Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:30:43 Player: writers.room Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (3765) 3765 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 7592 Bonus ------- High Alert Combat Kills 237 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Minigun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Maul [Rating: 34] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Slots Evolved 6 | . . 2 2 . . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon 1 | . . . . . . 1 Parts Attached 161 | 6 19 49 26 27 24 10 Power 12 | 1 3 3 3 . 1 1 Engine 8 | 1 3 2 1 . 1 . Core 4 | . . 1 2 . . 1 Reactor . | . . . . . . . Propulsion 49 | 2 3 19 10 11 4 . Treads 8 | . . 1 5 2 . . Leg 26 | 2 3 14 5 1 1 . Wheel 15 | . . 4 . 8 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 7 8 6 4 5 5 Device 7 | . 1 . 2 . 4 . Storage 8 | 1 5 1 . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 21 | . 1 7 4 4 1 4 Artifact . | . . . . . . . Weapon 64 | 2 6 19 7 12 14 4 Energy Gun 26 | 2 1 6 1 8 6 2 Energy Cannon 9 | . 2 4 1 . 1 1 Ballistic Gun 8 | . 3 1 1 . 2 1 Ballistic Cannon 3 | . . . . 3 . . Launcher 7 | . . 5 2 . . . Special Weapon 5 | . . . 1 1 3 . Impact Weapon 5 | . . 3 1 . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . Parts Lost 23 | . . 8 3 4 6 2 Power 2 | . . 1 1 . . . Propulsion 9 | . . 4 1 1 3 . Utility 7 | . . 2 . 3 2 . Weapon 5 | . . 1 1 . 1 2 Highest Loss Streak 7 | . . 7 2 2 4 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 93 86 97 96 92 48 Engine 6 | . 13 3 . 9 9 3 Core 4 | . . 7 8 . . 3 Treads 3 | . . . 10 5 . . Leg 19 | . 28 25 23 2 1 3 Wheel 10 | . . 7 . 27 33 9 Device 4 | . 2 . 3 9 17 1 Storage 11 | . 16 11 9 9 9 4 Protection 11 | . 3 9 23 15 5 7 Energy Gun 7 | . 9 7 . 14 11 11 Energy Cannon 4 | . 12 5 1 . 1 1 Ballistic Gun 2 | . 5 1 2 . . 1 Launcher 3 | . . 3 12 . . . Impact Weapon 1 | . . 3 . . 1 . Naked Turns 55 | . . . . . . 55 Heaviest Build 76 | 14 49 58 74 63 63 76 Greatest Support 80 | 20 20 40 80 48 48 36 Greatest Overweight (x) 20 | 3 2 18 3 4 2 20 Average Overweight (x) 1 | . . 1 . 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 7 12 19 20 20 20 14 Most Carried 20 | 6 15 20 20 20 20 17 Average Carried 16 | 3 10 16 19 18 18 8 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 2 15 20 19 19 16 4 Class Distribution -------------------- 63% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Matter Collected 2410 | 220 232 660 663 392 243 . Remotely . | . . . . . . . Salvage Created 5128 | . 409 1566 1266 1249 533 105 Parts 253 | . 29 81 57 63 17 6 Haulers Intercepted 9 | . 1 1 3 4 . . Recyclers Shooed 5 | . 1 4 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Combat Hostiles Destroyed 91 | . 12 29 18 18 11 3 Melee 3 | . . 2 . . 1 . Guns 50 | . 10 15 2 16 7 . Cannons 15 | . 2 6 5 1 1 . AOE 18 | . . 4 10 1 1 2 Classes Destroyed 13 | . 4 5 2 1 1 . Worker 5 | . . 2 3 . . . Builder 4 | . . . 4 . . . Tunneler 2 | . . 1 1 . . . Hauler 9 | . 1 1 3 4 . . Recycler 6 | . . 3 1 2 . . Operator 1 | . . . . 1 . . Watcher 4 | . 1 2 . 1 . . Swarmer 17 | . 6 4 . 5 . 2 Cutter 2 | . . . . . 2 . Grunt 43 | . 6 15 11 3 8 . Brawler 3 | . . 1 1 . 1 . Sentry 24 | . . 9 4 10 . 1 Hunter 2 | . . . 2 . . . Best Kill Streak 8 | . 6 8 6 8 3 2 Combat Bots Only 8 | . 6 8 3 8 3 2 Max Kills in Single Turn 3 | . 2 3 3 2 1 2 Gunslinging 1 | . 1 1 . 1 . . Exploded 3 | . . 3 2 1 1 2 Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Hostile Shots Fired 678 | . 70 197 102 116 69 124 Missed 190 | . 19 51 30 25 20 45 Damage Taken 7251 | . 506 1897 1366 1172 957 1353 Core 1577 | . 90 281 151 178 176 701 Absorbed by Shields . | . . . . . . . Redirected to Shielding 188 | . 4 67 53 64 . . Regen/Repaired (Parts) 213 | . . 31 . 182 . . Core Remaining (%) 50 | 100 64 29 . . 8 . Volleys Fired 298 | . 43 104 56 54 35 6 Largest 3 | . 2 2 2 2 2 3 Hottest 183 | . 120 126 88 100 136 183 Shots Fired 512 | . 86 156 94 99 61 16 Gun 336 | . 74 93 36 67 51 15 Cannon 117 | . 12 55 18 23 8 1 Launcher 48 | . . 8 40 . . . Special 11 | . . . . 9 2 . Kinetic 120 | . 22 33 36 23 6 . Thermal 224 | . 64 84 . 19 42 15 Explosive 24 | . . 4 20 . . . Electromagnetic 144 | . . 35 38 57 13 1 Robot Hit Streak 21 | . 7 19 21 14 8 7 Robot Miss Streak 10 | . 