Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 18:48:55 Player: Demise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1019) 1019 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3259 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (205) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Recoil Stabilizer Core Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Particle Charger Core Shielding Decoy Drone Bay (16/16) Shock Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Mining Laser Plasma Cutter Plasma Cutter Great Maul Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Recoil Stabilizer Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Particle Charger Core Shielding Decoy Drone Bay Shock Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Mining Laser Plasma Cutter Plasma Cutter Great Maul Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 52 | 6 28 4 3 5 6 Power 6 | 1 4 . . 1 . Engine 6 | 1 4 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 10 1 . 1 1 Treads 13 | 2 8 1 . 1 1 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 6 . 2 . 5 Device 1 | . . . . . 1 Storage 8 | 1 5 . 2 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 17 | 2 8 3 1 3 . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 3 1 . 2 . Ballistic Cannon 6 | . 3 1 1 1 . Launcher . | . . . . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 3 . 1 4 1 Power . | . . . . . . Propulsion 4 | . 1 . . 2 1 Utility . | . . . . . . Weapon 5 | . 2 . 1 2 . Highest Loss Streak 3 | . 2 . 1 3 1 Average Slot Usage (%) 96 | . 98 100 93 95 93 Engine 13 | . 14 14 14 14 9 Treads 23 | . 19 28 28 24 17 Leg 2 | . 7 . . . . Storage 24 | . 20 28 28 28 18 Protection 3 | . 6 . . . 19 Ballistic Gun 5 | . 13 . . 3 9 Ballistic Cannon 19 | . 12 26 21 24 9 Naked Turns . | . . . . . . Heaviest Build 83 | 12 77 77 77 77 83 Greatest Support 42 | 40 40 40 40 40 42 Greatest Overweight (x) 7 | 1 7 1 1 3 4 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 20 Average Capacity 17 | 5 14 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 Average Carried 16 | 1 11 19 19 19 17 Final Capacity 20 | 6 20 20 20 20 20 Final Carried 20 | 3 20 20 19 20 20 Class Distribution -------------------- 80% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1602 | 288 601 335 . 258 120 Remotely . | . . . . . . Salvage Created 1136 | 127 631 123 . 127 128 Parts 78 | 6 53 11 . 6 2 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 19 5 . 7 3 Guns 18 | . 14 . . 2 2 Cannons 16 | . 5 5 . 5 1 Classes Destroyed 11 | 2 6 1 . 1 1 Builder 2 | . 2 . . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 15 | . 9 3 . 3 . Grunt 14 | . 10 . . 2 2 Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Demolisher 2 | . . . . 2 . Best Kill Streak 5 | 2 5 3 . 2 3 Combat Bots Only 5 | . 5 3 . 2 3 Max Kills in Single Turn 2 | 1 2 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1972 | . 764 143 156 631 278 Core 132 | . 59 7 . 66 . Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 132 | 7 77 14 5 19 10 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 100 78 78 62 Shots Fired 253 | 14 152 20 10 37 20 Gun 117 | 14 89 . . 4 10 Cannon 127 | . 62 12 10 33 10 Launcher . | . . . . . . Special 9 | . 1 8 . . . Kinetic 238 | 14 145 12 10 37 20 Thermal 15 | . 7 8 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 7 14 6 . 5 3 Robot Miss Streak 4 | 1 4 2 . 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 123 | 10 76 7 . 19 11 Core Hits 60 | 3 37 5 . 8 7 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1974 | 96 1039 176 . 434 229 Guns 807 | 96 549 . . 59 103 Cannons 1164 | . 487 176 . 375 126 Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 1909 | 96 974 176 . 434 229 Thermal 62 | . 62 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . 6 . 10 4 . Projectiles 10 | . 6 . . 4 . Explosions 10 | . . . 10 . . Melee . | . . . . . . Knockbacks 11 | . 4 1 . 3 3 Impact . | . . . . . . Kinetic 11 | . 4 1 . 3 3 Secondary . | . . . . . . Self-Inflicted Damage 156 | . . . 156 . . Shots 2 | . . . 2 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 120 | . 98 120 58 90 95 Average Temperature 33 | . 25 50 20 36 48 Received Heat Transfer 450 | . 234 27 . 45 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 185 | . 185 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 288 | 10 288 207 . 