Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 03:04:30 Player: Dicaso9 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (2) 10 Value Destroyed (61) 61 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3800) 3800 TOTAL SCORE: 11131 Bonus ------- Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 138/300 Energy 94/100 System Corruption 3% Temperature Cool (2) Movement Flying (30) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Q-thruster > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Hardlight Generator SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Signal Interpreter Advanced Transmission Jammer Improved Propulsion Shielding Layered Light Armor Plating Graphene Brace Improved Hardlight Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Neutrino Core Light Particle Reactor Hardlight Generator [Rating: 99] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Light Armor Plating Device Transmission Jammer Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Special Weapon Junk Cannon Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Slots Evolved 16 | . . 2 . . . 6 . 2 . . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 . . . 1 . 1 . . 1 . 1 1 . Utility 9 | . . 1 . . . 4 . 1 . . 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 45 | . 3 . 8 . 2 5 . 1 1 4 . 2 11 5 3 Power 8 | . . . 1 . . 1 . . . 2 . . 2 2 . Engine 2 | . . . 1 . . . . . . 1 . . . . . Core 3 | . . . . . . 1 . . . 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 2 . Propulsion 17 | . 1 . 3 . . 2 . . 1 2 . 2 1 3 2 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . 1 . . . . . . . . . . . . 1 . Flight 15 | . . . 3 . . 2 . . 1 2 . 2 1 2 2 Utility 15 | . 2 . 2 . 1 2 . 1 . . . . 6 . 1 Device 6 | . . . . . . . . 1 . . . . 4 . 1 Storage . | . . . . . . . . . . . . . . . . Processor 3 | . 1 . . . 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . 1 . 2 . . 1 . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 5 | . . . 2 . 1 . . . . . . . 2 . . Energy Gun 3 | . . . 1 . . . . . . . . . 2 . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . . . 1 1 . . . . 1 Parts Lost 27 | . 1 . 1 . . . . 3 . 4 . 2 11 . 5 Power 4 | . . . 1 . . . . . . 1 . 1 1 . . Propulsion 13 | . 1 . . . . . . 1 . 2 . 1 4 . 4 Utility 7 | . . . . . . . . 2 . . . . 4 . 1 Weapon 3 | . . . . . . . . . . 1 . . 2 . . Highest Loss Streak 11 | . 1 . 1 . . . . 3 . 2 . 2 11 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 1 | . . . 1 2 2 3 2 . . . . . 1 3 3 Power . | . . . . . . . . . . . . . . 2 2 Propulsion . | . . . . 1 1 1 1 . . . . . . . . Utility . | . . . . 1 1 . . . . . . . . 1 1 Weapon . | . . . . . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 41 | . . 11 53 77 66 53 66 61 52 50 52 45 51 8 11 Flight 18 | . . . 25 33 33 24 26 27 23 23 26 23 18 2 7 Device 2 | . . . . . . . . 1 5 5 5 5 12 . 1 Processor 8 | . . 11 11 11 11 7 13 11 11 11 10 10 8 4 2 Protection 7 | . . . 10 22 22 16 20 8 . . . . 2 . . Energy Gun 2 | . . . 3 11 . . . 4 5 3 . . 4 . . Peak Build Rating 99 | . 3 2 20 17 26 27 27 36 38 44 41 49 99 26 35 Average Rating 23 | . . 2 11 17 13 21 26 32 30 32 41 42 78 15 22 On Entrance 20 | . . 2 2 17 17 13 27 26 30 30 41 41 44 6 26 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 9 2 1 Naked Turns 361 | . 360 . . . . . . . . . . . . . 1 Heaviest Build 42 | . . . 13 13 13 19 19 20 10 18 15 15 42 . 8 Greatest Support 46 | 3 6 3 15 15 15 21 21 26 21 29 29 38 46 14 15 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 . 2 2 5 4 2 1 . . . 4 3 5 5 Average Carried 1 | . . . 1 2 3 2 2 . . . . 1 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 3 2 2 . . . . 2 3 4 5 Class Distribution -------------------- 74% | Mutant 25% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Matter Collected 367 | 115 30 . 83 . 30 . . 80 . . . . 21 . 8 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 87 | . 30 . 57 . . . . . . . . . . . . Parts 5 | . 3 . 2 . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 1 | . . . 1 . . . . . . . . . . . . Guns 1 | . . . 1 . . . . . . . . . . . . Classes Destroyed 2 | . 1 . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 1 | . 1 . 1 . . . . . . . . . . . . Combat Bots Only 1 | . . . 1 . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Hostile Shots Fired 492 | 3 21 8 66 . 7 . 