Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.01 @ 17:34:11

Player: Hugon2010

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (177)      177
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 452

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     258/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (8) ----
  Small Storage Unit
        Huge Storage Unit
  Light Armor Plating

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
  Small Storage Unit
        Huge Storage Unit
>       --- WEAPON -----------
  Small Laser
  Small Laser
>       --- INVENTORY --------
  Small Storage Unit
  Light Armor Plating
  Light Armor Plating
        Grenade Launcher
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Small Laser
  Energy Gun               Small Laser
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 5   9   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 .    | .   .   
    Leg                    4    | 2   2   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  6    | .   6   
    Device                 .    | .   .   
    Storage                5    | .   5   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      7    | .   7   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     73   | .   73  
  Engine                   10   | .   10  
  Leg                      24   | .   24  
  Storage                  10   | .   10  
  Protection               5    | .   5   
  Energy Gun               20   | .   20  
Naked Turns                .    | .   .   
Heaviest Build             15   | 5   15  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 25   | 5   25  
  Average Capacity         6    | 5   7   
  Most Carried             6    | 2   6   
  Average Carried          2    | .   3   
  Final Capacity           8    | 5   8   
  Final Carried            3    | .   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           298  | 250 48  
  Remotely                 .    | .   .   
Salvage Created            219  | 61  158 
  Parts                    15   | 4   11  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           2    | .   2   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  4    | 1   3   
  Guns                     2    | 1   1   
  AOE                      2    | .   2   
Classes Destroyed          4    | 2   2   
  Builder                  1    | .   1   
  Tunneler                 1    | 1   .   
  Recycler                 1    | .   1   
  Grunt                    4    | 1   3   
Best Kill Streak           4    | 2   4   
  Combat Bots Only         2    | 1   2   
Max Kills in Single Turn   2    | 2   2   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               964  | 31  933 
  Core                     259  | 31  228 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         87   | 87  .   
Volleys Fired              18   | 3   15  
  Largest                  2    | 2   2   
  Hottest                  80   | 80  80  
Shots Fired                33   | 6   27  
  Gun                      29   | 6   23  
  Cannon                   .    | .   .   
  Launcher                 4    | .   4   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  29   | 6   23  
  Explosive                4    | .   4   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         5    | 2   5   
  Robot Miss Streak        6    | 1   6   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           13   | 3   10  
  Core Hits                13   | 3   10  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           495  | 45  450 
  Guns                     123  | 45  78  
  Cannons                  .    | .   .   
  Explosions               372  | .   372 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  123  | 45  78  
  Explosive                372  | .   372 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            18   | .   18  
  Projectiles              .    | .   .   
  Explosions               18   | .   18  
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      12   | .   12  
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        121  | 66  121 
  Average Temperature      47   | 35  49  
  Received Heat Transfer   339  | 18  321 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         275  | 100 175 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             134  | 25  134 
  Initial                  16   | .   16  
  Average                  37   | 2   47  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          .    | .   .   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              11   | 1   10  
  Peak Tracking Total      8    | 1   8   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                3    | .   3   
  Successful               2    | .   2   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Prototype ID Bank        1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               434  | 93  341 
Spaces Moved               307  | 77  230 
  Core                     48   | 25  23  
  Treads                   .    | .   .   
  Legs                     259  | 52  207 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            113  | 97  118 
  Slowest Speed            190  | 120 190 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       14   | 6   22  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          11   | .   11  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      11   | .   11  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      359  | 89  270 
  Wait                     8    | .   8   
  Move                     306  | 76  230 
  Hop                      .    | .   .   
  Pick Up                  13   | 5   8   
  Fast Attach              .    | .   .   
  Attach                   10   | 5   5   
  Detach                   .    | .   .   
  Swap                     4    | .   4   
  Drop                     .    | .   .   
  Fire                     18   | 3   15  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   66 | -11/Scrapyard | Discovered new exit (range 8)
   94 | -11/Scrapyard | Entered Materials
  129 | -10/Materials | Discovered new exit (range 9)
  311 | -10/Materials | Build established: Mutant
  362 | -10/Materials | Core integrity fell below 50%
  392 | -10/Materials | Core integrity fell below 20%
  407 | -10/Materials | Lost 7 parts (1p2n1u3w)
  435 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
Aluminum Leg destroyed.
Destroyed Flight Unit.
G-34 Mercenary destroyed.
Overweight warning: You are carrying more than your current propulsion can
  efficiently support, which slows movement; see status page ('s') or the
  top of the parts list for the specific mass vs. support values.
Lgt. Ion Engine destroyed.
G-47 Trooper destroyed.
R-06 Scavenger destroyed.
K-01 Serf collects debris.
The unstable cave ceiling collapses.
Lgt. Armor Plating destroyed.
Grenade Launcher destroyed.
S-10 Pest destroyed.
Sml. Laser destroyed.
K-01 Serf collects debris. <x2>
R-06 Scavenger collects Wheel.
K-01 Serf collects debris. <x2>
Aluminum Leg destroyed. <x2>
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
| ???????#                  #??????????????????????? |
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| ???????????#         +   #?#                ## ""  |
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| ??????????????????#   g    ##   ##########  ###### |
| ??????????????????#        ##   #????????#  #???## |
| ??????????????????#        ##   #????????#  #####  |
| ??????????????????#        ##   #????????#     ##  |
| ??????????????????#        ##   #????????#     ##  |
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| ??????????????????#        ##   #?#             #" |
| ??????????????????#      @ ######?# """ """  "" ## |
| ??????????????????#        #??????# """ """  T" ## |
| ??????????????????##########??????# """ """  "" #? |
| ??????????????????????????????????#             #? |
| ??????????????????????????????????#             #? |
| ??????????????????????????????????###############? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              AntigravHybridCorpse
  Manual?         0
Play Time         00:18:09
  Cumulative      0.5 hours
  Start           2022.08.01 @ 17:17:24
  End             2022.08.01 @ 17:34:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          0
Achievement%      0
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 610e7cc4-dbac-4d2d-bc1a-678c2cfc7b71