Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.31 @ 18:12:24 Player: H3-RMN Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (285) 1425 Value Destroyed (18134) 18134 Prototype IDs (107) 2140 Alien Tech Used (16) 3200 Bonus (33948) 33948 TOTAL SCORE: 68947 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 5939 Follower Combat Kills 5733 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2018 Cogmind --------- Core Integrity 0/1850 Matter 347/425 Energy 916/940 System Corruption 13% Temperature Cool (0) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (4) --- Centrium Leg Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Experimental Energy Well Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Cooled Nova Cannon Gamma Bomb Array > --- INVENTORY (12) --- Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Centrium Leg Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Cooled Nova Cannon > --- INVENTORY -------- Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Weapon Cycler AEGIS Remote Shield High-powered Transdimensional Reconstructor Gamma Bomb Array [Rating: 276] Favorites ----------- Power Improved Quantum Reactor Engine Subdweller Power Source Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Antigrav System Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Amulet of Y3-NDR Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Medium Armor Plating Artifact Phase Redirector Weapon Makeshift Spear Energy Gun Sigix Sheargun Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Multitool Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . . . 2 . . . . . . . . . 2 . . . . . . 2 . 2 . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 306 | . 5 12 2 17 18 2 1 . 5 8 3 14 21 6 4 1 10 5 2 3 8 11 31 46 22 21 18 10 Power 33 | . 1 1 . 2 4 . . . 2 1 1 3 1 . . 1 1 . . 1 . 1 2 4 2 3 . 2 Engine 8 | . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . 2 . . . 1 Core 6 | . . . . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Reactor 19 | . . . . . . . . . 2 1 1 1 1 . . 1 . . . 1 . 1 2 2 2 3 . 1 Propulsion 85 | . 2 5 1 2 3 1 1 . . 2 1 6 6 3 1 . 4 3 1 1 4 2 13 12 3 5 2 1 Treads 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 39 | . . . . 1 3 1 1 . . . . . 1 . . . . . . . . . 9 12 3 5 2 1 Wheel 5 | . . 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 34 | . . . . . . . . . . 2 1 6 4 3 1 . 4 3 1 . 4 2 3 . . . . . Flight 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 103 | . . 2 1 6 6 1 . . 1 2 . 2 9 2 3 . 2 1 1 1 1 6 11 13 12 4 11 5 Device 48 | . . 1 . 1 3 1 . . 1 . . 2 3 2 . . 1 1 1 . 1 2 6 6 6 1 6 3 Storage 11 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . 4 . 1 2 Processor 17 | . . 1 . 2 2 . . . . . . . 4 . . . . . . . . 1 2 1 1 . 3 . Hackware 16 | . . . . . 1 . . . . 2 . . 1 . 3 . 1 . . . . 3 . 4 . . 1 . Protection 9 | . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 2 1 2 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Weapon 85 | . 2 4 . 7 5 . . . 2 3 1 3 5 1 . . 3 1 . . 3 2 5 17 5 9 5 2 Energy Gun 22 | . 1 1 . . 2 . . . 1 . . 1 3 1 . . . . . . 2 1 . 5 1 . 3 . Energy Cannon 14 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 3 3 3 1 . 1 Ballistic Gun 24 | . 1 2 . 3 2 . . . 1 . . 1 . . . . 2 1 . . . . 1 3 . 7 . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 1 Launcher 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . 1 1 . Special Weapon 4 | . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 51 | . . 1 . . . . . . . . . . 13 . . 1 1 . . 3 . 3 8 7 8 1 . 5 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . Parts Lost 65 | . . . . 1 8 . 1 . 1 . 1 2 3 3 . . 2 . 2 . 1 3 10 13 3 11 . . Power 11 | . . . . . 3 . 1 . . . . 1 . . . . 1 . . . . . 2 2 . 1 . . Propulsion 18 | . . . . . 1 . . . . . 1 1 1 2 . . 1 . . . . 3 4 2 . 2 . . Utility 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 4 . . Weapon 24 | . . . . 1 4 . . . 1 . . . 2 1 . . . . 1 . 1 . 4 4 1 4 . . Highest Loss Streak 7 | . . . . 1 7 . 1 . 1 . 1 2 2 2 . . 2 . 2 . 1 3 7 4 2 5 . . To Critical Strikes 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 1 1 . . Average Backups 15 | 3 . 3 5 14 16 16 16 17 16 16 17 17 18 18 17 17 17 17 17 18 18 17 18 24 23 18 7 8 Power . | . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | 1 . . 1 2 . 1 1 1 1 . 2 . . . . . 1 2 1 1 1 . . 2 1 1 . . Utility 6 | . . . 2 5 9 8 8 9 9 9 9 11 10 9 9 9 9 8 8 8 8 6 7 6 8 6 3 5 Weapon 3 | 1 . 1 . 3 3 4 4 4 3 4 4 3 5 6 6 6 5 5 5 5 5 6 5 4 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | 1 . 7 . 10 4 1 1 . 3 3 5 2 4 . . . . . . 2 . . 2 5 3 8 . 3 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . 2 . 2 . . . . . . 3 . 1 . . . . . . . . . . 1 1 2 . . Utility 32 | . . 1 . 4 3 1 1 . 1 3 2 1 2 . . . . . . 2 . . 2 3 2 2 . 2 Weapon 9 | 1 . 2 . 3 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Tool/Special 10 | . . 1 . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . 4 . 1 Average Slot Usage (%) 90 | . 68 95 100 85 84 92 88 88 93 82 88 94 97 91 87 90 95 93 90 83 97 98 96 95 89 83 72 74 Engine 3 | . 13 14 14 10 2 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 2 6 11 5 5 5 2 . 3 2 . . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . 4 7 10 6 5 5 5 5 5 5 5 8 10 9 7 6 8 9 9 8 Treads 3 | . 27 18 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . 2 17 21 23 23 23 21 21 7 . . . . . . . . . . 19 29 23 23 12 14 Wheel 4 | . . 9 19 18 . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 5 9 28 40 38 30 36 35 36 36 36 36 31 11 . . . . . Device 9 | . . 11 14 . 4 5 5 5 10 9 10 10 10 10 9 5 6 9 13 15 15 9 8 11 16 12 14 17 Storage 5 | . . . 6 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 6 7 Processor 10 | . . 12 7 6 16 23 23 23 17 15 15 8 5 5 5 5 5 5 5 5 5 7 9 10 12 10 3 1 Hackware 2 | . . . . . 3 . . . . . . . . . 10 15 13 10 6 2 . 12 7 11 7 3 1 . Protection 1 | . . . . 6 2 . . . . . . . . . . . . . . 2 5 2 3 2 1 1 . . Energy Gun 4 | . 13 6 14 5 1 . . . 2 1 . 3 1 10 10 6 5 4 . . 3 2 2 2 . 5 15 15 Energy Cannon 1 | . . . . . . 5 5 5 2 . 2 3 . . . . . . . . . . 1 4 8 3 . 1 Ballistic Gun 8 | . 13 13 . 6 15 11 11 11 11 4 7 6 9 5 5 5 12 15 16 6 14 15 13 5 . 5 . . Piercing Weapon 3 | . . 8 14 8 2 5 5 5 5 1 . . . . . . . . . . . . . . . . . . Peak Build Rating 276 | . 5 18 19 57 103 103 103 100 114 128 128 130 127 128 134 140 137 133 133 133 141 160 195 202 227 258 258 276 Average Rating 114 | . 4 14 17 27 94 102 99 100 112 117 126 111 113 123 130 127 132 131 127 118 137 154 183 185 212 212 239 249 On Entrance 116 | . . . 17 19 53 97 103 100 100 114 128 126 105 115 121 134 124 131 133 125 133 140 153 182 201 223 251 236 Avg Prop Armor Cover (%) 2 | . . 15 13 . 4 4 . . . 1 4 1 . . . . . . . . . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | . 9 14 52 64 87 82 64 64 79 79 80 87 102 103 104 84 88 86 82 92 102 102 165 170 176 176 73 90 Greatest Support 214 | 3 40 40 22 55 105 101 121 121 121 121 121 121 92 80 71 83 83 83 83 83 83 99 170 214 214 210 88 90 Greatest Overweight (x) 5 | . . 1 5 2 1 . . . . . . 2 1 1 1 1 1 1 . 1 1 2 3 1 . 1 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 12 12 Average Capacity 17 | 5 5 5 11 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 21 11 12 Most Carried 25 | 5 4 5 12 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 25 25 25 25 12 12 Average Carried 17 | 3 . 4 7 16 19 19 19 20 19 19 19 19 19 19 18 19 19 19 19 19 20 19 20 24 24 20 9 10 Final Capacity 25 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 7 12 12 Final Carried 25 | 5 5 5 12 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 25 25 24 7 11 5 Class Distribution -------------------- 19% | Scavenger-Skirmisher 18% | Scavenger-Gunner 16% | Scavenger-Mutant 15% | Commander-Mutant 6% | Alien-Sigix 5% | Mutant 4% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Sprinter | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 11124 | 200 . 296 20 330 592 80 29 . 183 229 225 326 319 245 . . 312 230 227 . 457 346 1130 1564 1312 1169 588 715 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20155 | . . 275 535 61 1023 . 164 . 