Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.26 @ 15:32:20 Player: monistgf Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (209) 1045 Value Destroyed (10196) 10196 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3980) 3980 TOTAL SCORE: 21681 Bonus ------- High Alert Combat Kills 1883 Follower Combat Kills 848 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -151 Cogmind --------- Core Integrity 0/1300 Matter 159/300 Energy 52/100 System Corruption 24% Temperature Warm (182) Movement Rolling (100) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Compact Wheel Compact Wheel > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Cooling System Improved Weapon Cycler Relay Coupler [Swarmer] (43) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Chainsword > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Particle Reactor Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Matter Compressor Improved Terrain Scanner Improved Weapon Cycler Relay Coupler [Swarmer] Drone Bay Proton Cannon Heavy Phase Cannon KE Penetrator Heavy Gauss Cannon Micro-nuke Launcher Improved Remote Datajack [Rating: 129] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Experimental Optical Array Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Gauss Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . 1 . . . . 1 1 Utility 5 | . . . 1 1 1 . . 1 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . 1 Parts Attached 355 | 6 3 13 18 19 5 35 37 3 50 40 32 . 60 34 Power 35 | 1 1 . 1 3 1 1 4 . 3 2 3 . 7 8 Engine 12 | 1 . . 1 2 1 1 3 . 2 . . . 1 . Core 13 | . 1 . . 1 . . 1 . 1 1 3 . 3 2 Reactor 10 | . . . . . . . . . . 1 . . 3 6 Propulsion 98 | 2 1 5 9 2 . 11 8 1 14 6 13 . 19 7 Treads 2 | . . . . . . . . . . . . . . 2 Leg 92 | 2 1 5 9 2 . 11 8 1 14 6 13 . 19 1 Wheel 4 | . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 74 | 1 1 2 3 7 3 9 7 1 8 7 5 . 14 6 Device 36 | . 1 2 . 6 1 3 2 1 3 3 1 . 8 5 Storage 3 | 1 . . 1 . . . 1 . . . . . . . Processor 7 | . . . . . . 4 . . 1 . . . 1 1 Hackware 11 | . . . . . . 1 1 . 2 4 1 . 2 . Protection 17 | . . . 2 1 2 1 3 . 2 . 3 . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 148 | 2 . 6 5 7 1 14 18 1 25 25 11 . 20 13 Energy Gun 4 | . . . . 2 . . . . . . . . 1 1 Energy Cannon 19 | . . . . 1 1 . 4 . 1 3 2 . 4 3 Ballistic Gun 43 | 2 . 6 4 2 . 8 6 . 3 4 4 . 3 1 Ballistic Cannon 25 | . . . . 1 . . 1 1 9 3 2 . 3 5 Launcher 12 | . . . 1 . . 2 . . 4 4 . . . 1 Special Weapon 20 | . . . . . . 1 1 . 4 8 2 . 4 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . 1 . 3 6 . 4 3 1 . 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 6 . . . . . . . 1 Parts Lost 77 | . . 2 . . . 10 1 . 6 5 12 . 12 29 Power 10 | . . . . . . 1 . . . 1 3 . 1 4 Propulsion 29 | . . . . . . 6 . . 3 2 3 . 4 11 Utility 18 | . . 1 . . . 2 . . 3 1 2 . 4 5 Weapon 20 | . . 1 . . . 1 1 . . 1 4 . 3 9 Highest Loss Streak 22 | . . 1 . . . 5 1 . 2 2 10 . 4 22 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 95 97 100 99 100 96 98 99 99 99 96 94 97 81 Engine 4 | . 10 . 7 5 13 11 11 5 3 1 . . . . Core 4 | . 3 11 1 1 . . . 5 6 6 9 5 4 3 Reactor 1 | . . . . . . . . . . 2 . . 4 4 Leg 33 | . 