Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 15:38:53 Player: AllieBrymm Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (147) 735 Value Destroyed (3955) 3955 Prototype IDs (40) 800 Alien Tech Used (6) 1200 Bonus (4588) 4588 TOTAL SCORE: 17778 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 130 Follower Combat Kills 158 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 75/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Force Booster Enhanced Gauss Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced ECM Suite Force Field > --- WEAPON ----------- Core Stripper Chainsword > --- INVENTORY -------- Diametric Drive Advanced Cryofiber Web Advanced Heat Sink Improved Melee Analysis Suite Force Booster Improved Medium Armor Plating Core Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher [Rating: 133] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Slots Evolved 14 | . . 2 . . . 2 . . . 4 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . . 1 . . . 1 1 . . 1 . Utility 7 | . . 1 . . . 1 . . . 2 1 1 . 1 . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 146 | 5 9 26 2 2 . 10 7 . 1 20 35 10 8 6 5 Power 19 | 1 1 4 . . . . 1 . . 4 4 . 3 . 1 Engine 13 | 1 1 4 . . . . 1 . . 4 2 . . . . Core 3 | . . . . . . . . . . . 2 . 1 . . Reactor 3 | . . . . . . . . . . . . . 2 . 1 Propulsion 39 | 2 2 8 . 1 . 1 . . . 3 15 4 . 2 1 Treads 9 | 2 . 6 . 1 . . . . . . . . . . . Leg 5 | . 2 2 . . . . . . . . 1 . . . . Wheel 9 | . . . . . . . . . . . 9 . . . . Hover 2 | . . . . . . . . . . . 2 . . . . Flight 14 | . . . . . . 1 . . . 3 3 4 . 2 1 Utility 54 | 1 3 6 2 1 . 4 3 . 1 7 11 6 4 4 1 Device 25 | . . 4 1 1 . . 1 . . 4 7 4 . 2 1 Storage 6 | 1 2 . . . . 1 . . . . 2 . . . . Processor 10 | . . . . . . 2 . . . 1 . 2 4 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 13 | . 1 2 1 . . 1 2 . 1 2 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 1 3 8 . . . 5 3 . . 6 5 . 1 . 2 Energy Gun 10 | . 1 1 . . . 3 1 . . 3 1 . . . . Energy Cannon 5 | . . 2 . . . . 1 . . . 2 . . . . Ballistic Gun 6 | 1 2 3 . . . . . . . . . . . . . Ballistic Cannon 3 | . . 2 . . . . . . . . . . 1 . . Launcher 3 | . . . . . . 2 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . 1 . . 1 2 . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . . 2 . . 2 3 . . . 4 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . . . 6 . . . . . Parts Lost 40 | . 1 5 . . . 1 . . . . 20 . 3 . 10 Power 7 | . . 1 . . . . . . . . 3 . 2 . 1 Propulsion 16 | . 1 2 . . . . . . . . 9 . . . 4 Utility 13 | . . . . . . 1 . . . . 6 . 1 . 5 Weapon 4 | . . 2 . . . . . . . . 2 . . . . Highest Loss Streak 10 | . 1 1 . . . 1 . . . . 10 . 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | 2 12 18 20 17 17 14 15 15 15 14 9 10 9 8 8 Power 1 | . 2 2 1 1 1 1 1 1 1 1 . . . . . Propulsion 1 | 1 2 1 3 1 1 . . . . . . 1 2 1 1 Utility 7 | . 4 9 11 10 11 8 8 9 9 7 3 2 4 4 4 Weapon 4 | 1 3 5 5 4 4 4 5 5 5 4 3 6 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 58 | . 4 15 . 3 1 4 4 . . 6 3 5 5 . 8 Power 4 | . 2 . . . . . 1 . . 1 . . . . . Propulsion 5 | . 1 1 . 2 . . . . . . . . . . 1 Utility 26 | . . 8 . . . 2 2 . . 5 2 2 1 . 4 Weapon 21 | . 1 6 . 1 1 2 1 . . . . 3 4 . 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 83 | . 95 99 100 80 100 70 72 72 72 75 73 81 70 71 66 Engine 9 | . 14 11 11 11 11 9 9 9 9 12 5 . . . . Treads 9 | . 6 24 33 33 33 . . . . . . . . . . Leg 5 | . 