Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 23:34:35 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (2753) 2753 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1167) 1167 TOTAL SCORE: 10310 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 1033 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Backup Power III Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads > --- UTILITY ---------- Medium Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Salvage Targeting Computer Improved Propulsion Shielding Improved Medium Armor Plating Layered Heavy Armor Plating Advanced Powered Armor > --- WEAPON ----------- Hardcell Cannon Heavy Hardcell Cannon Chainsword > --- INVENTORY -------- Backup Power III Antimatter Reactor Improved Terrain Scanner Backup Laser III [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Advanced Powered Armor Weapon Flak Cannon Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . Utility 9 | . . 2 2 1 1 . . 1 . . 1 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 121 | 8 1 6 37 23 4 1 8 2 10 9 3 9 Power 16 | 1 . 1 4 3 . 1 1 . 2 2 . 1 Engine 10 | 1 . 1 4 2 . 1 1 . . . . . Core 2 | . . . . 1 . . . . . 1 . . Reactor 4 | . . . . . . . . . 2 1 . 1 Propulsion 18 | 2 . 1 7 4 . . 2 . 1 1 . . Treads 17 | 2 . 1 7 4 . . 1 . 1 1 . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . Utility 42 | 3 1 3 6 7 3 . 2 . 5 6 2 4 Device 17 | 2 . 1 5 2 1 . 1 . . 2 . 3 Storage 3 | 1 1 . . . . . . . . . 1 . Processor 8 | . . 1 . 3 1 . . . 1 1 . 1 Hackware 4 | . . . . 2 . . 1 . . 1 . . Protection 10 | . . 1 1 . 1 . . . 4 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 . 1 20 9 1 . 3 2 2 . 1 4 Energy Gun 16 | . . . 7 5 . . 2 . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . . . 2 . . . . Ballistic Cannon 9 | . . . 5 1 . . . . 2 . . 1 Launcher 6 | . . . 4 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 7 | . . . 3 2 . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . 1 1 . . Parts Lost 53 | . . . 13 7 . 5 4 2 . 4 . 18 Power 6 | . . . . 1 . . 1 . . 1 . 3 Propulsion 7 | . . . 3 3 . . . . . . . 1 Utility 24 | . . . 6 1 . 2 . 2 . 3 . 10 Weapon 16 | . . . 4 2 . 3 3 . . . . 4 Highest Loss Streak 15 | . . . 4 2 . 5 4 1 . 2 . 15 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 74 | . 100 95 87 76 89 51 33 5 46 62 78 52 Engine 6 | . 14 11 9 6 6 3 4 . 4 3 . . Treads 13 | . 28 22 17 16 13 6 . . 4 5 10 6 Device 14 | . 14 20 29 11 11 7 5 2 . 2 10 5 Storage 6 | . 14 11 9 7 6 3 . . . . 3 2 Processor 6 | . . 3 . 11 24 14 . . 5 7 10 11 Hackware 1 | . . . . 5 2 . 5 . . . 1 . Protection 6 | . . 5 4 . 3 3 . . 15 20 21 11 Energy Gun 3 | . . . 2 8 6 3 7 . 4 5 1 . Ballistic Gun 3 | . 28 22 1 . . . . 1 . . . . Ballistic Cannon 4 | . . . 10 2 6 3 . . 3 5 5 3 Slashing Weapon 1 | . . . 2 2 . . . . . . 3 2 Peak Build Rating 107 | 9 7 11 25 37 47 47 25 12 93 90 98 107 Average Rating 36 | 6 7 9 20 27 43 26 18 4 70 81 93 69 On Entrance 31 | . 7 7 10 18 32 47 1 7 5 89 89 94 Naked Turns 174 | . . . . . . 88 6 77 3 . . . Heaviest Build 111 | 15 20 24 42 38 44 44 26 8 104 104 101 111 Greatest Support 93 | 40 40 40 40 60 40 40 20 3 70 93 93 93 Greatest Overweight (x) 8 | . . . 1 1 1 8 4 2 6 1 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 7 5 5 5 5 5 5 Most Carried 10 | 4 7 8 10 10 10 9 5 2 5 5 5 5 Average Carried 6 | 1 5 6 8 8 8 7 2 1 3 4 4 3 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 9 | 4 7 7 8 9 9 5 2 1 4 5 5 1 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Mutant 9% | Scavenger-Skirmisher 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Waste Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Matter Collected 2648 | 262 202 144 609 616 . . 