 19 | . . 4 . . . 3 . 11 . . . 1 Classes Destroyed 16 | 3 4 3 . . . 2 1 1 1 . . 1 Worker 7 | 2 1 1 . . . 1 . . . . . 2 Builder 3 | . . . . . . 1 . . 1 . . 1 Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 10 | . 2 2 . . . 3 . . . 1 . 2 Recycler 5 | 1 . 1 . . . . . . . 1 . 2 Operator 1 | . 1 . . . . . . . . . . . Watcher 9 | . . 5 . . . 3 . . 1 . . . Swarmer 35 | . 6 6 . . . 11 . 7 . . 5 . Grunt 36 | . 5 10 2 . 2 . . 2 1 7 . 7 Brawler 3 | . . 1 . . 1 . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 9 | . . 4 . . . 1 . . . 1 . 3 Specialist 4 | . . . . . . . . . 2 2 . . Hunter 4 | . . . . . . 1 . . . . . 3 Programmer 35 | . . . . . . . 2 . 2 2 8 21 Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 12 | 2 5 7 2 . 3 12 1 7 2 4 7 5 Combat Bots Only 7 | . 4 5 2 . 3 5 1 7 2 4 7 3 Max Kills in Single Turn 3 | 1 1 2 1 . 2 3 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . 3 . . . 1 Melee 1 | . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Hostile Shots Fired 1342 | . 101 81 12 . 7 29 45 90 72 85 139 681 Missed 396 | . 21 28 3 . 2 11 9 37 21 25 46 193 Damage Taken 18388 | . 797 647 230 . 93 297 547 1041 1252 1205 1723 10556 Core 2771 | . 204 88 12 . . 57 123 210 305 99 321 1352 Absorbed by Shields 27 | . . . . . . . . 27 . . . . Reduced by Siege Mode 248 | . . . . . . . . . . . . 248 Redirected to Shielding 111 | . . . . . . . . . . . . 111 Core Remaining (%) 70 | 100 18 . . . 75 89 . 52 64 90 72 . Volleys Fired 333 | 13 56 53 7 . 6 30 34 12 . 1 7 114 Largest 4 | 2 2 2 2 . 2 3 2 2 . 1 2 4 Hottest 480 | 70 130 130 50 . 122 177 124 104 . 57 60 480 Shots Fired 667 | 26 109 104 14 . 12 65 43 13 . 1 10 270 Gun 543 | 26 109 100 13 . 12 63 43 1 . . 10 166 Cannon 106 | . . . . . . 1 . . . 1 . 104 Launcher 18 | . . 4 1 . . 1 . 12 . . . . Special . | . . . . . . . . . . . . . Kinetic 229 | 13 46 88 13 . . 1 . . . 1 8 59 Thermal 302 | 13 63 12 . . 12 58 2 1 . . . 141 Explosive 18 | . . 4 1 . . 1 . 12 . . . . Electromagnetic 118 | . . . . . . 5 41 . . . 2 70 Robot Hit Streak 26 | 7 10 16 10 . 13 26 15 9 . . 3 17 Robot Miss Streak 8 | 2 2 8 7 . . 1 1 2 . 3 2 6 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 12 | . 3 3 1 . 1 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . 1 Shots Hit Robots 617 | 15 78 79 9 . 12 45 41 3 20 47 40 228 Core Hits 263 | 8 27 45 5 . 6 25 16 25 7 7 13 79 Critical Kills 2 | . . . . . . . . . . 1 . 1 Critical Parts Destroyed 15 | . . 1 . . . . . . 4 9 1 . Critical Strikes 36 | 1 3 2 . . 2 3 . . 4 10 3 8 Burn 12 | 1 3 1 . . 2 3 . . . . . 2 Destroy 2 | . . 1 . . . . . . . . . 1 Smash 15 | . . . . . . . . . 4 10 1 . Sever 1 | . . . . . . . . . . . 1 . Impale 6 | . . . . . . . . . . . 1 5 Melee Attacks 209 | . . . 1 . . 2 5 1 28 56 50 66 Impact 93 | . . . . . . . . . 28 56 5 4 Slashing 32 | . . . 1 . . 2 . . . . 29 . Piercing 78 | . . . . . . . . . . . 16 62 Sneak Attacks 8 | . . . . . . . 4 1 1 2 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 35 | . . . . . . . . . . 11 9 15 Damage Inflicted 18844 | 162 992 1756 211 . 210 911 115 1246 1058 2066 1796 8321 Guns 7138 | 161 987 1390 205 . 210 721 115 . . . 105 3244 Cannons 2952 | . . . . . . 22 . . . . . 2930 Explosions 1925 | . . 366 . . . 168 . 1246 . . . 145 Melee 6517 | . . . . . . . . . 861 2066 1691 1899 Ramming 312 | 1 5 . 6 . . . . . 197 . . 103 Kinetic 3181 | 61 283 1249 205 . . 22 . . . . 80 1281 Thermal 5728 | 100 704 141 . . 210 694 43 . . . . 3836 Explosive 1925 | . . 366 . . . 168 . 1246 . . . 145 Electromagnetic 1181 | . . . . . . 27 72 . . . 25 1057 Impact 3305 | . . . . . . . . . 861 2066 293 85 Slashing 1016 | . . . . . . . . . . . 1016 . Piercing 2196 | . . . . . . . . . . . 382 1814 Highest Corruption 55 | . . 4 4 4 4 . 