21 8 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 12 19 . . . Flight 5 | . . . . . . 8 9 9 9 11 9 7 15 19 18 Device 11 | . . 12 20 22 18 13 12 15 18 12 11 20 9 4 6 Storage 9 | . 14 11 11 11 11 9 9 9 9 6 6 8 5 4 4 Processor 5 | . . . . . . 7 9 9 9 11 5 5 21 27 27 Protection 6 | . 9 9 1 . 3 5 5 2 . 7 6 5 4 3 . Energy Gun 6 | . 5 5 . . . 13 14 16 18 8 . . . . . Energy Cannon 1 | . . 4 11 1 11 . . . . . 1 3 . . . Ballistic Gun 5 | . 22 8 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 2 11 1 11 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 1 . 2 6 5 5 1 2 Peak Build Rating 133 | 5 8 26 23 26 27 54 57 57 57 78 88 94 97 106 133 Average Rating 42 | 4 7 19 22 21 26 52 54 56 56 73 53 66 89 101 103 On Entrance 46 | . 5 8 22 22 26 27 54 56 57 57 77 49 90 91 95 Avg Prop Armor Cover (%) 5 | . . 10 . . . . . . . . 7 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 48 63 65 59 65 46 48 41 39 62 62 54 45 50 51 Greatest Support 90 | 40 40 66 64 66 66 50 50 50 50 56 90 90 45 51 48 Greatest Overweight (x) 9 | 3 2 2 1 . . . . . . 1 9 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 10 10 10 10 Average Capacity 15 | 7 15 19 20 20 20 15 15 15 15 15 11 10 10 10 9 Most Carried 20 | 5 15 20 20 20 20 20 15 15 15 15 15 10 10 10 10 Average Carried 14 | 3 12 18 19 19 19 14 14 15 15 14 9 9 9 8 9 Final Capacity 20 | 8 15 20 20 20 20 15 15 15 15 15 10 10 10 10 5 Final Carried 20 | 5 14 20 20 20 20 15 15 15 15 15 10 10 10 9 5 Class Distribution -------------------- 62% | Mutant 19% | Scout 7% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Extension Sprinter | -3/Research Sprinter | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Matter Collected 3580 | 173 355 973 38 . 141 260 318 130 20 485 406 . 105 104 72 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5483 | . 449 972 44 . 141 319 424 304 . 714 1774 . 126 104 112 Parts 294 | . 35 70 6 . 6 19 23 19 . 41 62 . 6 2 5 Haulers Intercepted 7 | . . 3 . . . . 2 . . 1 1 . . . . Recyclers Shooed 12 | . . 2 . . . 2 . . . 1 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Combat Hostiles Destroyed 102 | . 13 30 4 . 4 9 8 7 . 11 13 . 1 1 1 Melee 20 | . . . . . . . . . . 4 13 . 1 1 1 Guns 51 | . 13 22 . . . 5 3 7 . 1 . . . . . Cannons 15 | . . 8 4 . 3 . . . . . . . . . . AOE 15 | . . . . . . 4 5 . . 6 . . . . . Classes Destroyed 15 | . 5 4 . . 1 2 1 2 . . . . . . . Worker 8 | . . 2 . . . 1 1 . . 2 2 . . . . Builder 8 | . . 1 . . . 2 . . . 3 2 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 7 | . . 3 . . . . 2 . . 1 1 . . . . Recycler 9 | . . . . . . . 1 . . 1 7 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 10 | . 2 3 . . . . 1 . . . 2 . 1 . 1 Swarmer 43 | . 6 14 4 . . 4 5 . . 6 4 . . . . Grunt 31 | . 7 6 . . 3 4 3 . . 1 6 . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 18 | . . 10 . . . . . 5 . 1 . . 1 1 . Hunter 2 | . . . . . 1 . . . . . 1 . . . . Programmer 6 | . . . . . . . . 1 . 3 2 . . . . Best Kill Streak 8 | . 4 5 4 . 4 8 3 2 . 8 6 . 1 1 1 Combat Bots Only 6 | . 4 5 4 . 4 6 3 2 . 3 4 . 1 1 1 Max Kills in Single Turn 4 | . 1 2 1 . 1 4 3 1 . 3 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 . . 3 . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Hostile Shots Fired 935 | . 72 178 10 . 20 22 11 18 . 41 186 2 126 11 238 Missed 346 | . 10 49 1 . 4 7 3 8 . 16 48 1 76 4 119 Hits 589 | . 62 129 9 . 16 15 8 10 . 25 138 1 50 7 119 Melee 3 | . . . . . . . . . . . . . . . 