28 33 36 37 33 30 33 35 35 34 34 35 35 21 Device 7 | . 9 8 9 14 20 10 . 4 4 2 8 5 13 10 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 3 Processor 10 | . . . . . . 6 20 17 16 11 11 11 10 12 Hackware 1 | . . . . . . 1 . . . 7 1 5 . . Protection 4 | . . . 9 7 6 6 5 5 4 5 4 5 4 . Energy Cannon 2 | . . . . 1 6 6 3 . 1 5 2 5 2 . Ballistic Gun 10 | . 28 32 26 16 6 5 12 11 8 3 5 11 5 . Ballistic Cannon 3 | . . . . 3 . . 1 5 3 2 3 . 3 13 Naked Turns 31 | . . . . . . . . . . . . . . 31 Heaviest Build 126 | 13 14 20 47 60 70 69 83 82 98 109 104 76 121 126 Greatest Support 135 | 20 20 30 80 95 95 110 111 127 127 114 109 94 135 135 Greatest Overweight (x) 23 | 3 . . 1 . . 2 . . . 1 1 . 1 23 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 14 15 15 15 15 20 20 20 20 20 20 19 Most Carried 20 | 2 8 8 15 15 15 15 20 20 20 20 20 18 20 19 Average Carried 16 | 1 3 7 12 14 14 14 15 19 19 19 19 18 19 15 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 8 15 15 15 15 20 20 20 20 18 18 19 5 Class Distribution -------------------- 31% | Scavenger-Gunner 24% | Scavenger-Mutant 14% | Tank 9% | Scavenger-Skirmisher 6% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Matter Collected 8650 | 230 176 365 442 370 152 629 1028 35 1920 968 660 . 985 690 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8647 | . 364 538 658 341 152 846 1140 30 1588 866 289 . 1295 540 Parts 419 | . 25 32 32 17 3 32 54 3 61 51 11 . 70 28 Haulers Intercepted 12 | . 2 2 3 . 1 . 2 . . 1 . . 1 . Recyclers Shooed 7 | . 1 . 2 . . . 1 . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 18 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Combat Hostiles Destroyed 167 | . 7 10 12 8 1 16 18 . 41 15 7 . 18 14 Melee 1 | . . . . . . . . . . . . . . 1 Guns 80 | . 7 10 10 4 1 4 12 . 14 7 3 . 8 . Cannons 51 | . . . . 4 . 6 6 . 13 1 4 . 10 7 AOE 32 | . . . 2 . . 5 . . 12 7 . . . 6 Classes Destroyed 21 | . 4 4 . 2 . 3 1 1 1 2 . . 2 1 Worker 12 | . 2 . 1 . . . 2 . . 6 . . 1 . Builder 7 | . . 1 . . . . 2 . . . . . 2 2 Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 12 | . 2 2 3 . 1 . 2 . . 1 . . 1 . Recycler 5 | . . 1 2 . . . . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . 1 . 1 . . . . Swarmer 46 | . 3 3 3 . . 5 . . 16 2 2 . 4 8 Saboteur 4 | . . . . . . . . . 4 . . . . . Grunt 60 | . 4 4 6 4 . 5 9 . 11 9 1 . 7 . Brawler 9 | . . 1 . 1 . 1 1 . 3 . . . 2 . Duelist 5 | . . . . . . 1 . . 1 . 3 . . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 19 | . . 2 3 1 1 1 2 . 4 . 1 . 2 2 Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 17 | . . . . 1 . . 4 . 3 3 . . 2 4 Heavy 1 | . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . Executioner 2 | . . . . . . 2 . . . . . . . . Best Kill Streak 9 | . 9 4 7 3 1 8 3 1 8 5 4 . 7 7 Combat Bots Only 8 | . 7 3 4 3 1 8 3 . 8 5 4 . 6 7 Max Kills in Single Turn 6 | . 1 1 3 1 1 2 2 1 4 3 1 . 2 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . . 2 . . 4 2 . . . 6 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Damage Taken 18473 | . 213 468 458 709 123 2387 1541 81 2027 1474 1980 . 2055 4957 Core 2836 | . 80 92 134 55 . 430 129 . 265 49 113 . 168 1321 Absorbed by Shields 733 | . . . . . . . . . 