Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 17:32:13 Player: naththebg Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (4621) 4621 Prototype IDs (85) 1700 Alien Tech Used (6) 1200 Bonus (7223) 7223 TOTAL SCORE: 22699 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 1222 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -135 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 478/500 System Corruption 3% Temperature Cool (0) Movement Hovering (56) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Improved Energy Well Improved Reaction Control System Graphene Brace Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON (3) ------- Core Cannon Companion Sword > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Energy Well Advanced Melee Analysis Suite Gun Armor Graphene Brace Advanced Thermal Shield Advanced Force Field Improved Hacking Suite Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword Sigix Broadsword Lance > --- INVENTORY -------- Particle Reactor Linear Gravjet Advanced Power Amplifier Advanced Heat Sink Improved Force Booster Advanced ECM Suite Advanced Shield Generator Transdimensional Reconstructor Subatomic Replicator Core Cannon Advanced Datajack Sigix Containment Pod [Rating: 185] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility A0-MCA's Component Scanner Device Advanced ECM Suite Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Gun Armor Weapon Companion Sword Energy Gun Riot Gun Energy Cannon Core Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Companion Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . 10 . . . . 2 2 . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 7 | . . . . 4 . . . . . 1 . 1 1 . Utility 9 | . . . . 4 . . . . 2 1 . 1 1 . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 159 | 6 11 4 4 46 2 . 5 1 9 6 5 7 17 36 Power 17 | 1 3 . . 4 1 . . 1 1 2 . 1 . 3 Engine 8 | 1 3 . . 3 1 . . . . . . . . . Core 2 | . . . . 1 . . . 1 . . . . . . Reactor 7 | . . . . . . . . . 1 2 . 1 . 3 Propulsion 58 | 2 2 . 1 17 . . 3 . 3 1 1 1 7 20 Treads 6 | 2 2 . 1 . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 41 | . . . . 17 . . 3 . 3 1 1 1 7 8 Flight 11 | . . . . . . . . . . . . . . 11 Utility 60 | 1 3 1 3 18 1 . 2 . 5 3 . 5 6 12 Device 36 | . 1 . 1 13 1 . 1 . 2 1 . 3 6 7 Storage 6 | 1 1 . 1 1 . . . . . 1 . 1 . . Processor 6 | . 1 1 1 1 . . . . . . . 1 . 1 Hackware 8 | . . . . 1 . . . . 3 1 . . . 3 Protection 4 | . . . . 2 . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 3 3 . 7 . . . . . . 4 . 4 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . . 1 . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . Slashing Weapon 6 | . . . . 5 . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . 3 . Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 . . . Parts Lost 73 | . 1 . . 9 1 . . . 4 2 . 4 6 46 Power 9 | . 1 . . 1 . . . . 1 . . 1 1 4 Propulsion 34 | . . . . 3 1 . . . 1 1 . 1 3 24 Utility 25 | . . . . 5 . . . . 1 . . 1 2 16 Weapon 5 | . . . . . . . . . 1 1 . 1 . 2 Highest Loss Streak 19 | . 1 . . 2 1 . . . 4 1 . 4 5 19 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 12 | 4 9 14 16 9 9 9 9 10 10 9 13 11 10 7 Power 1 | . 1 1 1 . . . . . . . . 1 1 1 Propulsion 3 | 2 4 6 5 . 1 1 1 1 1 . 1 1 2 . Utility 4 | . . 2 4 5 5 5 5 6 5 5 7 5 3 2 Weapon 3 | 1 3 4 4 2 1 2 1 1 1 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . 5 5 2 2 . . 1 . 1 . 8 . . 4 Power 3 | . . 1 . . . . . . . . . . . 2 Propulsion 8 | . 5 2 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 . . . 6 . . . Weapon 8 | . . 