Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 07:48:00 Player: youngster Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (293) 1465 Value Destroyed (12213) 12213 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (3176) 3176 TOTAL SCORE: 24274 Bonus ------- High Alert Combat Kills 1476 Follower Combat Kills 177 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1277 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 273/1100 System Corruption 25% Temperature Cool (0) Movement Rolling (180) Ox6 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (8) ------ Huge Storage Unit Assembled Biocell Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Hacking Suite Improved Trap Extractor (0/6) > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Experimental Heat Sink Improved Coolant Injector Spectral Analyzer Experimental Sensor Array Encrypted Comm Array Armor Integrity Analyzer Precision Matter Filter EM Disruption Field Advanced Shield Generator Improved Component Analysis Suite Trap Extractor (3/4 Fire) GOLEM Unit CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Assembled Flux Generator > --- PROPULSION ------- Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Signal Interpreter Improved Powered Armor Experimental Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Enhanced Flexi-carbon Leg Armored Wheel Experimental Heat Sink Improved Coolant Injector Improved Coolant Injector Spectral Analyzer Experimental Sensor Array Encrypted Comm Array Experimental Core Analyzer Armor Integrity Analyzer Precision Matter Filter Layered Medium Armor Plating Improved Powered Armor EM Disruption Field Advanced Shield Generator Advanced Shield Generator Improved Component Analysis Suite Trap Extractor Improved Trap Extractor GOLEM Unit Advanced Plasma Cannon CR-A16's Pointy Stick [Rating: 147] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . . 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . 2 . . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 409 | 7 28 10 . 6 51 19 43 43 11 14 10 71 8 26 10 . 2 17 33 Power 24 | 1 2 . . 2 4 1 3 3 . 1 1 2 . . . . . . 4 Engine 15 | 1 1 . . 1 4 1 2 1 . 1 . 1 . . . . . . 2 Core 7 | . 1 . . 1 . . 1 2 . . 1 . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 66 | 2 8 2 . 2 11 2 15 7 . 1 2 9 . . 1 . . 1 3 Treads 39 | 2 6 1 . 2 7 1 10 4 . 1 1 4 . . . . . . . Leg 5 | . . . . . . . . . . . . 2 . . 1 . . 1 1 Wheel 22 | . 2 1 . . 4 1 5 3 . . 1 3 . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 189 | 2 8 3 . . 21 9 13 23 8 7 4 33 5 20 4 . . 8 21 Device 102 | 1 3 2 . . 6 8 9 14 6 4 2 7 3 12 4 . . 8 13 Storage 5 | 1 3 . . . 1 . . . . . . . . . . . . . . Processor 9 | . . . . . 3 . . 3 . . 1 1 . . . . . . 1 Hackware 5 | . . . . . 1 . . 2 . . . . . 1 . . . . 1 Protection 68 | . 2 1 . . 10 1 4 4 2 3 1 25 2 7 . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 10 5 . 2 15 7 12 10 3 5 3 27 3 6 5 . 2 8 5 Energy Gun 8 | 1 . 2 . . 3 . . . . . . 2 . . . . . . . Energy Cannon 38 | . . . . . 5 3 7 3 . 2 . 12 1 2 . . . 2 1 Ballistic Gun 15 | 1 8 1 . 1 2 . . . . . . 1 . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . Launcher 40 | . . 1 . 1 3 4 5 3 2 . 1 7 1 3 4 . 1 2 2 Special Weapon 6 | . 1 1 . . . . . . . 1 . . . . . . 1 1 1 Impact Weapon 10 | . . . . . 2 . . 4 1 2 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . 1 5 1 . 1 . . 1 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . 1 8 . . . . . . . Parts Lost 66 | . 1 . . . 5 1 5 3 . 2 . 19 . 9 . . . 1 20 Power 10 | . 1 . . . 1 . . 1 . . . 2 . 1 . . . . 4 Propulsion 17 | . . . . . 1 . 3 2 . 1 . 6 . . . . . . 4 Utility 26 | . . . . . 1 . 2 . . 1 . 10 . 6 . . . . 6 Weapon 13 | . . . . . 2 1 . . . . . 1 . 2 . . . 1 6 Highest Loss Streak 15 | . 1 . . . 2 1 3 1 . 1 . 10 . 5 . . . 1 15 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 98 100 93 99 100 99 96 89 84 82 82 85 81 85 85 Engine 7 | . 10 14 14 4 13 18 11 10 7 7 7 6 . . . . . . 3 Core 3 | . 2 . . 9 3 . 6 3 7 7 7 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 7 6 6 6 6 5 4 Treads 12 | . 24 15 14 14 19 18 19 18 15 15 15 17 . . . . . . . Leg 6 | . . . . . . . . . . . . 2 23 17 19 20 20 19 16 Wheel 4 | . 3 12 14 14 7 9 7 3 7 7 7 2 . . . . . . . Device 9 | . 11 13 14 14 2 9 3 5 6 6 4 2 14 19 19 20 20 19 15 Storage 10 | . 14 14 14 14 9 9 9 7 7 7 7 7 15 12 13 13 13 13 11 Processor 12 | . . . . . 8 9 9 28 30 30 28 19 7 6 6 6 6 6 5 Hackware 1 | . . . . . 4 . . . . . . . . 2 6 6 6 6 5 Protection 4 | . 2 . . . 10 8 9 3 . . 