63 . 270 93 161 228 Remotely . | . . . . . . . . . . . . . Salvage Created 2706 | 115 248 282 796 765 . . 109 . . 24 104 263 Parts 158 | 13 9 17 57 30 . . 3 . . . 11 18 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 56 | . 4 4 26 13 . . 5 . . 1 . 3 Melee 13 | . . . 6 5 . . . . . . . 2 Guns 18 | . 4 4 4 5 . . . . . . . 1 Cannons 12 | . . . 9 2 . . . . . 1 . . AOE 12 | . . . 7 1 . . 4 . . . . . Classes Destroyed 15 | 2 1 2 6 2 . . 2 . . . . . Worker 4 | . . . 1 . . . . . . . 2 1 Builder 7 | . . . 2 2 . . . . . . 2 1 Tunneler 4 | 3 . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . Recycler 4 | 1 1 1 . 1 . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . Watcher 4 | . . 1 3 . . . . . . . . . Swarmer 13 | . . . 11 . . . 2 . . . . . Grunt 24 | . 4 2 10 6 . . . . . . . 2 Duelist 1 | . . . 1 . . . . . . . . . Sentry 8 | . . 2 4 2 . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . 4 . . . . . . . . Programmer 2 | . . . . 1 . . . . . . . 1 Heavy 2 | . . . . . . . 1 . . 1 . . Best Kill Streak 7 | 3 1 3 7 3 . . 3 . . 1 2 2 Combat Bots Only 5 | . 1 1 5 3 . . 3 . . 1 . 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . . 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . . 2 . . . . . Melee 1 | . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Hostile Shots Fired 784 | . 26 28 212 141 . 8 37 64 . 8 . 260 Missed 247 | . 8 7 63 41 . 1 16 31 . 3 . 77 Damage Taken 9576 | . 236 295 2002 1279 . 286 616 420 . 401 . 4041 Core 2593 | . 11 71 252 202 . 128 304 313 . . . 1312 Absorbed by Shields 189 | . . . 157 . . . . 32 . . . . Redirected to Shielding 109 | . . . . . . . . . . 13 . 96 Ignored by Resistances 27 | . . . . . . . . . . 27 . . Regen/Repaired (Parts) 304 | . . . . . . . . . 142 37 . 125 Core Remaining (%) 77 | 100 95 82 54 71 . . 49 . . 68 100 . Volleys Fired 222 | 10 19 15 101 46 . . 5 4 . 5 1 16 Largest 3 | 2 2 2 2 2 . . 3 1 . 1 1 3 Hottest 185 | 40 40 40 115 111 . . 171 30 . 80 80 185 Shots Fired 353 | 20 38 30 145 73 . . 11 4 . 5 1 26 Gun 219 | 20 38 30 64 54 . . 6 4 . . . 3 Cannon 120 | . . . 74 17 . . . . . 5 1 23 Launcher 14 | . . . 7 2 . . 5 . . . . . Special . | . . . . . . . . . . . . . Kinetic 229 | 20 38 30 91 17 . . . 4 . 5 1 23 Thermal 77 | . . . 42 26 . . 6 . . . . 3 Explosive 14 | . . . 7 2 . . 5 . . . . . Electromagnetic 33 | . . . 5 28 . . . . . . . . Robot Hit Streak 19 | 6 9 7 9 19 . . 7 5 . 5 6 8 Robot Miss Streak 15 | 3 2 2 15 5 . . 1 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 297 | 10 25 21 126 66 . . 9 3 . 5 6 26 Core Hits 167 | 4 12 12 81 28 . . 13 2 . 2 3 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | . . 1 3 4 . . 1 . . . . 3 Burn 3 | . . . 1 1 . . 1 . . . . . Destroy 1 | . . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 Sever 6 | . . . 2 3 . . . . . . . 1 Melee Attacks 61 | . . . 24 18 . . . . . . 5 14 Impact . | . . . . . . . . . . . . . Slashing 61 | . . . 24 18 . . . . . . 5 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7877 | 133 299 255 2718 1641 . . 744 75 . 366 450 1196 Guns 2108 | 133 299 255 597 634 . . 83 59 . . . 48 Cannons 2265 | . . . 817 268 . . . . . 366 79 735 Explosions 1773 | . . . 845 268 . . 660 . . . . . Melee 1637 | . . . 450 457 . . . . . . 364 366 Ramming 94 | . . . 9 14 . . 1 16 . . 7 47 Kinetic 3197 | 133 299 255 1003 268 . . . 59 . 366 79 735 Thermal 1301 | . . . 539 352 . . 362 . . . . 48 Explosive 1182 | . . . 616 185 . . 381 . . . . . Electromagnetic 466 | . . . 101 365 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1637 | . . . 450 457 . . . . . . 364 366 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . 6 . 15 15 1 1 1 3 7 Average Corruption 5 | . . . . 5 . 