2 . 2 . . . . . . 2 . . 2 Tool/Special 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 94 100 99 93 97 100 100 100 98 94 95 93 94 60 Engine 8 | . 13 14 14 8 4 5 5 1 . . . . . . Reactor 1 | . . . . . . . . . 3 7 9 7 7 3 Treads 14 | . 28 28 28 . . . . . . . . . . . Hover 13 | . . . . 30 31 33 33 33 29 30 31 32 31 11 Device 7 | . 1 . . 14 14 16 15 11 12 12 13 12 26 12 Storage 9 | . 14 14 14 5 5 5 5 5 5 4 4 6 7 4 Processor 9 | . 7 14 13 6 5 5 5 5 5 4 4 7 7 6 Hackware 2 | . . . . 2 . . . . 8 12 13 8 . 4 Protection 1 | . . . . 2 5 5 6 11 7 4 4 4 . . Ballistic Gun 2 | . 16 7 . . . . . . . . . . . . Ballistic Cannon 10 | . 8 16 27 . . . . . . . . . . . Impact Weapon 1 | . . . . 5 9 5 3 . . 2 3 . . . Slashing Weapon 4 | . . . . 10 14 16 17 22 19 11 8 7 3 4 Peak Build Rating 185 | 6 8 14 27 107 114 109 116 117 130 142 167 185 183 176 Average Rating 65 | 4 7 10 19 76 111 109 111 116 125 135 145 176 172 106 On Entrance 87 | . 6 8 13 22 99 109 109 116 117 105 137 167 154 149 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 106 | 14 31 36 55 61 54 51 52 54 68 71 78 89 95 106 Greatest Support 115 | 40 40 40 48 75 71 71 71 65 84 77 93 102 114 115 Greatest Overweight (x) 4 | 1 . . 1 1 . . . . 1 1 . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 10 10 10 10 10 15 15 15 15 15 Average Capacity 13 | 7 12 15 16 10 10 10 10 10 10 10 15 15 15 12 Most Carried 20 | 7 15 15 20 20 10 9 10 10 10 14 15 15 15 15 Average Carried 12 | 4 9 14 16 9 9 9 9 10 9 10 14 14 14 10 Final Capacity 20 | 8 15 15 20 10 10 10 10 10 10 15 15 15 15 5 Final Carried 20 | 6 15 15 20 10 9 9 10 10 10 14 15 15 15 2 Class Distribution -------------------- 57% | Mutant 11% | Hacker-Sprinter 7% | Scavenger-Mutant 5% | Scavenger-Gladiator 5% | Scavenger-Sprinter 4% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Matter Collected 3132 | 170 520 214 190 679 116 7 69 50 179 103 76 171 278 310 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6627 | . 724 134 44 1328 46 135 293 78 547 307 183 533 821 1454 Parts 315 | . 40 9 2 76 1 . 2 . 28 11 6 27 66 47 Haulers Intercepted 5 | . 2 . . 1 . . . . . 2 . . . . Recyclers Shooed 5 | . 3 . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 9 1 . . . . . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Combat Hostiles Destroyed 57 | . 9 4 . 15 1 . . . 2 . . 2 7 17 Melee 35 | . . . . 15 . . . . 2 . . 2 7 9 Guns 7 | . 6 1 . . . . . . . . . . . . Cannons 11 | . 1 2 . . . . . . . . . . . 8 AOE 3 | . 2 1 . . . . . . . . . . . . Classes Destroyed 15 | . 7 1 . 2 . . . . . . 1 1 1 2 Worker 23 | . 1 . . 4 . . . . 2 5 1 2 4 4 Builder 7 | . . . . 1 . . . . . . 2 2 2 . Tunneler 2 | . . . . . . . . . . . . . 2 . Hauler 5 | . 2 . . 1 . . . . . 2 . . . . Recycler 12 | . 4 . . 2 . . . . 2 . . 1 . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . 2 . . . . 1 . . . . . Watcher 19 | . 3 . . 3 . . . . 3 . 3 3 4 . Swarmer 10 | . 3 . . 4 . . . . . . . . . 3 Grunt 20 | . 6 . . 5 . . . . . . . 1 . 8 Researcher 1 | . . . . . . . . . . . 1 . . . Sentry 4 | . . . . . . . . . . . . 1 1 2 Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 18 | . . . . 6 1 . . . 2 . . . 6 3 Subdweller 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 11 | . 5 1 . 4 1 . . . 3 5 2 5 5 11 Combat Bots Only 7 | . 3 1 . 4 1 . . . 1 . . 1 2 7 Max Kills in Single Turn 5 | . 1 1 . 1 1 . . . 1 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Hostile Shots Fired 1210 | . 42 18 . 219 38 8 . 8 134 15 6 128 111 483 Missed 534 | . 11 6 . 78 16 5 . 5 63 6 3 59 60 222 Hits 676 | . 31 12 . 141 22 3 . 3 71 9 3 69 51 261 Projectile 676 | . 