1 9 . 3 . . . . . Energy Gun 1 | . . 11 14 9 4 . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . 5 8 8 7 7 6 . 6 12 11 8 12 1 7 11 Ballistic Gun 3 | . 26 16 14 14 3 . . . . . . . . . . . . . . Launcher 1 | . . . . 4 . . . . 1 7 4 2 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . 7 . . . . . 5 2 2 Impact Weapon 1 | . . . . . 4 9 9 6 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 14 88 92 92 95 125 116 128 125 114 114 131 160 154 160 154 154 147 154 190 Greatest Support 88 | 40 40 43 16 23 66 66 66 64 12 12 12 88 88 88 88 88 88 88 88 Greatest Overweight (x) 28 | 1 28 5 5 5 7 7 7 10 9 9 10 13 1 2 4 1 1 1 6 Average Overweight (x) 4 | . 1 4 5 4 6 6 6 4 8 8 8 3 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 21 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 25 Average Carried 23 | 3 11 24 24 24 24 24 24 24 24 24 24 23 23 21 23 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 21 25 25 25 25 25 25 25 25 24 25 23 24 22 24 25 24 25 17 Class Distribution -------------------- 54% | Mutant 22% | Golem 8% | Trapper-Golem 7% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Trapper-Golem | -5/Proximity Caves Trapper-Golem | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 6030 | 252 322 341 17 141 669 240 550 387 141 201 122 968 182 491 391 44 . 294 277 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11595 | 83 642 263 . 110 1392 299 1831 1529 98 179 . 1502 123 1639 104 232 . 154 1415 Parts 573 | 7 50 20 . 5 84 24 86 55 7 11 . 22 12 76 19 3 . 9 83 Haulers Intercepted 8 | . 2 . . . 3 . 1 1 . . . . . . . . . . 1 Recyclers Shooed 7 | . . . . . 1 . 3 2 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 7 9 2 . 12 . 17 7 . 14 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 274 | . 16 7 . 5 23 13 34 25 1 6 . 61 4 30 15 3 . 4 27 Melee 14 | . . 1 . . 1 1 3 4 . . . 4 . . . . . . . Guns 36 | . 16 4 . . 9 . . . . . . 1 . 6 . . . . . Cannons 86 | . . . . . 8 5 18 11 1 2 . 6 3 11 . 1 . 2 18 AOE 119 | . . 2 . 5 3 7 9 2 . 4 . 46 1 13 15 2 . 2 8 Classes Destroyed 24 | 2 5 . . 1 5 1 3 1 1 1 . 3 1 . . . . . . Worker 15 | . . . . . 1 . 2 6 . . . . . 3 . . . . 3 Builder 10 | . 1 . . . . . 1 2 . . . . . 3 . . . . 3 Tunneler 6 | 1 1 . . 1 . . 1 1 . . . . . 1 . . . . . Hauler 8 | . 2 . . . 3 . 1 1 . . . . . . . . . . 1 Recycler 13 | 1 . . . 1 2 . 5 3 . . . . . 1 . . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . 1 . Mechanic 5 | . . . . . . . 1 1 . . . . . 2 . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . Watcher 10 | . 2 . . . 5 . . 1 . . . . . 1 . . . . 1 Swarmer 54 | . 6 3 . . 5 4 5 4 . 4 . . . . 15 . . . 8 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . Grunt 91 | . 10 4 . . 8 5 15 13 . . . . . 24 . 2 . 3 7 Brawler 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Duelist 6 | . . . . . . . 5 . . . . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 25 | . . . . . 8 2 7 3 . . . . 1 2 . . . . 2 Hunter 8 | . . . . . . . . . . 1 . . . 2 . . . . 5 Programmer 15 | . . . . . . . . 4 1 1 . . 1 2 . . . 1 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . Z-Light 8 | . . . . . . . . . . . . 8 . . . . . . . Decomposer 7 | . . . . . . . . . 3 3 . . 1 . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . Assembled 50 | . . . . 5 . . . . . . . 45 . . . . . . . Golem 7 | . . . . . . . . . . . . 7 . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 38 | 2 4 3 . 4 3 3 7 8 1 4 . 38 2 10 4 3 . 3 8 Combat Bots Only 36 | . 4 3 . 4 3 3 5 4 1 4 . 36 2 6 4 3 . 3 5 Max Kills in Single Turn 19 | 1 1 2 . 3 2 3 2 3 3 3 . 19 1 4 3 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . 2 . 3 2 3 2 1 . 3 . 19 1 3 3 2 . 1 3 Melee 1 | . . 1 . . 1 1 1 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Damage Taken 20305 | . 585 274 . 69 1513 589 1755 1191 73 151 . 3826 34 2987 206 . . 1033 6019 Core 2906 | . 134 41 . . 114 100 240 86 . 41 . 424 22 457 51 . . 169 1027 Absorbed by Shields 676 | . . . . . . . 136 280 . . . . . 86 . . . . 174 Redirected to Shielding 126 | . . 8 . . . . . . . . . 118 . . . . . . . Regen/Repaired (Parts) 1047 | . 250 . . . 241 . 102 454 . . . . . . . . . . . Core Remaining (%) 37 | 100 . . . 30 . . 17 . . . . . 18 . . . . 20 . Volleys Fired 803 | 5 84 28 . 12 92 44 108 57 5 16 3 84 15 54 25 15 1 43 112 Largest 2 | 2 2 2 . 2 2 1 1 2 1 1 1 2 2 2 1 2 1 2 2 Hottest 160 | 70 100 100 . 98 155 80 80 160 80 80 5 160 115 115 43 50 5 90 123 Shots Fired 1160 | 10 157 51 . 14 149 44 108 68 5 16 3 97 18 133 26 17 1 58 185 Gun 376 | 10 147 46 . 