135 . . . 582 16 Regen/Repaired (Parts) 386 | . . . . . . . 52 . . 334 . . . . Core Remaining (%) 73 | 100 68 77 75 92 . . 34 . . . . 57 85 . Volleys Fired 476 | . 29 36 27 23 5 45 55 1 77 55 27 . 55 41 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 3 . 3 4 Hottest 244 | . 40 69 84 156 176 176 161 113 212 241 184 . 198 244 Shots Fired 1115 | . 58 108 77 65 15 101 149 3 177 91 54 . 134 83 Gun 672 | . 58 108 76 49 10 57 97 2 89 17 23 . 80 6 Cannon 358 | . . . . 16 5 31 46 1 66 39 29 . 49 76 Launcher 30 | . . . 1 . . 11 . . 9 8 . . . 1 Special 55 | . . . . . . 2 6 . 13 27 2 . 5 . Kinetic 821 | . 58 108 76 48 5 34 110 3 146 32 44 . 94 63 Thermal 191 | . . . . 17 10 54 33 . 9 24 8 . 21 15 Explosive 30 | . . . 1 . . 11 . . 9 8 . . . 1 Electromagnetic 18 | . . . . . . . . . . . . . 14 4 Robot Hit Streak 24 | . 7 20 7 9 21 24 11 5 21 8 10 . 20 8 Robot Miss Streak 9 | . 2 4 7 9 1 2 5 . 4 3 6 . 3 3 Penetration Max 1 | . . . . . . . 1 . . 1 1 . 1 1 Secondary Targets 6 | . 4 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 786 | . 38 71 67 45 13 96 110 3 111 56 30 . 91 55 Core Hits 535 | . 21 21 79 44 5 52 102 1 78 46 9 . 49 28 Critical Kills 4 | . . 1 . . . . . . 1 . . . 1 1 Critical Parts Destroyed 4 | . 1 . . . . 2 . . . . . . 1 . Critical Strikes 21 | . 1 1 . . . 4 . . 4 . 1 . 5 5 Burn 3 | . . . . . . 2 . . . . . . 1 . Meltdown 2 | . . . . . . . . . 1 . . . . 1 Destroy 6 | . 1 1 . . . 2 . . . . . . 2 . Blast 9 | . . . . . . . . . 2 . 1 . 2 4 Sever 1 | . . . . . . . . . 1 . . . . . Melee Attacks 105 | . . . . 3 . 19 15 . 25 7 1 . 17 18 Impact . | . . . . . . . . . . . . . . . Slashing 102 | . . . . 3 . 19 15 . 25 7 1 . 14 18 Piercing 3 | . . . . . . . . . . . . . 3 . Sneak Attacks 3 | . . . . . . . . . . 1 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23248 | . 420 857 1290 909 271 3542 2587 72 4395 2767 897 . 2519 2722 Guns 9015 | . 418 855 1078 602 155 882 1727 47 1161 399 313 . 1307 71 Cannons 7558 | . . . . 307 116 805 768 25 1247 792 584 . 1056 1858 Explosions 4723 | . . . 186 . . 1111 . . 1413 1358 . . . 655 Melee 1757 | . . . . . . 744 60 . 574 106 . . 135 138 Ramming 195 | . 2 2 26 . . . 32 . . 112 . . 21 . Kinetic 12229 | . 418 855 1078 572 72 524 1941 72 2170 624 721 . 1738 1444 Thermal 4371 | . . . . 337 199 1163 554 . 238 675 176 . 514 515 Explosive 4544 | . . . 186 . . 1111 . . 1413 1250 . . . 584 Electromagnetic 152 | . . . . . . . . . . . . . 111 41 Impact . | . . . . . . . . . . . . . . . Slashing 1757 | . . . . . . 744 60 . 574 106 . . 135 138 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . 7 19 19 19 16 24 Average Corruption 12 | . . . . . . . . . 5 12 19 19 12 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 244 | . . . . . . . . . 29 62 56 2 54 41 Message Errors 63 | . . . . . . . . . 7 16 14 . 15 11 Matter Fused 60 | . . . . . . . . . 9 14 17 . 12 8 Heat Flow Errors 18 | . . . . . . . . . 6 3 3 . 4 2 Energy Discharges 29 | . . . . . . . . . 1 11 4 . 6 7 Parts Rejected 3 | . . . . . . . . . . 1 1 . 1 . Parts Fused 3 | . . . . . . . . . 1 . 2 . . . Data Loss (minor) 24 | . . . . . . . . . 2 5 3 1 7 6 Data Loss (major) 11 | . . . . . . . . . 