10 5 3 4 6 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 3 . 3 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 355 | . 40 130 62 69 41 13 Core Hits 193 | . 22 60 51 39 18 3 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 9 | . 1 2 2 3 1 . Burn 4 | . 1 1 . 2 . . Destroy 2 | . . . 2 . . . Blast 1 | . . . . 1 . . Smash 2 | . . 1 . . 1 . Melee Attacks 27 | . . 13 . . 14 . Impact 27 | . . 13 . . 14 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8717 | . 477 2689 2624 1496 1037 394 Guns 3883 | . 373 1306 388 1101 499 216 Cannons 1623 | . 104 701 420 250 125 23 Explosions 2697 | . . 453 1816 133 140 155 Melee 491 | . . 229 . . 262 . Ramming . | . . . . . . . Kinetic 1233 | . 70 437 388 250 88 . Thermal 2976 | . 407 1181 195 317 505 371 Explosive 1057 | . . 93 964 . . . Electromagnetic 2960 | . . 749 1077 929 182 23 Impact 491 | . . 229 . . 262 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . 6 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 3 | . . 3 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 136 | . . 21 51 20 36 8 Projectiles . | . . . . . . . Explosions 100 | . . 21 51 20 . 8 Melee 36 | . . . . . 36 . Knockbacks 3 | . . . . 2 1 . Impact 1 | . . . . . 1 . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 550 | . . 103 356 25 66 . Shots 18 | . . 3 12 1 2 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 780 | . 398 400 424 99 486 780 Average Temperature 145 | . 145 122 141 38 176 424 Received Heat Transfer 2193 | . 165 531 414 288 414 381 Effects 34 | . 3 5 7 . 4 15 Shutdowns 11 | . 1 1 2 . 1 6 Energy Bleed 11 | . 1 2 4 . . 4 Interference 2 | . . . . . 2 . Matter Decay 1 | . . . . . . 1 Short Circuit 4 | . . . 1 . 1 2 Damage (minor) 3 | . 1 2 . . . . Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 15 | . . 3 6 5 1 . Impact Corruptions 2 | . . . . . 2 . Robots Melted 3 | . . 2 . . . 1 Combat Hostiles 3 | . . 2 . . . 1 Parts Melted 13 | . 3 5 . 1 3 1 Heat Transferred 6291 | . 1295 2581 300 718 853 544 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 2 4 2 2 1 Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Peak Influence 591 | . 275 445 571 509 591 474 Initial 330 | . . . 157 206 330 304 Average 240 | . 103 194 278 279 492 369 Maximum Alert Level 2 | . 1 2 2 2 2 2 Low Security (%) 47 | 100 90 60 42 6 . . Level 1 30 | . 9 16 36 86 10 71 Level 2 22 | . . 22 20 7 89 28 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 5 3 5 . . Investigation 6 | . 1 3 . 2 . . Extermination . | . . . . . . . Reinforcement 7 | . 2 2 2 1 . . Assault . | . . . . . . . Garrison 3 | . . . 1 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Distress Signals 11 | . 4 1 5 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 20 39 33 25 10 14 Peak Tracking Total 8 | . 4 8 7 7 2 7 Tactical Retreats 5 | . . . 2 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Traps Triggered 6 | . 1 1 1 1 2 . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Disabled 5 | . . . 3 1 1 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 6 | . . . 2 . 4 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Accessed 20 | . 6 8 1 3 2 . Terminals 10 | . 3 3 1 1 2 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 2 . 1 . . Recycling Units 4 | . 2 2 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 66 | . 14 27 9 13 3 . Successful 44 | . 8 19 6 9 2 . Failed 22 | . 6 8 3 4 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 37 | . 12 14 5 4 2 . Terminals 35 | . 7 12 9 4 3 . Fabricators . | . . . . . . . Repair Stations 15 | . 2 5 . 8 . . Recycling Units 9 | . 5 4 . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 8 | . . 3 4 . 1 . Record 3 | . . 2 1 . . . Emergency Access Points 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 1 3 . 6 . . Scan Component 4 | . . 1 . 3 . . Repair 4 | . . 1 . 3 . . Refit 2 | . 1 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 16 | . 6 6 1 2 1 . Terminals 13 | . 4 5 1 2 1 . Track 5 | . 2 2 . 1 . . Botnet 8 | . 2 3 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Monitor 1 | . 1 . . . . . Tunnel 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 13 | . 4 4 1 2 2 . Full Trace Events 3 | . . 2 . 1 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 1 . 3 . . Time 178 | . . 26 . 