Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 15:13:19 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2853) 2853 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 7560 Bonus ------- High Alert Combat Kills 307 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 173/550 Matter 250/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (156) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Machine Analyzer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Axe > --- INVENTORY (15) --- Improved Sensor Array Transmission Jammer Improved Utility Shielding Improved Shield Generator Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (19) Long-range Tractor Beam Trap Reconfigurator Supersonic Drone Bay (1/1) Heavy Assault Rifle Gauss Rifle Datajack Improved Datajack Field Lobotomy Kit (5) Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite Supersonic Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator System Shield Long-range Tractor Beam Trap Reconfigurator Light Assault Rifle Improved Grenade Launcher Missile Launcher Datajack Datajack Field Lobotomy Kit Mace [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 81 | . 8 . 1 6 25 10 31 Power 7 | . 2 . . . 3 . 2 Engine 5 | . 1 . . . 3 . 1 Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 27 | . 2 . . 3 7 2 13 Treads 27 | . 2 . . 3 7 2 13 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 2 . 1 1 6 2 7 Device 3 | . . . . . 1 1 1 Storage 2 | . 1 . 1 . . . . Processor 4 | . 1 . . . 2 . 1 Hackware 1 | . . . . . 1 . . Protection 9 | . . . . 1 2 1 5 Artifact . | . . . . . . . . Weapon 28 | . 2 . . 2 9 6 9 Energy Gun 2 | . . . . . 2 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 15 | . 2 . . 2 4 2 5 Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 17 | . 2 1 . 2 . 3 9 Power 1 | . 1 . . . . . . Propulsion 9 | . . . . 1 . 2 6 Utility 4 | . . 1 . . . . 3 Weapon 3 | . 1 . . 1 . 1 . Highest Loss Streak 3 | . 1 1 . 1 . 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 96 96 87 99 99 98 96 Engine 7 | . 11 . . . 6 9 8 Core 3 | . 1 14 14 14 2 . . Treads 32 | . 25 28 28 28 36 34 34 Device 1 | . . . . . 1 . 2 Storage 10 | . 14 14 16 26 9 9 9 Processor 10 | . 12 10 . . 13 9 10 Hackware 3 | . . . . . 2 9 5 Protection 5 | . . . . 1 8 8 6 Ballistic Gun 14 | . 18 28 28 27 15 9 7 Ballistic Cannon 1 | . . . . . . 3 3 Slashing Weapon 2 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 46 | 10 27 27 31 32 45 46 46 Greatest Support 89 | 20 46 46 46 46 89 86 83 Greatest Overweight (x) 1 | . . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 Most Carried 15 | . 8 9 15 15 15 15 15 Average Carried 13 | . 7 8 13 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 9 15 15 15 14 15 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 1973 | 200 110 7 48 46 393 365 804 Remotely 68 | . . . . . 68 . . Salvage Created 2905 | . 348 13 . 36 871 240 1397 Parts 193 | . 29 . . 5 48 15 96 Haulers Intercepted 5 | . 1 . . . 3 . 1 Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 65 | . 9 1 . 3 19 8 25 Melee 17 | . . . . . . 2 15 Guns 27 | . 9 1 . 3 7 3 4 Cannons 6 | . . . . . . . 6 AOE 15 | . . . . . 12 3 . Classes Destroyed 14 | . 5 1 . . 5 1 2 Worker 12 | . 1 . . . 3 . 8 Builder 2 | . . . . . 2 . . Tunneler 1 | . . . . . . . 1 Hauler 5 | . 1 . . . 3 . 1 Recycler 3 | . . . . . 2 . 1 Mechanic 2 | . 1 . . . . . 1 Watcher 3 | . . . . . 2 . 1 Swarmer 18 | . 6 . . 3 2 3 4 Grunt 27 | . 3 . . . 13 2 9 Brawler 3 | . . . . . 1 . 2 Protector 1 | . . . . . . . 1 Sentry 12 | . . . . . 3 2 7 Hunter 3 | . . . . . . 1 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 8 | . 5 1 . 3 8 4 4 Combat Bots Only 4 | . 4 1 . 3 3 4 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 4048 | . 475 65 . 137 631 1020 1720 Core 499 | . 75 . . 47 38 125 214 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . . . 51 . . . Volleys Fired 204 | . 37 6 . 11 66 39 45 Largest 2 | . 2 2 . 2 2 2 2 Hottest 84 | . 60 40 . 40 40 84 51 Shots Fired 336 | . 70 12 . 19 107 66 62 Gun 260 | . 70 12 . 19 82 39 38 Cannon 48 | . . . . . . 24 24 Launcher 28 | . . . . . 25 3 . Special . | . . . . . . . . Kinetic 298 | . 60 12 . 19 82 63 62 Thermal 10 | . 10 . . . . . . Explosive 28 | . . . . . 25 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 10 3 . 