31 12 . 141 22 3 . 3 71 9 3 69 51 261 Critical Strikes 28 | . . 1 . 8 2 . . . 4 . . 3 3 7 Actively Blocked 9 | . . . . . . . . . 1 . . 2 . 6 Part Disruptions 2 | . . . . . . . . . 1 . . . 1 . Damage Taken 10711 | . 335 287 . 1686 311 33 5 44 842 117 29 1310 609 5103 Core 2231 | . 33 42 . 368 56 . 5 15 84 . 9 114 50 1455 Absorbed by Shields 1714 | . . . . 500 . . . . 215 42 10 275 316 356 Redirected to Shielding 231 | . . . . . . . . 25 100 . . . . 106 Ignored by Resistances 990 | . . . . 267 67 11 . 17 142 9 19 150 153 155 Regen/Repaired (Parts) 585 | . . . . . . . . . . 51 7 371 156 . Core Remaining (%) 83 | 100 . . 70 . . . . 55 92 . 98 84 . . Volleys Fired 81 | . 48 26 1 . . . . . . . 1 . 1 4 Largest 2 | . 2 2 2 . . . . . . . 1 . 1 1 Hottest 300 | . 66 110 70 . . . . . . . 300 . 300 300 Shots Fired 151 | . 96 47 2 . . . . . . . 1 . 1 4 Gun 72 | . 65 7 . . . . . . . . . . . . Cannon 61 | . 23 30 2 . . . . . . . 1 . 1 4 Launcher 18 | . 8 10 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 126 | . 88 36 2 . . . . . . . . . . . Thermal 7 | . . 1 . . . . . . . . 1 . 1 4 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 18 | . 8 10 . . . . . . . . . . . . Robot Hit Streak 16 | . 11 16 2 . . . . . . . . . . 6 Robot Miss Streak 3 | . 3 2 . . . . . . . . . . . . Penetration Max 7 | . . . . . . . . . . . . . . 7 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 295 | . 63 27 2 59 4 2 6 1 20 8 15 21 32 35 Core Hits 127 | . 23 8 1 24 . 1 4 1 7 5 7 7 18 21 Critical Kills 10 | . . . 1 . . . . . . . . . . 9 Critical Parts Destroyed 14 | . . . . 2 1 . . . . . . . . 11 Critical Strikes 41 | . 2 2 1 5 1 . . . . . 1 2 3 24 Destroy 23 | . . 1 1 . . . . . . . . . . 21 Blast 3 | . 2 1 . . . . . . . . . . . . Smash 3 | . . . . 2 1 . . . . . . . . . Sever 4 | . . . . 3 . . . . . . 1 . . . Impale 6 | . . . . . . . . . . . . 2 3 1 Melee Attacks 405 | . . . . 134 5 3 7 1 34 25 39 43 60 54 Impact 44 | . . . . 31 2 . 1 . . 4 6 . . . Slashing 281 | . . . . 103 3 3 6 1 34 21 30 35 13 32 Piercing 75 | . . . . . . . . . . . 1 8 45 21 Sneak Attacks 51 | . . . . 10 . . . . 8 7 6 6 11 3 Combat Hostiles 3 | . . . . . . . . . 1 . . 1 1 . Follow-up Attacks 57 | . . . . 23 2 . 2 . 6 . 4 7 6 7 Damage Inflicted 19224 | . 1170 584 47 3133 165 135 465 78 1458 706 1049 2046 2308 5880 Guns 645 | . 551 94 . . . . . . . . . . . . Cannons 5016 | . 263 406 47 . . . . . . . . . . 4300 Explosions 562 | . 337 84 . . . . . . . . 141 . . . Melee 12899 | . . . . 3090 165 135 465 78 1458 706 908 2006 2308 1580 Ramming 102 | . 19 . . 43 . . . . . . . 40 . . Kinetic 1332 | . 814 471 47 . . . . . . . . . . . Thermal 4425 | . 61 64 . . . . . . . . . . . 4300 Explosive 141 | . . . . . . . . . . . 141 . . . Electromagnetic 325 | . 276 49 . . . . . . . . . . . . Impact 757 | . . . . 532 79 . 50 . . . 96 . . . Slashing 9383 | . . . . 2558 86 135 415 78 1458 706 812 1939 356 840 Piercing 2759 | . . . . . . . . . . . . 67 1952 740 Highest Corruption 22 | . . . . 17 22 22 22 22 3 1 1 7 2 3 Average Corruption 9 | . . . . 12 21 22 22 22 2 1 1 6 1 2 Corruption Purged 4 | . . . . 2 . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 107 | . . . . 62 10 9 5 4 2 3 . 1 8 3 Message Errors 27 | . . . . 16 2 3 2 . . 1 . . 1 2 Matter Fused 25 | . . . . 9 3 2 1 1 1 1 . 1 5 1 Heat Flow Errors 11 | . . . . 9 1 . . 1 . . . . . . Energy Discharges 13 | . . . . 6 1 4 1 . 1 . . . . . Parts Rejected 2 | . . . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . 10 . . . 2 . 1 . . 2 . Data Loss (major) 3 | . . . . 