3 10 3 3 16 55 Average Corruption 10 | . . 2 4 4 4 . 2 5 2 2 8 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 238 | . . 11 13 13 12 . 3 7 16 4 20 139 Message Errors 62 | . . 3 2 4 4 . 2 3 7 . 3 34 Matter Fused 54 | . . 2 4 1 4 . 1 1 3 1 5 32 Heat Flow Errors 26 | . . 1 2 2 1 . . 1 1 . 2 16 Energy Discharges 28 | . . 2 2 2 1 . . . 1 1 3 16 Parts Rejected 3 | . . . . . . . . 1 . . . 2 Parts Fused 2 | . . . . 2 . . . . . . . . Data Loss (minor) 21 | . . 1 1 . . . . . 2 2 5 10 Data Loss (major) 10 | . . 1 . 2 1 . . . 1 . . 5 Misfires 6 | . . . 1 . . . . . . . 1 4 Alerts 7 | . . . . . 1 . . . 1 . . 5 Misdirections 4 | . . . . . . . . 1 . . 1 2 Weapon Failures 15 | . . 1 1 . . . . . . . . 13 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1714 | . . 27 . . . 10 . 30 382 517 353 395 Projectiles 167 | . . . . . . . . . 1 . . 166 Explosions 106 | . . 27 . . . 10 . 30 . . . 39 Melee 1441 | . . . . . . . . . 381 517 353 190 Knockbacks 27 | . . . . . . . . . 11 10 3 3 Impact 25 | . . . . . . . . . 10 9 3 3 Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 1 1 . . Self-Inflicted Damage 322 | . 2 4 22 . . . . 182 . . . 112 Shots 7 | . . 1 1 . . . . 4 . . . 1 Rammed 14 | 1 1 . 1 . . . . . . . . 11 Targets Rammed 44 | 1 1 . 1 . . . . . 30 . . 11 Kicked 30 | . . . . . . . . . 30 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 435 | 110 409 248 202 234 288 216 264 110 267 18 162 435 Average Temperature 113 | 41 148 58 80 102 135 58 120 42 140 9 78 123 Received Heat Transfer 1808 | . 222 285 45 . 27 45 . . 144 225 . 815 Effects 12 | . 2 . . . . . 1 . . . . 9 Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 Interference 6 | . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . 7 Total Turns 205 | . . . . . . . . . . . . 205 Longest Duration 83 | . . . . . . . . . . . . 83 Robots Corrupted 15 | . . . . . . . . . 4 8 1 2 Combat Hostiles 12 | . . . . . . . . . 3 6 1 2 Parts Fried 19 | . . . . . . . . . 6 9 . 4 Impact Corruptions 49 | . . . . . . . . . 18 24 6 1 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 26 | 1 4 2 . . 2 6 1 . . 1 . 9 Heat Transferred 9028 | 370 2035 407 . . 592 1739 74 . . . . 3811 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Peak Influence 614 | 30 386 614 255 . 70 220 55 258 146 205 220 365 Initial 204 | . 19 128 204 . . . 9 . 121 1 39 115 Average 109 | 13 238 357 189 . 47 54 23 124 56 59 49 121 Maximum Alert Level 2 | . 1 2 1 . . 1 . 1 . 1 1 1 Low Security (%) 79 | 100 30 17 34 . 100 99 100 59 100 95 99 75 Level 1 17 | . 69 38 65 . . . . 40 . 4 . 24 Level 2 3 | . . 43 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 3 1 . . . 1 1 . 4 5 2 10 Investigation 1 | . 1 . . . . . . . . . . . Extermination 17 | . . . . . . . 1 . 2 3 2 9 Reinforcement 8 | . 2 . . . . 1 . . 2 2 . 1 Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Distress Signals 19 | . 4 4 . . . 3 . . 1 3 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 220 | . 29 33 3 . 6 18 5 16 12 20 21 57 Peak Tracking Total 9 | . 8 6 2 . 3 6 3 8 3 6 8 9 Tactical Retreats 27 | . 6 3 1 . 1 5 . 1 3 3 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Traps Triggered 11 | . 1 1 . . . 2 . 2 . . . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . 35 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . 3 . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Machines Disabled 6 | . . 1 1 . . . . 1 1 . . 2 Max in Single Turn 1 | . . 1 1 . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Machines Accessed 35 | . 2 3 1 5 . 5 6 1 2 1 . 9 Terminals 24 | . 2 3 . . . 5 4 1 1 . . 8 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 114 | . 5 8 1 50 . 12 11 1 5 2 . 19 Successful 89 | . 2 7 1 50 . 9 6 1 4 . . 9 Failed 25 | . 3 1 . . . 3 5 . 