1 4 4 . . 2 Misfires 11 | . . . . . . . . . 2 3 2 . 2 2 Alerts 7 | . . . . . . . . . . 1 2 1 1 2 Misdirections 5 | . . . . . . . . . . 2 1 . 2 . Weapon Failures 10 | . . . . . . . . . . 2 3 . 4 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 361 | . . . . . . 10 10 . 112 45 25 . 5 154 Projectiles 108 | . . . . . . . 10 . 9 . 25 . 5 59 Explosions 175 | . . . . . . 8 . . 50 22 . . . 95 Melee 78 | . . . . . . 2 . . 53 23 . . . . Knockbacks 26 | . . . 1 2 . . 3 . 7 2 2 . 4 5 Impact 3 | . . . 1 . . . 1 . . 1 . . . . Kinetic 23 | . . . . 2 . . 2 . 7 1 2 . 4 5 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . . 91 52 . 98 . . . . 87 Shots 8 | . . . . . . 3 1 . 3 . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 14 | . 1 1 4 . . . 3 . . 3 . . 2 . Kicked 14 | . 1 1 4 . . . 3 . . 3 . . 2 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 488 | . 18 159 206 115 134 270 407 42 420 488 174 . 225 336 Average Temperature 98 | . 7 38 66 35 59 94 120 25 117 121 60 . 85 121 Received Heat Transfer 2716 | . 63 165 171 219 36 270 432 . 434 404 198 . 204 120 Effects 12 | . . . . . . 2 8 . . 2 . . . . Shutdowns 2 | . . . . . . . 1 . . 1 . . . . Energy Bleed 3 | . . . . . . . 2 . . 1 . . . . Interference 5 | . . . . . . 2 3 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . 1 . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . 1 . . 2 . . . . . Parts Melted 9 | . . . . 1 1 2 1 . 3 . . . . 1 Heat Transferred 5769 | . . . . 518 333 1887 703 . 259 637 185 . 740 507 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Peak Influence 1943 | . 214 256 255 153 83 529 531 182 1943 1873 . . 726 497 Initial 1019 | . . 90 91 50 29 58 275 145 127 1019 . . 447 290 Average 492 | . 73 170 167 61 41 369 335 169 888 1477 . . 459 310 Maximum Alert Level 5 | . 1 1 1 . . 2 2 . 5 5 . . 3 2 Low Security (%) 26 | 100 79 68 54 100 100 8 . 100 6 . . . . 15 Level 1 36 | . 20 31 45 . . 50 78 . 17 . . . 27 78 Level 2 18 | . . . . . . 40 21 . 20 . . . 70 5 Level 3 3 | . . . . . . . . . 27 2 . . 2 . Level 4 8 | . . . . . . . . . 9 59 . . . . Level 5 6 | . . . . . . . . . 18 37 . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . 2 3 1 . 7 . . 9 . . 5 6 Investigation 3 | . . . . . . . 3 . . . . . . . Extermination 10 | . . . . 1 . . 2 . . 2 . . 2 3 Reinforcement 10 | . . . 1 2 . . 2 . . 3 . . 2 . Assault 4 | . . . . . . . . . . 4 . . . . Garrison 6 | . . . 1 . 1 . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Distress Signals 10 | . 2 1 2 . . . 1 . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 289 | . 11 13 16 10 1 19 29 2 48 60 12 . 39 29 Peak Tracking Total 8 | . 6 4 4 3 1 6 3 1 6 8 7 . 7 8 Tactical Retreats 17 | . . . 1 . . 1 . 1 3 5 . . 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Traps Triggered 12 | . . . . 1 . 2 2 . 4 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Machines Disabled 36 | . . . . . . 2 6 . 11 14 . . 1 2 Max in Single Turn 5 | . . . . . . 1 2 . 2 5 . . 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . 2 . Garrison Relay 8 | . . . . . . 2 . . 6 . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Machines Accessed 31 | . . 4 2 6 1 . 5 1 3 4 . . 3 2 Terminals 21 | . . 