7 105 . . . . . . 1 . 60 . . . . . Cannon 683 | . . . . . 39 38 99 66 4 13 . 72 17 67 14 16 . 55 183 Launcher 83 | . . 1 . 7 5 6 9 2 1 3 . 24 1 6 12 1 . 3 2 Special 18 | . 10 4 . . . . . . . . 3 . . . . . 1 . . Kinetic 300 | 5 146 38 . 2 43 . . . . . . 1 . 60 . . . 5 . Thermal 741 | 5 11 12 . 5 101 38 99 66 4 13 . 40 17 67 14 16 . 50 183 Explosive 83 | . . 1 . 7 5 6 9 2 1 3 . 24 1 6 12 1 . 3 2 Electromagnetic 32 | . . . . . . . . . . . . 32 . . . . . . . Robot Hit Streak 32 | 2 12 4 . 2 16 11 11 17 4 17 2 19 8 12 3 6 7 9 32 Robot Miss Streak 7 | 2 3 3 . 2 3 3 2 2 . . 1 2 . 3 1 . . 1 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Autonomous 62 | . . . . . . . . . . . . 1 . 61 . . . . . Shots Hit Robots 720 | 5 104 28 . 4 97 21 92 83 4 13 2 78 5 83 5 3 1 17 75 Core Hits 529 | 3 42 17 . 10 49 19 54 35 2 9 . 132 5 71 18 8 . 10 45 Critical Kills 5 | . . . . . . . 3 2 . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . . 2 1 2 7 1 . . . . 2 . . . . . Critical Strikes 31 | . . 1 . 1 7 1 5 9 1 . . 2 . 2 . . . 2 . Burn 7 | . . 1 . 1 5 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . 2 1 . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . 2 . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . Smash 15 | . . . . . 2 1 3 8 1 . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 2 . . . . . 1 . Melee Attacks 150 | . . . . . 15 17 21 48 3 6 4 23 . . . . . 11 2 Impact 113 | . . . . . 15 17 21 48 3 6 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . 1 23 . . . . . 11 2 Sneak Attacks 15 | . . . . . . . 4 6 1 . . . . . . . . 3 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36127 | 49 926 560 . 278 2506 1144 3911 3661 343 689 . 8456 278 5756 1432 304 . 1097 4737 Guns 3937 | 48 866 346 . 41 1315 . . . . . . 24 . 1297 . . . . . Cannons 11729 | . . . . . 589 403 1842 1320 98 341 . 1159 222 1794 . 116 . 451 3394 Explosions 15858 | . . 200 . 237 359 684 1092 540 130 348 . 6525 56 2630 1432 188 . 388 1049 Melee 4174 | . . . . . 243 57 977 1767 115 . . 650 . . . . . 258 107 Ramming 381 | 1 12 14 . . . . . 34 . . . 98 . 35 . . . . 187 Kinetic 2880 | 24 853 198 . . 322 . . . . . . 24 . 1297 . . . 162 . Thermal 15429 | 24 61 348 . 41 1582 403 1842 1320 98 341 . 2348 222 2391 . 116 . 332 3960 Explosive 12699 | . . . . 237 359 684 1092 540 130 348 . 4772 56 2033 1432 188 . 345 483 Electromagnetic 564 | . . . . . . . . . . . . 564 . . . . . . . Impact 3159 | . . . . . 243 57 977 1767 115 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1015 | . . . . . . . . . . . . 650 . . . . . 258 107 Highest Corruption 24 | . . . . . . . . . . . . 3 3 5 5 1 1 1 24 Average Corruption 2 | . . . . . . . . . . . . 3 3 4 3 1 1 1 2 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 155 | . . . . . . . . . . . . 15 19 17 51 11 1 19 22 Message Errors 27 | . . . . . . . . . . . . 1 7 2 10 2 . 3 2 Matter Fused 40 | . . . . . . . . . . . . 5 5 5 10 6 . 3 6 Heat Flow Errors 25 | . . . . . . . . . . . . 1 3 1 12 . . 2 6 Energy Discharges 13 | . . . . . . . . . . . . 1 1 2 6 1 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . 2 . Data Loss (minor) 22 | . . . . . . . . . . . . 4 2 4 7 1 1 2 1 Data Loss (major) 9 | . . . . . . . . . . . . 1 . . 2 1 . 3 2 Misfires 6 | . . . . . . . . . . . . . 1 . 1 . . 2 2 Alerts 3 | . . . . . . . . . . . . . . . 2 . . 1 . Weapon Failures 6 | . . . . . . . . . . . . 1 . 3 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2838 | . 4 1 . . 114 28 431 691 169 85 . 634 . 160 72 34 . . 415 Projectiles 348 | . 4 . . . . . 38 26 . 23 . 43 . 46 . 34 . . 134 Explosions 1162 | . . 1 . . . . 19 10 54 62 . 591 . 114 72 . . . 239 Melee 1328 | . . . . . 114 28 374 655 115 . . . . . . . . . 42 Knockbacks 15 | . . . . . . 1 6 6 . . . . . . . . . 1 1 Impact 12 | . . . . . . 1 5 5 . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary 2 | . . . . . . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 946 | . . . . . 29 109 78 12 . . . 44 . 528 35 . . . 111 Shots 24 | . . . . . 1 4 5 1 . . . 1 . 9 1 . . . 2 Rammed 32 | 1 4 6 . . . . . 1 . . . 20 . . . . . . . Targets Rammed 49 | 1 4 6 . . . . . 4 . . . 20 . 4 . . . . 10 Kicked 14 | . . . . . . . . . . . . . . 4 . . . . 10 Crushed 3 | . . . . . . . . 3 . . . . . . . . . . . Highest Temperature 463 | 50 120 402 . 68 463 402 380 318 114 298 . 377 264 353 234 . . 181 261 Average Temperature 95 | 24 19 154 . 28 109 92 96 95 53 96 . 89 96 116 93 . . 40 117 Received Heat Transfer 4306 | . 207 99 . 6 315 198 621 429 . . . 631 12 1004 . . . 