229 620 173 198 142 288 . 212 30 101 453 . 422 613 1294 2855 1472 2415 3040 3540 Parts 881 | . . 27 22 4 47 . 9 . 14 34 10 6 3 19 . 3 4 7 17 . 25 23 79 119 60 86 127 136 Haulers Intercepted 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 3 1 . . . Recyclers Shooed 10 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 2 . 2 . 1 Parts Field Recycled 13 | . . . . . 5 8 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 49 | . . . . . 15 34 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . 7 . . . . 8 . 22 . 21 21 . 11 . . . 19 24 . 13 . . . . . . . Prevented 148 | . . . . . . . . . 20 . 10 32 . 12 . . . 12 31 . 31 . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 224 | . . 1 3 . 15 . 3 . 3 4 5 3 2 8 . 1 . 2 6 . 6 6 22 30 18 30 36 20 Melee 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . Guns 94 | . . 1 . . 12 . 2 . 1 1 2 2 2 3 . 1 . 2 3 . 5 4 14 10 1 14 4 10 Cannons 40 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 3 16 9 8 . . AOE 48 | . . . . . . . . . 1 2 3 . . 5 . . . . 1 . 1 . 5 . 5 6 17 2 Classes Destroyed 32 | . . 4 3 2 6 . . . 1 2 . 2 . 1 . 1 . . . . . 1 3 1 2 1 2 . Worker 15 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 2 1 2 2 3 Builder 10 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 3 1 1 2 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 3 1 . . . Recycler 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 4 . 2 Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 5 . . Swarmer 29 | . . 1 . . 3 . . . . . 4 . . 5 . . . . 1 . 2 . . . . 5 6 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Grunt 50 | . . . 1 . 5 . . . 1 2 1 1 1 1 . . . 1 3 . 2 . 8 10 . 4 7 2 Brawler 7 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 3 1 Duelist 9 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 5 1 Protector 5 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . 2 . 2 . . . 1 1 . . . 1 . . . . . . . 1 . 1 . 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 42 | . . . . . 3 . 2 . . 1 . . . . . . . . . . 2 4 . 6 4 7 8 5 Programmer 51 | . . . . . 2 . 1 . . . . . . . . . . 1 . . . . 8 12 13 9 2 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zionite 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wizard 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Best Kill Streak 33 | . . 1 1 1 11 . 2 . 1 6 4 2 1 5 . 1 1 1 2 . 2 3 6 7 5 13 33 12 Combat Bots Only 22 | . . 1 1 . 9 . 2 . 1 3 4 2 1 5 . 1 . 1 2 . 2 2 6 4 4 8 22 10 Max Kills in Single Turn 4 | . . 1 1 1 3 . 1 . 1 3 1 1 1 3 . 1 1 1 1 . 1 1 3 3 2 2 4 2 Gunslinging 2 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploded 4 | . . . . . . . . . 1 2 1 . . 3 . . . . 1 . 1 . 2 . 1 2 4 1 Melee 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2012 | . . 9 2 16 135 . 3 . 35 34 31 34 14 38 . . 8 2 20 . 30 66 144 211 132 264 296 488 Missed 764 | . . 4 1 3 31 . . . 7 11 9 7 2 13 . . 3 . 13 . 6 23 46 66 53 100 168 198 Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hits 1248 | . . 5 1 13 104 . 3 . 28 23 22 27 12 25 . . 5 2 7 . 24 43 98 145 79 164 128 290 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 16 1 Projectile 1228 | . . 5 1 13 104 . 3 . 28 23 22 27 12 25 . . 5 2 7 . 24 43 95 145 79 164 112 289 AOE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Critical Strikes 83 | . . 1 . . 2 . . . . 1 . . . 1 . . 1 . 2 . 1 . 4 11 4 11 14 30 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Damage Taken 23257 | . . 118 14 204 1755 . 49 . 458 635 322 556 218 525 . . 138 43 156 . 501 716 2235 3207 2145 3864 1516 3882 Core 4103 | . . 23 14 49 153 . . . 70 46 39 89 22 100 . . 25 24 . . 39 146 545 . 113 756 475 1375 Absorbed by Shields 2077 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . 3 704 1349 Redirected to Core 294 | . . . . . . . . . . . . . . . . . . . . . . . 294 . . . . . Redirected to Shielding 137 | . . . . . . . . . . . . . . . . . . . . . 35 . 102 . . . . . Ignored by Resistances 8060 | . . . . . . . . . . . . . . . . . . . . . . . . . 130 594 2249 5087 Regen/Repaired (Parts) 1439 | . . . . . . . . . . . . . 219 . . . . . . . . . . . 186 1034 . . Core Remaining (%) 68 | 100 . . . 65 . . . . 73 . . . . 70 . . . . . . 92 . 46 . . 35 . . Volleys Fired 782 | . . 16 . 2 30 2 6 . 24 10 19 45 7 31 . 3 11 11 12 . 15 23 53 89 73 128 73 99 Largest 4 | . . 2 . 1 4 1 3 . 3 3 2 4 2 3 . 3 3 3 4 . 4 4 4 4 4 4 3 3 Hottest 331 | . . 60 . 90 129 90 148 . 155 125 115 236 63 148 . 113 111 104 142 . 192 192 234 331 331 271 300 300 Shots Fired 1684 | . . 19 . 2 86 2 12 . 52 18 33 69 13 62 . 9 23 18 37 . 48 58 148 264 120 249 112 230 Gun 1208 | . . 19 . . 83 . 6 . 43 14 27 47 12 57 . 9 23 16 35 . 47 52 124 129 1 181 73 210 Cannon 406 | . . . . 2 3 2 6 . 9 . 2 22 . . . . . . . . . 6 24 128 116 68 13 5 Launcher 66 | . . . . . . . . . . 4 4 . . 5 . . . . 2 . . . . 7 3 . 26 15 Special 4 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . Kinetic 804 | . . 18 . . 76 . 6 . 40 10 27 36 12 22 . 3 18 16 35 . 42 41 105 144 27 113 13 . Thermal 368 | . . . . 2 10 2 6 . 9 . 2 33 . 9 . . . 2 . . 5 1 24 101 89 68 . 5 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Electromagnetic 87 | . . 1 . . . . . . 3 8 4 . . 5 . . . . 2 . . 6 . 13 4 . 26 15 Slashing 324 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 73 210 Entropic 99 | . . . . . . . . . . . . . . 26 . 6 5 . . . . 10 19 6 . 27 . . Robot Hit Streak 47 | . . 7 . 1 8 . 4 . 11 5 5 9 7 14 . 2 8 3 10 . 8 5 8 10 16 14 12 47 Robot Miss Streak 8 | . . 1 . 1 5 . 1 . 5 3 2 4 4 2 . 2 2 3 3 . 5 3 6 5 2 4 8 6 Penetration Max 2 | . . . . . 1 . . . 1 . 1 1 . . . . . . 1 . 1 1 2 2 . 1 1 1 Secondary Targets 20 | . . . . . 6 . . . 2 . . . . . . . . . . . 2 . 2 . . 2 1 5 Max Gunslinging Chain 2 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 1 1 Shots Hit Robots 957 | . . 27 18 8 52 . 5 . 26 17 18 36 8 43 . 4 14 5 23 . 28 29 73 141 58 119 41 164 Core Hits 676 | . . 8 9 3 33 . 4 . 16 15 8 7 3 17 . 1 6 3 15 . 15 18 52 97 36 69 152 89 Critical Kills 35 | . . . . . 7 . . . . . . . . . . 1 1 1 1 . 2 3 5 9 1 4 . . Critical Parts Destroyed 29 | . . . . . 3 . . . . . . . 1 4 . . 1 . 1 . 1 1 7 6 . 4 . . Critical Strikes 83 | . . 3 2 . 10 . . . . . . 2 1 7 . 2 2 1 2 . 3 5 12 16 2 9 3 1 Burn 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . Destroy 54 | . . . . . 10 . . . . . . 1 1 5 . 2 2 1 2 . 3 5 7 12 . 3 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Impale 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 1 . 3 . . Melee Attacks 113 | . . 37 18 12 18 . 2 . . 9 2 10 1 1 1 . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . 1 . . . . . 6 2 10 1 1 1 . 2 . . . . . . . . . . . Piercing 86 | . . 37 18 8 18 . 2 . . 3 . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . 6 2 4 1 . . . . 5 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54563 | . . 1095 956 144 944 . 150 . 1055 1209 524 1058 108 1478 . 113 302 116 794 . 1021 941 3209 5748 4461 8343 7771 13023 Guns 25980 | . . 133 . . 704 . 45 . 657 192 321 741 108 1166 . 113 302 106 469 . 644 784 1881 1858 11 2694 1756 11295 Cannons 11371 | . . . . 32 . . 105 . 251 . 32 317 . . . . . . . . . 157 573 3020 3166 3191 527 . Explosions 14139 | . . . . . . . . . 147 361 171 . . 312 . . . . 325 . 326 . 733 860 1275 2458 5488 1683 Melee 2917 | . . 962 956 103 240 . . . . 656 . . . . . . . . . . . . . . . . . . Ramming 95 | . . . . 9 . . . . . . . . . . . . . . . . . . 22 10 9 . . 45 Kinetic 11109 | . . 122 . . 639 . 45 . 627 127 321 559 108 108 . 20 249 106 469 . 499 512 1466 2438 735 1432 527 . Thermal 16239 | . . . . 32 65 . 105 . 398 . 32 499 . 331 . . . 10 . . 145 . 1198 2422 3412 5649 1556 385 Explosive 326 | . . . . . . . . . . . . . . . . . . . . . 326 . . . . . . . Electromagnetic 7611 | . . 11 . . . . . . 30 426 171 . . 160 . . . . 325 . . 157 108 688 305 . 3932 1298 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14386 | . . . . 3 . . . . . 550 . . . . . . . . . . 51 . . . . 731 1756 11295 Piercing 2364 | . . 962 956 100 240 . . . . 106 . . . . . . . . . . . . . . . . . . Entropic 2433 | . . . . . . . . . . . . . . 879 . 93 53 . . . . 