4 2 6 . . 1 . 3 2 . . 1 2 Fabricators 3 | . . . . . . . 1 . . 2 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 1 . . . . 2 . Total Hacks 60 | . . 9 6 12 1 . 9 1 7 8 . . 4 3 Successful 22 | . . 4 3 2 1 . 5 1 2 . . . 3 1 Failed 38 | . . 5 3 10 . . 4 . 5 8 . . 1 2 Catastrophic 13 | . . 1 2 3 . . 2 . 1 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . . 6 4 8 . . 2 . . 8 . . 1 1 Terminals 44 | . . 9 6 12 . . 2 . 7 3 . . 2 3 Fabricators 7 | . . . . . . . 2 . . 5 . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 1 . . . . 2 . Terminal Hacks 12 | . . 4 2 1 . . 1 . 2 . . . 1 1 Robot Analysis 1 | . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 1 . . . . 2 . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . 2 . Unauthorized Hacks 2 | . . . 1 1 . . . . . . . . . . Terminals 2 | . . . 1 1 . . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 23 | . . 3 2 6 . . 3 1 2 4 . . . 2 Full Trace Events 3 | . . . . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . Robots Hacked 28 | . . . . . . 2 2 . 5 14 1 . 4 . Non-combat 10 | . . . . . . . . . . 9 1 . . . Combat 18 | . . . . . . 2 2 . 5 5 . . 4 . Robot Hacks Applied 30 | . . . . . . 2 2 . 7 14 1 . 4 . no_distress 4 | . . . . . . . . . . 4 . . . . start_evac 1 | . . . . . . . . . . 1 . . . . mark_security 1 | . . . . . . . . . . 1 . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . spike_heat 2 | . . . . . . . . . 2 . . . . . amplify_resonance 3 | . . . . . . . . . 1 1 . . 1 . disable_weapons 1 | . . . . . . 1 . . . . . . . . overwrite_iff 5 | . . . . . . . . . 1 2 . . 2 . streamctrl_low 1 | . . . . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . formatsys_low 2 | . . . . . . . . . . 2 . . . . formatsys_high 8 | . . . . . . 1 2 . 3 2 . . . . Relay Couplers Released 35 | . . . . . . 8 . . 27 . . . . . Machine Destruction 35 | . . . . . . 8 . . 27 . . . . . Attached 11 | . . . . . . 1 1 . 2 4 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 2 . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Total Allies 25 | . . . . . . 1 2 . 6 6 7 . 3 . Largest Group 4 | . . . . . . 1 2 . 2 4 4 2 3 . Highest-Rated Group 167 | . . . . . . 29 24 . 92 167 113 58 116 . Highest-Rated Ally 116 | . . . . . . 29 12 . 46 68 31 29 116 . Total Orders 6 | . . . . . . . 4 . . 1 1 . . . AID 1 | . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . 4 . . . . . . . Ally Attacks 151 | . . . . . . 7 35 . 18 43 28 . 20 . Total Damage 3289 | . . . . . . 115 355 . 507 1300 537 . 475 . Kills 28 | . . . . . . 1 2 . 2 16 6 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . . Drone Launches 4 | . . . . . . . 4 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Turns Passed 12109 | 73 356 534 884 934 152 903 1725 255 1309 1325 1197 30 1307 1125 Spaces Moved 7199 | 36 220 296 439 546 87 514 1079 214 744 950 904 20 654 496 Core 65 | 5 . . . . . . . . . . . . . 60 Treads 6 | . . . . . . . . . . . . . . 6 Legs 7125 | 31 220 296 439 546 87 514 1079 214 744 950 904 20 654 427 Wheels 3 | . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 127 128 112 112 113 113 111 110 115 115 50 Average Speed 123 | 146 120 120 161 127 128 125 112 113 114 114 111 115 123 165 Slowest Speed 1200 | 200 120 120 190 130 128 270 112 113 116 186 184 115 190 1200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 48 34 42 16 3 40 33 4 64 35 92 6 18 16 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . . Spaces Dug 44 | . . . . 3 . . 11 . 6 3 1 . 10 10 Terrain Destroyed 513 | . . . 4 4 1 42 58 . 179 115 14 . 28 68 Melee 44 | . . . . 3 . . 11 . 6 3 1 . 10 10 Projectile 114 | . . . . 1 1 2 21 . 8 16 13 . 18 34 AOE 355 | . . . 4 . . 40 26 . 165 96 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Res Total 9412 | 53 258 409 560 735 119 656 1465 227 1039 1105 1034 27 1025 700 Wait 907 | 10 2 41 40 122 10 13 228 1 89 34 29 8 184 96 Move 7187 | 35 219 295 438 545 87 513 1078 214 743 949 903 19 653 496 Hop . | . . . . . . . . . . . . . . . Pick Up 127 | 2 4 8 15 9 6 7 20 4 17 9 3 . 16 7 Fast Attach 53 | 6 1 3 . 2 . 11 4 . 2 2 4 . 11 7 Attach 76 | . . 3 2 4 2 5 3 2 8 4 12 . 16 15 Detach 13 | . . . . 1 . 3 . . . . . . 9 . Swap 227 | . 2 8 16 13 3 19 30 1 40 34 16 . 33 12 Drop 162 | . . 14 18 13 6 14 27 3 26 8 1 . 29 3 Fire 476 | . 29 36 27 23 5 45 55 1 77 55 27 . 55 41 Melee 105 | . . . . 3 . 19 15 . 25 7 1 . 17 18 Ram . | . . . . . . . . . . . . . . . Kick 14 | . 1 1 4 . . . 3 . . 3 . . 2 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 6 1 . 3 . . . . 5 Rewire 49 | . . . . . . 1 . 1 9 . 38 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 355 | -10/Materials | Destroyed 7 combat bots 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 597 | -9/Materials | Identified exit to Mines 953 | -9/Materials | Discovered new exit (range 9) 964 | -9/Materials | Entered another Materials area 964 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -8/Materials | Build established: Tank 1810 | -8/Materials | Discovered new exit (range 9) 1813 | -8/Materials | Garrison activated, responded to threat 1848 | -8/Materials | Entered Factory 1848 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2250 | -7/Factory | Identified exit to Factory 2782 | -7/Factory | Entered another Factory area 2782 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2808 | -6/Factory | Discovered new exit (range 8) 2862 | -6/Factory | Garrison activated, responded to threat 2934 | -6/Factory | Identified exit to Garrison 2934 | -6/Factory | Entered Garrison 2986 | -6/Garrison | Triggered checkpoint 2987 | -6/Garrison | Spotted B-75 Beast 3002 | -6/Garrison | Triggered checkpoint 3053 | -6/Garrison | Destroyed 8 combat bots 3064 | -6/Garrison | Destroyed B-75 Beast 3333 | -6/Garrison | Triggered checkpoint 3354 | -6/Garrison | Garrison Relay disabled 3489 | -6/Garrison | Lost 3 parts (1n2u) 3532 | -6/Garrison | Discovered new exit (range 8) 3563 | -6/Garrison | Installed Relay Interface Framework 3590 | -6/Garrison | Triggered checkpoint 3610 | -6/Garrison | Garrison Relay disabled 3644 | -6/Garrison | Spotted Executioner 3645 | -6/Garrison | Spotted Executioner 3667 | -6/Garrison | Destroyed Executioner 3685 | -6/Garrison | Core integrity fell below 50% 3690 | -6/Garrison | Destroyed Executioner 3717 | -6/Garrison | Lost 5 parts (1p4n) 3742 | -6/Garrison | Found Prototype