261 523 Effects 18 | . . 1 . . 7 2 . 1 . . . 5 . 2 . . . . . Shutdowns 2 | . . . . . 1 . . 1 . . . . . . . . . . . Energy Bleed 5 | . . 1 . . 1 1 . . . . . 2 . . . . . . . Interference 10 | . . . . . 5 . . . . . . 3 . 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 4 . . . . . . . Parts Fried 21 | . . . . . 2 . 8 10 . . . . . . . . . . 1 Impact Corruptions 44 | . . . . . 4 1 14 22 1 . . . . . . . . . 2 Robots Melted 5 | . . . . . 1 . 2 1 . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . 1 . 1 1 . . . . . . . . . . 1 Parts Melted 35 | . 1 1 . . 9 2 7 5 . 2 . 2 . 1 . . . . 5 Heat Transferred 17076 | 74 137 633 . 148 3259 800 3600 2450 150 650 . 1100 75 1275 . 75 . 75 2575 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 1174 | 10 321 206 . 141 440 1174 882 770 . . . . . 1051 . . . . 560 Initial 572 | . 6 16 . . . 241 572 332 . . . . . 150 . . . . . Average 313 | 3 110 79 . 25 231 716 626 584 . . . . . 454 . . . . 175 Maximum Alert Level 4 | . 1 1 . . 2 4 3 3 . . . . . 3 . . . . 2 Low Security (%) 43 | 100 88 76 . 100 39 . . . . . . . . 32 . . . . 53 Level 1 23 | . 11 23 . . 48 22 . 8 . . . . . 17 . . . . 34 Level 2 23 | . . . . . 12 22 75 83 . . . . . 26 . . . . 11 Level 3 9 | . . . . . . 46 24 8 . . . . . 23 . . . . . Level 4 . | . . . . . . 8 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . . 2 2 . 6 11 . . . . . 9 . . . . 12 Investigation 15 | . 2 . . 2 . . 2 4 . . . . . 4 . . . . 1 Extermination 7 | . . . . . . . . 2 . . . . . 2 . . . . 3 Reinforcement 16 | . 2 . . . 2 . 2 4 . . . . . 1 . . . . 5 Assault 4 | . . . . . . . 2 1 . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 12 | . 1 . . . 3 . 3 2 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 31 5 . 16 49 16 49 43 1 3 . 61 4 38 8 1 . 6 43 Peak Tracking Total 37 | . 4 3 . 9 5 4 5 4 1 1 . 37 2 9 4 . . 4 11 Tactical Retreats 19 | . 2 . . . 2 1 2 5 . . . 3 . 1 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 25 | . 5 . . . 1 7 1 3 . . . . . 5 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 1 . . . . . . 1 Traps Extracted 3 | . . . . . . . . . . . . . . . 1 . . 2 . Installed 7 | . . . . . . . . . . . . 1 . 2 . . . . 4 Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Most Traps Carried 8 | . . . . . . 4 4 4 4 4 4 4 3 3 2 2 2 8 8 Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 61 | . 1 8 . . 3 12 4 1 . . . 5 . 16 . . . . 11 Max in Single Turn 8 | . 1 8 . . 1 1 1 1 . . . 1 . 5 . . . . 8 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 8 | . . . . . . 8 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 70 | . 9 1 1 2 16 1 8 7 1 . . . . 10 1 1 3 . 9 Terminals 41 | . 6 1 . 1 11 1 6 3 . . . . . 7 . . . . 5 Fabricators 8 | . . . . . . . . 3 . . . . . 2 . . . . 3 Repair Stations 7 | . 1 . . . 2 . 2 1 . . . . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . Total Hacks 202 | . 27 1 1 4 46 2 27 18 1 . . . . 25 1 1 24 . 24 Successful 127 | . 21 . 1 1 29 1 15 14 1 . . . . 5 1 1 24 . 13 Failed 73 | . 5 1 . 3 16 1 12 4 . . . . . 20 . . . . 11 Catastrophic 20 | . 1 . . 1 5 1 2 4 . . . . . 4 . . . . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . Manual 88 | . 13 1 . 3 22 1 17 5 . . 1 . . 14 . . . . 11 Terminals 112 | . 19 1 . 3 29 2 20 6 . . . . . 19 . . . . 13 Fabricators 22 | . . . . . . . . 10 . . . . . 4 . . . . 8 Repair Stations 24 | . 6 . . . 6 . 7 2 . . . . . . . . . . 3 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . 2 . . . . . Terminal Hacks 63 | . 10 . 1 1 10 1 5 2 1 . . . . 2 1 1 24 . 4 Record 7 | . . . 1 . . . . . . . . . . . . . 6 . . Part Schematic 13 | . 1 . . . 2 . . . . . . . . . . . 10 . . Robot Schematic 6 | . 1 . . . . . . . . . . . . . . . 5 . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . 3 . . . . . . . . 1 . . 3 . . Open Door 4 | . . . . 1 . . . . 1 . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . . . 1 . 3 . . . . . . . . . . . 2 Locate Traps 6 | . 3 . . . 1 . . 1 . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 7 . . . . . 1 . . . . 4 Network Status 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 Load Schematic 6 | . . . . . . . . 4 . . . . . . . . . . 2 Build 3 | . . . . . . . . 2 . . . . . . . . . . 1 Repair Station Hacks 17 | . 6 . . . 3 . 5 2 . . . . . . . . . . 1 Scan Component 10 | . 3 . . . 2 . 3 1 . . . . . . . . . . 1 Repair 7 | . 3 . . . 1 . 2 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 5 . . . 5 . 5 3 . . . . . 2 . . . . 4 Terminals 18 | . 3 . . . 5 . 5 1 . . . . . 2 . . . . 