Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.10 @ 23:55:25 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (14) 14 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3004 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 700/700 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- VTOL Module VTOL Module > --- UTILITY (4) ------ Machine Analyzer Targeting Computer Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Machine Analyzer Targeting Computer Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Missile Launcher Axe > --- INVENTORY -------- Missile Launcher [Rating: 19] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Targeting Computer Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Axe Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . . 2 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 11 | 2 . . 5 4 . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 2 . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 4 | . . . 3 1 . Device . | . . . . . . Storage . | . . . . . . Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 2 | . . . 1 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 3 . . Power . | . . . . . . Propulsion 3 | . . . 3 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . 3 . . Average Slot Usage (%) 36 | . 28 22 44 57 . Treads 20 | . 28 22 20 . . Processor 11 | . . . 18 23 . Slashing Weapon 3 | . . . 5 7 . Naked Turns . | . . . . . . Heaviest Build 8 | . . . 3 8 . Greatest Support 40 | 3 3 3 40 8 . Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 . Most Carried 5 | 4 . 2 5 4 . Average Carried 2 | 2 . 1 3 1 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 2 5 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 262 | 200 . . 62 . . Remotely . | . . . . . . Salvage Created 135 | . . . 135 . . Parts 9 | . . . 9 . . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed . | . . . . . . Classes Destroyed 2 | . . . 2 . . Builder 2 | . . . 2 . . Hauler 2 | . . . 2 . . Best Kill Streak 2 | . . . 2 . . Combat Bots Only . | . . . . . . Max Kills in Single Turn 1 | . . . 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 669 | . 20 147 476 26 . Core 186 | . . 68 118 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 100 83 78 . . Volleys Fired 2 | . . . . 2 . Largest 1 | . . . . 1 . Hottest 36 | . . . . 36 . Shots Fired 2 | . . . . 2 . Gun . | . . . . . . Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 8 | . . . 8 . . Core Hits 3 | . . . 3 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 14 | . . . 14 . . Impact . | . . . . . . Slashing 14 | . . . 14 . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 518 | . . . 518 . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 516 | . . . 516 . . Ramming 2 | . . . 2 . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 516 | . . . 516 . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 129 | . . . 129 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 129 | . . . 129 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . . 26 . Shots 1 | . . . . 1 . Rammed 4 | . . 1 3 . . Targets Rammed 5 | . . 1 4 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 5 | . . . 5 . . Average Temperature 5 | . . . 5 . . Received Heat Transfer 243 | . 12 60 171 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 179 | . 39 91 179 92 . Initial 67 | . . 16 38 67 . Average 79 | . 13 48 112 82 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 2 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 4 14 12 1 . Peak Tracking Total 13 | . 3 13 8 1 . Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 8 | . 2 4 2 . . Terminals 8 | . 2 4 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 2 8 3 . . Successful 4 | . 2 . 2 . . Failed 9 | . . 8 1 . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 12 | . 2 8 2 . . Terminals 13 | . 2 8 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Level Access Points 2 | . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 4 1 . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 354 | 4 42 100 190 18 . Spaces Moved 565 | 1 84 193 259 28 . Core 533 | 1 84 193 255 . . Treads 4 | . . . 4 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 28 | . . . . 28 . Fastest Speed 32 | 50 50 50 50 32 . Average Speed 49 | 50 50 50 51 32 . Slowest Speed 160 | 50 50 50 160 32 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 2 28 32 32 2 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . 3 12 . Terrain Destroyed 15 | . . . 3 12 . Melee 3 | . . . 3 . . Projectile . | . . . . . . AOE 12 | . . . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 602 | 5 83 195 285 34 . Wait . | . . . . . . Move 560 | . 83 192 258 27 . Hop . | . . . . . . Pick Up 6 | . . 2 4 . . Fast Attach 4 | . . . 4 . . Attach 7 | 2 . . 1 4 . Detach 1 | . . . . 1 . Swap . | . . . . . . Drop 3 | 3 . . . . . Fire 2 | . . . . 2 . Melee 14 | . . . 14 . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Materials 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Utility x2 112 | -9/Materials | Discovered new exit (range 8) 139 | -9/Materials | Discovered new exit (range 15) 147 | -9/Materials | Entered another Materials area 147 | -8/Materials | Evolved 2 slots: Propulsion x2 279 | -8/Materials | Identified exit to Factory 316 | -8/Materials | Build established: Mutant 337 | -8/Materials | Entered Factory 337 | -7/Factory | Evolved 2 slots: Propulsion x2 340 | -7/Factory | Discovered new exit (range 16) 355 | -7/Factory | Entered Lower Caves 355 | -7/Lower Caves | Self-destructed Last Messages --------------- M001. 00331_ Critical hit (Burn: +37). 00332_ Slammed into G-47 Trooper. 00332_ U-05 Engineer lays Concrete. 00333_ U-05 Engineer destroyed. 00333_ R-06 Scavenger collects Structural Scanner. 00334_ K-01 Serf collects debris. 00336_ Lgt. Treads destroyed. 00336_ Penetrated by Slug. 00336_ Lgt. Treads destroyed. PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE 00340_ EXIT=FOUND 00349_ The unstable cave ceiling collapses. 00355_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00355_ >> Machine Analyzer network decryption results: 00355_ Fabricator x3 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????##?# ???????????????????? | | ????????????????????? ## ???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ??##???????????????? | | ??????????????????????# ?# ##??????????????? | | ?????????????????????## # #??????????????? | | ?????????????# ##### #??????????????? | | ?????????????# #??????????????? | | ??????????????# g@ #??????????????? | | ??????????????# ### gg #??????????????? | | ?????????????????????## g #??????????????? | | ??????????????????????## #??????????????? | | ???????????????????????#######??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBiocellDriver Manual? 0 Play Time 00:06:41 Cumulative 149.4 hours Start 2021.07.10 @ 23:48:07 End 2021.07.10 @ 23:55:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aadf926-f98a-4fe9-94d1-cce4884a6896