Device 3742 | -6/Garrison | Identified Adv. Kinecellerator 3791 | -6/Garrison | Found Prototype Processor 3791 | -6/Garrison | Identified Exp. Targeting Computer 3794 | -6/Garrison | Found Prototype Processor 3794 | -6/Garrison | Identified Exp. Core Analyzer 3798 | -6/Garrison | Found Exp. Targeting Computer 3837 | -6/Garrison | Entered Factory 3918 | -6/Factory | Repaired Lgt. Angular Momentum Engine 3996 | -6/Factory | Build established: Scavenger-Gunner 4529 | -6/Factory | Spotted B-75 Beast 5244 | -6/Factory | Discovered new exit (range 22) 5562 | -6/Factory | Entered another Factory area 5562 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5817 | -5/Factory | Identified exit to Garrison 5817 | -5/Factory | Entered Garrison 5896 | -5/Garrison | Triggered checkpoint 5896 | -5/Garrison | Garrison Relay disabled 6116 | -5/Garrison | Garrison Relay disabled 6159 | -5/Garrison | Garrison Relay disabled 6218 | -5/Garrison | Triggered checkpoint 6254 | -5/Garrison | Triggered checkpoint 6314 | -5/Garrison | Triggered checkpoint 6507 | -5/Garrison | Discovered new exit (range 9) 6557 | -5/Garrison | Phase Generator disabled 6637 | -5/Garrison | Garrison Relay disabled 6712 | -5/Garrison | Triggered checkpoint 6715 | -5/Garrison | Triggered checkpoint 6793 | -5/Garrison | Build established: Scavenger-Mutant 6807 | -5/Garrison | Destroyed 7 combat bots 6897 | -5/Garrison | Expanded RIF knowledge: Program Shield 6907 | -5/Garrison | Destroyed 8 combat bots 6920 | -5/Garrison | Garrison Relay disabled 6984 | -5/Garrison | Triggered checkpoint 6989 | -5/Garrison | Garrison Relay disabled 7034 | -5/Garrison | Discovered new exit (range 22) 7126 | -5/Garrison | Entered Factory 7126 | -5/Factory | Accompanied by 2 allies 7158 | -5/Factory | System corruption reached 10% 7426 | -5/Factory | First assault squad dispatched 7911 | -5/Factory | Spotted B-75 Beast 8377 | -5/Factory | Discovered new exit (range 20) 8377 | -5/Factory | Discovered new exit (range 12) 8451 | -5/Factory | Entered Upper Caves 8522 | -5/Upper Caves | Learned Factory stockpile data 8551 | -5/Upper Caves | Learned Factory machine intel 8912 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9272 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9296 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9413 | -5/Upper Caves | Lost 10 parts (2p3n1u4w) 9640 | -5/Upper Caves | Discovered new exit (range 8) 9648 | -5/Upper Caves | Entered another Upper Caves area 9648 | -5/Upper Caves | Accompanied by 2 allies 9658 | -5/Upper Caves | Learned Factory stockpile data 9664 | -5/Upper Caves | Discovered new exit (range 13) 9678 | -5/Upper Caves | Entered Factory 9678 | -4/Factory | Accompanied by 2 allies 9678 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9680 | -4/Factory | Loaded intel: 281 machine locations 9998 | -4/Factory | System corruption reached 10% 10148 | -4/Factory | Identified exit to Upper Caves 10148 | -4/Factory | Identified exit to Extension 10148 | -4/Factory | Identified exit to Armory 10281 | -4/Factory | Build established: Scavenger-Tank 10341 | -4/Factory | Garrison activated, responded to threat 10653 | -4/Factory | Spotted B-86 Titan 10948 | -4/Factory | Hijacked Titan 7a control node with streamctrl_high 10980 | -4/Factory | Discovered new exit (range 5) 10985 | -4/Factory | Entered Research 10985 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10999 | -3/Research | Lost 4 parts (1p2n1u) 11136 | -3/Research | Garrison activated, responded to threat 11165 | -3/Research | Crushed by falling debris 11208 | -3/Research | Lost 5 parts (2n3u) 11334 | -3/Research | System corruption reached 10% 11546 | -3/Research | Identified exit to Quarantine 11604 | -3/Research | Spotted B-86 Titan 11688 | -3/Research | Build established: Scavenger-Assassin 12007 | -3/Research | Destroyed 7 combat bots 12012 | -3/Research | Cargo convoy interrupted 12032 | -3/Research | Core integrity fell below 50% 12072 | -3/Research | Released all parts (7) 12088 | -3/Research | Spotted B-86 Titan 12095 | -3/Research | Core integrity fell below 20% 12100 | -3/Research | Lost 22 parts (4p7n2u9w) 12110 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 12072_ Released Exp. Core Analyzer. 12072_ Released Hcp. Storage Unit. 12072_ Released Neutrino Core. 12072_ Released Hvy. Gauss Cannon. 12072_ Acquired 19 matter. 12074_ Acquired 117 matter. 12075_ Acquired 61 matter. 12079_ K%0CQ4FBE>WFTVX5JJ7PAU=M LX8 12081_ U-05 Engineer lays Concrete. 12093_ Detecting nearby Garrison Access. 12094_ System corrupted: Matter fused (-9). 12094_ Slug penetrates Wall. 12098_ Penetrated by Slug. 12102_ Slug penetrates Wall. 12103_ Acquired Com. Wheel. 12105_ Com. Wheel destroyed. 12108_ Acquired Com. Wheel. 12108_ Com. Wheel destroyed. 12110_ System corrupted: Heat flow error (+182). 12110_ Acquired Com. Wheel. Map ----- +----------------------------------------------------+ | "#?#?????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #???????#################?????????????????????? | | #???????# ^ #???????????????? | | #???????# "########?????????????????????? | | #???????# ##########????????????????????? | | #???????#!! / #????????????????????? | | ????????#!!R #g #????????????????????? | | +########### BB # """" #????????????????????? | | BB /p """" #????????????????????? | | ###############; ;#p """" #????#???????????????? | | #??????????????# ;# """" #??? #???????????????? | | #??????????????###;; #?? #####???????????? | | #?????????????????#; #? ???????????? | | #??????????????????# + ???????????? | | #??????????????????# # ??????????? | | #??????????????????#! A + ??????????? | | #??????????????????# ####+##??????????????? | | #??????????????????# @ #????????????????????? | | #??????????????????# #????????????????????? | | #??????????????????# #????????????????????? | | ???????????????????# % #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Kinecelleration 50 Relay Coupler Types 2 Relay Coupler Value 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Quick And Dirty Challenges ------------ None Game ------ Seed SingularitySuspensionLoader Manual? 0 Play Time 02:51:44 Cumulative 63.7 hours Start 2023.09.25 @ 00:08:09 End 2023.09.26 @ 15:32:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6bd015f-ba91-486a-a812-a739f2fe65f7