2 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 14 | . 2 . . . 4 . 3 1 . . . . . 2 . . . . 2 Operators 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 Recompile 3 | . . . . . . . . 2 . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 1 . 1 14 1 8 5 . . . . . 9 . . . . 8 Full Trace Events 7 | . . . . 1 . . 1 1 . . . . . 4 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . 3 . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . 7 . . . . . 16 . . . . . 10 . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . . . Authchips 3 | . . . . . . . . 2 . . . . . . . . . . 1 Time 250 | . . . . . . . . 133 . . . . . . . . . . 117 Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . Parts Repaired 7 | . 3 . . . 1 . 2 1 . . . . . . . . . . . Time 201 | . 78 . . . 19 . 82 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 2 . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . 2 . . . . . 1 . . parse_system 3 | . . . . . . . . . . . 2 . . . . . 1 . . Relay Couplers Released 33 | . . . . . . 32 . . . . . . . 1 . . . . . Machine Destruction 33 | . . . . . . 32 . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 7 | . . 3 . . . . 1 . . . 2 . . . . . . 1 . Largest Group 3 | . . 3 3 3 1 . 1 . . . 2 2 . . . . . 1 . Highest-Rated Group 192 | . . 40 40 40 8 . 10 . . . 192 192 . . . . . 96 . Highest-Rated Ally 96 | . . 16 16 16 8 . 10 . . . 96 96 . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . 22 2 . . . . . . 10 . . . . . 23 . Total Damage 1286 | . . . . 183 22 . . . . . . 232 . . . . . 849 . Kills 8 | . . . . 5 . . . . . . . 1 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 1 1 . 2 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 36919 | 99 2403 1220 656 1147 4225 1507 1842 1431 1780 2003 2522 5217 1206 1295 2260 1350 206 2580 1970 Spaces Moved 15273 | 45 918 573 374 612 1772 629 684 474 812 842 1061 1959 609 542 930 709 82 1045 601 Core 6 | 5 1 . . . . . . . . . . . . . . . . . . Treads 2539 | 40 680 21 . 1 239 3 77 179 . . . 1299 . . . . . . . Legs 4676 | . . . . . . . . . . . . 161 609 542 930 709 82 1045 598 Wheels 8052 | . 237 552 374 611 1533 626 607 295 812 842 1061 499 . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 175 175 190 190 190 210 210 210 180 183 183 183 183 183 183 180 Average Speed 202 | 152 169 180 175 175 207 205 207 210 212 224 216 238 183 190 189 183 183 183 215 Slowest Speed 1450 | 160 1450 320 175 400 320 243 243 317 225 225 240 400 183 210 270 183 183 183 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 6 98 99 67 99 97 79 54 18 91 87 86 91 79 17 92 87 68 88 21 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . 2 1 . 1 . . . . 1 . 1 . . . . . 1 . . Known Exits Taken 12 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 2 5 2 . 1 . 3 2 . 1 . Spaces Dug 267 | . 4 4 . 2 12 36 26 6 2 21 2 41 27 10 15 1 . 13 45 Terrain Destroyed 1215 | . 5 43 . 30 66 44 78 21 17 45 2 158 31 196 198 35 . 75 171 Melee 33 | . . . . . 7 8 . 6 2 5 2 3 . . . . . . . Projectile 268 | . 5 4 . 2 15 . 23 . . . . 3 12 41 12 10 . 44 97 AOE 914 | . . 39 . 28 44 36 55 15 15 40 . 152 19 155 186 25 . 31 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 19833 | 63 1613 684 377 679 2160 771 962 749 857 923 1285 2320 679 719 1404 747 137 1630 1074 Wait 2689 | . 547 58 . 26 151 4 82 110 19 44 157 93 47 76 420 21 52 499 283 Move 15250 | 45 917 572 373 611 1772 628 683 473 811 841 1054 1958 608 541 929 708 81 1044 601 Hop 3 | . . . . . . . . . . . 3 . . . . . . . . Pick Up 181 | 6 21 7 2 10 37 1 9 9 2 1 25 23 1 4 7 1 . 3 12 Fast Attach 59 | 6 11 . . 1 7 . 4 4 3 . 2 17 . . 1 . . . 3 Attach 83 | 1 2 . . 1 9 2 7 7 . 2 2 26 . 8 5 . . . 11 Detach 69 | . . . . . 2 1 . . 1 . 2 18 . 12 10 1 1 12 9 Swap 267 | . 15 10 . 4 35 17 32 32 8 12 6 28 8 18 4 . 2 17 19 Drop 168 | . 12 3 2 14 40 1 16 5 5 1 27 29 . . 3 1 . 1 8 Fire 803 | 5 84 28 . 12 92 44 108 57 5 16 3 84 15 54 25 15 1 43 112 Melee 150 | . . . . . 15 17 21 48 3 6 4 23 . . . . . 11 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . 4 . . . . 10 Crush 34 | . 4 6 . . . . . 4 . . . 20 . . . . . . . Escape Stasis 56 | . . . . . . 56 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . 1 . 2 . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 5 | -11/Junkyard | Discovered new exit (range 16) 100 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 655 | -10/Materials | Central database locked down 658 | -10/Materials | Discovered new exit (range 13) 1066 | -10/Materials | Core integrity fell below 50% 1111 | -10/Materials | Discovered new exit (range 14) 1207 | -10/Materials | Discovered new exit (range 14) 2046 | -10/Materials | Repaired Lgt. Treads? 