272 415 190 . 531 . . Highest Corruption 21 | . . . . . 1 . 1 . 1 . . . . . . 6 10 10 2 2 2 . 3 11 21 21 1 13 Average Corruption 7 | . . . . . 1 . 1 . 1 . . . . . . 6 7 3 2 2 2 . 1 8 15 9 1 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 8 . . . . 2 . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Effects 254 | . . . . . 6 . . . 3 . . . . . . . 12 17 9 3 1 . 5 43 82 53 . 20 Message Errors 52 | . . . . . . . . . 1 . . . . . . . 1 4 3 . 1 . . 9 21 10 . 2 Matter Fused 54 | . . . . . 2 . . . . . . . . . . . 3 7 3 2 . . 3 7 16 8 . 3 Heat Flow Errors 28 | . . . . . . . . . 1 . . . . . . . 2 2 . . . . 1 7 8 5 . 2 Energy Discharges 30 | . . . . . . . . . 1 . . . . . . . 2 2 1 1 . . . 5 5 11 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 31 | . . . . . 1 . . . . . . . . . . . 2 1 1 . . . 1 6 13 2 . 4 Data Loss (major) 17 | . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 6 6 . . Misfires 14 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 4 3 4 . 1 Alerts 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 6 . 2 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2924 | . . 121 122 . . . . . 58 139 9 . . . . . . . . . 56 . 58 168 878 1258 57 . Projectiles 1226 | . . . . . . . . . . . . . . . . . . . . . . . . 139 528 559 . . Explosions 1318 | . . . . . . . . . 58 2 9 . . . . . . . . . 56 . 58 29 350 699 57 . Melee 380 | . . 121 122 . . . . . . 137 . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 9 6 . 7 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . 9 6 . 6 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1057 | . . . . . . . . . . 9 . . . . . . . . . . . . 186 38 61 351 370 42 Shots 79 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 5 6 7 46 10 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . . 4 . . . . . . . . . . . . . . . . . . 2 2 1 . . 2 Kicked 11 | . . . . 4 . . . . . . . . . . . . . . . . . . 2 2 1 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . . . . 132 316 60 90 . 291 189 48 389 234 324 . 12 209 252 113 6 222 363 222 460 296 397 385 500 Average Temperature 100 | . . . . 55 125 31 37 . 122 79 26 101 66 113 . 8 55 72 36 6 62 108 67 123 79 106 168 140 Received Heat Transfer 3236 | . . 24 9 108 408 . . . 195 159 . 183 76 21 . . 45 9 45 . 48 123 292 177 54 97 143 1020 Effects 14 | . . . . . . . . . . . . . 2 . . . . . . . . . . 4 1 2 1 4 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Interference 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Robots Corrupted 32 | . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . 3 2 . 15 8 Combat Hostiles 32 | . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . 3 2 . 15 8 Parts Fried 64 | . . . . . . . . . . 2 . . . 1 . . . . 2 . 1 2 . 5 2 . 31 18 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Parts Melted 36 | . . . . . . . 9 . 3 . . . . . . . . . . . . 3 3 9 3 6 . . Heat Transferred 12476 | . . . . 50 111 . 150 . 450 . 37 703 . 650 . . . 25 . . 185 . 942 2335 1980 3633 950 275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . 7 4 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 2 3 2 5 5 5 Low Security (%) 41 | 100 100 . 100 . 64 . . . . 80 . . . . 100 100 22 . . . . 27 69 21 50 11 . . Level 1 24 | . . . . . 35 . . . . 19 . . . . . . 77 . . . . 62 2 44 38 18 . . Level 2 11 | . . . . . . . . . . . . . . . . . . . . . . 9 28 16 10 25 . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . 25 13 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 78 . Peak Influence 3109 | . . . 76 . 264 . . . . 305 . . . . 21 4 311 . . . . 486 617 986 468 1851 3109 2546 Initial 1978 | . . . . . . . . . . 244 . . . . 21 . 1 . . . . 171 267 339 468 247 1110 1978 Average 507 | . . . 33 . 99 . . . . 138 . . . . 10 . 230 . . . . 290 210 432 199 756 1965 2241 Influence Increases 15413 | . . 131 310 . 468 . 103 . 583 857 280 711 348 368 8 6 494 260 707 . 473 655 1063 1669 1159 1805 1627 1328 Destroy 0b10 Robot/C 7200 | . . 100 100 . 300 . 60 . 340 340 180 460 220 260 . . 240 160 400 . 280 300 440 780 380 600 820 440 Destroy 0b10 Robot/NC 440 | . . . 40 . 20 . . . 15 35 . . 5 . . . 10 . . . . 50 10 85 15 60 45 50 Destroy Leader 1152 | . . . . . 92 . 20 . 30 86 20 40 . 40 . . 52 20 30 . 30 92 60 166 72 130 102 70 Allied During Kill 1668 | . . 31 87 . . . 23 . 183 143 35 196 123 53 . . 129 80 172 . 118 139 3 105 . . 48 . Successful Hack 277 | . . . 52 . 27 . . . . . . . . . 6 . 9 . . . . . 32 8 50 93 . . Select Force Hacks 50 | . . . 30 . . . . . . . . . . . . . 20 . . . . . . . . . . . Disable Machine 1080 | . . . . . . . . . . 30 . . . . . . . . . . . . 330 60 225 345 60 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2196 | . . . 1 . 14 . . . . 28 . . . . 2 6 34 . . . . 74 188 420 417 517 267 228 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 1035 | . . . . . 15 . . . 15 45 45 15 . 15 . . . . 105 . 45 . . 45 . 45 135 510 Influence Decreases 13566 | . . 131 282 28 264 204 103 . 432 835 427 569 298 551 43 4 236 422 269 536 219 433 934 1440 1553 978 911 1464 Entered New Map 4258 | . . . . 28 . 77 . . . 57 65 6 168 218 14 . 1 97 19 536 . 83 209 266 366 193 741 1114 Time Decay 5675 | . . 111 282 . 194 127 76 . 342 252 272 463 80 236 29 4 175 305 160 . 160 180 442 514 557 494 50 170 Lost Part 601 | . . . . . 70 . 10 . 10 . 10 20 30 20 . . 20 . 20 . 10 30 100 130 30 91 . . Lost Ally 1332 | . . 20 . . . . 17 . 80 226 80 80 20 77 . . 40 20 70 . 49 140 33 80 . . 120 180 Purge Threat 1700 | . . . . . . . . . . 300 . . . . . . . . . . . . 150 450 600 200 . . Squads Dispatched 128 | . . . . . 11 . . . 1 7 . 1 . . 1 . 3 . 1 . . 9 6 11 8 31 30 8 Investigation 26 | . . . . . 4 . . . . 5 . . . . 1 . 3 . . . . 2 2 5 1 1 1 1 Extermination 21 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 3 4 6 4 . 1 Reinforcement 17 | . . . . . 3 . . . . 1 . . . . . . . . . . . 3 . 1 . 5 3 1 Assault 55 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 1 1 21 23 5 Garrison 9 | . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . 4 . . . . . . 2 . . . . . . 3 . . . . Construction Impeded 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 19 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 4 2 1 8 1 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . Times Spotted 560 | . . 13 3 13 15 . 1 . 22 17 14 23 52 11 . 5 12 5 21 . 15 13 27 53 27 46 82 70 Peak Tracking Total 32 | . 1 5 1 6 6 . 1 . 7 5 4 9 13 5 . 5 4 3 9 . 4 3 5 8 6 5 25 32 Tactical Retreats 28 | . . . . . 1 . . . 1 2 1 1 . 1 . . . . 2 . 2 . . 3 . 2 5 7 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 12 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 88 | . . 2 . 8 . . . . 1 2 . . . . . . . 1 1 . . . 23 4 15 24 5 2 Max in Single Turn 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 3 1 2 2 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Machines Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 96 | . . 4 6 4 8 1 . 4 . 5 2 . 3 . 2 . 3 . 1 5 . 6 8 8 13 10 2 1 Terminals 33 | . . . 5 . 3 1 . . . . . . . . . . . . . . . 3 4 3 6 6 1 1 Fabricators 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 1 . . . Repair Stations 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 1 . . Recycling Units 13 | . . . 1 . 3 . . . . 3 . . . . . . 2 . . . . 2 . 1 . . 1 . Scanalyzers 11 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 1 3 2 . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 . . Total Hacks 275 | . . 6 19 24 20 1 . 27 . 21 2 . 7 . 4 . 13 . 1 17 . 13 21 17 34 24 3 1 Successful 196 | . . 6 14 24 12 1 . 27 . 11 2 . 7 . 3 . 11 . 1 17 . 6 8 8 22 14 2 . Failed 76 | . . . 5 . 8 . . . . 9 . . . . 1 . 2 . . . . 7 13 9 11 9 1 1 Catastrophic 12 | . . . . . . . . . . 3 . . . . . . . . . . . 1 5 . 2 . 1 . Database Lockouts 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Manual 60 | . . . 14 . 8 . . . . 7 . . 1 . . . 5 . . . . 4 2 5 8 4 1 1 Terminals 77 | . . . 17 . 6 1 . . . 1 . . . . . . . . . . . 6 6 6 18 14 1 1 Fabricators 20 | . . . . . . . . . . 6 . . . . . . 6 . . . . 2 . 4 2 . . . Repair Stations 10 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 4 2 . . Recycling Units 30 | . . . 