3 Projectile 586 | . 62 129 9 . 16 15 8 10 . 25 138 1 50 7 116 AOE 3 | . . . . . . . . 1 . . 2 . . . . Critical Strikes 24 | . . 2 . . 2 . . . . 2 4 . 1 . 13 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . 1 1 . . . . Damage Taken 9195 | . 703 1298 80 . 241 223 123 181 . 337 2415 18 919 144 2513 Core 1985 | . 106 82 19 . 15 17 13 . . 16 401 . 212 . 1104 Absorbed by Shields 287 | . . . . . . . . . . . 156 . . 52 79 Redirected to Shielding 27 | . 5 22 . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . 16 . . . . . . . . . Regen/Repaired (Parts) 242 | . . 104 . . . . . . . . . . . . 138 Core Remaining (%) 80 | 100 57 . . . 71 . . . 94 98 59 . 81 . . Volleys Fired 207 | . 55 86 4 . 10 16 14 10 . 6 1 . 4 . 1 Largest 2 | . 2 2 2 . 2 2 2 2 . 2 1 . 1 . 1 Hottest 160 | . 60 133 97 . 97 160 160 160 . 160 80 . 47 . 47 Shots Fired 403 | . 110 174 8 . 20 32 25 18 . 10 1 . 4 . 1 Gun 289 | . 110 106 . . . 28 21 18 . 5 1 . . . . Cannon 101 | . . 68 8 . 20 . . . . . . . 4 . 1 Launcher 13 | . . . . . . 4 4 . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 163 | . 71 73 4 . 10 . . . . . . . 4 . 1 Thermal 227 | . 39 101 4 . 10 28 21 18 . 5 1 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . 4 4 . . 5 . . . . . Robot Hit Streak 32 | . 9 12 4 . 5 10 29 32 . 16 3 . . . . Robot Miss Streak 28 | . 6 28 3 . 4 3 2 1 . 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 395 | . 67 117 6 . 15 26 21 14 . 23 89 . 2 9 6 Core Hits 271 | . 26 106 7 . 13 23 22 13 . 23 30 . 2 3 3 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . . . 1 . . . . 2 13 . . 1 1 Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . 2 13 . . 1 1 Melee Attacks 187 | . . . . . . . 6 . . 33 121 4 4 9 10 Impact . | . . . . . . . . . . . . . . . . Slashing 186 | . . . . . . . 6 . . 32 121 4 4 9 10 Piercing 1 | . . . . . . . . . . 1 . . . . . Sneak Attacks 26 | . . . . . . . 1 . . 7 16 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 12445 | . 867 2134 103 . 339 843 849 412 . 1691 4164 . 175 374 494 Guns 3568 | . 826 1093 . . . 572 493 412 . 139 33 . . . . Cannons 1385 | . . 943 103 . 339 . . . . . . . . . . Explosions 808 | . . 55 . . . 271 242 . . 240 . . . . . Melee 6595 | . . . . . . . 114 . . 1312 4131 . 175 374 489 Ramming 89 | . 41 43 . . . . . . . . . . . . 5 Kinetic 1601 | . 594 776 51 . 180 . . . . . . . . . . Thermal 3533 | . 232 1315 52 . 159 652 519 412 . 159 33 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 627 | . . . . . . 191 216 . . 220 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 6595 | . . . . . . . 114 . . 1312 4131 . 175 374 489 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 5 5 5 5 . . . . 10 4 . . . 5 Average Corruption 4 | . 1 4 5 5 5 . . . . 6 3 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 132 | . 1 41 3 18 8 . . . . 42 19 . . . . Message Errors 29 | . 1 6 1 6 2 . . . . 9 4 . . . . Matter Fused 33 | . . 13 1 2 2 . . . . 9 6 . . . . Heat Flow Errors 17 | . . 4 . 4 2 . . . . 6 1 . . . . Energy Discharges 29 | . . 10 . 3 1 . . . . 12 3 . . . . Data Loss (minor) 10 | . . 3 1 2 1 . . . . . 3 . . . . Data Loss (major) 6 | . . 1 . 1 . . . . . 2 2 . . . . Misfires 3 | . . 3 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 731 | . . . . . . 8 40 . . 263 364 . . . 56 Projectiles . | . . . . . . . . . . . . . . . . Explosions 14 | . . . . . . 8 6 . . . . . . . . Melee 717 | . . . . . . . 34 . . 263 364 . . . 56 Knockbacks 16 | . . . 