3 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Misdirections 9 | . . . . 6 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3623 | . 25 . . 586 49 33 100 . 346 157 253 464 372 1238 Projectiles 1105 | . 5 . . . . . . . . . . . . 1100 Explosions 20 | . 20 . . . . . . . . . . . . . Melee 2498 | . . . . 586 49 33 100 . 346 157 253 464 372 138 Knockbacks 9 | . 2 1 1 1 2 . . . . . 1 1 . . Impact 5 | . . . . 1 2 . . . . . 1 1 . . Kinetic 4 | . 2 1 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . 4 . 21 . . . . . . . 20 . . Shots 1 | . . 1 . . . . . . . . . . . . Rammed 5 | . 3 . . 1 . . . . . . . 1 . . Targets Rammed 5 | . 3 . . 1 . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 502 | . 24 . 9 271 165 3 4 134 27 164 180 425 290 502 Average Temperature 66 | . 7 . 6 84 65 3 3 50 12 43 101 88 62 46 Received Heat Transfer 1129 | . 147 51 . 449 42 . . 12 83 6 15 140 20 164 Effects 10 | . . . . 3 . . . . . . . 2 2 3 Shutdowns 2 | . . . . . . . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 Interference 5 | . . . . 3 . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Robots Corrupted 3 | . . . . 1 1 . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 6 | . 3 . . 1 1 . . . . . 1 . . . Impact Corruptions 11 | . . . . 4 2 . 2 . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . . . . . 2 Heat Transferred 187 | . 100 87 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Maximum Alert Level 3 | . . . . 2 . . . . . . . 1 2 3 Low Security (%) 71 | 100 100 . . 89 . . . . 100 100 100 88 . 2 Level 1 19 | . . . . 8 . . . . . . . 12 97 40 Level 2 5 | . . . . 2 . . . . . . . . 2 33 Level 3 3 | . . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 949 | . 98 . . 457 . . . . 62 21 183 397 452 949 Initial 264 | . . . . . . . . . 21 . 11 102 232 264 Average 138 | . 28 . . 81 . . . . 24 3 14 95 294 493 Influence Increases 5756 | . 379 . 5 830 105 . 10 65 267 93 351 630 602 2419 Destroy 0b10 Robot/C 1700 | . 180 . . 300 20 . . . 80 . 20 40 140 920 Destroy 0b10 Robot/NC 390 | . 55 . 5 65 . . 10 5 45 35 30 40 60 40 Destroy Leader 420 | . 50 . . 68 10 . . . 38 4 6 16 68 160 Allied During Kill 425 | . . . . . . . . . 10 . . . . 415 Successful Hack 171 | . 13 . . . . . . . . 6 18 39 95 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 315 | . 15 . . 15 . . . . 45 . 165 . 60 15 Destroy Structure 340 | . 6 . . 52 . . . . 4 18 82 30 59 89 Partial Spotted 255 | . . . . 15 . . . . 30 30 15 90 45 30 Lose Combat Pursuer 1710 | . 30 . . 315 75 . . 60 15 . 15 375 75 750 Influence Decreases 4995 | . 350 29 5 392 243 147 163 30 302 72 189 424 577 2072 Entered New Map 800 | . . 15 . . 163 57 153 . 14 . 10 81 157 150 Time Decay 2188 | . 350 14 5 338 70 90 10 30 207 57 152 193 310 362 Lost Part 663 | . . . . 54 10 . . . 24 15 . 40 60 460 Lost Ally 1217 | . . . . . . . . . 57 . 10 . 50 1100 Purge Threat 127 | . . . . . . . . . . . 17 110 . . Squads Dispatched 51 | . 3 . . 8 . . . . 7 3 1 10 9 10 Investigation 23 | . 3 . . 4 . . . . 3 1 . 6 3 3 Extermination 16 | . . . . 3 . . . . 2 1 1 2 4 3 Reinforcement 10 | . . . . 1 . . . . 2 1 . 2 2 2 Assault 2 | . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Distress Signals 18 | . . . . 5 . . . . . . . 4 1 8 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 380 | . 15 5 . 85 6 3 . 5 38 4 18 47 47 107 Peak Tracking Total 22 | . 3 2 . 10 5 3 . 8 11 2 5 22 16 19 Tactical Retreats 66 | . 2 . . 17 2 . . 1 6 1 3 9 9 16 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Traps Triggered 15 | . 2 . . 3 . . . . 1 1 . 3 . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Disabled 23 | . 