2 . 6 . . . . 6 . . . . . . 7 . . . . 5 . 2 . . 2 . Scanalyzers 43 | . . . . . 5 . . . . 8 . . . . 2 . . . . . . . 12 2 8 6 . . Garrison Access 11 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 3 2 2 . . Terminal Hacks 115 | . . 6 5 24 2 1 . 27 . . 2 . 7 . . . . . 1 17 . 1 1 2 11 8 . . Record 50 | . . 3 . 23 . 1 . 11 . . . . 6 . . . . . . 6 . . . . . . . . Part Schematic 16 | . . . 2 . 1 . . 9 . . . . . . . . . . . 3 . . 1 . . . . . Robot Schematic 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . 1 . . . . . . . . 2 . 1 . . . . . 1 . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 1 . . . . . . 4 . . . . . . 2 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 10 | . . . 1 . 2 . . . . . . . . . . . 3 . . . . 3 . . . . 1 . Report Inventory 7 | . . . 1 . 1 . . . . . . . . . . . 2 . . . . 2 . . . . 1 . Retrieve Components 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 25 | . . . . . 2 . . . . 7 . . . . 2 . . . . . . . 7 1 4 2 . . Insert Component 7 | . . . . . . . . . . 3 . . . . . . . . . . . . 3 . 1 . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Study 16 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . . 4 1 3 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 31 | . . . 8 . 5 . . . . 3 . . . . . . 4 . . . . 2 . 2 4 2 1 . Terminals 11 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 13 | . . . 1 . 3 . . . . 3 . . . . . . 2 . . . . 2 . 1 . . 1 . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . 2 . . . . 3 . . . . . . 2 . . . . 2 . . . . . . Scrapoids 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 56 | . . . 5 . 3 . . . . 4 . . . . 1 . 2 . . . . 5 7 7 12 8 1 1 Full Trace Events 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Part Schematics Acquired 60 | . . . 2 . 9 2 1 10 8 5 1 4 7 3 . . 1 1 1 3 . 1 1 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 162 | . . . . . . . . . . . . . . . . . 93 . . . . . . 69 . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . 7 . . . . . . 18 . . . . Part Studies Acquired 15 | . . . . . 2 . . . . 1 . . . . 2 . . . . . . . 4 1 3 2 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Time 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 24 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 3 . . . . . . . . . . . 3 . . . . 1 . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 1 Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 1 Robot Hacks Applied 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Robots Rewired 24 | . . . 12 . . . . . 2 . . 2 5 . 1 . . . 2 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Hacks Repelled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 177 | . . 9 12 . 5 . . . 8 11 8 6 5 6 5 . 7 4 5 . 5 6 . 8 . . 26 41 Largest Group 18 | . . 6 18 18 5 5 5 4 8 8 4 6 11 4 5 1 6 6 8 5 5 5 3 4 . . 7 6 Highest-Rated Group 597 | . . 114 308 308 140 140 140 112 438 438 324 369 597 324 380 81 421 425 476 322 333 324 237 324 . . 194 87 Highest-Rated Ally 139 | . . 19 34 34 28 28 28 28 81 81 81 81 81 81 81 81 81 81 81 81 81 81 81 139 . . 139 15 Total Orders 11 | . . . . 9 1 . . . . . . . 1 . . . . . . . . . . . . . . . STAY 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . PICKUP 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 849 | . . 40 9 52 . . 18 . 86 96 14 72 56 20 . 10 50 34 38 . 43 43 17 70 . . 39 42 Total Damage 28523 | . . 516 139 1219 . . 284 . 2258 3197 764 2820 1728 1250 . 14 1723 1473 1339 . 1453 2117 577 3135 . . 1764 753 Kills 192 | . . 7 2 9 . . . . 20 18 4 20 10 7 . . 16 7 15 . 8 17 2 17 . . 8 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 11994 | . . . . 62 532 829 651 116 796 497 903 875 2 639 41 . 120 536 330 96 376 277 383 1343 1631 956 3 . Optics 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sensors 2349 | . . . . . . . . . . . . . . . . . . . . . . . . . 1398 951 . . IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Terrain 5199 | . . . . . 532 829 651 116 796 497 903 875 . . . . . . . . . . . . . . . . Structural 4518 | . . . . . . . . . . . . . . 639 41 . 120 536 330 96 376 277 381 1343 379 . . . Seismic 62 | . . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1128 | . . . . . . . . . . . . . . . . . . . . . . . . . 819 309 . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 3 . 1 2 . 1 . 2 2 . 2 . . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 24276 | 29 185 3032 663 3516 684 849 651 116 796 563 903 1248 588 756 71 50 362 819 330 120 376 364 1123 1404 1715 1770 499 694 Spaces Moved 17818 | 45 61 2170 401 2414 336 586 420 88 527 356 589 951 779 708 59 89 402 568 387 161 311 276 525 855 1111 1259 585 799 Core 46 | 45 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 653 | . 60 453 . 140 . . . . . . . . . . . . . . . . . . . . . . . . Legs 8469 | . . . . 427 336 586 420 88 527 356 589 288 . . . . . . . . . . 512 855 1111 1136 585 653 Wheels 3965 | . . 1717 401 1847 . . . . . . . . . . . . . . . . . . . . . . . . Hover 4416 | . . . . . . . . . . . . 663 779 708 59 89 402 568 387 161 311 276 13 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 50 95 95 85 126 133 130 130 130 130 130 34 22 86 90 31 31 31 31 31 86 17 100 105 116 30 30 30 Average Speed 101 | 50 158 116 104 118 141 134 130 130 130 130 130 88 43 87 90 36 60 81 31 33 86 89 149 110 118 99 43 45 Slowest Speed 330 | 50 160 160 155 250 190 140 133 130 130 130 130 159 92 90 92 86 90 86 31 90 86 168 330 178 123 190 90 90 Overloaded Moves 18 | . . . . . . . . . . . . . 16 . . . . . . . . 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 Exploration Rate (%) 54 | 3 17 97 65 91 11 79 64 70 80 15 89 94 89 83 2 70 8 66 51 60 51 13 57 27 87 71 24 33 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 21 | . . 3 3 8 1 . . 1 . . . . . 2 . . . . . 3 . . . . . . . . Known Exits Taken 15 | . . 1 . 1 1 1 1 . 1 1 1 1 . 1 . . 1 . . . . 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . . . . 1 1 . Scrap Searched 38 | . . 10 . 5 . 6 2 . 3 . 2 2 . 1 . . . 2 2 . 3 . . . . . . . Spaces Dug 250 | . . 2 . 2 10 1 4 . 4 . 3 16 1 3 1 . 4 9 . . . 3 4 11 55 43 40 34 Terrain Destroyed 980 | . . 2 . 2 13 2 5 . 25 . 13 25 2 17 1 3 16 13 10 . 28 7 101 92 167 231 97 108 Melee 29 | . . 2 . 2 7 . 2 . . . 2 10 1 1 1 . 1 . . . . . . . . . . . Projectile 489 | . . . . . 3 2 3 . 15 . 11 15 1 7 . 3 15 13 10 . 13 7 41 62 41 69 76 82 AOE 457 | . . . . . . . . . 10 . . . . 9 . . . . . . 15 . 60 29 126 161 21 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 22791 | 51 151 2618 624 3065 457 648 515 89 597 426 690 1278 1018 788 75 100 496 906 570 228 383 350 754 1163 1403 1631 775 942 Wait 2893 | . 81 343 78 504 20 49 79 2 27 21 56 217 138 27 1 1 63 313 143 42 39 20 72 81 110 210 49 107 Move 17537 | 44 60 2169 400 2414 335 585 419 87 526 355 588 950 778 707 59 88 401 567 386 160 310 275 524 854 1110 1143 584 659 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 297 | 6 . 13 7 68 13 3 4 . 6 8 7 6 13 5 . 2 2 2 2 2 . 7 21 27 19 40 4 10 Fast Attach 197 | . . 8 1 9 9 1 . . 1 2 2 8 19 . 1 . 4 1 . 12 4 6 23 18 17 23 14 14 Attach 150 | . 5 5 . 8 10 1 . . 3 5 1 4 3 5 2 3 4 1 1 . . 4 12 17 10 27 6 13 Detach 47 | . 5 1 . 4 2 . . . . 2 . 1 . . 1 2 . . . . . . 4 5 1 9 7 3 Swap 187 | . . 7 1 6 12 3 1 . 1 5 4 6 5 7 2 . 4 6 2 . 8 6 11 28 23 15 10 14 Drop 362 | 1 . 18 1 36 7 4 4 . 6 8 9 13 32 5 . 1 5 5 2 12 6 9 30 39 38 36 15 20 Fire 782 | . . 16 . 2 30 2 6 . 24 10 19 45 7 31 . 3 11 11 12 . 15 23 53 89 73 128 73 99 Melee 112 | . . 37 18 11 18 . 2 . . 9 2 10 1 1 1 . 2 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 10 | . . . . 3 . . . . . . . . . . . . . . . . . . 2 2 1 . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire 192 | . . . 118 . . . . . 3 1 . 18 22 . 8 . . . 22 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . 1 . . 1 . . . . . 2 . . . . . . . . . 1 . 