Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 09:05:17 Player: Scrof Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (142) 710 Value Destroyed (5788) 5788 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 12663 Bonus ------- High Alert Combat Kills 465 Cogmind --------- Core Integrity 0/1300 Matter 124/300 Energy 67/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Matter Compressor (173) Wave Gun KE Penetrator Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Biometal Medium Treads Myomer Leg Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Particle Charger Transmission Jammer Improved Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Angular Momentum Engine Fission Core Fission Core Improved Titanium Leg Advanced VSS Leg Wheel Wheel Improved Heat Sink High-capacity Storage Unit Matter Compressor Advanced Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Wave Gun Phase Gun Improved Heavy Machine Gun KE Penetrator Railgun Railgun Linear Accelerator Scatter Rocket Array Mini Smartbomb Launcher Shock Maul Fire Trap [Rating: 138] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . 1 . 1 Propulsion 4 | . . 1 1 . . . 1 . 1 . Utility 7 | . . 1 1 2 . . . 1 1 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 328 | 7 12 17 10 94 14 6 63 22 24 59 Power 35 | 1 3 5 . 7 1 . 5 2 1 10 Engine 20 | 1 3 5 . 6 . . 3 . . 2 Core 9 | . . . . 1 1 . 2 2 . 3 Reactor 6 | . . . . . . . . . 1 5 Propulsion 83 | 2 2 8 5 18 5 . 22 3 2 16 Treads 25 | . 2 5 3 8 . . 4 . . 3 Leg 37 | 2 . 2 1 9 2 . 9 3 2 7 Wheel 17 | . . 1 . 1 3 . 9 . . 3 Hover 2 | . . . . . . . . . . 2 Flight 2 | . . . 1 . . . . . . 1 Utility 88 | 1 4 1 2 32 4 . 14 7 11 12 Device 44 | . . . . 12 1 . 8 7 9 7 Storage 15 | 1 3 . . 7 2 . 1 . . 1 Processor 6 | . 1 1 . 2 . . 1 . . 1 Hackware 4 | . . . . 3 . . 1 . . . Protection 19 | . . . 2 8 1 . 3 . 2 3 Artifact . | . . . . . . . . . . . Weapon 122 | 3 3 3 3 37 4 6 22 10 10 21 Energy Gun 47 | 2 . 1 . 10 . 2 11 5 7 9 Energy Cannon 3 | . . . . . . . 2 1 . . Ballistic Gun 36 | 1 1 2 3 15 3 3 6 1 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 17 | . 2 . . 5 1 1 1 . 1 6 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 1 4 Slashing Weapon 12 | . . . . 7 . . 2 3 . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 3 . . 2 . 1 1 Parts Lost 64 | . . . . 19 2 . 11 1 1 30 Power 8 | . . . . 2 . . . . . 6 Propulsion 28 | . . . . 8 2 . 5 . . 13 Utility 20 | . . . . 7 . . 3 1 1 8 Weapon 8 | . . . . 2 . . 3 . . 3 Highest Loss Streak 25 | . . . . 6 1 . 3 1 1 25 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 97 98 99 99 99 100 99 94 94 85 Engine 4 | . 14 11 9 6 2 . 3 1 . 1 Core 2 | . . . . . 4 7 2 9 8 1 Reactor 1 | . . . . . . . . . 1 8 Treads 11 | . 27 27 36 13 7 . 6 10 5 2 Leg 11 | . . 1 . 15 12 15 12 5 15 14 Wheel 5 | . . 1 . . 9 15 13 5 5 3 Device 12 | . . . . 9 15 7 13 23 25 22 Storage 8 | . 14 11 9 7 10 15 9 5 5 3 Processor 9 | . 11 22 18 13 7 7 6 5 5 5 Hackware 1 | . . . . 5 . . 1 . . . Protection 6 | . . . 9 7 10 15 6 5 5 3 Energy Gun 7 | . 14 11 9 5 3 . 8 10 13 10 Ballistic Gun 6 | . 8 10 8 7 8 7 7 . 1 . Launcher 1 | . 5 . . . 1 6 . . . . Naked Turns 14 | . . . . . . . . . . 14 Heaviest Build 174 | 13 48 54 63 132 113 113 122 134 148 174 Greatest Support 88 | 20 40 60 80 88 26 26 85 28 28 88 Greatest Overweight (x) 14 | . 1 4 . 7 7 4 11 4 5 14 Average Overweight (x) 2 | . . . . . 5 4 3 4 4 4 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 6 18 20 20 22 21 25 25 25 25 23 Most Carried 25 | 6 17 20 20 25 21 24 25 25 25 25 Average Carried 21 | 3 12 19 19 21 19 23 24 24 24 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 6 17 20 20 19 21 24 25 25 25 4 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Mutant 14% | Scavenger-Gunner 10% | Scavenger-Tank 6% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 5705 | 232 263 265 151 1882 568 220 870 178 242 834 Remotely . | . . . . . . . . . . . Salvage Created 6445 | . 