4 22 20 9 Robot Miss Streak 6 | . 2 1 . 2 4 6 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 4 | . 2 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 290 | . 48 5 . 13 64 57 103 Core Hits 175 | . 25 2 . 8 67 28 45 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . . . 1 1 3 8 Destroy 2 | . . . . 1 1 . . Blast 3 | . . . . . . 3 . Sever 8 | . . . . . . . 8 Melee Attacks 110 | . . . . . . 15 95 Impact 22 | . . . . . . 15 7 Slashing 88 | . . . . . . . 88 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . . . . 15 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7838 | . 405 36 . 117 2761 1198 3321 Guns 1786 | . 389 36 . 114 494 302 451 Cannons 753 | . . . . . . 339 414 Explosions 2557 | . . . . . 2257 300 . Melee 2669 | . . . . . . 243 2426 Ramming 73 | . 16 . . 3 10 14 30 Kinetic 2449 | . 299 36 . 114 494 641 865 Thermal 165 | . 90 . . . 75 . . Explosive 2482 | . . . . . 2182 300 . Electromagnetic . | . . . . . . . . Impact 345 | . . . . . . 243 102 Slashing 2324 | . . . . . . . 2324 Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 2 2 . . 1 Average Corruption 1 | . . 2 2 2 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . 3 4 1 . . 10 Message Errors 2 | . . 2 . . . . . Matter Fused 6 | . . . 2 1 . . 3 Energy Discharges 4 | . . . 2 . . . 2 Data Loss (minor) 4 | . . 1 . . . . 3 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 247 | . . . . . 73 30 144 Projectiles 40 | . . . . . . 25 15 Explosions 78 | . . . . . 73 5 . Melee 129 | . . . . . . . 129 Knockbacks 13 | . 1 . . . . 4 8 Impact 3 | . 1 . . . . 2 . Kinetic 9 | . . . . . . 2 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 149 | . . . . . 41 108 . Shots 3 | . . . . . 1 2 . Rammed 19 | . 7 . . 2 1 4 5 Targets Rammed 21 | . 7 . . 2 1 4 7 Kicked . | . . . . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 40 | . 40 8 . 8 24 15 6 Average Temperature 9 | . 19 4 . 4 8 8 2 Received Heat Transfer 1230 | . 105 . . 9 342 297 477 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . 200 . . . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 906 | . 200 78 . 65 581 608 906 Initial 377 | . . 78 . . 25 377 296 Average 334 | . 42 75 . 57 148 500 535 Maximum Alert Level 3 | . 1 . . . 2 2 3 Low Security (%) 40 | . 97 100 . 100 79 . . Level 1 13 | . 2 . . . 4 11 24 Level 2 39 | . . . . . 15 88 59 Level 3 6 | . . . . . . . 15 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . . 1 1 . 4 Investigation 4 | . 1 . . 1 . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 2 . . . 2 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 17 3 . 5 28 10 47 Peak Tracking Total 7 | . 7 3 . 3 4 3 5 Tactical Retreats 6 | . 1 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . . 6 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . . . . . 5 1 7 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . . . 2 1 5 . 9 Terminals 10 | . . . . . 4 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 45 | . . . 2 1 17 . 25 Successful 21 | . . . 2 1 9 . 9 Failed 24 | . . . . . 8 . 16 Catastrophic 4 | . . . . . 2 . 2 Database Lockouts . | . . . . . . . . Manual 26 | . . . 1 . 13 . 12 Terminals 34 | . . . . . 16 . 18 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . . . 6 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 11 | . . . 2 1 4 . 4 Record 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Terminal Index 2 | . . . . . 1 . 1 Garrison Index 1 | . . . . . 1 . . Reprogram Traps 2 | . . . . . . . 2 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 2 | . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 Recycle Component 1 | . . . . . . . 1 Process 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 2 | . . . . . 1 . 1 Unauthorized Hacks 5 | . . . . . 4 . 1 Terminals 5 | . . . . . 4 . 1 Botnet 4 | . . . . . 3 . 1 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 13 | . . . . . 5 . 8 Full Trace Events 3 | . . . . . . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . . 1 Recycled Matter 21 | . . . . . . . 21 Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 4 1 Machine Destruction 5 | . . . . . . 4 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . 2 . EXPLORE 2 | . . . . . . 2 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 2 | . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 5154 | . 