2 3 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 4) 194 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Entered Subcaves 316 | -10/Subcaves | Build established: Mutant 512 | -10/Subcaves | Learned location of Zion (-7) 512 | -10/Subcaves | Met a Zionite searching for "candidates" 687 | -10/Subcaves | Visited triangular shrine 697 | -10/Subcaves | Found Prototype Device 697 | -10/Subcaves | Identified V3-11A's Pendant 702 | -10/Subcaves | Befriended Subdweller 822 | -10/Subcaves | Befriended Subdweller 837 | -10/Subcaves | Befriended Subdweller 1007 | -10/Subcaves | Befriended Subdweller 1007 | -10/Subcaves | Befriended Subdweller 1401 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1402 | -10/Subcaves | Befriended Subdweller 1524 | -10/Subcaves | Disturbed a concealed Subdweller 1561 | -10/Subcaves | Build established: Scavenger-Mutant 1672 | -10/Subcaves | Visited Clippyterm 1676 | -10/Subcaves | Learned location of Section 7 (-2) 1692 | -10/Subcaves | Learned 2 Materials zone layouts 1718 | -10/Subcaves | Discovered new exit (range 16) 1748 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1792 | -10/Subcaves | Befriended Subdweller 1816 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1817 | -10/Subcaves | Befriended Subdweller 2292 | -10/Subcaves | Visited 4L-MR0's lab 2306 | -10/Subcaves | Found Cargo Legs 2361 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2368 | -10/Subcaves | Discovered new exit (range 14) 2369 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2427 | -10/Subcaves | Discovered new exit (range 8) 2433 | -10/Subcaves | Identified exit to Materials 2437 | -10/Subcaves | Befriended Subdweller 3002 | -10/Subcaves | Released subatomizers from SUBCON Basin 3182 | -10/Subcaves | Identified exit to Recycling 3247 | -10/Subcaves | Entered Recycling 3247 | -9/Recycling | Accompanied by 6 allies 3462 | -9/Recycling | Identified exit to Factory 3542 | -9/Recycling | Learned location of Mines (-9) 3613 | -9/Recycling | Learned Storage security intel 3675 | -9/Recycling | Learned location of 2 exits from Materials 3807 | -9/Recycling | Scanned before Scraplab entrance 3813 | -9/Recycling | Build established: Commander-Mutant 3823 | -9/Recycling | Entered Scraplab 3865 | -9/Recycling | Learned 8 Materials zone layouts 3900 | -9/Recycling | Discovered new exit (range 3) 3910 | -9/Recycling | Entered Scraptown 3910 | -9/Scraptown | Accompanied by 18 allies 3997 | -9/Scraptown | Learned location of Extension (-5) 4008 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4108 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4185 | -9/Scraptown | Discovered new exit (range 11) 4447 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4449 | -9/Scraptown | Learned location of Testing (-2) 4450 | -9/Scraptown | Learned location of Quarantine (-3) 4484 | -9/Scraptown | Visited IN-MT5's Study 4511 | -9/Scraptown | Visited Cyclists 4535 | -9/Scraptown | Visited Cave Peace 4557 | -9/Scraptown | Visited Red Mages 4600 | -9/Scraptown | Visited Comm Corps 4892 | -9/Scraptown | Visited UFD Registry 4892 | -9/Scraptown | Registered with UFD as "Gausstube" 4936 | -9/Scraptown | Entered Cyclist Reading Room 4940 | -9/Scraptown | Learned location of Exiles (-9) 5009 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5021 | -9/Scraptown | Found DCF Scrap (29 items) 5045 | -9/Scraptown | Visited A0-MCA Data Center 5068 | -9/Scraptown | Visited Science Guys 5123 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5202 | -9/Scraptown | Visited Curators Association 5237 | -9/Scraptown | Visited Infowarlord's Domain 5244 | -9/Scraptown | Found Exp. Signal Interpreter 5265 | -9/Scraptown | Visited Derelict Rescue Squad 5275 | -9/Scraptown | Found DRS Beacon 5291 | -9/Scraptown | Visited Junk Repository 5509 | -9/Scraptown | Visited Cartography Club 5556 | -9/Scraptown | Visited Junk Repository 5823 | -9/Scraptown | Found Surveybot 17 Chip 5860 | -9/Scraptown | Learned location of Warlord (-5) 5860 | -9/Scraptown | Learned location of Archives (-5) 5860 | -9/Scraptown | Learned 4 Mines zone layouts 5860 | -9/Scraptown | Learned 8 Access zone layouts 5860 | -9/Scraptown | Learned 20 Lower Caves zone layouts 5860 | -9/Scraptown | Learned 12 Upper Caves zone layouts 5860 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 5860 | -9/Scraptown | Learned location of 3 exits from Factory 5860 | -9/Scraptown | Learned location of 1 exit from Upper Caves 5892 | -9/Scraptown | Found Deep Structural Scanner 6371 | -9/Scraptown | Given an A- rating by A0-MCA 6374 | -9/Scraptown | Found A0-MCA's Component Scanner 6486 | -9/Scraptown | Attached Cargo Legs, gained temporary slots: Utility x2 6831 | -9/Scraptown | Met Optimus 6831 | -9/Scraptown | Accepted into 0bPrime 7231 | -9/Scraptown | Civil war broke out across Scraptown 7244 | -9/Scraptown | Found Field Manipulator 7303 | -9/Scraptown | Lost 11 allies 7305 | -9/Scraptown | Identified exit to Factory 7426 | -9/Scraptown | Entered Factory 7426 | -6/Factory | Accompanied by 1 ally 7426 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 7427 | -6/Factory | Identified exit to Lower Caves 7428 | -6/Factory | Identified exit to Factory 7444 | -6/Factory | Found Scrap Suit 7454 | -6/Factory | Lost 13 allies 7478 | -6/Factory | Identified exit to DSF 7576 | -6/Factory | Loaded intel: 8 recycling unit locations 7619 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 7726 | -6/Factory | Learned location of Protoforge (-2) 7737 | -6/Factory | Build established: Skirmisher 7759 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 7763 | -6/Factory | Garrison activated, responded to threat 7896 | -6/Factory | Destroyed 9 combat bots 7904 | -6/Factory | Lost 7 parts (2p1n4w) 8067 | -6/Factory | Scrapoid reinforcements arrived 8069 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 8110 | -6/Factory | Entered Lower Caves 8110 | -6/Lower Caves | Accompanied by 5 allies 8111 | -6/Lower Caves | Identified exit to Lower Caves 8112 | -6/Lower Caves | UFD Scientist delivered a prototype 8118 | -6/Lower Caves | Found Enh. Scrap Shield 8165 | -6/Lower Caves | Learned Factory trap positions 8175 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8480 | -6/Lower Caves | Encountered a Warlord checkpoint 8959 | -6/Lower Caves | Entered another Lower Caves area 8959 | -6/Lower Caves | Accompanied by 5 allies 8960 | -6/Lower Caves | Identified exit to Data Miner 8963 | -6/Lower Caves | Discovered exit to Factory (range 18) 9122 | -6/Lower Caves | Prototype Device suddenly appears! 9126 | -6/Lower Caves | Found Amulet of Y3-NDR 9163 | -6/Lower Caves | Learned 12 Factory zone layouts 9169 | -6/Lower Caves | Learned Factory terminal intel 9307 | -6/Lower Caves | Encountered a Warlord checkpoint 9610 | -6/Lower Caves | Entered Data Miner 9610 | -6/Data Miner | Accompanied by 4 allies 9610 | -6/Data Miner | Discovered new exit (range 7) 9638 | -6/Data Miner | Met Data Miner 9665 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9690 | -6/Data Miner | Received God Mode back door access code from Data Miner 9726 | -6/Data Miner | Entered Proximity Caves 9726 | -5/Proximity Caves | Accompanied by 4 allies 9728 | -5/Proximity Caves | Spotter reported a threat 9777 | -5/Proximity Caves | Joined by bewildered Wizard 9780 | -5/Proximity Caves | Joined by bewildered Wizard 9784 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9804 | -5/Proximity Caves | Joined by bewildered Wizard 9804 | -5/Proximity Caves | Joined by bewildered Wizard 9805 | -5/Proximity Caves | Joined by bewildered Wizard 9823 | -5/Proximity Caves | Lost 3 allies 9848 | -5/Proximity Caves | Joined by bewildered Wizard 10364 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 10522 | -5/Proximity Caves | Entered Factory 10522 | -5/Factory | Accompanied by 5 allies 10522 | -5/Factory | Evolved 2 slots: Propulsion x2 10523 | -5/Factory | Identified exit to Upper Caves 10523 | -5/Factory | Identified exit to Extension 10524 | -5/Factory | Identified exit to Factory 10525 | -5/Factory | Loaded intel: 95 trap records 10526 | -5/Factory | Loaded intel: 27 terminal locations 10600 | -5/Factory | Joined by bewildered Wizard 10604 | -5/Factory | Joined by bewildered Wizard 10626 | -5/Factory | Joined by bewildered Wizard 