123 287 51 2383 513 88 1042 178 402 1378 Parts 319 | . 21 13 3 121 14 1 44 9 22 71 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 6 | . . . . 3 . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 113 | . 9 4 1 48 5 1 14 3 8 20 Melee 3 | . . . . 2 . . . . . 1 Guns 75 | . 1 4 1 37 5 . 11 2 4 10 Cannons 2 | . . . . . . . 1 1 . . AOE 31 | . 8 . . 9 . 1 . . 4 9 Classes Destroyed 18 | . 2 2 . 12 2 . . . . . Worker 11 | . . . . 4 . . 1 . . 6 Builder 8 | . . . . 2 . . 1 . 2 3 Hauler 2 | . . . . 2 . . . . . . Recycler 7 | . . 1 . 2 . . 2 . . 2 Minesweeper 1 | . . . . . 1 . . . . . Mechanic 2 | . . . . 1 . . . . . 1 Watcher 7 | . 3 . . . . . 3 . . 1 Swarmer 26 | . 9 . . 3 3 . 4 . . 7 Grunt 47 | . . . . 33 2 . 4 1 4 3 Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . . . . 1 Protector 1 | . . . . 1 . . . . . . Sentry 9 | . . 4 1 . . . 3 . . 1 Specialist 4 | . . . . 2 . . . . 2 . Hunter 5 | . . . . 1 . . 2 . . 2 Programmer 17 | . . . . 5 . 1 1 2 2 6 Heavy 1 | . . . . 1 . . . . . . Decomposer 4 | . . . . . 2 2 . . . . Packrat 4 | . . . . . 3 1 . . . . Samaritan 1 | . . . . . 1 . . . . . Best Kill Streak 16 | . 6 1 1 10 3 1 5 2 6 16 Combat Bots Only 9 | . 6 1 1 9 3 1 5 2 4 9 Max Kills in Single Turn 7 | . 3 1 1 3 1 1 2 1 4 7 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . 2 . . 3 . 1 . . 2 3 Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Damage Taken 13243 | . 256 259 87 4087 317 216 1764 178 1081 4998 Core 2384 | . 38 30 14 496 27 . 210 . 252 1317 Absorbed by Shields 1450 | . . . . . 116 4 . . . 1330 Core Remaining (%) 81 | 100 84 92 97 . . 25 75 100 78 . Volleys Fired 378 | . 28 19 5 146 38 18 51 10 11 52 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 Hottest 264 | . 70 76 76 97 83 67 250 260 264 264 Shots Fired 762 | . 42 38 10 291 62 19 146 27 32 95 Gun 710 | . 35 38 10 279 62 13 135 20 30 88 Cannon 18 | . . . . . . . 11 7 . . Launcher 34 | . 7 . . 12 . 6 . . 2 7 Special . | . . . . . . . . . . . Kinetic 366 | . 21 19 5 207 45 13 55 1 . . Thermal 362 | . 14 19 5 72 17 . 91 26 30 88 Explosive 34 | . 7 . . 12 . 6 . . 2 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 3 13 6 20 7 6 14 4 9 13 Robot Miss Streak 9 | . 4 1 1 7 5 5 9 6 6 4 Penetration Max 1 | . . . . 1 . . 1 . . . Secondary Targets 8 | . . . . 4 2 . . . . 2 Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 Shots Hit Robots 511 | . 12 29 8 202 44 13 89 14 25 75 Core Hits 385 | . 13 12 2 153 33 17 52 6 30 67 Critical Kills 7 | . . . . 1 . . 1 . 1 4 Critical Parts Destroyed 8 | . . . . 1 2 . 1 . 1 3 Critical Strikes 26 | . . 1 . 7 2 . 6 1 2 7 Burn 9 | . . 1 . 3 . . 4 1 . . Destroy 11 | . . . . 2 2 . 2 . 2 3 Smash 4 | . . . . . . . . . . 4 Sever 2 | . . . . 2 . . . . . . Melee Attacks 61 | . . . . 22 . . 9 7 . 23 Impact 18 | . . . . . . . . . . 18 Slashing 38 | . . . . 22 . . 9 7 . . Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17039 | . 466 316 88 6437 796 428 1978 416 1484 4630 Guns 10691 | . 146 316 88 4075 796 182 1798 258 781 2251 Cannons 338 | . . . . . . . 180 158 . . Explosions 4931 | . 320 . . 2112 . 246 . . 689 1564 Melee 1014 | . . . . 250 . . . . . 764 Ramming 65 | . . . . . . . . . 14 51 Kinetic 4760 | . 34 131 31 3086 643 182 653 . . . Thermal 6269 | . 112 185 57 989 153 . 1325 416 781 2251 Explosive 4867 | . 320 . . 2048 . 246 . . 689 1564 Electromagnetic 64 | . . . . 64 . . . . . . Impact 627 | . . . . . . . . . . 627 Slashing 250 | . . . . 