539 327 422 164 1128 575 1999 Spaces Moved 2484 | 1 259 195 260 74 542 213 940 Core . | . . . . . . . . Treads 2440 | . 216 195 260 74 542 213 940 Legs 44 | 1 43 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 155 Average Speed 159 | 120 153 160 160 161 160 160 159 Slowest Speed 240 | 120 160 160 160 240 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 2 38 44 61 17 49 63 76 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 33 | . . . . . 14 1 18 Terrain Destroyed 224 | . . . . . 175 23 26 Melee 18 | . . . . . . 1 17 Projectile 9 | . . . . . . . 9 AOE 197 | . . . . . 175 22 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3209 | . 339 201 266 104 716 349 1234 Wait 218 | . 17 . . 1 51 65 84 Move 2478 | . 258 194 259 73 542 212 940 Hop . | . . . . . . . . Pick Up 37 | . 5 1 6 5 8 2 10 Fast Attach 39 | . 6 . 1 2 12 2 16 Attach 9 | . 1 . . 1 4 1 2 Detach 2 | . . . . . 2 . . Swap 33 | . 1 . . 3 9 7 13 Drop 58 | . 7 . . 6 21 2 22 Fire 204 | . 37 6 . 11 66 39 45 Melee 110 | . . . . . . 15 95 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 21 | . 7 . . 2 1 4 7 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Fac] / *Mat) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 10) 540 | -10/Materials | Entered Mines 674 | -10/Mines | Assembled infested the area 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 861 | -10/Mines | Discovered new exit (range 5) 867 | -10/Mines | Entered Exiles 910 | -10/Exiles | Met 8R-AWN 934 | -10/Exiles | Met EX-HEX 990 | -10/Exiles | Met EX-BIN 1014 | -10/Exiles | Aligned with FarCom system 1016 | -10/Exiles | Given EX-Vault access code 1062 | -10/Exiles | Opened EX-Vault 1072 | -10/Exiles | Found Field Lobotomy Kit 1078 | -10/Exiles | Found Trap Reconfigurator 1082 | -10/Exiles | Found Supersonic Drone Bay 1115 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1165 | -10/Exiles | Met EX-DEC 1171 | -10/Exiles | Learned location of Zion (-7) 1273 | -10/Exiles | Discovered new exit (range 10) 1289 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Supersonic Drone Bay, Field Lobotomy Kit 1289 | -10/Exiles | Entered Mines 1343 | -9/Mines | Met a Derelict shopkeep closing up shop 1392 | -9/Mines | Discovered new exit (range 16) 1410 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1453 | -9/Mines | Entered Materials 1453 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2493 | -8/Materials | Build established: Scavenger-Mutant 2581 | -8/Materials | Identified exit to Garrison 2581 | -8/Materials | Entered Garrison 2606 | -8/Garrison | Triggered checkpoint 2714 | -8/Garrison | Garrison Relay disabled 2854 | -8/Garrison | Installed Relay Interface Framework 2889 | -8/Garrison | Discovered new exit (range 37) 2899 | -8/Garrison | Discovered new exit (range 63) 2902 | -8/Garrison | Triggered checkpoint 2904 | -8/Garrison | Triggered checkpoint 2988 | -8/Garrison | Triggered checkpoint 3156 | -8/Garrison | Entered Materials 3373 | -8/Materials | Lost 3 parts (2n1u) 3771 | -8/Materials | Discovered new exit (range 12) 4049 | -8/Materials | Core integrity fell below 50% 4323 | -8/Materials | Discovered new exit (range 12) 4356 | -8/Materials | First assault squad dispatched 5152 | -8/Materials | Identified exit to Garrison 5155 | -8/Materials | Self-destructed Last Messages --------------- Com. Battery Heat Sink Backup Propulsion III Heat Sink Rnf. Ion Engine Com. Wheel Imp. Ion Engine Power Amplifier Remote Shield 05133_ System corrupted: Matter fused (-10). 05137_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 05142_ U-05 Engineer lays Concrete. 05152_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05152_ EXIT=UNLOCKED: GARRISON 05152_ Connecting with Garrison Access... 05152_ ALERT: Garrison Access compromised, dispatching assault squad. 05152_ Garrison Access disabled. 05152_ Relay Coupler [NC] tumbles out of Garrison Access. 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T "#"R # #? | | #### ##### ##""" # #? | | #??# #???## #"#""" # #? | | #??#+#????# ### # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommArmageddonDetonator Manual? 0 Play Time 00:36:14 Cumulative 435.7 hours Start 2023.05.02 @ 12:52:07 End 2023.05.02 @ 15:13:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba7218da-d4b5-4a89-b6a9-ad4190d54bc7