10640 | -5/Factory | Noticed UFD Elites at a Recycling Unit 10659 | -5/Factory | Incoming investigation squad redirected 10668 | -5/Factory | Joined by bewildered Wizard 10686 | -5/Factory | Lost 3 allies 10706 | -5/Factory | Joined by bewildered Wizard 10708 | -5/Factory | Joined by bewildered Wizard 10713 | -5/Factory | Central database locked down 10749 | -5/Factory | Joined by bewildered Wizard 10782 | -5/Factory | Discovered exit to Factory (range 18) 10803 | -5/Factory | Loaded intel: 8 recycling unit locations 10863 | -5/Factory | Joined by bewildered Wizard 10915 | -5/Factory | Incoming investigation squad redirected 10957 | -5/Factory | Incoming investigation squad redirected 10958 | -5/Factory | Lost 3 allies 10962 | -5/Factory | Incoming investigation squad redirected 11006 | -5/Factory | Build established: Scavenger-Mutant 11058 | -5/Factory | Lost 3 allies 11085 | -5/Factory | Entered Upper Caves 11086 | -5/Upper Caves | Identified exit to Upper Caves 11170 | -5/Upper Caves | Activated DRS Beacon 11204 | -5/Upper Caves | Joined by bewildered Wizard 11205 | -5/Upper Caves | Joined by bewildered Wizard 11273 | -5/Upper Caves | Lost 3 allies 11359 | -5/Upper Caves | Joined by bewildered Wizard 11360 | -5/Upper Caves | Joined by bewildered Wizard 11378 | -5/Upper Caves | Joined by bewildered Wizard 11379 | -5/Upper Caves | Joined by bewildered Wizard 11605 | -5/Upper Caves | Learned 4 Factory zone layouts 11988 | -5/Upper Caves | Entered another Upper Caves area 11988 | -5/Upper Caves | Accompanied by 4 allies 11989 | -5/Upper Caves | Discovered exit to Factory (range 19) 11989 | -5/Upper Caves | Identified exit to Warlord 12035 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12230 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12383 | -5/Upper Caves | Spotted B-75 Beast 12395 | -5/Upper Caves | Allies destroyed B-75 Beast 12572 | -5/Upper Caves | Joined by bewildered Wizard 12634 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12773 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12856 | -5/Upper Caves | Joined by bewildered Wizard 12856 | -5/Upper Caves | Joined by bewildered Wizard 12857 | -5/Upper Caves | Joined by bewildered Wizard 13170 | -5/Upper Caves | Build established: Scavenger-Gunner 13236 | -5/Upper Caves | Entered Warlord 13236 | -5/Warlord | Accompanied by 6 allies 13245 | -5/Warlord | Discovered new exit (range 12) 13306 | -5/Warlord | Rebuked by Warlord 13323 | -5/Warlord | Found Prototype Special Weapon 13323 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13326 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13331 | -5/Warlord | Warlord's base attacked by MAIN.C 13351 | -5/Warlord | Found Prototype Energy Gun 13352 | -5/Warlord | Identified Vortex Rifle 13355 | -5/Warlord | Found Vortex Rifle 13359 | -5/Warlord | Found Prototype Energy Gun 13359 | -5/Warlord | Identified Vortex Rail 13366 | -5/Warlord | Found Vortex Rail 13521 | -5/Warlord | Opened Warlord's prototype stash 13543 | -5/Warlord | Found Prototype Device 13543 | -5/Warlord | Identified Thermal Barrier 13545 | -5/Warlord | Found Prototype Processor 13545 | -5/Warlord | Identified Exp. Target Analyzer 13554 | -5/Warlord | Found Prototype Reactor 13558 | -5/Warlord | Identified Vortex Chain Reactor 13681 | -5/Warlord | Warlord forces counterattacked 13705 | -5/Warlord | P-80 Master assimilated allied JQ-OWD(Y) 13706 | -5/Warlord | Spotted Executioner 13709 | -5/Warlord | Attached CPS modules to Executioner. 13742 | -5/Warlord | Found Prototype Processor 13743 | -5/Warlord | Identified Exp. Core Analyzer 13747 | -5/Warlord | Found Prototype Processor 13747 | -5/Warlord | Identified Exp. Targeting Computer 13752 | -5/Warlord | Lost 4 allies 13753 | -5/Warlord | Spotted Striker 13754 | -5/Warlord | Found Exp. Core Analyzer 13775 | -5/Warlord | Spotted Executioner 13824 | -5/Warlord | Entered Proximity Caves 13852 | -4/Proximity Caves | Lost 14 allies 13890 | -4/Proximity Caves | Joined by bewildered Wizard 13891 | -4/Proximity Caves | Joined by bewildered Wizard 13971 | -4/Proximity Caves | Joined by bewildered Wizard 13972 | -4/Proximity Caves | Joined by bewildered Wizard 14010 | -4/Proximity Caves | Joined by bewildered Wizard 14058 | -4/Proximity Caves | Lost 4 allies 14064 | -4/Proximity Caves | Joined by bewildered Wizard 14117 | -4/Proximity Caves | Spotted B-86 Titan 14194 | -4/Proximity Caves | Destroyed B-86 Titan 14405 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14561 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 14580 | -4/Proximity Caves | Entered Factory 14580 | -4/Factory | Evolved 2 slots: Utility x2 14581 | -4/Factory | Identified exit to Upper Caves 14581 | -4/Factory | Identified exit to Armory 14593 | -4/Factory | Joined by bewildered Wizard 14593 | -4/Factory | Joined by bewildered Wizard 14593 | -4/Factory | Joined by bewildered Wizard 14626 | -4/Factory | Joined by bewildered Wizard 14651 | -4/Factory | Sucked down chute 14651 | -4/Factory | Entered Waste 14660 | -4/Waste | Found Prototype Device 14664 | -4/Waste | Spotted C-40 Crusher 14666 | -4/Waste | EMP discharged 14666 | -4/Waste | Spotted C-40 Crusher 14668 | -4/Waste | Spotted C-40 Crusher 14668 | -4/Waste | Spotted C-40 Crusher 14669 | -4/Waste | Spotted C-40 Crusher 14672 | -4/Waste | Spotted C-40 Crusher 14675 | -4/Waste | Discovered new exit (range 16) 14682 | -4/Waste | Destroyed C-40 Crusher 14701 | -4/Waste | Entered Factory 14726 | -4/Factory | 1 allies followed down the chute 14741 | -4/Factory | Joined by bewildered Wizard 14756 | -4/Factory | 4 allies followed down the chute 14761 | -4/Factory | Loaded intel: 8 recycling unit locations 14783 | -4/Factory | Incoming investigation squad redirected 14824 | -4/Factory | Incoming investigation squad redirected 14838 | -4/Factory | Joined by bewildered Wizard 14880 | -4/Factory | Discovered exit to Upper Caves (range 15) 14918 | -4/Factory | Joined by bewildered Wizard 14922 | -4/Factory | Fabricated O-32 Director? 14932 | -4/Factory | System corruption reached 10% 14987 | -4/Factory | Joined by bewildered Wizard 14988 | -4/Factory | Joined by bewildered Wizard 15025 | -4/Factory | Fabricated Energy Deflector? 15031 | -4/Factory | Identified Imp. Particle Accelerator 15063 | -4/Factory | Entered Upper Caves 15063 | -4/Upper Caves | Accompanied by 6 allies 15069 | -4/Upper Caves | Learned location of 1 exit from Research 15426 | -4/Upper Caves | Encountered a Warlord checkpoint 15452 | -4/Upper Caves | Learned Research emergency access door positions 15649 | -4/Upper Caves | Joined by bewildered Wizard 15656 | -4/Upper Caves | Joined by bewildered Wizard 15699 | -4/Upper Caves | Discovered new exit (range 8) 15717 | -4/Upper Caves | Found Alien Artifact 15733 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15805 | -4/Upper Caves | Joined by bewildered Wizard 15844 | -4/Upper Caves | Learned 4 Research zone layouts 15882 | -4/Upper Caves | Entered another Upper Caves area 15882 | -4/Upper Caves | Accompanied by 5 allies 15919 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15967 | -4/Upper Caves | Joined by bewildered Wizard 15968 | -4/Upper Caves | Joined by bewildered Wizard 15982 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16018 | -4/Upper Caves | Joined by bewildered Wizard 16105 | -4/Upper Caves | Discovered new exit (range 5) 16151 | -4/Upper Caves | Build established: Scavenger-Sprinter 16162 | -4/Upper Caves | Lost 3 allies 16212 | -4/Upper Caves | Entered Zhirov 16212 | -4/Zhirov | Accompanied by 5 allies 16214 | -4/Zhirov | Discovered new exit (range 3) 16226 | -4/Zhirov | Learned location of Command (-1) 16235 | -4/Zhirov | Found Alien Artifact 16235 | -4/Zhirov | Identified Integrated Reactor 16235 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16268 | -4/Zhirov | Found Alien Artifact 16332 | -4/Zhirov | Entered Proximity Caves 16332 | -3/Proximity Caves | Accompanied by 5 allies 16417 | -3/Proximity Caves | Joined by bewildered Wizard 16453 | -3/Proximity Caves | Joined