250 . . . . . . Piercing 137 | . . . . . . . . . . 137 Highest Corruption 15 | . . 1 . 10 10 10 2 1 1 15 Average Corruption 5 | . . 1 . 5 10 10 2 1 1 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 161 | . . 2 . 55 42 19 13 5 3 22 Message Errors 40 | . . 1 . 16 8 7 3 . . 5 Matter Fused 36 | . . . . 8 10 5 5 1 . 7 Heat Flow Errors 22 | . . 1 . 6 6 2 3 1 1 2 Energy Discharges 19 | . . . . 6 8 2 . . 1 2 Parts Rejected 5 | . . . . 3 . . . . . 2 Parts Fused 2 | . . . . 2 . . . . . . Data Loss (minor) 15 | . . . . 4 7 2 1 . . 1 Data Loss (major) 8 | . . . . 5 1 1 . . . 1 Misfires 9 | . . . . 4 2 . . 1 1 1 Alerts 5 | . . . . 1 . . 1 2 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 575 | . . . . 65 . 7 . . 7 496 Projectiles . | . . . . . . . . . . . Explosions 90 | . . . . 41 . 7 . . 7 35 Melee 485 | . . . . 24 . . . . . 461 Knockbacks 2 | . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . 186 . . . . 6 172 Shots 11 | . . . . 5 . . . . . 6 Rammed 4 | . . . . . . . . . 2 2 Targets Rammed 4 | . . . . . . . . . 2 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 490 | . 80 345 291 481 260 252 228 490 466 198 Average Temperature 108 | . 25 73 108 116 94 90 98 173 174 94 Received Heat Transfer 2521 | . . 99 36 1548 37 11 255 27 262 246 Effects 24 | . . 1 . 15 2 . . 4 2 . Shutdowns 6 | . . . . 2 . . . 2 2 . Energy Bleed 4 | . . 1 . 1 2 . . . . . Interference 11 | . . . . 9 . . . 2 . . Damage (major) 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 12 | . . . . . . . . . . 12 Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 29 | . . 4 2 4 . . 9 1 5 4 Heat Transferred 10031 | . 333 555 148 2109 296 . 2913 569 851 2257 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Peak Influence 1003 | . 102 132 89 1003 . . 159 237 185 388 Initial 77 | . . 42 44 39 . . 77 69 7 67 Average 168 | . 58 67 61 307 . . 55 146 43 183 Maximum Alert Level 3 | . . . . 3 . . . 1 . 1 Low Security (%) 76 | 100 100 100 100 53 . . 100 62 100 68 Level 1 11 | . . . . 10 . . . 37 . 31 Level 2 5 | . . . . 15 . . . . . . Level 3 7 | . . . . 21 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . . . . 17 . . 5 2 3 5 Investigation 3 | . . . . 2 . . 1 . . . Extermination 11 | . . . . 4 . . 2 1 1 3 Reinforcement 12 | . . . . 7 . . 2 . 2 1 Assault 6 | . . . . 4 . . . 1 . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 3 | . 1 . . 1 . . . . . 1 Communications Jammed 87 | . . . . 57 . . 30 . . . Distress Signals 87 | . . . . 57 . . 30 . . . Times Spotted 183 | . 13 5 1 81 6 1 25 7 9 35 Peak Tracking Total 12 | . 6 1 1 9 4 1 5 2 4 12 Tactical Retreats 8 | . . . . 5 . . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 5 | . . 2 . 1 . . . 1 . 1 Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 Triggered 2 | . . . . . . . . . . 2 Most Traps Carried 2 | . . . . . 2 2 2 2 2 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 10 | . . . . 1 . . 1 2 4 2 Max in Single Turn 3 | . . . . 1 . . 1 1 3 1 Garrison Access 3 | . . . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 26 | . 3 2 2 5 . . 6 4 1 3 Terminals 16 | . 3 1 2 3 . . 4 1 1 1 Fabricators 4 | . . . . 1 . . 2 . . 1 Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 Total Hacks 55 | . 9 5 3 11 . . 12 7 3 5 Successful 18 | . 5 3 . 5 . . 2 . 1 2 Failed 37 | . 4 2 3 6 . . 10 7 2 3 Catastrophic 8 | . . 1 1 1 . . 2 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 39 | . 9 3 2 9 . . 11 1 2 2 Terminals 38 | . 9 4 3 7 . . 9 1 3 2 Fabricators 8 | . . . . 3 . . 3 . . 2 Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 2 . 1 Terminal Hacks 7 | . 1 1 . 1 . . 2 . 1 1 Record 1 | . . . . . . . . . . 1 Robot Analysis 1 | . . 1 . . . . . . . . Unreport Threat 5 | . 1 . . 1 . . 2 . 