2 . 14 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 15 | . . . 2 . 13 . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 60 | . . 58 . . . . . . . . . . . . 2 Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 7 | . . 5 . . . . . . . . . . . . 2 Targets Rammed 18 | . 9 7 . . . . . . . . . . . . 2 Kicked 10 | . 8 2 . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 381 | . 63 371 . 207 222 381 331 99 . 267 276 . 56 1 381 Average Temperature 80 | . 23 76 . 99 133 129 100 37 . 92 68 . 20 1 201 Received Heat Transfer 2333 | . 318 231 . . 135 135 72 30 . 21 450 . 133 36 772 Effects 5 | . . . . . . 2 3 . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 9 | . . . . . 1 3 1 4 . . . . . . . Heat Transferred 6856 | . 525 2027 111 . 333 1450 1125 835 . 375 75 . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 1 . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Maximum Alert Level 5 | . . 2 1 . . . . . . 1 1 . . . 5 Low Security (%) 79 | 100 100 53 90 . 100 100 100 100 . 91 50 100 100 100 . Level 1 10 | . . 14 9 . . . . . . 8 49 . . . . Level 2 6 | . . 32 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Peak Influence 2302 | . 130 529 209 . 90 159 182 76 . 239 341 127 177 100 2302 Initial 199 | . . . 199 . . 23 58 60 . . 112 127 11 100 39 Average 161 | . 31 220 173 . 13 77 93 33 . 32 215 46 15 89 1857 Influence Increases 5279 | . 454 1061 90 . 100 248 594 161 . 460 819 75 485 30 702 Destroy 0b10 Robot/C 2180 | . 260 600 80 . 80 180 280 120 . 220 260 . 60 20 20 Destroy 0b10 Robot/NC 230 | . 20 45 . . . 20 25 5 . 35 70 . 5 . 5 Destroy Leader 504 | . 64 192 10 . 20 20 56 . . 62 46 . 22 10 2 Allied During Kill 69 | . . . . . . . 66 . . . . . 3 . . Successful Hack 197 | . 35 26 . . . 9 25 19 . 2 45 24 12 . . Disable Machine 195 | . . 30 . . . . 60 . . . . 15 15 . 75 Destroy Structure 74 | . . 33 . . . 4 7 2 . 6 8 6 8 . . Partial Spotted 120 | . . . . . . 15 15 . . 45 15 30 . . . Lose Combat Pursuer 1710 | . 75 135 . . . . 60 15 . 90 375 . 360 . 600 Influence Decreases 4638 | . 454 549 413 189 40 169 577 295 22 230 788 311 318 152 131 Entered New Map 1127 | . . . 313 189 . 37 81 96 22 . 118 134 14 92 31 Time Decay 2789 | . 444 499 100 . 40 122 356 199 . 230 470 157 112 60 . Lost Part 400 | . 10 50 . . . 10 . . . . 200 . 30 . 100 Lost Ally 237 | . . . . . . . 140 . . . . 20 77 . . Purge Threat 85 | . . . . . . . . . . . . . 85 . . Squads Dispatched 42 | . 3 5 . . . . 3 . . 9 3 . 7 . 12 Investigation 12 | . 1 1 . . . . 2 . . 2 . . 6 . . Extermination 6 | . . . . . . . . . . 4 2 . . . . Reinforcement 12 | . 2 4 . . . . 1 . . 3 1 . 1 . . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Distress Signals 14 | . 2 4 . . . 1 1 . . . 3 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 302 | . 31 46 4 . 4 9 11 9 . 20 44 1 42 3 78 Peak Tracking Total 33 | . 5 7 4 . 3 4 4 4 . 4 7 2 21 5 33 Tactical Retreats 42 | . 4 4 . . . . 2 1 . 4 12 . 6 1 8 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . 3 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Traps Triggered 13 | . 1 4 . . . . 1 . . . 4 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Machines Disabled 13 | . . 2 . . . . 4 . . . . 1 1 . 5 Max in Single Turn 2 | . . 2 . . . . 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . . . . . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Machines Accessed 61 | . 8 9 . 2 . 2 9 5 . 9 4 2 11 . . Terminals 46 | . 6 6 . . . 