by bewildered Wizard 16520 | -3/Proximity Caves | Build established: Scavenger-Tank 16586 | -3/Proximity Caves | Joined by bewildered Wizard 16587 | -3/Proximity Caves | Joined by bewildered Wizard 16588 | -3/Proximity Caves | Joined by bewildered Wizard 16628 | -3/Proximity Caves | Discovered new exit (range 17) 16668 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16708 | -3/Proximity Caves | Entered Research 16708 | -3/Research | Accompanied by 5 allies 16708 | -3/Research | Evolved 2 slots: Utility x2 16709 | -3/Research | Identified exit to Quarantine 16769 | -3/Research | Found Prototype Device 16769 | -3/Research | Identified Adv. EM Shield 16772 | -3/Research | Found Prototype Device 16772 | -3/Research | Identified System Purifier 16783 | -3/Research | Found System Purifier 16824 | -3/Research | Garrison activated, responded to threat 16837 | -3/Research | Identified exit to Research 16847 | -3/Research | Found Exp. Terrain Scan Processor 16895 | -3/Research | Loaded intel: 5 recycling unit locations 16897 | -3/Research | Found Gamma Bomb Array 16939 | -3/Research | Joined by bewildered Wizard 16940 | -3/Research | Joined by bewildered Wizard 16942 | -3/Research | Joined by bewildered Wizard 16951 | -3/Research | Joined by bewildered Wizard 17027 | -3/Research | Lost 3 allies 17029 | -3/Research | Lost 3 parts (3n) 17052 | -3/Research | Build established: Scavenger-Gunner 17057 | -3/Research | Joined by bewildered Wizard 17057 | -3/Research | Joined by bewildered Wizard 17072 | -3/Research | Entered Quarantine 17072 | -3/Quarantine | Accompanied by 3 allies 17074 | -3/Quarantine | Spotted Alpha 7 17110 | -3/Quarantine | Destroyed Alpha 7 17127 | -3/Quarantine | Found Corrupted Prototype Ballistic Gun 17127 | -3/Quarantine | Identified Multirail 17138 | -3/Quarantine | Lost 7 parts (2p3n2w) 17157 | -3/Quarantine | Found Corrupted Prototype Device 17157 | -3/Quarantine | Identified Exp. ECM Suite 17167 | -3/Quarantine | Found Corrupted Exp. Target Analyzer 17224 | -3/Quarantine | Found Exp. Targeting Computer 17251 | -3/Quarantine | Found Alien Launcher 17255 | -3/Quarantine | Identified Sigix Terminator 17298 | -3/Quarantine | Found Alien Reactor 17298 | -3/Quarantine | Identified Matter Drive 17518 | -3/Quarantine | Found Alien Artifact 17518 | -3/Quarantine | Identified Phase Redirector 17630 | -3/Quarantine | Cryocooling Duct disabled 17645 | -3/Quarantine | Ambient heat levels rising (+20) 17645 | -3/Quarantine | Non-combat units ordered to evacuate 17658 | -3/Quarantine | Found Gamma Bomb Array 17761 | -3/Quarantine | Found Alien Artifact 17823 | -3/Quarantine | Found Alien Artifact 17855 | -3/Quarantine | Identified Core Reset Matrix 17936 | -3/Quarantine | Identified Transdimensional Reconstructor 17968 | -3/Quarantine | Found Alien Artifact 17983 | -3/Quarantine | Found Transdimensional Reconstructor 17985 | -3/Quarantine | Found Alien Artifact 17987 | -3/Quarantine | Found Alien Artifact 17994 | -3/Quarantine | Found Alien Artifact 18072 | -3/Quarantine | First assault squad dispatched 18123 | -3/Quarantine | Core integrity fell below 50% 18176 | -3/Quarantine | Discovered exit to Research (range 6) 18195 | -3/Quarantine | Entered Research 18195 | -2/Research | Evolved 2 slots: Utility x2 18219 | -2/Research | Joined by bewildered Wizard 18220 | -2/Research | Joined by bewildered Wizard 18220 | -2/Research | Joined by bewildered Wizard 18238 | -2/Research | Joined by bewildered Wizard 18283 | -2/Research | Joined by bewildered Wizard 18309 | -2/Research | Lost 4 parts (1p1u2w) 18428 | -2/Research | Incoming investigation squad redirected 18476 | -2/Research | Lost 3 parts (2u1w) 18514 | -2/Research | Incoming investigation squad redirected 18613 | -2/Research | Joined by bewildered Wizard 18628 | -2/Research | Lost 3 parts (1p1n1u) 18661 | -2/Research | Found Prototype Hackware 18661 | -2/Research | Identified Exp. Hacking Suite 18697 | -2/Research | Found Exp. Terrain Scan Processor 18921 | -2/Research | Scraphulk reinforcements arrived 18942 | -2/Research | Incoming investigation squad redirected 18963 | -2/Research | Fabricated Enh. Nova Cannon (x2) 19376 | -2/Research | System corruption reached 10% 19435 | -2/Research | Identified exit to Testing 19439 | -2/Research | Found Thermal Barrier 19445 | -2/Research | First assault squad dispatched 19555 | -2/Research | Build established: Hacker-Gunner 19599 | -2/Research | Entered Testing 19891 | -2/Testing | Unstable Terrabomb Derivative detonated 19916 | -2/Testing | Protovariant out of control (PX-75MRL6AFSA) 19916 | -2/Testing | Unleashed a protovariant (PX-75MRL6AFSA) 20085 | -2/Testing | Spotted Striker 20085 | -2/Testing | Spotted Striker 20103 | -2/Testing | Found Prototype Energy Cannon 20103 | -2/Testing | Identified Imp. Potential Cannon 20106 | -2/Testing | Identified Dimensional Node Initializer 20106 | -2/Testing | Initialized slip node 20110 | -2/Testing | Found Imp. Potential Cannon 20166 | -2/Testing | Repaired Adv. Transmission Jammer 20238 | -2/Testing | Found System Mapper 20351 | -2/Testing | Central database locked down 20351 | -2/Testing | Identified Hpw. Transdimensional Reconstructor (x3) 20537 | -2/Testing | Found Ghost Barrier 20589 | -2/Testing | Found Prototype Energy Cannon 20589 | -2/Testing | Identified Hpw. Disruptor Cannon 20636 | -2/Testing | Found Prototype Energy Cannon 20636 | -2/Testing | Identified Cld. Nova Cannon 20686 | -2/Testing | Discovered new exit (range 10) 20942 | -2/Testing | Build established: Gunner 20980 | -2/Testing | Spotted Fortress 20998 | -2/Testing | Crushed by falling debris 21011 | -2/Testing | Warped through subspace to slip node 21206 | -2/Testing | Destroyed Fortress 21304 | -2/Testing | Discovered new exit (range 6) 21304 | -2/Testing | Discovered new exit (range 7) 21310 | -2/Testing | Identified exit to Protoforge 21313 | -2/Testing | Identified exit to Section 7 21314 | -2/Testing | Entered Section 7 21318 | -2/Section 7 | Identified Subatomic Replicator 21318 | -2/Section 7 | Identified Core Expander 21318 | -2/Section 7 | Used Core Reset Matrix 21322 | -2/Section 7 | Detected hypermatrix surge 21322 | -2/Section 7 | Sensed 20 artifacts in vicinity 21357 | -2/Section 7 | Found Microwarp Drive 21504 | -2/Section 7 | Found Integrity Redistributor 21590 | -2/Section 7 | Discovered new exit (range 11) 21730 | -2/Section 7 | Lost 5 parts (1p2n1u1w) 21846 | -2/Section 7 | Lost 3 parts (2u1w) 21866 | -2/Section 7 | Destroyed 8 combat bots 22040 | -2/Section 7 | Build established: Scavenger-Gunner 22043 | -2/Section 7 | Repaired Quantum Reactor 22122 | -2/Section 7 | Found Integrated Reactor 22244 | -2/Section 7 | Central database locked down 22384 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-166) 22387 | -2/Section 7 | Found Integrity Redistributor 22437 | -2/Section 7 | Spotted Executioner 22442 | -2/Section 7 | Spotted Executioner 22445 | -2/Section 7 | Destroyed Executioner 22460 | -2/Section 7 | Destroyed Executioner 22466 | -2/Section 7 | Core integrity fell below 50% 22522 | -2/Section 7 | Spotted B-99 Colossus 22564 | -2/Section 7 | First assault squad dispatched 22578 | -2/Section 7 | Found LRC Matter Compressor 22585 | -2/Section 7 | Found LRC Storage 22590 | -2/Section 7 | Found LRC Armor 22590 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 22718 | -2/Section 7 | Integrated with Sigix Exoskeleton 22776 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 22777 | -2/Section 7 | Installed Core Expander, added new Power slot 22779 | -2/Section 7 | Installed Core Expander, added new Weapon slot 22781 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22790 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22791 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22842 | -2/Section 7 | Spotted Striker 22842 | -2/Section 7 | Spotted Striker 22898 | -2/Section 7 | Found Sigix Sheargun 23032 | -2/Section 7 | Build established: Alien-Sigix 23084 | -2/Section 7 | Entered Access 23084 