1 2 . 10 Catastrophic 7 | . 2 . . . . 2 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 3 . . 2 . 10 7 . 1 . . 13 Terminals 53 | . 5 8 . . . 12 9 1 3 . . 15 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 5 | . . . . . . . 1 . . . . 4 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Terminal Hacks 70 | . 2 7 1 50 . 4 1 1 2 . . 2 Record 53 | . . 2 . 49 . . . . 2 . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . . . Alert Level 4 | . 1 1 . . . 1 . . . . . 1 Unreport Threat 2 | . . . . . . 1 . . . . . 1 Locate Traps 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . 2 Scan Component 2 | . . . . . . . 1 . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 14 | . . . . . . 5 3 . 1 . . 5 Terminals 14 | . . . . . . 5 3 . 1 . . 5 Assimilate 2 | . . . . . . . 1 . . . . 1 Botnet 12 | . . . . . . 5 2 . 1 . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 3 . . . 2 3 . 1 1 . 8 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 3 1 . . . . Non-combat 4 | . . . . . . . 3 1 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 4 1 . . . . parse_system 2 | . . . . . . . 1 1 . . . . no_distress 3 | . . . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 14 | . . . . . . . . . 2 . 12 . Drone Recoveries 3 | . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Turns Passed 12825 | 266 593 857 602 463 517 1145 841 182 1616 1009 990 3744 Spaces Moved 8066 | 146 410 609 604 524 455 600 629 223 821 521 454 2070 Core 205 | 4 . . . . . . . 22 106 . 4 69 Treads 737 | 109 . . . . . . . . . . . 628 Legs 1523 | . . . . . . . . . 693 521 309 . Wheels 3773 | 33 410 609 604 524 455 600 50 . 22 . . 466 Hover 780 | . . . . . . . 579 201 . . . . Flight 1048 | . . . . . . . . . . . 141 907 Fastest Speed 23 | 50 80 90 86 86 101 98 52 45 50 110 27 23 Average Speed 91 | 138 87 90 87 87 101 100 57 56 119 115 100 82 Slowest Speed 250 | 160 90 105 90 101 101 115 155 120 250 187 185 225 Overloaded Moves 23 | . . . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 8 58 62 90 93 95 53 11 39 17 13 11 37 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . . 1 1 . Scrap Searched 3 | . . . 2 . 1 . . . . . . . Spaces Dug 16 | . . . 1 . . 2 . . 3 2 4 4 Terrain Destroyed 217 | . . 44 19 . . 5 . 97 3 3 4 42 Melee 12 | . . . 1 . . 2 . . 3 2 4 . Projectile 34 | . . . . . . . . . . 1 . 33 AOE 171 | . . 44 18 . . 3 . 97 . . . 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Res Total 12612 | 183 551 817 658 531 500 1084 1071 265 1395 856 929 3772 Wait 3274 | . 41 92 30 . 34 408 320 16 468 220 345 1300 Move 8035 | 145 409 608 603 523 454 599 628 222 820 520 451 2053 Hop 9 | . . . . . . . . . . . 1 8 Pick Up 150 | 11 12 14 4 2 6 19 1 3 12 20 11 35 Fast Attach 138 | 6 2 10 2 . . . 7 1 11 10 21 68 Attach 98 | 3 5 5 2 1 . 5 6 7 5 13 10 36 Detach 49 | . . 5 . . . 1 3 . 1 12 10 17 Swap 84 | . 10 8 5 2 . 7 10 . 8 2 6 26 Drop 187 | 4 15 22 3 2 . 13 22 1 10 15 24 56 Fire 333 | 13 56 53 7 . 6 30 34 12 . 1 7 114 Melee 165 | . . . 1 . . 2 5 1 28 43 37 48 Ram 3 | . 1 . 1 . . . . . . . . 1 Kick 30 | . . . . . . . . . 30 . . . Crush 11 | 1 . . . . . . . . . . . 10 Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire 5 | . . . . 1 . . . . 2 . 2 . Trap 35 | . . . . . . . 35 . . . . . Miscellaneous 4 | . . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 267 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 459 | -10/Materials | Lost 3 parts (1n1u1w) 521 | -10/Materials | Discovered new exit (range 13) 737 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Core integrity fell below 20% 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Discovered new exit (range 7) 1251 | -9/Materials | Identified exit to Mines 1251 | -9/Materials | Identified exit to Storage 1520 | -9/Materials | Discovered new exit (range 12) 1539 | -9/Materials | Identified exit to Materials 1660 | -9/Materials | First assault squad dispatched 1717 | -9/Materials | Entered Mines 1782 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1784 | -9/Mines | Found Prototype Device 1835 | -9/Mines | Assembled infested the area 1840 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2032 | -9/Mines | Found a hidden stash of uninstalled traps 2047 | -9/Mines | Discovered exit to Materials (range 9) 2248 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2285 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2314 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2314 | -9/Mines | Discovered new exit (range 5) 2319 | -9/Mines | Entered Exiles 2340 | -9/Exiles | Met 8R-AWN 2355 | -9/Exiles | Met EX-HEX 2393 | -9/Exiles | Met EX-DEC 2398 | -9/Exiles | Learned location of Zion (-6) 2450 | -9/Exiles | Visited The Gauntlet 2600 | -9/Exiles | Met EX-BIN 2612 | -9/Exiles | Aligned with FarCom system 2613 | -9/Exiles | Given EX-Vault access code 2648 | -9/Exiles | Opened EX-Vault 2653 | -9/Exiles | Identified Exp. Sensor Array 2656 | -9/Exiles | Found Cloak of Protection 2675 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2770 | -9/Exiles | Discovered new exit (range 14) 2782 | -9/Exiles | Left Exiles lab with Cloak of Protection 2782 | -9/Exiles | Entered Mines 3281 | -8/Mines | Discovered exit to Materials (range 8) 3290 | -8/Mines | Discovered exit to Materials (range 9) 3299 | -8/Mines | Entered Materials 3299 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3604 | -8/Materials | Build established: Skirmisher 3848 | -8/Materials | Discovered new exit (range 5) 4156 | -8/Materials | Build established: Mutant 4195 | -8/Materials | Identified exit to Factory 4444 | -8/Materials | Entered Factory 4444 | -7/Factory | Evolved 2 slots: Utility x2 5284 | -7/Factory | Identified exit to Garrison 5285 | -7/Factory | Entered Garrison 5329 | -7/Garrison | Heavy support dispatched to Factory 5355 | -7/Garrison | Triggered checkpoint 5357 | -7/Garrison | Triggered checkpoint 5375 | -7/Garrison | Triggered checkpoint 5386 | -7/Garrison | Destroyed 7 combat bots 5394 | -7/Garrison | System corruption reached 10% 5425 | -7/Garrison | Lost 9 parts (1p4n2u2w) 5457 | -7/Garrison | Discovered new exit (range 15) 5467 | -7/Garrison | Identified exit to Factory 5467 | -7/Garrison | Entered Factory 5467 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5488 | -6/Factory | Lost 6 parts (1p3n2w) 6939 | -6/Factory | Discovered new exit (range 19) 7066 | -6/Factory | Identified exit to Factory 7083 | -6/Factory | Entered another Factory area 7083 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7364 | -5/Factory | Build established: Assassin 7675 | -5/Factory | Lost 6 parts (1p1n4u) 7799 | -5/Factory | Build established: Gladiator 8036 | -5/Factory | Discovered new exit (range 10) 8068 | -5/Factory | Found Prototype Launcher 8092 | -5/Factory | Entered another Factory area 8092 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8439 | -4/Factory | Lost 5 allies 8513 | -4/Factory | Spotted B-86 Titan 8606 | -4/Factory | Identified Tesla Bomb Launcher 8936 | -4/Factory | System corruption reached 10% 8986 | -4/Factory | Destroyed 7 combat bots 9014 | -4/Factory | Lost 9 parts (1p4n4u) 9053 | -4/Factory | Discovered new exit (range 15) 9082 | -4/Factory | Entered Research 9082 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9560 | -3/Research | Build established: Hacker-Sprinter 9731 | -3/Research | Spotted B-86 Titan 10149 | -3/Research | Build established: Hacker-Skirmisher 10220 | -3/Research | Lost 8 parts (1p3n2u2w) 