152 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Turns Passed 6481 | 56 1308 2012 1286 951 691 177 Spaces Moved 2768 | 41 599 752 495 364 366 151 Core 162 | 21 . 28 . . . 113 Treads 160 | . . . 160 . . . Legs 1468 | 20 599 514 335 . . . Wheels 978 | . . 210 . 364 366 38 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 101 160 105 105 50 Average Speed 155 | 106 168 185 193 105 105 87 Slowest Speed 1050 | 200 260 950 400 150 120 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 77 63 33 40 52 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 174 | . . 42 123 2 3 4 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 173 | . . 42 123 1 3 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Total 4325 | 52 827 1204 698 829 530 185 Wait 728 | . 108 187 39 343 42 9 Move 2762 | 40 598 751 494 363 365 151 Hop . | . . . . . . . Pick Up 147 | 6 33 50 27 18 10 3 Fast Attach 24 | 2 3 3 8 5 1 2 Attach 90 | 4 8 30 14 12 14 8 Detach 14 | . 2 6 . 3 1 2 Swap 49 | . 8 16 4 10 11 . Drop 128 | . 24 43 32 21 4 4 Fire 298 | . 43 104 56 54 35 6 Melee 27 | . . 13 . . 14 . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous 48 | . . . 24 . 24 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -8/Storage -8/Garrison -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Discovered new exit (range 11) 1365 | -10/Materials | Entered another Materials area 1365 | -9/Materials | Evolved 2 slots: Propulsion x2 1762 | -9/Materials | Build established: Scavenger-Mutant 1902 | -9/Materials | Lost 7 parts (1p4n1u1w) 2135 | -9/Materials | Build established: Mutant 2319 | -9/Materials | Discovered new exit (range 10) 2537 | -9/Materials | Repaired Wheel 2588 | -9/Materials | Core integrity fell below 50% 2613 | -9/Materials | Destroyed 8 combat bots 2889 | -9/Materials | Build established: Scavenger-Mutant 3245 | -9/Materials | Discovered new exit (range 7) 3377 | -9/Materials | Entered another Materials area 3377 | -8/Materials | Evolved 2 slots: Utility x2 4571 | -8/Materials | Discovered new exit (range 4) 4599 | -8/Materials | Garrison activated, responded to threat 4663 | -8/Materials | Entered Storage 4962 | -8/Storage | Build established: Mutant 5173 | -8/Storage | Repaired Prc. Beam Rifle 5235 | -8/Storage | Repaired Prc. Beam Rifle 5269 | -8/Storage | Repaired Arm. Wheel 5479 | -8/Storage | Garrison activated, responded to threat 5527 | -8/Storage | Destroyed 8 combat bots 5537 | -8/Storage | Core integrity fell below 50% 5603 | -8/Storage | Identified exit to Garrison 5614 | -8/Storage | Entered Garrison 5644 | -8/Garrison | Triggered checkpoint 5689 | -8/Garrison | Garrison Relay disabled 6044 | -8/Garrison | Triggered checkpoint 6050 | -8/Garrison | Triggered checkpoint 6100 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Core integrity fell below 20% 6184 | -8/Garrison | Lost 4 parts (2n1u1w) 6283 | -8/Garrison | Discovered new exit (range 11) 6305 | -8/Garrison | Entered Factory 6305 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6384 | -7/Factory | Released all parts (12) 6408 | -7/Factory | Core integrity fell below 50% 6461 | -7/Factory | Core integrity fell below 20% 6482 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06383_ Overheating: Core damaged (-126). 06384_ Released Hrd. Light Armor Plating. 06384_ Released Adv. Beam Rifle. 06384_ Released Lgt. Nuclear Core. 06384_ Released Broken Arm. Wheel. 06384_ Released Aluminum Leg. 06384_ Released Arm. Wheel. 06384_ Released Hcp. Storage Unit. 06384_ Released Rnf. Ion Engine. 06384_ Released Prc. Beam Rifle. 06385_ Overheating: Energy bleed (-24). 06421_ Acquired Hrd. Medium Armor Plating. 06424_ K-01 Serf cleans the Fusion Modulator. 06425_ Acquired EM Pulse Cannon. 06431_ Chain reaction triggered in Lgt. Nuclear Core. 06431_ S-27 Virus destroyed. 06431_ K-01 Serf destroyed. 06447_ Hvy. EM Shotgun destroyed. 06458_ EM Pulse Cannon destroyed. 06464_ Dropped Minigun. 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Storage Unit | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothGaussVibroblade Manual? 0 Play Time 01:15:38 Cumulative 22.9 hours Start 2024.04.01 @ 12:45:31 End 2024.04.01 @ 14:30:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 17 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06639759-9741-467f-b95c-dbc13e1e2d3e