11 15 1 1 1 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 70 | . . . . 22 . 8 16 . 5 9 2 8 Message Errors 19 | . . . . 5 . 4 3 . 1 2 . 4 Matter Fused 17 | . . . . 3 . . 7 . 2 4 1 . Heat Flow Errors 3 | . . . . 1 . . . . 1 . . 1 Energy Discharges 8 | . . . . 3 . 1 1 . 1 1 . 1 Parts Rejected 2 | . . . . 1 . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . 5 . 1 2 . . 2 . 2 Data Loss (major) 5 | . . . . 1 . 1 2 . . . 1 . Misfires 1 | . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 472 | . . . 221 17 . . 69 . . 52 68 45 Projectiles 97 | . . . . . . . . . . 52 . 45 Explosions 252 | . . . 177 6 . . 69 . . . . . Melee 123 | . . . 44 11 . . . . . . 68 . Knockbacks 54 | . . . 43 3 . . . . . . 1 7 Impact 1 | . . . . . . . . . . . 1 . Kinetic 45 | . . . 36 3 . . . . . . . 6 Secondary 8 | . . . 7 . . . . . . . . 1 Self-Inflicted Damage 412 | . . . 195 30 . . 162 7 . . . 18 Shots 8 | . . . 4 1 . . 3 . . . . . Rammed 18 | . . . 3 1 . . 1 4 . . 2 7 Targets Rammed 19 | . . . 3 2 . . 1 4 . . 2 7 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 522 | . 20 17 366 124 . . 120 . 200 196 54 522 Average Temperature 111 | . 5 17 94 43 . . 66 . 104 85 31 211 Received Heat Transfer 2236 | . 153 129 725 201 . . 108 . . . . 920 Effects 16 | . . . 3 . . . . . . . . 13 Shutdowns 4 | . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 5 | . . . 3 . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 2417 | . . . 994 803 . . 509 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Peak Influence 808 | 20 120 159 721 380 92 15 189 157 54 674 808 530 Initial 408 | . 13 . 12 298 92 . . 87 54 37 290 408 Average 223 | 8 61 65 190 269 86 . 61 108 54 427 571 425 Maximum Alert Level 3 | . . . 3 1 . . . . . 2 3 2 Low Security (%) 55 | 100 100 100 69 20 100 100 100 100 100 6 . . Level 1 27 | . . . 18 79 . . . . . 43 18 22 Level 2 14 | . . . 8 . . . . . . 50 51 77 Level 3 2 | . . . 3 . . . . . . . 30 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . 4 4 . . 3 . . 4 4 2 Investigation 2 | . . . 1 1 . . . . . . . . Extermination 4 | . . . . 1 . . . . . . 2 1 Reinforcement 10 | . . . 2 2 . . 2 . . 1 2 1 Assault 1 | . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Distress Signals 13 | . . . 7 . . . . 1 . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 5 8 57 18 . 5 7 8 . 7 1 24 Peak Tracking Total 10 | . 2 3 8 4 . 5 4 8 . 4 2 10 Tactical Retreats 20 | . . . 9 2 . . . 2 . . . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Traps Triggered 12 | . . . 1 3 1 . . 3 . 2 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Machines Disabled 19 | . . . 4 . . . 3 . . 8 4 . Max in Single Turn 3 | . . . 2 . . . 3 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Machines Accessed 2 | . . . . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 7 | . . . . 7 . . . . . . . . Successful 3 | . . . . 3 . . . . . . . . Failed 4 | . . . . 4 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Recycle Component 1 | . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . 2 . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Total Allies 20 | . . . . . . . . . 20 . . . Largest Group 20 | . . . . . . . . . 20 20 18 9 Highest-Rated Group 686 | . . . . . . . . . 686 685 607 323 Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 187 | . . . . . . . . . . 46 99 42 Total Damage 5007 | . . . . . . . . . . 2010 2060 937 Kills 28 | . . . . . . . . . . 12 12 4 Allies Corrupted 4 | . . . . . . . . . . . 2 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Turns Passed 8101 | 131 443 541 2075 1681 422 214 361 152 387 637 538 519 Spaces Moved 3871 | 60 173 206 668 788 205 234 261 169 203 283 223 398 Core 821 | 9 . . . . . 