2056 | -10/Materials | Discovered new exit (range 6) 2127 | -10/Materials | Repaired Lgt. Treads 2154 | -10/Materials | Repaired Lgt. Treads 2503 | -10/Materials | Entered Mines 2508 | -10/Mines | Met a Derelict bent on vengeance 2637 | -10/Mines | Discovered new exit (range 12) 2763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2763 | -10/Mines | Discovered new exit (range 5) 2803 | -10/Mines | Learned location of Storage (-7) 2815 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3088 | -10/Mines | Discovered new exit (range 11) 3545 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3723 | -10/Mines | Entered Exiles 3723 | -10/Exiles | Found Exiles lab abandoned 3723 | -10/Exiles | Accompanied by 3 allies 4357 | -10/Exiles | Discovered new exit (range 14) 4379 | -10/Exiles | Entered Mines 4379 | -9/Mines | Accompanied by 3 allies 4456 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4578 | -9/Mines | Met a Derelict shopkeep closing up shop 5007 | -9/Mines | Discovered new exit (range 4) 5110 | -9/Mines | Assembled infested the area 5115 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5141 | -9/Mines | Discovered new exit (range 7) 5257 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5261 | -9/Mines | Found Prototype Device 5526 | -9/Mines | Entered Materials 5526 | -8/Materials | Accompanied by 1 ally 5526 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6516 | -8/Materials | Discovered new exit (range 18) 7199 | -8/Materials | Discovered new exit (range 3) 7522 | -8/Materials | Repaired Arm. Treads 7690 | -8/Materials | Identified Exp. Sensor Array 8174 | -8/Materials | Discovered new exit (range 5) 8291 | -8/Materials | Central database locked down 9751 | -8/Materials | Identified exit to Garrison 9751 | -8/Materials | Entered Garrison 9790 | -8/Garrison | Triggered checkpoint 9827 | -8/Garrison | Garrison Relay disabled 9953 | -8/Garrison | Build established: Scavenger-Mutant 10301 | -8/Garrison | Garrison Relay disabled 10365 | -8/Garrison | Discovered new exit (range 14) 10429 | -8/Garrison | Garrison Relay disabled 10431 | -8/Garrison | Garrison Relay disabled 10449 | -8/Garrison | Garrison Relay disabled 10457 | -8/Garrison | Garrison Relay disabled 10678 | -8/Garrison | Garrison Relay disabled 10785 | -8/Garrison | Discovered new exit (range 10) 10897 | -8/Garrison | Triggered checkpoint 11026 | -8/Garrison | Discovered new exit (range 10) 11084 | -8/Garrison | Triggered checkpoint 11132 | -8/Garrison | Garrison Relay disabled 11258 | -8/Garrison | Entered Materials 11513 | -8/Materials | Core integrity fell below 50% 11658 | -8/Materials | First assault squad dispatched 11779 | -8/Materials | Lost 3 parts (2n1u) 12050 | -8/Materials | Build established: Mutant 12274 | -8/Materials | Discovered new exit (range 12) 12525 | -8/Materials | Repaired Plasma Cannon 12584 | -8/Materials | Repaired Hardlight Generator 12603 | -8/Materials | Core integrity fell below 20% 13044 | -8/Materials | Discovered new exit (range 16) 13100 | -8/Materials | Entered Factory 13100 | -7/Factory | Evolved 2 slots: Utility x2 13825 | -7/Factory | Fabricated Exp. Sensor Array? 14170 | -7/Factory | Build established: Assassin 14209 | -7/Factory | Identified exit to Storage 14209 | -7/Factory | Identified exit to Lower Caves 14290 | -7/Factory | Repaired Hrd. Heavy Armor Plating 14300 | -7/Factory | First assault squad dispatched 14439 | -7/Factory | Fabricated Arm. Wheel (x2) 14531 | -7/Factory | Entered Lower Caves 14579 | -7/Lower Caves | Met a Warlord Commander 14580 | -7/Lower Caves | Learned location of Warlord (-4) 14584 | -7/Lower Caves | Found Encrypted Comm Array 14654 | -7/Lower Caves | Learned 4 Factory zone layouts 14781 | -7/Lower Caves | Build established: Mutant 15163 | -7/Lower Caves | Build established: Assassin 15301 | -7/Lower Caves | Encountered a Warlord checkpoint 15394 | -7/Lower Caves | Discovered new exit (range 14) 16306 | -7/Lower Caves | Identified exit to Lower Caves 16311 | -7/Lower Caves | Entered another Lower Caves area 16329 | -7/Lower Caves | Discovered new exit (range 6) 16344 | -7/Lower Caves | Identified exit to Factory 16612 | -7/Lower Caves | Build established: Mutant 16902 | -7/Lower Caves | Spotted B-75 Beast 17177 | -7/Lower Caves | Learned Factory terminal intel 18060 | -7/Lower Caves | Discovered new exit (range 11) 18310 | -7/Lower Caves | Identified exit to Zion 18314 | -7/Lower Caves | Entered Zion 18359 | -7/Zion | Found CR-A16's Pointy Stick 18418 | -7/Zion | Discovered new exit (range 19) 18721 | -7/Zion | Found Prototype Processor 18725 | -7/Zion | Found Prototype Processor 18726 | -7/Zion | Identified Exp. Core Analyzer 18728 | -7/Zion | Found Prototype Processor 18733 | -7/Zion | Found Prototype Processor 18736 | -7/Zion | Found Prototype Processor 18747 | -7/Zion | Found Prototype Processor 18755 | -7/Zion | Found Prototype Processor 18758 | -7/Zion | Found Prototype Hackware 18775 | -7/Zion | Identified Spectral Analyzer 18834 | -7/Zion | Identified Exp. Target Analyzer (x3) 18847 | -7/Zion | Identified Exp. Hacking Suite 18941 | -7/Zion | Identified Exp. Signal Interpreter 18945 | -7/Zion | Identified Exp. Melee Analysis Suite 19110 | -7/Zion | Given the Hacking Drone Bay 19110 | -7/Zion | Found Prototype Device 19110 | -7/Zion | Identified Hacking Drone Bay 19271 | -7/Zion | Discovered new exit (range 5) 19273 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19277 | -7/Zion | Identified exit to Deep Caves 19410 | -7/Zion | Learned Factory stockpile data 19639 | -7/Zion | Learned location of Quarantine (-2) 20632 | -7/Zion | Given A8's code to call for help 20796 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20796 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20836 | -7/Zion | Entered Deep Caves 20836 | -7/Deep Caves | Accompanied by 2 allies 21330 | -7/Deep Caves | Z-Facility disabled 21364 | -7/Deep Caves | Attacked by Z-Imprinter 21373 | -7/Deep Caves | Destroyed Z-Imprinter 21419 | -7/Deep Caves | Found Prototype Protection 21419 | -7/Deep Caves | Identified Zio. Weapon Casing 21951 | -7/Deep Caves | Found Prototype Protection 22408 | -7/Deep Caves | Found Prototype Protection 22408 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 22497 | -7/Deep Caves | Found Zio. Heavy Carapace 22818 | -7/Deep Caves | Discovered new exit (range 14) 22844 | -7/Deep Caves | Identified exit to Proximity Caves 23151 | -7/Deep Caves | Spotted as-60028 23211 | -7/Deep Caves | Spotted as-34871 24231 | -7/Deep Caves | Destroyed as-60028 24257 | -7/Deep Caves | Lost 5 parts (2n3u) 24691 | -7/Deep Caves | Build established: Scavenger-Mutant 24940 | -7/Deep Caves | Core integrity fell below 50% 24950 | -7/Deep Caves | Destroyed as-34871 24980 | -7/Deep Caves | Lost 4 parts (1n3u) 25013 | -7/Deep Caves | Triggered Deep Caves wall 25013 | -7/Deep Caves | Spotted AS-19821 25013 | -7/Deep Caves | Spotted AS-39879 25018 | -7/Deep Caves | Exposed GOLEM chamber 25035 | -7/Deep Caves | Destroyed AS-39879 25058 | -7/Deep Caves | Destroyed AS-19821 25068 | -7/Deep Caves | Destroyed 36 combat bots 25125 | -7/Deep Caves | Lost 10 parts (2p3n4u1w) 25245 | -7/Deep Caves | Found Prototype Ballistic Gun 25245 | -7/Deep Caves | Identified AWS/Gauss 25267 | -7/Deep Caves | Build established: Mutant 25300 | -7/Deep Caves | Found GOLEM Unit 25307 | -7/Deep Caves | Found GOLEM Unit 25732 | -7/Deep Caves | Build established: Golem 26053 | -7/Deep Caves | Entered Proximity Caves 26055 | -6/Proximity Caves | Spotter reported a threat 26494 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26496 | -6/Proximity Caves | Core integrity fell below 20% 26773 | -6/Proximity Caves | Learned Factory garrison access intel 27259 | -6/Proximity Caves | Entered Factory 27259 | -6/Factory | Evolved 2 slots: Utility x2 27262 | -6/Factory | Loaded intel: 28 terminal locations 27263 | -6/Factory | Loaded intel: 4 garrison access locations 27841 | -6/Factory | Garrison activated, responded to threat 27941 | -6/Factory | Lost 5 parts (4u1w) 28290 | -6/Factory | Identified exit to Lower Caves 28290 | -6/Factory | Identified exit to Extension 28411 | -6/Factory | Core integrity fell below 50% 28554 | -6/Factory | Entered Lower Caves 29135 | -6/Lower Caves | Learned 8 Factory zone layouts 29892 | -6/Lower Caves | Discovered new exit (range 14) 29897 | -6/Lower Caves | Encountered a Warlord checkpoint 29914 | -6/Lower Caves | Identified exit to Lower Caves 29944 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 30074 | -6/Lower Caves | Learned Factory stockpile data 30814 | -6/Lower Caves | Entered another Lower Caves area 30836 | -6/Lower Caves | Discovered new exit (range 5) 30841 | -6/Lower Caves | Identified exit to Factory 31021 | -6/Lower Caves | Encountered a Warlord checkpoint 31390 | -6/Lower