2 9 4 . 5 2 1 11 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . 1 . . 1 . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . 2 1 1 . . . Total Hacks 142 | . 20 25 . 2 . 5 28 13 . 17 10 2 20 . . Successful 63 | . 8 13 . 2 . 4 9 8 . 5 5 2 7 . . Failed 78 | . 12 11 . . . 1 19 5 . 12 5 . 13 . . Catastrophic 21 | . 4 1 . . . . 4 . . 5 3 . 4 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 66 | . 14 8 . 1 . 5 13 7 . 6 6 1 5 . . Terminals 113 | . 15 18 . . . 5 28 11 . 10 5 1 20 . . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 3 | . 1 2 . . . . . . . . . . . . . Recycling Units 12 | . 4 2 . . . . . 2 . . 4 . . . . Scanalyzers 5 | . . 3 . . . . . . . 2 . . . . . Garrison Access 5 | . . . . . . . . . . 3 1 1 . . . Terminal Hacks 33 | . 4 5 . 2 . 2 7 6 . 1 . . 6 . . Record 1 | . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . 2 2 . . . . . . . Prototype ID Bank 5 | . 1 3 . . . . . . . . . . 1 . . Open Door 5 | . . . . . . . 2 . . . . . 3 . . Branch Access Points 4 | . 1 1 . . . 1 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . 1 . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Registered Components 3 | . 1 . . . . . 1 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . 1 . . . . Retrieve Components 2 | . . . . . . . . 1 . . 1 . . . . Scanalyzer 3 | . . 2 . . . . . . . 1 . . . . . Retrieve Study 3 | . . 2 . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . 1 . . . Seal Access 3 | . . . . . . . . . . 2 . 1 . . . Unauthorized Hacks 17 | . 2 4 . . . 2 2 1 . . 4 1 1 . . Terminals 12 | . 1 2 . . . 2 2 1 . . 2 1 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 11 | . 1 2 . . . 2 1 1 . . 2 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . . . . . . . . 2 . . . . Reject 2 | . . 1 . . . . . . . . 1 . . . . Mask 2 | . . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 7 . . . 2 8 4 . 6 4 1 6 . . Full Trace Events 12 | . 2 1 . . . . 3 . . 2 . . 4 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . . . . 1 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 1 . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Total Allies 15 | . . . . . . . 11 . . . . . 4 . . Largest Group 11 | . . . . . . . 11 . . . . . 3 . . Highest-Rated Group 183 | . . . . . . . 183 . . . . . 143 . . Highest-Rated Ally 51 | . . . . . . . 29 . . . . . 51 . . Total Orders 2 | . . . . . . . 1 . . . . 1 . . . ROAM 1 | . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 56 | . . . . . . . 41 . . . . . 15 . . Total Damage 880 | . . . . . . . 534 . . . . . 346 . . Kills 8 | . . . . . . . 6 . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Active Infowar (turns) 5665 | . . 1158 176 715 224 132 335 353 396 1669 353 . . 11 143 Terrain 3899 | . . . . 524 224 55 333 351 396 1665 351 . . . . Traps 5357 | . . 1150 174 715 222 131 331 348 393 1579 314 . . . . Seismic 1496 | . . 1132 174 190 . . . . . . . . . . . ECM 154 | . . . . . . . . . . . . . . 11 143 Robot Analysis Total 4 | . . . . . . . 2 2 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Turns Passed 11523 | 76 1823 2251 200 715 340 274 805 495 396 1693 1187 390 414 123 341 Spaces Moved 10417 | 42 810 955 117 482 207 259 599 706 784 2256 1175 402 871 186 566 Core 6 | 5 . . . . . . . . . . 1 . . . . Treads 1693 | 37 142 708 117 482 207 . . . . . . . . . . Legs 933 | . 668 247 . . . . . . . . 18 . . . . Wheels 600 | . . . . . . . . . . . 428 172 . . . Hover 2 | . . . . . . . . . . . 