2 20 . 35 . 17 166 2 145 Missed 247 | . 4 5 29 . 6 . 1 12 . 19 . 9 81 2 79 Hits 245 | 3 17 3 37 . 1 . 1 8 . 16 . 8 85 . 66 Melee 11 | . . . . . . . 1 . . . . 8 . . 2 Projectile 234 | 3 17 3 37 . 1 . . 8 . 16 . . 85 . 64 Critical Strikes 13 | . . . 2 . 1 . 1 1 . . . 2 3 . 3 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . Damage Taken 5135 | 45 151 40 464 . 24 . 19 359 . 243 . 182 1790 276 1542 Core 2780 | 45 116 40 350 . . . 19 82 . 41 . 49 579 276 1183 Absorbed by Shields 142 | . . . . . . . . . . . . . 132 . 10 Redirected to Shielding 110 | . . . . . . . . . . . . . 110 . . Core Remaining (%) 64 | 82 35 . . . 2 . 97 . . 87 . 95 55 . . Volleys Fired 12 | . . . 5 . . . . 3 . 2 . . 2 . . Largest 2 | . . . 1 . . . . 1 . 1 . . 2 . . Hottest 188 | . . . 56 . . . . 56 . 56 . . 188 . . Shots Fired 14 | . . . 5 . . . . 3 . 2 . . 4 . . Gun 14 | . . . 5 . . . . 3 . 2 . . 4 . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 14 | . . . 5 . . . . 3 . 2 . . 4 . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . 4 . . . . 3 . 4 . . . . . Robot Miss Streak 2 | . . . 1 . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 8 | . . . 4 . . . . 3 . 1 . . . . . Core Hits 11 | 3 3 . 4 . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 223 | 30 28 . 93 . . . . 49 . 17 . . 6 . . Guns 135 | . . . 69 . . . . 49 . 17 . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 88 | 30 28 . 24 . . . . . . . . . 6 . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 135 | . . . 69 . . . . 49 . 17 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 . . . . 2 . . 5 3 3 Average Corruption 2 | . . . 2 3 3 . . . . 1 . . 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . 1 4 . . . . . . . 1 . 5 Message Errors 4 | . . . . . 3 . . . . . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | 14 13 . 11 . . . . . . . . . 3 . . Shots . | . . . . . . . . . . . . . . . . Rammed 23 | 8 9 . 5 . . . . . . . . . 1 . . Targets Rammed 23 | 8 9 . 5 . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 232 | . . . 57 . 27 . . 42 . 2 . . 232 . 143 Average Temperature 56 | . . . 22 . 17 . . 20 . 2 . . 105 . 85 Received Heat Transfer 195 | 18 . 9 72 . 37 . . . . . . . 23 . 36 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 296 | . . . 148 . . . . 111 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 110 | . 7 15 45 . . . . 15 . 30 . 15 110 . 45 Initial 8 | . . . 5 . . . . . . . . 3 8 . . Average 9 | . . 4 12 . . . . 3 . 4 . 6 29 . 10 Influence Increases 518 | . 7 15 141 . . . . 15 . 45 5 15 185 . 90 Destroy 0b10 Robot/C 20 | . . . 20 . . . . . . . . . . . . Destroy 0b10 Robot/NC 5 | . 5 . . . . . . . . . . . . . . Destroy Leader 12 | . 2 . 10 . . . . . . . . . . . . Successful Hack 15 | . . . 5 . . . . . . . 5 . 5 . . Destroy Structure 1 | . . . 1 . . . . . . . . . . . . Partial Spotted 60 | . . 15 30 . . . . 15 . . . . . . . Lose Combat Pursuer 405 | . . . 75 . . . . . . 45 . 15 180 . 90 Influence Decreases 503 | . 7 . 156 . . . . 15 . 45 . 5 200 . 75 Entered New Map 19 | . . . 10 . . . . . . . . 2 7 . . Time Decay 336 | . 7 . 146 . . . . 15 . 35 . . 83 . 50 Lost Part 148 | . . . . . . . . . . 10 . 3 110 . 25 Squads Dispatched 13 | . . . . . . . 1 . . 3 . 1 3 . 5 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . 1 . 1 Reinforcement 10 | . . . . . . . 1 . . 3 . 1 2 . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Distress Signals 12 | . . . 6 . . . . . . 1 . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | 1 7 5 25 . 6 . 3 8 5 11 . 6 41 2 32 Peak Tracking Total 24 | 1 6 5 7 . 5 . 3 7 5 7 . 5 24 3 23 Tactical Retreats 13 | . . . 2 . . . . . . 2 . 1 4 . 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Traps Triggered 12 | . . . 5 . . . . 1 . 1 . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Machines Accessed 16 | . . . 3 3 5 1 . . . . 1 . 1 . 2 Terminals 8 | . . . 3 1 . 1 . . . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 69 | . . . 4 28 29 1 . . . . 1 . 1 . 5 Successful 61 | . . . 3 25 29 1 . . . . 1 . 1 . 1 Failed 8 | . . . 1 3 . . . . . . . . . . 4 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 Terminals 12 | . . . 4 3 . 1 . . . . 1 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 Terminal Hacks 61 | . . . 3 25 29 1 . . . . 1 . 1 . 1 Record 49 | . . . . 24 25 . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Release Object 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . . . . . . . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Total Allies 1 | . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . Initial UFD Resources 35 | . . . . . . 23 23 27 27 27 30 30 32 35 35 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . . . . . . Total Damage 20 | . . . . . . . . . 20 . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 2 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Active Infowar (turns) 948 | . 13 59 35 . . 4 16 83 35 148 2 37 331 92 93 Optics 948 | . 13 59 35 . . 4 16 83 35 148 2 37 331 92 93 Jamming 168 | . . . . . . . . 25 35 24 . . 84 . . Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Turns Passed 2407 | 34 374 59 549 70 358 26 16 83 35 148 2 37 331 92 193 Spaces Moved 4993 | 53 129 90 1054 197 1009 54 52 258 105 407 6 98 843 166 472 Core 529 | 53 120 90 196 . . . . . . . . . 13 56 1 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 40 | . 9 . . . . . . . . . . . . 31 . Flight 4424 | . . . 858 197 1009 54 52 258 105 407 6 98 830 79 471 Fastest Speed 28 | 50 50 50 34 34 34 31 31 28 31 30 30 30 32 39 30 Average Speed 35 | 50 50 50 36 34 34 31 31 28 31 31 30 31 32 49 35 Slowest Speed 70 | 50 60 50 50 34 34 34 31 31 31 34 30 35 50 70 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . 6 . 2 . . 4 . 3 . . 46 . 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 32 15 92 49 58 2 55 12 77 19 . 93 36 5 61 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 2 | . . . . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Fac DSF Res Res Tes Total 5521 | 60 437 103 1198 199 1020 61 51 260 106 418 5 103 845 174 481 Wait 487 | . 294 14 123 3 8 . . . . . . . 28 . 17 Move 4859 | 53 128 89 1042 196 1005 53 51 251 104 400 5 97 774 165 446 Hop 45 | . . . 5 . 1 . . 3 . 3 . . 22 . 11 Pick Up 12 | . 2 . 2 . . 1 . . . . . 2 2 2 1 Fast Attach 38 | . 1 . 8 . 2 2 . 1 1 5 . 1 9 3 5 Attach 11 | . 2 . . . . 3 . 2 . . . 1 1 2 . Detach 5 | . . . . . 2 1 . . . . . . 1 1 . Swap 2 | . . . . . . 1 . . . . . . 1 . . Drop 11 | . 1 . 1 . 2 . . . 1 . . 2 2 1 1 Fire 12 | . . . 5 . . . . 3 . 2 . . 2 . . Melee . | . . . . . . . . . . . . . . . . Ram 22 | 7 9 . 5 . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . 7 . . . . . . 8 . . 2 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 8) 35 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 6) 407 | -10/Materials | Core integrity fell below 50% 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 439 | -9/Materials | Discovered new exit (range 17) 461 | -9/Materials | Discovered new exit (range 9) 468 | -9/Materials | Entered Storage 510 | -9/Storage | Core integrity fell below 50% 526 | -9/Storage | Core integrity fell below 20% 570 | -9/Storage | Met 01-MTF 678 | -9/Storage | Discovered new exit (range 3) 861 | -9/Storage | Discovered new exit (range 16) 1017 | -9/Storage | Entered Recycling 1018 | -9/Recycling | Met a Zionite searching for Scraptown 1074 | -9/Recycling | Scanned before Scraplab entrance 1079 | -9/Recycling | Entered Scraplab 1083 | -9/Recycling | Discovered new exit (range 3) 1087 | -9/Recycling | Entered Scraptown 1123 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1126 | -9/Scraptown | Discovered new exit (range 3) 1151 | -9/Scraptown | Visited Comm Corps 1187 | -9/Scraptown | Visited UFD Registry 1187 | -9/Scraptown | Registered with UFD as "Nutrigger" 1199 | -9/Scraptown | Visited Botcube Research 1217 | -9/Scraptown | Visited Science Guys 1257 | -9/Scraptown | Discovered new exit (range 3) 1273 | -9/Scraptown | Visited Junk Cannon Lab 1279 | -9/Scraptown | Found Prototype Special Weapon 1279 | -9/Scraptown | Identified Junk Cannon 1290 | -9/Scraptown | Visited Analyses Database 1301 | -9/Scraptown | Met Optimus 1301 | -9/Scraptown | Accepted into 0bPrime 1321 | -9/Scraptown | Visited Junk Repository 1348 | -9/Scraptown | Civil war broke out across Scraptown 1378 | -9/Scraptown | Visited Junk Repository 1387 | -9/Scraptown | Visited Curators Association 1445 | -9/Scraptown | Identified exit to Factory 1445 | -9/Scraptown | Entered Factory 1445 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 1471 | -6/Factory | Identified exit to DSF 1471 | -6/Factory | Entered DSF 1474 | -6/DSF | Discovered new exit (range 21) 1487 | -6/DSF | Identified exit to Factory 1487 | -6/DSF | Entered Factory 1487 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -5/Factory | Spotted B-75 Beast 1570 | -5/Factory | Sucked down chute 1570 | -5/Factory | Entered Waste 1571 | -5/Waste | Met a frightened Derelict 1577 | -5/Waste | Spotted C-40 Crusher 1579 | -5/Waste | Spotted C-40 Crusher 1581 | -5/Waste | Spotted C-40 Crusher 1581 | -5/Waste | Spotted C-40 Crusher 1590 | -5/Waste | Lost 3 parts (1n2u) 1590 | -5/Waste | Spotted C-40 Crusher 1594 | -5/Waste | Spotted C-40 Crusher 1595 | -5/Waste | Discovered new exit (range 13) 1604 | -5/Waste | Identified exit to Factory 1605 | -5/Waste | Entered Factory 1726 | -5/Factory | Spotted B-75 Beast 1747 | -5/Factory | Discovered new exit (range 21) 1753 | -5/Factory | Identified exit to Factory 1753 | -5/Factory | Entered another Factory area 1753 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -4/Factory | Identified exit to DSF 1755 | -4/Factory | Entered DSF 1758 | -4/DSF | Discovered new exit (range 21) 1770 | -4/DSF | Additional patrols routed to DSF 1791 | -4/DSF | Identified exit to Research 1792 | -4/DSF | Entered Research 1792 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2108 | -3/Research | Spotted B-86 Titan 2112 | -3/Research | Discovered new exit (range 21) 2123 | -3/Research | Entered another Research area 2123 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2147 | -2/Research | Lost 11 parts (1p4n4u2w) 2172 | -2/Research | Discovered new exit (range 20) 2215 | -2/Research | Entered Testing 2278 | -2/Testing | Spotted Striker 2278 | -2/Testing | Spotted Striker 2285 | -2/Testing | Spotted Alpha 7 2288 | -2/Testing | Stole the SGEMP Prototype 2295 | -2/Testing | Core integrity fell below 50% 2384 | -2/Testing | Core integrity fell below 20% 2386 | -2/Testing | Spotted PX-H61TNZBO4G 2408 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 02390_ Particle Synthesizer disabled. 02390_ Slug penetrates Wall. 02391_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T005. 02391_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02398_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T007. 02404_ O-32 Director sends out distress signal. 02404_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02405_ O-32 Director uses terminal to summon reinforcements. 02405_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T009. 02405_ O-32 Director locks terminal. 02407_ Slug penetrates Wall. 02408_ Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????# #??""""#????????????????? | | ????????????????# # " " "#????????????????? | | ????????????????# + "#????????????????? | | ????????????????# # ""##????????????????? | | ????????????????# #?? "???????????????????? | | ????????????????# #### #???????????????????????? | | ????????????????# ???# #???????????????????????? | | ????????????????# ???# #???????????????????????? | | ????????????????####???# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????########### k #?????????????????????? | | ???????????# # "T #?????????????????????? | | ???????????# ! + ""o +?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# ! # = !#?????????????????????? | | ???????????############ ##?????????????????????? | | ???????????????????# h #??????????????????????? | | ???????????????????#h @#??????????????????????? | | ???????????????????#h ?????????????????????? | | ???????????????????#### #???????????????????? | | ??????????????????????##+###+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 525 Propulsion Shielding 66 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Civilization 2243 Close Call Cya! Dangerous Findings Fist Fight For Emergencies Only Ghost 'Em Heavy Suspicion Hunted I Have A Map? I Laugh At Your Crits Librarian Link The Feds Made in Tau Ceti IV One Hack Too Far Risk Taker Serviceable Loadout Spot Them First Tourist Uncivil War Uninvited Guest Window Shopping You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed DisruptionCombatThruster Manual? 0 Play Time 01:46:33 Cumulative 1.8 hours Start 2026.10.06 @ 23:24:26 End 2026.10.07 @ 03:04:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 61x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c3191d85-30bc-4166-8f8e-65568e31f409