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23089 | -1/Access | Emitted hypermatrix ping 23094 | -1/Access | Assembled emerged from beneath the floor 23194 | -1/Access | Scraphulk reinforcements arrived 23244 | -1/Access | Garrison activated, responded to threat 23328 | -1/Access | Spotted B-99 Colossus 23401 | -1/Access | Assembled emerged from beneath the floor 23402 | -1/Access | Found Unknown Launcher 23402 | -1/Access | Identified Fusion Bomb Launcher 23434 | -1/Access | Assembled emerged from beneath the floor 23440 | -1/Access | Discovered new exit (range 15) 23442 | -1/Access | Local machine network offline 23491 | -1/Access | Spotted Striker 23496 | -1/Access | Lost 5 allies 23496 | -1/Access | Scanned by Researcher 23497 | -1/Access | Spotted Investigator 23504 | -1/Access | Destroyed Investigator 23525 | -1/Access | Destroyed Striker 23528 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 23554 | -1/Access | Spotted Executioner 23573 | -1/Access | Destroyed 22 combat bots 23574 | -1/Access | Spotted B-99 Colossus 23574 | -1/Access | Spotted B-99 Colossus 23583 | -1/Access | Entered Command 23588 | -1/Command | Emitted hypermatrix ping 23593 | -1/Command | Assembled emerged from beneath the floor 23660 | -1/Command | Assembled emerged from beneath the floor 23676 | -1/Command | Assembled emerged from beneath the floor 23717 | -1/Command | Assembled emerged from beneath the floor 23782 | -1/Command | Spotted Combat Programmer 23783 | -1/Command | Spotted Combat Programmer 23791 | -1/Command | Destroyed Combat Programmer 23811 | -1/Command | Destroyed Combat Programmer 23833 | -1/Command | First assault squad dispatched 23837 | -1/Command | Spotted M Guard 23838 | -1/Command | Spotted M Guard 23856 | -1/Command | Destroyed M Guard 23873 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 23873 | -1/Command | Core integrity fell below 50% 23928 | -1/Command | High security lockdown imminent 23931 | -1/Command | Destroyed M Guard 23931 | -1/Command | All MAIN.C guards destroyed 23955 | -1/Command | Found Prototype Reactor 23955 | -1/Command | Identified Zero-point Reactor 23956 | -1/Command | Destroyed 10 combat bots 23966 | -1/Command | Found Prototype Device 23966 | -1/Command | Identified AEGIS Remote Shield 23988 | -1/Command | Found Cld. Nova Cannon 24008 | -1/Command | High security lockdown engaged 24053 | -1/Command | Met MAIN.C 24060 | -1/Command | 0b10 Conduit disabled 24061 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 24129 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 24129 | -1/Command | Destroyed MAIN.C Shell 24129 | -1/Command | Spotted M Shell/Def 24129 | -1/Command | Spotted M Shell/Atk 24129 | -1/Command | Spotted M Shell/Def 24129 | -1/Command | Spotted M Shell/Atk 24129 | -1/Command | Spotted M Shell/Atk 24129 | -1/Command | Spotted M Shell/Def 24129 | -1/Command | Spotted M Shell/Atk 24129 | -1/Command | Spotted M Shell/Def 24132 | -1/Command | MAIN.C activated Command garrisons 24137 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 24137 | -1/Command | System corruption reached 10% 24146 | -1/Command | Core integrity fell below 20% 24166 | -1/Command | Spotted B-99 Colossus 24186 | -1/Command | Assembled emerged from beneath the floor 24248 | -1/Command | Assembled emerged from beneath the floor 24277 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- payload. 24223_ P-80 Master unfolds itself. 24229_ Kicked K-01 Serf. 24229_ K-01 Serf sends out distress signal. 24230_ C-45 Heavy ARC bursts open, deploying its payload. 24230_ L-61 Swordsman unfolds itself. 24230_ G-73 Enforcer unfolds itself. 24233_ Detected hypermatrix ping. 24248_ Assembled emerge from beneath the floor. as-07847 melds with Sigix Exoskeleton. as-37131 melds with Sigix Exoskeleton. 24249_ W-44 Eye shuts down. 24264_ System corrupted: Component data lost. 24271_ Slug penetrates Wall. 24273_ C-45 Heavy ARC bursts open, deploying its payload. 24273_ H-88 Terminator unfolds itself. 24274_ Penetrated by Slug. 24274_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????################??????????? | | ????????????????????########################?????? | | ???????????????????############################??? | | ?????????????????###############################?? | | ????????????????################################## | | ???????????????################################### | | ??????????????#################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????? ! ############################### | | ???????????# ############################### | | ?????????? # !!############################### | | ?????????? # ] ! ############################## | | ?????????? # ##### ######################### | | ????????? # ## !!Y #################### | | ????????? # ## ! ######## ###### | | ?????????### ## ######## """ ###### | | ????????? #####Y##### ! ######## """T ###### | | ????????? H "%Cph /k + p p """" ###### | | #??????? #####h##### ######## """ ###### | | ###?????####### ##### p ######## ###### | | T"""##??####### ##### # #########+######## | | """### # #########X############### | | # # ######### # ! = # ### | | # # # ] ! # # =# ### | | # # # # # """" # ### | | # # # "" # # """" # ### | | # # # """ # # """" # T"# | | #"" #i# R" !# # """" # ### ""# | | #"" # # """ # #/ + ### ### | | #### #"" + # "" + # ! # ### ### | | #### #T # #] # ########## ### ### | | #### #"" # # # ###+### | | #### #"" # + # g % # ] | | #### #"" #k# ! ! # % g # ] | | #### # # ####+#### % #= | | #### # # ## [ # =k % # "" " | | #### ######### ## ! # # ""T" | | ## + / """ | | ## # #########+#### # = | | ####"######### ## # #### ! # ## | | ##### # ## # #### # ######## | | ##### # ######### #### # # | | ##### + "%" + # # | | ##### # #/####"##########+##+### # "" | | + " # # ## ! + # """" | | +#####"%=! # # ## ###### # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 120 Energy Generation 117 Energy Capacity 1290 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 EM Shielding 4 Corruption Containment 8 Corruption Block 11 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Point Defense Rating 240 Projectile Deflection 10 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 44 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-32 Director | x1 | -4/Factory | Preloaded Energy Deflector | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -2/Research | Preloaded Repaired ---------- Adv. Transmission Jammer | 23% | -2/Testing Quantum Reactor | 34% | -2/Section 7 Studied --------- Quantum Reactor | -2/Section 7 | Hacked Biometal Leg | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Terminator Matter Drive Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor Microwarp Drive LRC Armor Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Core Expander LRC Storage LRC Matter Compressor Achievements -------------- A Problem For Future Me All Kinds Of Bad News Analysis Probe Art Critic Bob, First Of His Name Bumper Bots Civilization 2243 Construction Begets Destruction DATA ERROR: Steam Global Achievement% Deadly Precision Ew, Corruption Express Service Fancy Inventory Fixer-Upper For Emergencies Only Heavy Suspicion Hornet's Nest Hulk Smash Hydra I Have A Map? Integration Complete Into The Breach Item+ Link The Feds Live, Flee, And Rebuild Look Less Dangerous Next Time Loot Taster Mistaken Identity My Business Is Booming Network Effect Official Business Organ Harvest Overwhelming Physics Protects Plot Armor Rodney's Helpers SUBSUB Sacrificial Teamwork Scientist At Large Spot Them First Sprinter There's More Where That Came From Throw Away The Key Tune-up Uncivil War Vwoop! Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed BehemothCompositePod Manual? 0 Play Time 06:21:51 Cumulative 841.7 hours Start 2025.08.31 @ 09:46:55 End 2025.08.31 @ 18:12:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 312 Adventurer 4 Explorer 0 Win Type - Total 16 Types 10/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 90 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 317c796c-ee6a-4030-b996-f38291cd51e9