2 1 . 1 . . . . 3 . 11 . 4 1 Max in Single Turn 3 | . 1 1 . 1 . . . . 1 . 3 . 1 . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Accessed 77 | . 5 1 4 12 . 1 5 1 8 3 10 12 12 3 Terminals 34 | . 4 . . 3 . . . 1 3 1 8 5 8 1 Fabricators 5 | . . . . 2 . . . . 1 . . 1 1 . Repair Stations 7 | . . . . 2 . . . . 1 1 . 1 2 . Recycling Units 14 | . 1 . . 4 . . . . 3 . . 4 . 2 Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . 1 . . . . . 1 1 1 1 . Total Hacks 185 | . 12 9 10 23 . 1 18 1 20 10 24 25 22 10 Successful 107 | . 9 9 10 4 . 1 18 1 8 5 15 14 10 3 Failed 78 | . 3 . . 19 . . . . 12 5 9 11 12 7 Catastrophic 14 | . . . . 5 . . . . 1 . 2 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 81 | . 6 . . 16 . . . . 17 7 9 12 11 3 Terminals 82 | . 9 . . 4 . . . 1 8 4 19 13 17 7 Fabricators 7 | . . . . 2 . . . . 3 . . 1 1 . Repair Stations 12 | . . . . 3 . . . . 3 3 . 1 2 . Recycling Units 31 | . 3 . . 11 . . . . 6 . . 8 . 3 Scanalyzers 4 | . . . . . . . . . . . 4 . . . Garrison Access 11 | . . . . 3 . . . . . 3 1 2 2 . Terminal Hacks 73 | . 6 9 10 1 . 1 18 1 2 1 11 7 5 1 Record 33 | . 1 8 8 1 . . 6 1 . . 2 1 5 . Part Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . 3 . . . . . 4 . . . 2 2 . . Open Door 3 | . . . 1 . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . 1 1 1 . . . Unreport Threat 3 | . . . . . . . . . . . 1 2 . . Locate Traps 5 | . 2 . . . . . . . 1 . 2 . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 1 1 . . Seal Access 3 | . . . . . . . . . . 1 1 1 . . Unauthorized Hacks 27 | . 1 . . 2 . . . . 5 3 3 6 5 2 Terminals 8 | . . . . . . . . . 1 1 2 1 3 . Assimilate 2 | . . . . . . . . . . . 1 . 1 . Botnet 6 | . . . . . . . . . 1 1 1 1 2 . Fabricators 1 | . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . 1 . . Repair Stations 16 | . . . . 2 . . . . 4 2 . 4 2 2 Mechanics 2 | . . . . . . . . . 1 1 . . . . Patch 4 | . . . . . . . . . . 1 . 1 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Fedlink 8 | . . . . 2 . . . . 3 . . 3 . . Scrapoids 2 | . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . . 11 . . . 1 6 2 6 7 11 2 Full Trace Events 4 | . . . . 2 . . . . . . . 1 1 . Feedback Events 2 | . . . . 1 . . . . . . . . 1 . Corruption 2 | . . . . 1 . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . 2 . 2 4 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat 6 | . . . . . . . . . . . 1 . 2 3 Robot Hacks Applied 3 | . . . . . . . . . . . 1 . 1 1 parse_system 2 | . . . . . . . . . . . 1 . 1 . find_station 1 | . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . 4 . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 Autooverrided 4 | . . . . . . . . . . . . . 1 3 Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total Allies 74 | . . . . . . . . . 12 . 2 . 3 57 Largest Group 13 | . . . . . . . . . 4 . 1 . 1 13 Highest-Rated Group 407 | . . . . . . . . . 167 . 36 . 64 407 Highest-Rated Ally 234 | . . . . . . . . . 46 . 36 . 64 234 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 276 | . . . . . . . . . 32 . . . 3 241 Total Damage 7518 | . . . . . . . . . 815 . . . 122 6581 Kills 32 | . . . . . . . . . 3 . . . . 29 Allies Corrupted 2 | . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Active Infowar (turns) 1032 | . . . . 256 . . . . 349 53 115 91 128 40 Jamming 70 | . . . . . . . . . 70 . . . . . ECM 962 | . . . . 256 . . . . 279 53 115 91 128 40 Robot Analysis Total 4 | . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . 1 3 . . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Turns Passed 11079 | 77 1221 1031 3389 1595 150 183 103 82 495 298 431 500 686 838 Spaces Moved 12330 | 44 605 555 1857 2049 249 341 182 250 1033 555 812 997 1498 1303 Core 10 | 10 . . . . . . . . . . . . . . Treads 3072 | 34 605 555 1857 . . . . . . . . . . 21 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 8662 | . . . . 2049 249 341 182 250 1033 555 812 997 1498 696 Flight 586 | . . . . . . . . . . . . . . 586 Fastest Speed 16 | 50 160 160 160 45 45 45 31 31 17 28 17 17 18 16 Average Speed 69 | 141 160 160 180 50 45 45 38 31 36 31 28 23 25 38 Slowest Speed 360 | 160 160 160 240 108 50 45 45 31 95 89 31 87 94 360 Overloaded Moves 697 | . . . . . . . . . 184 . 29 191 293 . Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . Robots Hopped 2 | . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 79 27 89 48 45 56 61 50 29 15 77 39 48 39 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . 1 1 2 1 . . 3 . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 . . 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 2 6 . 3 2 . . . . . . . . Spaces Dug 103 | . . . . 26 . . . . 2 9 42 10 9 5 Terrain Destroyed 123 | . 5 9 . 26 . . . . 2 9 42 10 15 5 Melee 66 | . . . . 26 . . . . 2 9 5 10 9 5 Projectile 14 | . . 3 . . . . . . . . 5 . 6 . AOE 43 | . 5 6 . . . . . . . . 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total 14144 | 56 759 649 1906 2455 278 366 207 252 1111 652 973 1195 1729 1556 Wait 918 | . 72 38 13 192 20 22 . . 22 60 98 140 129 112 Move 12313 | 43 604 554 1856 2049 248 340 181 249 1032 554 811 996 1497 1299 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 120 | 7 12 7 16 20 1 . 6 . 4 9 11 8 9 10 Fast Attach 58 | 5 1 1 1 10 2 . 3 . 5 1 2 . 4 23 Attach 76 | 1 1 1 . 19 2 . 1 . . 6 4 9 10 22 Detach 17 | . . 1 . 2 . . . . . . 3 1 2 8 Swap 117 | . 11 13 3 41 2 . 5 1 13 3 2 8 14 1 Drop 122 | . 7 8 16 31 . . 7 1 10 2 12 3 16 9 Fire 81 | . 48 26 1 . . . . . . . 1 . 1 4 Melee 292 | . . . . 91 3 2 4 1 25 17 29 29 47 44 Ram 1 | . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 22 Rewire 2 | . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / [*Tes x2]) -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 349 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 5) 606 | -10/Materials | Identified exit to Materials 727 | -10/Materials | Identified exit to Mines 1111 | -10/Materials | Discovered exit to Materials (range 6) 1205 | -10/Materials | Discovered exit to Materials (range 16) 1286 | -10/Materials | Discovered new exit (range 9) 1298 | -10/Materials | Identified exit to Subcaves 1299 | -10/Materials | Entered Subcaves 1300 | -10/Subcaves | Approached by a straggling Scientist 1306 | -10/Subcaves | Learned Materials security intel 1441 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1450 | -10/Subcaves | Discovered new exit (range 9) 1452 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1477 | -10/Subcaves | Identified exit to Materials 1491 | -10/Subcaves | Learned location of Zion (-7) 1491 | -10/Subcaves | Met a Zionite searching for "candidates" 1590 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1597 | -10/Subcaves | Identified exit to Scraptown 1711 | -10/Subcaves | Discovered exit to Materials (range 9) 1847 | -10/Subcaves | Visited 4L-MR0's lab 1869 | -10/Subcaves | Found Gun Armor 2330 | -10/Subcaves | Entered Scraptown 2521 | -7/Scraptown | Learned location of Extension (-6) 2594 | -7/Scraptown | Visited Junk Repository 2658 | -7/Scraptown | Visited Red Mages 2752 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2757 | -7/Scraptown | Learned 8 Research zone layouts 2759 | -7/Scraptown | Learned location of 2 exits from Upper Caves 2760 | -7/Scraptown | Learned location of Warlord (-4) 3152 | -7/Scraptown | Visited UFD Registry 3152 | -7/Scraptown | Registered with UFD as "Mattersplitter" 3181 | -7/Scraptown | Visited TADAMA 3256 | -7/Scraptown | Visited SPCMW 3293 | -7/Scraptown | Visited Spacefarers 3317 | -7/Scraptown | Visited Junk Repository 3452 | -7/Scraptown | Visited The Evicted 3623 | -7/Scraptown | Visited Scrapoid Research Area 3648 | -7/Scraptown | Visited Chapter 10 3711 | -7/Scraptown | Visited Science Testing Area 3767 | -7/Scraptown | Visited Curators Association 3815 | -7/Scraptown | Visited Abandonware Association 3831 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 3866 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3873 | -7/Scraptown | Found DCF Scrap (25 items) 3914 | -7/Scraptown | Visited A0-MCA Data Center 3924 | -7/Scraptown | Given an A- rating by A0-MCA 3930 | -7/Scraptown | Found A0-MCA's Component Scanner 4107 | -7/Scraptown | Visited Sword Containment 4162 | -7/Scraptown | Visited Scrap Suit Storage 4185 | -7/Scraptown | Visited Science Guys 5626 | -7/Scraptown | Met Optimus 5626 | -7/Scraptown | Accepted into 0bPrime 5714 | -7/Scraptown | Discovered new exit (range 3) 5719 | -7/Scraptown | Entered Factory 5719 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 5994 | -5/Factory | System corruption reached 10% 6027 | -5/Factory | Build established: Scavenger-Gladiator 6059 | -5/Factory | Loaded intel: 8 recycling unit locations 6066 | -5/Factory | Spotted B-75 Beast 6562 | -5/Factory | Build established: Scavenger-Mutant 7031 | -5/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 7106 | -5/Factory | Learned location of Protoforge (-2) 7306 | -5/Factory | Discovered new exit (range 14) 7314 | -5/Factory | Entered Upper Caves 7315 | -5/Upper Caves | Identified exit to Upper Caves 7417 | -5/Upper Caves | Spotted B-75 Beast 7464 | -5/Upper Caves | Entered another Upper Caves area 7465 | -5/Upper Caves | Identified exit to Zhirov 7478 | -5/Upper Caves | Entered a destroyed Warlord outpost 7642 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7647 | -5/Upper Caves | Entered Zhirov 7647 | -5/Zhirov | Discovered new exit (range 3) 7666 | -5/Zhirov | Learned location of Testing (-2) 7666 | -5/Zhirov | Learned location of Command (-1) 7681 | -5/Zhirov | Found Alien Artifact 7681 | -5/Zhirov | Identified Integrated Reactor 7681 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7689 | -5/Zhirov | Found Alien Artifact 7750 | -5/Zhirov | Entered Proximity Caves 7790 | -4/Proximity Caves | Learned Research stockpile data 7809 | -4/Proximity Caves | Learned Research interactive machine intel 7828 | -4/Proximity Caves | Discovered new exit (range 11) 7832 | -4/Proximity Caves | Entered Factory 7832 | -4/Factory | Evolved 2 slots: Utility x2 7924 | -4/Factory | Loaded intel: 8 recycling unit locations 7987 | -4/Factory | Spotted B-86 Titan 8321 | -4/Factory | Discovered new exit (range 12) 8327 | -4/Factory | Entered Research 8327 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8328 | -3/Research | Identified exit to Quarantine 8330 | -3/Research | Loaded intel: 44 interactive machine locations 8333 | -3/Research | Lost 4 parts (1p1n1u1w) 8486 | -3/Research | Spotted B-86 Titan 8601 | -3/Research | Spotted B-86 Titan 8617 | -3/Research | Spotted B-90 Cyclops 8625 | -3/Research | Entered Quarantine 8737 | -3/Quarantine | Found Alien Energy Cannon 8754 | -3/Quarantine | Found Alien Artifact 8754 | -3/Quarantine | Identified Core Reset Matrix 8754 | -3/Quarantine | Identified Transdimensional Reconstructor 8754 | -3/Quarantine | Identified Core Cannon 8754 | -3/Quarantine | Used Core Reset Matrix 8758 | -3/Quarantine | Detected hypermatrix surge 8758 | -3/Quarantine | Sensed 3 artifacts in vicinity 8797 | -3/Quarantine | Build established: Hacker-Sprinter 8807 | -3/Quarantine | Discovered new exit (range 12) 8899 | -3/Quarantine | Found Subatomic Replicator 8946 | -3/Quarantine | Found Sigix Broadsword 8987 | -3/Quarantine | Found Phase Armor 9026 | -3/Quarantine | Met incapacitated Sigix Warrior 9026 | -3/Quarantine | Lockdown squad dispatched 9031 | -3/Quarantine | Found Sigix Containment Pod 9056 | -3/Quarantine | Entered Research 9056 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9057 | -2/Research | Sensed 1 artifact in vicinity 9279 | -2/Research | Loaded intel: 5 recycling unit locations 9296 | -2/Research | Discovered new exit (range 4) 9351 | -2/Research | Discovered new exit (range 10) 9356 | -2/Research | Warped through subspace 9463 | -2/Research | Spotted B-90 Cyclops 9533 | -2/Research | Lost 4 parts (1p1n1u1w) 9538 | -2/Research | Discovered new exit (range 13) 9545 | -2/Research | Discovered new exit (range 15) 9556 | -2/Research | Entered Access 9556 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9560 | -1/Access | Used Subatomic Replicator to replicate Antigrav Array 9950 | -1/Access | Spotted B-99 Colossus 9987 | -1/Access | Spotted B-99 Colossus 10168 | -1/Access | Build established: Scavenger-Sprinter 10223 | -1/Access | Spotted B-99 Colossus 10239 | -1/Access | Spotted B-99 Colossus 10241 | -1/Access | Discovered new exit (range 3) 10242 | -1/Access | Entered Command 10294 | -1/Command | Lost 6 parts (1p2n3u) 10359 | -1/Command | Lost 5 parts (2n3u) 10366 | -1/Command | Spotted B-99 Colossus 10546 | -1/Command | Core integrity fell below 50% 10561 | -1/Command | Emitted hypermatrix ping 10566 | -1/Command | Assembled emerged from beneath the floor 10591 | -1/Command | Lost 19 parts (3p8n6u2w) 10662 | -1/Command | Assembled emerged from beneath the floor 10665 | -1/Command | Lost 4 allies 10683 | -1/Command | Lost 3 parts (3n) 10724 | -1/Command | Scrapoid reinforcements arrived 10733 | -1/Command | Lost 4 allies 10742 | -1/Command | First assault squad dispatched 10817 | -1/Command | Lost 4 allies 10818 | -1/Command | Destroyed 7 combat bots 10821 | -1/Command | Assembled emerged from beneath the floor 10831 | -1/Command | Spotted B-99 Colossus 10855 | -1/Command | Core integrity fell below 20% 10883 | -1/Command | Lost 3 parts (2n1u) 10885 | -1/Command | Disengaged cave seal 10885 | -1/Command | Assembled emerged from the dark tunnel 10951 | -1/Command | Lost 13 allies 10988 | -1/Command | Lost 10 parts (1p6n3u) 11021 | -1/Command | Assembled emerged from beneath the floor 11080 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 7Q, assault force dispatched. 10998_ Dropped Arm. Heavy Treads. 10998_ Acquired Imp. Antigrav System. 11000_ Acquired 5 matter. 11001_ Acquired Imp. Antigrav System. 11003_ Acquired 15 matter. 11006_ Adv. System Shield destroyed. 11011_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11012_ System corrupted: Matter fused (-8). 11013_ O-32 Director uses terminal to summon reinforcements. 11013_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C019. 11013_ O-32 Director locks terminal. 11015_ Drone destroyed. 11021_ Assembled emerge from beneath the floor. 11031_ UK6K3U,1UJ