186 100 169 71 . . 286 Treads 2893 | 51 173 206 668 788 205 48 5 . 131 283 223 112 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 156 | . . . . . . . 156 . . . . . Fastest Speed 35 | 50 160 160 160 160 160 50 35 50 50 160 160 50 Average Speed 157 | 143 160 160 181 163 202 90 122 65 176 207 223 102 Slowest Speed 450 | 160 160 160 240 250 240 450 295 150 350 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 30 18 58 18 5 85 6 4 85 12 10 20 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 168 | . . . 81 37 . . 43 . . . . 7 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . 6 . . . . . . . 7 AOE 155 | . . . 81 31 . . 43 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Total 5395 | 81 301 387 1341 1072 211 237 289 207 232 322 255 460 Wait 995 | . 105 156 478 184 . . 13 . 10 22 14 13 Move 3861 | 59 172 205 667 787 205 233 260 169 202 282 222 398 Hop . | . . . . . . . . . . . . . Pick Up 45 | 4 3 2 18 7 2 . 1 . 2 2 3 1 Fast Attach 48 | 7 . 2 5 9 2 . 4 . 8 8 2 1 Attach 33 | . . 1 12 6 1 1 4 2 1 . . 5 Detach 6 | . . . . 1 . 1 . 1 3 . . . Swap 41 | 1 1 3 20 8 1 . . . 1 2 1 3 Drop 35 | . 1 3 13 4 . 2 1 . 3 1 5 2 Fire 222 | 10 19 15 101 46 . . 5 4 . 5 1 16 Melee 61 | . . . 24 18 . . . . . . 5 14 Ram 11 | . . . . . . . 1 4 . . . 6 Kick . | . . . . . . . . . . . . . Crush 8 | . . . 3 2 . . . . . . 2 1 Escape Stasis 26 | . . . . . . . . 26 . . . . Rewire 3 | . . . . . . . . 1 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory (discovered 2 exits: [*Fac] / [Low]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 12) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 1102 | -9/Materials | Discovered new exit (range 10) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Utility x2 1202 | -8/Materials | Build established: Scavenger-Mutant 1297 | -8/Materials | Lost 3 parts (2u1w) 1825 | -8/Materials | Discovered new exit (range 14) 2996 | -8/Materials | Lost 4 parts (1u3w) 3116 | -8/Materials | First assault squad dispatched 3146 | -8/Materials | Discovered new exit (range 6) 3191 | -8/Materials | Entered Factory 3191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3403 | -7/Factory | Build established: Mutant 4246 | -7/Factory | Discovered new exit (range 16) 4347 | -7/Factory | Build established: Scavenger-Skirmisher 4867 | -7/Factory | Discovered new exit (range 3) 4872 | -7/Factory | Entered another Factory area 4872 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5127 | -6/Factory | Build established: Scavenger-Mutant 5294 | -6/Factory | Sucked down chute 5294 | -6/Factory | Entered Waste 5309 | -6/Waste | EMP discharged 5317 | -6/Waste | Spotted C-40 Crusher 5400 | -6/Waste | Spotted C-40 Crusher 5405 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5408 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5409 | -6/Waste | EMP discharged 5409 | -6/Waste | System corruption reached 10% 5410 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5411 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5413 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5427 | -6/Waste | Spotted C-40 Crusher 5429 | -6/Waste | Spotted C-40 Crusher 5441 | -6/Waste | Spotted C-40 Crusher 5444 | -6/Waste | Lost 5 parts (2u3w) 5503 | -6/Waste | Discovered new exit (range 11) 5508 | -6/Waste | Entered Factory 5817 | -6/Factory | Garrison activated, responded to threat 5849 | -6/Factory | Core integrity fell below 50% 5858 | -6/Factory | Lost 4 parts (1p3w) 5859 | -6/Factory | Discovered new exit (range 10) 5869 | -6/Factory | Entered another Factory area 5869 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6021 | -5/Factory | Sucked down chute 6021 | -5/Factory | Entered Waste 6022 | -5/Waste | Joined by Warlord forces that had cleared the area 6116 | -5/Waste | Found Damper Plating 6165 | -5/Waste | Found Adv. Powered Armor 6189 | -5/Waste | Found Adv. Powered Armor 6191 | -5/Waste | Discovered new exit (range 16) 6408 | -5/Waste | Entered Factory 6408 | -5/Factory | Accompanied by 20 allies 6733 | -5/Factory | Garrison activated, responded to threat 6838 | -5/Factory | Build established: Tank 6986 | -5/Factory | Discovered new exit (range 15) 7045 | -5/Factory | Entered another Factory area 7045 | -4/Factory | Accompanied by 18 allies 7045 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7137 | -4/Factory | P-70 Sage assimilated allied 4C-K6D(s) 7468 | -4/Factory | Build established: Scavenger-Mutant 7527 | -4/Factory | Discovered new exit (range 22) 7583 | -4/Factory | Entered Research 7583 | -3/Research | Accompanied by 9 allies 7583 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7778 | -3/Research | Spotted B-86 Titan 7889 | -3/Research | Lost 8 allies 7970 | -3/Research | Lost 15 parts (3p1n8u3w) 8018 | -3/Research | Core integrity fell below 50% 8049 | -3/Research | Core integrity fell below 20% 8102 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07968_ Acquired Imp. Sensor Array. 07976_ Imp. Sensor Array destroyed. 07979_ Imp. Terrain Scanner destroyed. 07996_ Particle Synthesizer disabled. 08011_ System corrupted: Energy discharge (-37). 08011_ Slammed into K-01 Serf. 08011_ K-01 Serf destroyed. 08012_ Acquired 17 matter. 08013_ Backup Laser III destroyed. 08018_ ALERT: Security rotation in progress. 08028_ System corrupted: Component data lost. 08046_ K-01 Serf destroyed. 08046_ Slammed into K-01 Serf. 08048_ K-01 Serf collects debris. 08054_ Slammed into K-01 Serf. 08063_ I4AQE8XB0JX Y#OHTM& AV=UDME 08075_ Slammed into T-07 Excavator. 08078_ U-05 Engineer works on Field Manipulator. 08080_ K-01 Serf collects debris. 08097_ QIAINFQZ/BGXS/CHCS|QMW5KT5D% Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????#######??# #??????????????????????? | | ????????????# """ ?# #??????????????????????? | | ????????????# """ ?# #??????????????????????? | | ????????????# """ # #??????????????????????? | | ########????#] # @#??????????????????????? | | #????# + +??????????????????????? | | #????#! = # #??????????????????????? | | """ #????# # #??????????????????????? | | """ #????# * ?# #??????????????????????? | | """ #????# ?# #??????????????????????? | | #????#######??#t A#??????????????????????? | | ###############p #####+########?????????? | | """ # ????? | | """ + ????? | | """ # ????? | | # k ?????? | | # #########+###########+############ ?????? | | """ # #??# #??????????????????????????? | | """ # #??# #??????????????????????????? | | """ # #??# """ #??????????????????????????? | | # #### "" #??????????????????????????? | | + + " #??????????????????????????? | | #+#### #??????????????????????????? | | ######## ??# #??????????????????????????? | | ???????# ??# #??????????????????????????? | | ???????# ?##+########??????????????????????????? | | ???????# ??# #?????????????????????????????????? | | ???????# #?#%#?????????????????????????????????? | | ???????# #?# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 540 Matter Stores 329 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 2480 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below More Dakka Please Challenges ------------ None Game ------ Seed MissileCorruptionInsulator Manual? 0 Play Time 00:56:24 Cumulative 12.8 hours Start 2025.01.04 @ 22:34:13 End 2025.01.04 @ 23:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c94e62c5-16ec-4c86-969a-cb8449c67ad9