1 . Fabricator Hacks 2 | . . . . 1 . . . . . 1 Network Status 1 | . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 7 | . 4 1 . 2 . . . . . . Terminals 6 | . 4 1 . 1 . . . . . . Assimilate 2 | . 2 . . . . . . . . . Botnet 4 | . 2 1 . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . Fabnet 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 3 1 2 3 . . 5 4 1 3 Full Trace Events 4 | . 1 . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . 2 Machine Destruction 4 | . . . . . . . . 2 . 2 Fabnet Peak Effective % 3 | . . . . . . . 3 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 11262 | 75 628 746 310 3211 1117 631 1711 854 559 1420 Spaces Moved 5612 | 52 247 378 171 1480 575 385 898 442 282 702 Core 45 | 5 . . . . . . . . . 40 Treads 1425 | . 231 340 171 683 . . . . . . Legs 910 | 47 16 . . 732 1 . 101 . . 13 Wheels 3114 | . . 38 . 65 574 385 797 442 282 531 Hover 35 | . . . . . . . . . . 35 Flight 83 | . . . . . . . . . . 83 Fastest Speed 40 | 50 120 140 160 120 120 150 128 160 160 40 Average Speed 162 | 113 212 171 160 168 172 150 147 160 165 152 Slowest Speed 400 | 120 240 240 160 260 400 150 245 160 175 290 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 43 33 17 33 74 52 23 15 6 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . . . . Spaces Dug 33 | . . . . 13 . . 9 6 . 5 Terrain Destroyed 372 | . 55 . . 133 1 34 14 11 24 100 Melee 33 | . . . . 13 . . 9 6 . 5 Projectile 36 | . . . . 1 1 1 4 5 3 21 AOE 302 | . 55 . . 119 . 33 . . 21 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Res Total 6977 | 64 312 452 202 1912 641 416 1164 559 345 910 Wait 230 | . 1 3 . 51 8 4 76 54 4 29 Move 5600 | 51 246 377 170 1479 574 384 897 441 281 700 Hop 1 | . . . . . . . . . . 1 Pick Up 174 | 6 15 18 7 62 5 3 28 6 8 16 Fast Attach 65 | 6 3 . 3 12 1 . 16 2 6 16 Attach 70 | . . 4 2 21 2 1 12 5 4 19 Detach 10 | . 2 . . 1 . 1 2 1 2 1 Swap 194 | 1 9 13 5 62 11 5 35 15 14 24 Drop 180 | . 8 18 10 56 2 . 38 10 13 25 Fire 378 | . 28 19 5 146 38 18 51 10 11 52 Melee 61 | . . . . 22 . . 9 7 . 23 Ram 4 | . . . . . . . . . 2 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 12) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 13) 1093 | -9/Materials | Discovered new exit (range 8) 1432 | -9/Materials | Build established: Scavenger-Mutant 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1736 | -8/Materials | Discovered new exit (range 10) 1760 | -8/Materials | Entered Factory 1760 | -7/Factory | Evolved 2 slots: Utility x2 1900 | -7/Factory | Discovered new exit (range 4) 1932 | -7/Factory | Identified exit to Lower Caves 2263 | -7/Factory | Build established: Scavenger-Skirmisher 3463 | -7/Factory | Build established: Scavenger-Mutant 3825 | -7/Factory | Destroyed 8 combat bots 3968 | -7/Factory | Lost 6 parts (1p2n2u1w) 4160 | -7/Factory | First assault squad dispatched 4305 | -7/Factory | Lost 3 parts (3n) 4320 | -7/Factory | Destroyed 9 combat bots 4658 | -7/Factory | Core integrity fell below 50% 4704 | -7/Factory | System corruption reached 10% 4859 | -7/Factory | Lost 6 parts (1p3n2u) 4971 | -7/Factory | Entered Lower Caves 5286 | -7/Lower Caves | Build established: Mutant 5706 | -7/Lower Caves | Build established: Scavenger-Mutant 5916 | -7/Lower Caves | Discovered new exit (range 18) 5927 | -7/Lower Caves | Encountered a Warlord checkpoint 6088 | -7/Lower Caves | Entered another Lower Caves area 6169 | -7/Lower Caves | Build established: Mutant 6602 | -7/Lower Caves | Discovered new exit (range 9) 6719 | -7/Lower Caves | Entered Factory 6719 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7487 | -6/Factory | Lost 3 parts (1u2w) 7839 | -6/Factory | Build established: Scavenger-Tank 7988 | -6/Factory | Found Prototype Launcher 7988 | -6/Factory | Identified Scatter Rocket Array 8171 | -6/Factory | Build established: Scavenger-Gunner 8370 | -6/Factory | Discovered new exit (range 6) 8430 | -6/Factory | Entered another Factory area 8430 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9238 | -5/Factory | Discovered new exit (range 5) 9284 | -5/Factory | Entered another Factory area 9284 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9712 | -4/Factory | Discovered new exit (range 17) 9843 | -4/Factory | Entered Research 9843 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9933 | -3/Research | Found Prototype Launcher 9933 | -3/Research | Identified Mni. Smartbomb Launcher 10142 | -3/Research | Build established: Scavenger-Tank 10380 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 10963 | -3/Research | Spotted B-86 Titan 11092 | -3/Research | Destroyed 9 combat bots 11132 | -3/Research | Core integrity fell below 50% 11134 | -3/Research | Released all parts (8) 11162 | -3/Research | Lost 25 parts (5p11n7u2w) 11241 | -3/Research | System corruption reached 10% 11251 | -3/Research | Core integrity fell below 20% 11263 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11236_ P-80 Master system corrupted by crushing effect. 11239_ Destroyed Adv. Heat Sink. 11239_ P-80 Master system corrupted by crushing effect. 11240_ P-80 Master resets P-80 Master, system corruption cleaned. 11241_ P-80 Master IFF system glitched. 11242_ System corrupted: Substantial component data lost. 11243_ P-80 Master resets P-80 Master, system corruption cleaned. 11244_ Mic. Fission Core destroyed. 11244_ Shock Maul destroyed. 11253_ Adv. Power Amplifier destroyed. 11253_ Imp. Linear Gravjet destroyed. 11255_ Destroyed Gamma Rifle. 11255_ P-80 Master destroyed. 11258_ Force Lance severed. 11259_ Acquired Imp. Antigrav System. 11259_ Penetrated by Slug. 11261_ Acquired Force Lance. 11261_ Imp. Antigrav System severed. 11262_ Penetrated by Slug. 11262_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????H???????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????#####???????????????????????????# | | ??????????????? ??##########??????????????# | | ????????????????? ??# #??????????????# | | ?????????????????? ?# #??????????????# | | ??????????????????? # #??????????????# | | ???????????????????? # #??????????????# | | ????????????????????? c^ #??????????????# | | ??????????????????????# #??????????????? | | ??????????????????????#pc ! #????????????????? | | ??????????????????????# @ #???????????????### | | ??????????????????????# ! c #???????????????# | | ????????????????#########Y###################### | | ??????????? % | | ??????????? | | ??????????????## #######+##########+########### | | ???????????????????????? ???# #???????# | | ???????????????????????? ???# #???????### | | ???????????????????????? ???# #?????????# | | ???????????????????????? ???# ! #??# ####?# | | ???????????????????????? ???# ! #??#!! # | | ???????????????????????? ???# #??#!! # | | ???????????????????????? ???# #??#! / | | ???????????????????????? ???# /??# # | | ???????????????????????? ???# #??# # | | ????????????????????????###???##########??# ?# | | ??????????????????????????????????????????######?# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 53 Energy Capacity 740 Matter Stores 450 Matter Capacity 550 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Tank Challenges ------------ None Game ------ Seed LobotomyControlMace Manual? 0 Play Time 03:09:22 Cumulative 17.2 hours Start 2023.05.26 @ 04:32:50 End 2023.05.26 @ 09:05:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95dd51c9-6718-499f-807a-56b658317888