2 . . . . Flight 7183 | . . . . . . 259 599 706 784 2256 726 230 871 186 566 Fastest Speed 28 | 50 160 145 150 145 145 50 50 50 50 39 28 34 34 31 31 Average Speed 77 | 152 186 162 152 146 145 50 50 50 50 46 60 61 34 31 34 Slowest Speed 780 | 200 320 305 230 150 145 50 50 50 50 150 780 285 34 111 111 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . 4 6 . 18 . . 21 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 4 99 85 35 81 47 23 77 98 56 56 26 14 84 4 66 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . . . 4 . . . . . . Spaces Dug 16 | . . . . . . . . . . 6 4 3 3 . . Terrain Destroyed 63 | . . 42 . . . 3 2 . . 6 4 3 3 . . Melee 15 | . . . . . . . . . . 6 4 3 2 . . Projectile 1 | . . . . . . . . . . . . . 1 . . AOE 47 | . . 42 . . . 3 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Ext Res Qua Total 13103 | 51 1003 1479 130 494 227 365 1056 813 787 2800 1474 545 958 237 684 Wait 1773 | . 94 316 4 . 5 58 392 91 . 443 94 104 66 25 81 Move 10303 | 41 809 954 116 481 206 258 591 693 783 2223 1174 401 835 185 553 Hop 42 | . . . . . . . 3 6 . 14 . . 14 . 5 Pick Up 115 | 5 15 31 1 2 2 7 5 . . 14 17 7 5 2 2 Fast Attach 105 | 5 6 16 . 2 . 2 4 . 2 10 32 7 6 3 10 Attach 43 | . 2 5 . 2 . 3 . . . 6 13 2 1 5 4 Detach 16 | . 1 . . . . . . . . 3 . 2 1 3 6 Swap 119 | . 2 27 4 . 2 10 23 13 . 25 9 1 1 1 1 Drop 159 | . 10 37 1 7 2 11 11 . 2 23 17 17 8 4 9 Fire 207 | . 55 86 4 . 10 16 14 10 . 6 1 . 4 . 1 Melee 183 | . . . . . . . 6 . . 33 117 4 4 9 10 Ram 2 | . . . . . . . . . . . . . . . 2 Kick 10 | . 8 2 . . . . . . . . . . . . . Crush 6 | . 1 5 . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 7 . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 2 exits: [*Res] / [*Cet]) -3/Research -3/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 837 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Discovered new exit (range 16) 1232 | -10/Materials | Identified exit to Mines 1345 | -10/Materials | Discovered new exit (range 14) 1578 | -10/Materials | Discovered new exit (range 14) 1634 | -10/Materials | Discovered new exit (range 16) 1900 | -10/Materials | Entered another Materials area 1900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2337 | -9/Materials | Identified exit to Mines 2503 | -9/Materials | Repaired Shotgun 3701 | -9/Materials | Central database locked down 3713 | -9/Materials | Discovered new exit (range 15) 4151 | -9/Materials | Entered Mines 4157 | -9/Mines | Learned location of 1 exit from Materials 4168 | -9/Mines | Learned Materials trap positions 4342 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4344 | -9/Mines | Discovered new exit (range 5) 4351 | -9/Mines | Entered Exiles 4375 | -9/Exiles | Discovered new exit (range 15) 4392 | -9/Exiles | Met 8R-AWN 4418 | -9/Exiles | Met EX-HEX 4466 | -9/Exiles | Met EX-BIN 4490 | -9/Exiles | Aligned with FarCom system 4492 | -9/Exiles | Given EX-Vault access code 4526 | -9/Exiles | Opened EX-Vault 4543 | -9/Exiles | Found Flying Fortress v7 4571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4613 | -9/Exiles | Met EX-DEC 4671 | -9/Exiles | Visited The Gauntlet 4860 | -9/Exiles | Discovered new exit (range 14) 5066 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5066 | -9/Exiles | Entered Mines 5329 | -8/Mines | Discovered new exit (range 8) 5406 | -8/Mines | Entered Materials 5406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5407 | -8/Materials | Identified exit to Factory 5408 | -8/Materials | Loaded intel: 11 trap records 5426 | -8/Materials | Identified exit to Storage 5680 | -8/Materials | Entered Storage 6212 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6268 | -8/Storage | Identified exit to Recycling 6324 | -8/Storage | Discovered exit to Factory (range 16) 6477 | -8/Storage | Lost 5 allies 6481 | -8/Storage | Used back door to open Recycling access 6485 | -8/Storage | Entered Recycling 6817 | -8/Recycling | Discovered new exit (range 16) 6968 | -8/Recycling | Scanned before Scraplab entrance 6975 | -8/Recycling | Entered Scraplab 6979 | -8/Recycling | Discovered new exit (range 2) 6980 | -8/Recycling | Entered Scraptown 7092 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7111 | -8/Scraptown | Visited Fellowship of the Rings 7115 | -8/Scraptown | Visited Shadow of the Wyrm 7122 | -8/Scraptown | Visited Red Mages 7147 | -8/Scraptown | Visited Scrapoid Research Area 7161 | -8/Scraptown | Learned location of Extension (-4) 7183 | -8/Scraptown | Visited TADAMA 7241 | -8/Scraptown | Turned away by UFD registrar 7248 | -8/Scraptown | Visited Cyclists 7261 | -8/Scraptown | Visited Assassins FH 7355 | -8/Scraptown | Discovered new exit (range 13) 7376 | -8/Scraptown | Entered Factory 7376 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8015 | -6/Factory | Build established: Scout 8437 | -6/Factory | Discovered new exit (range 7) 8843 | -6/Factory | System corruption reached 10% 8932 | -6/Factory | Discovered new exit (range 7) 9034 | -6/Factory | Discovered new exit (range 3) 9069 | -6/Factory | Entered another Factory area 9069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9581 | -5/Factory | Lost 8 parts (1p4n3u) 9836 | -5/Factory | Lost 10 parts (1p5n3u1w) 9984 | -5/Factory | Discovered new exit (range 7) 10105 | -5/Factory | Build established: Scavenger-Mutant 10175 | -5/Factory | Discovered new exit (range 15) 10256 | -5/Factory | Entered another Factory area 10256 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10360 | -4/Factory | Discovered new exit (range 46) 10401 | -4/Factory | Discovered new exit (range 55) 10645 | -4/Factory | Identified exit to Extension 10646 | -4/Factory | Entered Extension 10734 | -4/Extension | Rescued a captive Derelict 10735 | -4/Extension | Rescued a captive Derelict 10741 | -4/Extension | Rescued a captive Derelict 10825 | -4/Extension | Build established: Mutant 10982 | -4/Extension | Spotted B-86 Titan 10985 | -4/Extension | Spotted B-86 Titan 11043 | -4/Extension | Rescued a captive Derelict 11052 | -4/Extension | Discovered new exit (range 10) 11053 | -4/Extension | Discovered new exit (range 6) 11060 | -4/Extension | Entered Research 11060 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11076 | -3/Research | Lost 3 parts (2p1u) 11131 | -3/Research | Discovered new exit (range 8) 11183 | -3/Research | Entered Quarantine 11184 | -3/Quarantine | Maximum security lockdown engaged 11188 | -3/Quarantine | Found Alien Artifact 11189 | -3/Quarantine | Identified Transdimensional Reconstructor 11189 | -3/Quarantine | Warped through subspace 11216 | -3/Quarantine | Found Alien Artifact 11216 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 11216 | -3/Quarantine | Warped through subspace 11227 | -3/Quarantine | Found Alien Energy Cannon 11280 | -3/Quarantine | Found Alien Impact Weapon 11280 | -3/Quarantine | Identified Core Stripper 11288 | -3/Quarantine | Found Alien Artifact 11288 | -3/Quarantine | Identified Core Reset Matrix 11288 | -3/Quarantine | Identified Core Cannon 11288 | -3/Quarantine | Used Core Reset Matrix 11292 | -3/Quarantine | Detected hypermatrix surge 11292 | -3/Quarantine | Sensed 10 artifacts in vicinity 11350 | -3/Quarantine | Found Sigix Broadsword 11404 | -3/Quarantine | Spotted Executioner 11418 | -3/Quarantine | Found Subatomic Replicator 11433 | -3/Quarantine | Spotted Fortress 11455 | -3/Quarantine | Discovered new exit (range 6) 11455 | -3/Quarantine | Discovered new exit (range 6) 11505 | -3/Quarantine | Core integrity fell below 50% 11519 | -3/Quarantine | Core integrity fell below 20% 11524 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11510_ G-67 Veteran unfolds itself. 11510_ I-47 Archangel unfolds itself. 11516_ C-45 Heavy ARC bursts open, deploying its payload. 11516_ G-73 Enforcer unfolds itself. 11516_ B-74 Champion unfolds itself. 11516_ G-67 Veteran unfolds itself. 11516_ I-47 Archangel unfolds itself. 11517_ Slug penetrates Wall. 11517_ Nuclear Pulse Array destroyed. 11518_ Slug penetrates Wall. 11520_ Adv. ECM Suite destroyed. 11521_ Impulse Thruster Array destroyed. 11521_ Slammed into G-67 Veteran. 11521_ Destabilizing: System corrupted (+1). 11521_ Slug penetrates Wall. 11521_ Penetrated by Slug. 11522_ Imp. Melee Analysis Suite destroyed. 11522_ Med. Storage Unit destroyed. 11522_ System corrupted by crushing effect (+2). 11523_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????Y????????????????????????????????? | | ???????????????Y?Y???C???????????????????????????? | | ????????????????Y????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | "" ????????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #?????????????????????????????############### | | "%############################### | | "" " + | | "" % s s ;ll | | "" """ ss@gbi / | | ] !!! """ g!g gg % | | ### !!! """ ############i | | #?# !! """ =# h #?############### | | #?# """ # #???????????????? | | #?# """ # #???????????????? | | #?# "" #[h " #???????????????? | | #?# / = " " #???????????????? | | #?# #% """ #???????????????? | | # #?#######" "### * !""" #???????????????? | | # ###?????#"T"#?# """ #???????????????? | | # #?????#"""#?# " T #???????????????? | | # #?????#####?# " #???????????????? | | # #???????????# #???????????????? | | # % #???????????# #???????????????? | | ####+### #???????????# #???????????????? | | =[ # #???????????# #???????????????? | | / # #???????????# #???????????????? | | " " # #???????????# #???????????????? | | "" "" # #???????????# #???????????????? | | """"" # #???????????# #???????????????? | | # #???????????#########????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 43 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Armor Coverage 450 Resistance: TH 10 Resistance: EM 25 Core Shielding 20 Power Shielding 33 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 9% | -9/Materials Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Core Reset Matrix Sigix Broadsword Subatomic Replicator Achievements -------------- Hornet's Nest Nope Challenges ------------ None Game ------ Seed CooledConstructRegenerator Manual? 0 Play Time 02:28:05 Cumulative 36.7 hours Start 2025.11.16 @ 10:28:22 End 2025.11.16 @ 15:38:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cab8e5fd-9290-4faf-8388-1b94c4b20b64