90 139 Initial 82 | . 6 82 . . 33 Average 99 | 2 174 54 . 44 87 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 82 | 100 61 90 . 100 100 Level 1 17 | . 38 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 5 . . . 1 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 32 5 . 9 7 Peak Tracking Total 5 | . 5 3 . 2 3 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . 1 1 1 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 8 . 1 1 1 Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 20 . 1 1 3 Successful 18 | . 13 . 1 1 3 Failed 7 | . 7 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 15 . . . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 1 . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 7 . . . . Terminals 5 | . 5 . . . . Track 1 | . 1 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 20 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4407 | 86 1489 1000 576 1059 197 Spaces Moved 2085 | 37 611 523 310 519 85 Core 6 | 5 1 . . . . Treads 1938 | 32 469 523 310 519 85 Legs 141 | . 141 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 172 Average Speed 183 | 150 187 180 180 188 177 Slowest Speed 330 | 160 330 180 180 220 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 97 98 71 94 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 97 | . 6 8 78 4 1 Melee . | . . . . . . Projectile 19 | . 6 8 . 4 1 AOE 78 | . . . 78 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2399 | 52 803 550 321 563 110 Wait 63 | . 53 1 . 5 4 Move 2080 | 36 610 522 309 518 85 Hop . | . . . . . . Pick Up 39 | 3 19 4 1 9 3 Fast Attach 23 | 6 13 . . 1 3 Attach 9 | . 3 . 1 2 3 Detach 6 | . 5 . . . 1 Swap 20 | . 12 4 2 2 . Drop 26 | . 10 5 3 7 1 Fire 132 | 7 77 14 5 19 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 10) 637 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Discovered new exit (range 5) 1184 | -10/Materials | Build established: Hauler-Mutant 1211 | -10/Materials | Discovered new exit (range 4) 1449 | -10/Materials | Repaired Lgt. Treads 1576 | -10/Materials | Entered Mines 1603 | -10/Mines | Met a Derelict bent on vengeance 1674 | -10/Mines | Learned Materials non-interactive machine intel 1995 | -10/Mines | Discovered new exit (range 8) 2308 | -10/Mines | Discovered new exit (range 4) 2567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2569 | -10/Mines | Discovered new exit (range 5) 2576 | -10/Mines | Entered Exiles 2576 | -10/Exiles | Found Exiles lab abandoned 3135 | -10/Exiles | Discovered new exit (range 11) 3152 | -10/Exiles | Entered Mines 3309 | -9/Mines | Assembled infested the area 3310 | -9/Mines | Found a hidden stash of uninstalled traps 3314 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3544 | -9/Mines | Found the Drone Emporium 3557 | -9/Mines | Found Prototype Device 3620 | -9/Mines | Discovered new exit (range 15) 3737 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3942 | -9/Mines | Core integrity fell below 50% 3987 | -9/Mines | Discovered new exit (range 8) 3989 | -9/Mines | Lost 3 parts (1n2w) 4211 | -9/Mines | Entered Materials 4211 | -8/Materials | Evolved 4 slots: Utility x4 4212 | -8/Materials | Identified exit to Factory 4213 | -8/Materials | Loaded intel: 44 non-interactive machine locations 4250 | -8/Materials | Identified Decoy Drone Bay 4408 | -8/Materials | Self-destructed Last Messages --------------- 04250_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 04250_ Dropped Broken Cmb. Airjet. 04289_ L-31 Rogue knocked back. 04295_ L-31 Rogue destroyed. 04295_ G-47 Trooper knocked back. 04298_ Terminal disabled. 04301_ G-47 Trooper knocked back. 04304_ G-47 Trooper destroyed. 04310_ Acquired 50 matter. 04314_ Acquired Core Shielding. 04320_ Acquired 23 matter. 04322_ R-06 Scavenger collects Imp. Aluminum Leg. 04324_ U-05 Engineer builds a Wall. 04326_ Acquired 7 matter. 04355_ K-01 Serf collects debris. 04360_ Acquired Recoil Stabilizer. 04375_ Acquired Great Maul. 04390_ Acquired Shock Rifle. 04402_ Lgt. Treads destroyed. 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Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryChainExpander Manual? 0 Play Time 00:19:55 Cumulative 177.0 hours Start 2021.01.05 @ 18:30:16 End 2021.01.05 @ 18:48:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f8be40c-62bc-4ca5-8ec8-6dea1e1eb26c