Caves | Learned 8 Factory zone layouts 32069 | -6/Lower Caves | Discovered new exit (range 7) 32078 | -6/Lower Caves | Identified exit to Data Miner 32164 | -6/Lower Caves | Entered Data Miner 32166 | -6/Data Miner | Discovered new exit (range 6) 32201 | -6/Data Miner | Met Data Miner 32245 | -6/Data Miner | Learned location of Section 7 (-2) 32245 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32269 | -6/Data Miner | Received God Mode back door access code from Data Miner 32309 | -6/Data Miner | Identified exit to Proximity Caves 32370 | -6/Data Miner | Entered Proximity Caves 32924 | -5/Proximity Caves | Spotted B-75 Beast 32926 | -5/Proximity Caves | Escorted by Enhanced Grunt 32964 | -5/Proximity Caves | Allies destroyed B-75 Beast 33653 | -5/Proximity Caves | Build established: Trapper-Golem 34398 | -5/Proximity Caves | Discovered exit to Factory (range 16) 34950 | -5/Proximity Caves | Entered Factory 34950 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 34951 | -5/Factory | Identified exit to Factory 35800 | -5/Factory | Spotted B-75 Beast 35998 | -5/Factory | Found Imp. Powered Armor 36002 | -5/Factory | Found Imp. Powered Armor 36102 | -5/Factory | Identified exit to Upper Caves 36694 | -5/Factory | Garrison activated, responded to threat 36743 | -5/Factory | Build established: Golem 36860 | -5/Factory | System corruption reached 10% 36889 | -5/Factory | Core integrity fell below 50% 36910 | -5/Factory | Core integrity fell below 20% 36920 | -5/Factory | Destroyed by Dirty Bomb Trap Last Messages --------------- 36914_ G-50 Soldier destroyed. 36914_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 36914_ P-70 Sage destroyed. 36914_ K-01 Serf destroyed. 36914_ P-70 Sage destroyed. 36914_ U-05 Engineer destroyed. 36914_ K-01 Serf collects debris. 36915_ Imp. Trap Extractor dropped Dirty Bomb Trap. 36915_ Acquired Corrupted Unknown Leg. 36916_ P-70 Sage resets P-70 Sage, system corruption cleaned. 36916_ U-05 Engineer lays Concrete. 36917_ U-05 Engineer builds a Wall. 36917_ K-01 Serf collects debris. 36918_ U-05 Engineer lays Concrete. 36919_ W-25 Informer sends out distress signal. 36919_ U-05 Engineer lays Concrete. 36919_ Installed Dirty Bomb Trap. 36920_ U-05 Engineer lays Concrete. 36920_ Triggered Dirty Bomb Trap. 36920_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???????? ????????????????? | | ???????? ????????????????? | | ????????##### ????????????????? | | ???????? #??# ????????????????? | | ???????? #??# ????????????????? | | ???????? #??# ????????????????? | | ???????? #??# ????????????????? | | ???????? #??# ####????????????????? | | ???????? #??# #???????????????????? | | ????????##??# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# ##########??????????? | | ????????##### #??????????? | | ???????? #??????????? | | ???????? #######????? | | ???????? w #????? | | ???????? #????? | | ???????? = #????? | | ????????##### * %k #????? | | ????????###### %####;;@* ;;; #??????????? | | ???????? # #[ =p %% ##?????????? | | ???????? # %# =%[p%% A ;#?????????? | | ???????? """ + /u %= [!=% %[ ;#?????????? | | ???????? """ # # * ! ;*[ w##?????????? | | ?????????????# # %##%! ;#?????????? | | ?????????????# # ## ##?????????? | | ?????????????# # ;# #??????????? | | ?????????????# # u [ ;# T#?????????? | | ?????????????# #;;;## ; ### #?????????? | | ?????????# ### ############ ##?????????? | | ????????? #??????????? | | ????????? #??????????? | | ???????????"" """ #??????????? | | ???????????"" """ ??????????? | | ????? """ """ ! #??????????? | | ?????? #??????????? | | ????????? """ """ #??????????? | | ??????????""" """ ########### #??????????? | | ?????? """ """ #?????????? #??????????? | | ???? #???##????? #?????????? | | ????? """ """ #??# #?????? ??????????? | | ???? """ """ #?# #??????? ??????????? | | ????? """ """ ## #????????? ???????????? | | ???# # #??????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 67 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Corruption Screen | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Kinetic Plating | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lance | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Arm. Wheel | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleTitaniumReactor Manual? 0 Play Time 04:51:56 Cumulative 410.9 hours Start 2023.03.09 @ 07:21:13 End 2023.03.11 @ 07:48:00 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f68ae440-1416-4001-a4d2-f0c138f3d083