10308 | -3/Research | Spotted B-86 Titan 10580 | -3/Research | Destroyed B-86 Titan 10591 | -3/Research | Lost 4 parts (1p2u1w) 10608 | -3/Research | Found Hvy. Reflective Plating 10683 | -3/Research | Lost 9 parts (1p2n2u4w) 10825 | -3/Research | Found Prototype Processor 10825 | -3/Research | Identified Spectral Analyzer 11086 | -3/Research | System corruption reached 10% 11129 | -3/Research | Lost 5 parts (1n4u) 11596 | -3/Research | Build established: Scavenger-Gunner 11720 | -3/Research | System corruption reached 30% 12434 | -3/Research | Core integrity fell below 50% 12545 | -3/Research | Lost 18 parts (2p6n5u5w) 12669 | -3/Research | Lost 4 parts (1p2u1w) 12722 | -3/Research | Build established: Scavenger-Mutant 12739 | -3/Research | Core integrity fell below 20% 12816 | -3/Research | Discovered new exit (range 13) 12826 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 12769_ U-05 Engineer lays Concrete. 12769_ Dropped Mic. Antimatter Reactor. 12771_ U-05 Engineer builds a Wall. 12778_ System corrupted: Energy discharge (-38). 12788_ Dropped Powered Hammer. 12796_ System corrupted: Energy discharge (-38). 12799_ Acquired Unknown Flight Unit. 12799_ Identified Impulse Thruster. 12801_ Acquired Impulse Thruster. 12806_ W-44 Eye sends out distress signal. 12806_ Slammed into W-44 Eye. 12811_ E 1WUQEDCNP3H%GP N01 12816_ EXIT=FOUND 12817_ Impulse Thruster destroyed. 12823_ W-44 Eye sends out distress signal. 12824_ Knocked back. 12826_ HK DZ&&ZLQ2S% ZV=>NKS%>FJB89BF0C0KG5 V T 12826_ Penetrated by Slug. 12826_ Impulse Thruster destroyed. 12826_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????#+### ???????????????????? | | ???????????????????? #???????????????????? | | ????????????????????? < #???????????????????? | | ?????????????????????? % #???????????????????? | | ???????????????????????# #???????????????????? | | ????????????????????????#@H #????????????????????? | | ????????????????????????#Y s#??????????????###+### | | ????????????????????????# ##?????????????# # | | ???????????????########## T#?????????????# # | | ???????????????# ! # s #?????????????# # | | ???????????????# # % ##?????????????# # | | ???????????????# "T" # ################ # | | ???????????????# ! #s ## !# | | ???????????????# + % ## # | | ???????????????# # ## ] # | | ???????????????# !!! # #############Y ## # | | ???????????????# !!! # #???????????# ## # | | ???????????????# !! #w#???????????# ## # | | ???????????????####### ## #??????????## ## ? | | ?????????????????????##?#/############ ! ###+### | | ???????????????????????? t # | | ???????????????????????? # ! | | ???????????????????????? Y# | | ??????????????????? + ###+### ####### | | ???????????????# * # ???# ####+###?????? | | ??????????????????????? ?????# #? ??????? | | ???????????????????????####?????# ]]## #????? | | ????????????????????????????????# ]]## #????? | | ????????????????????????????????# ] ## #????? | | ????????????????????????????????# ## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 57 Energy Capacity 520 Matter Stores 520 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 5 Power Amplification 40 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 16 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 5 Particle Charging 25 Kinecelleration 40 Force Boost 30 Offensive Hacking 28 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Can't Catch Me Maybe Next Time I'll Detach My Launcher Part-time Excavator Challenges ------------ None Game ------ Seed ModifiedBeamNanovents Manual? 0 Play Time 03:52:16 Cumulative 56.6 hours Start 2024.12.15 @ 00:33:45 End 2024.12.16 @ 02:46:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fe91621-123c-42d4-8440-1d6a4a565dc0