Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.13 @ 02:33:41 Player: Gregathol Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (2667) 2667 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 8784 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 50/100 System Corruption 20% Temperature Cool (12) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Power Shielding Improved System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle Improved Heavy Laser Heavy Plasma Cannon Flak Gun > --- INVENTORY -------- Light Fission Core Gravmag Array High-powered Shock Rifle Long-range Missile Launcher [Rating: 74] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Power Shielding Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Power Shielding Weapon Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 6 | . . 2 2 . . . . . . . . 2 . Weapon 2 | . . . . 2 . . . . . . . . . Parts Attached 116 | 6 8 17 23 7 12 3 15 6 3 2 3 5 6 Power 12 | 1 1 2 2 . 2 2 . . . . 1 1 . Engine 7 | 1 1 2 2 . . . . . . . . 1 . Core 5 | . . . . . 2 2 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 2 7 10 4 6 . 1 . . 1 . 1 3 Treads 12 | . . . 6 2 4 . . . . . . . . Leg 10 | . . 2 4 2 . . . . . . . . 2 Wheel 7 | 2 2 3 . . . . . . . . . . . Hover 5 | . . . . . 2 . 1 . . 1 . 1 . Flight 3 | . . 2 . . . . . . . . . . 1 Utility 33 | 1 2 5 7 . . . 10 4 1 1 . 1 1 Device 16 | . 1 4 4 . . . 5 1 . . . 1 . Storage 6 | 1 1 1 . . . . 1 1 . 1 . . . Processor 6 | . . . 2 . . . 3 . . . . . 1 Hackware 2 | . . . . . . . . 2 . . . . . Protection 3 | . . . 1 . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 3 3 4 3 4 1 4 2 2 . 2 2 2 Energy Gun 7 | . . 2 . . . . 2 1 . . . 1 1 Energy Cannon 5 | . . . . . 2 1 1 . . . . 1 . Ballistic Gun 10 | 2 2 1 1 1 1 . 1 . . . 1 . . Ballistic Cannon 6 | . . . 3 2 1 . . . . . . . . Launcher 2 | . . . . . . . . . 2 . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . 6 Parts Lost 35 | . 1 1 3 . . 1 . 1 8 . 8 1 11 Power 6 | . 1 . 1 . . 1 . . . . 2 . 1 Propulsion 5 | . . . . . . . . . 1 . 2 . 2 Utility 12 | . . 1 1 . . . . 1 2 . 2 . 5 Weapon 12 | . . . 1 . . . . . 5 . 2 1 3 Highest Loss Streak 8 | . 1 1 1 . . 1 . 1 8 . 7 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 98 95 96 100 99 71 78 79 81 53 40 31 26 Engine 4 | . 13 11 8 7 4 . . . . . . 1 1 Core 2 | . . . . . 1 5 6 6 6 6 4 . . Treads 7 | . . . 14 . 25 . . . . . . . . Leg 1 | . . 6 3 15 . . . . . . . . 2 Wheel 2 | . 28 14 . . . . . . . . . . . Hover 4 | . . . . . . 13 12 13 12 13 10 . 1 Device 16 | . 13 28 22 23 20 15 16 14 5 . . 3 3 Storage 5 | . 14 11 9 7 6 . . . . 6 . . . Processor 9 | . . . 15 7 6 6 9 13 13 13 13 11 9 Hackware 1 | . . . . . . . . 4 11 6 6 5 1 Protection 4 | . . . 4 7 6 6 6 6 6 6 4 . . Energy Gun 2 | . . 5 3 . . . 3 5 5 . . 2 1 Energy Cannon 3 | . . . . . 3 10 11 6 6 . . 2 . Ballistic Gun 7 | . 27 16 5 5 6 6 5 6 5 . . . . Ballistic Cannon 6 | . . . 9 24 16 6 3 . . . . . . Naked Turns 34 | . . . . . . . . . . . . . 34 Heaviest Build 57 | 12 27 33 34 45 57 57 53 41 39 17 22 13 18 Greatest Support 80 | 32 32 32 46 29 80 40 40 40 40 40 40 7 40 Greatest Overweight (x) 4 | . 1 1 1 1 2 1 2 1 1 . 1 4 2 Average Overweight (x) . | . . . . 1 . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 15 5 5 5 5 5 5 Average Capacity 7 | 7 9 12 10 10 10 5 5 5 5 5 5 5 5 Most Carried 14 | 4 8 14 10 9 10 10 5 5 5 2 2 . 3 Average Carried 6 | 2 6 8 9 8 8 5 4 4 4 1 1 . . Final Capacity 15 | 8 15 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 4 7 8 10 9 10 5 5 5 4 1 . . 1 Class Distribution -------------------- 26% | Mutant 26% | Scavenger-Skirmisher 13% | Skirmisher 9% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Gunner 5% | Hacker-Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Matter Collected 2633 | 199 126 325 673 132 255 . 318 308 47 . 96 62 92 Remotely . | . . . . . . . . . . . . . . Salvage Created 2273 | . 134 325 672 . 252 . 336 167 240 . . . 147 Parts 159 | . 14 26 38 . 21 . 23 15 11 . . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 28 5 . 9 . 5 Prevented 10 | . . . . . . . . 4 2 . . . 4 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 66 | . 6 9 20 . 9 . 4 7 7 . . . 4 Melee 6 | . . . 2 . 1 . . . . . . . 3 Guns 30 | . 6 9 6 . 3 . . 6 . . . . . Cannons 25 | . . . 12 . 5 . 4 1 3 . . . . AOE 3 | . . . . . . . . . 3 . . . . Classes Destroyed 10 | . 3 3 1 . 2 . 1 . . . . . . Worker 7 | . . 1 3 . 3 . . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Watcher 7 | . . 1 3 . . . 3 . . . . . . Swarmer 31 | . 5 4 4 . 4 . . 7 4 . . . 3 Grunt 18 | . 1 2 9 . 2 . 2 . 2 . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . Sentry 8 | . . 3 4 . . . 1 . . . . . . Hunter 6 | . . . 3 . 2 . . . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 3 3 5 . 3 . 3 4 4 . . . 3 Combat Bots Only 4 | . 3 3 4 . 3 . 3 4 4 . . . 3 Max Kills in Single Turn 3 | . 2 1 2 . 3 . 1 1 3 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . Melee 1 | . . . 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 736 | . 45 38 211 . 55 3 41 34 76 . 87 45 101 Missed 228 | . 13 12 67 . 17 2 22 12 17 . 34 10 22 Damage Taken 6450 | . 315 244 1581 . 472 29 298 271 942 . 796 469 1033 Core 2005 | . 76 40 224 . 46 . 31 73 184 . 313 211 807 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 138 | . . . 7 . 28 . 2 22 33 . 46 . . Ignored by Resistances 1831 | . 100 72 451 . 140 8 81 83 257 . 214 137 288 Regen/Repaired (Parts) 39 | . . . 39 . . . . . . . . . . Core Remaining (%) 73 | 100 69 90 59 100 . . . . . . 23 . . Volleys Fired 160 | . 11 29 69 . 16 . 12 8 13 . 2 . . Largest 4 | . 2 2 2 . 4 . 4 3 4 . 1 . . Hottest 275 | . 40 88 100 . 166 . 275 178 258 . 23 . . Shots Fired 370 | . 22 58 137 . 64 . 26 25 36 . 2 . . Gun 189 | . 22 58 60 . 16 . 2 17 13 . 1 . . Cannon 170 | . . . 77 . 48 . 24 8 13 . . . . Launcher 3 | . . . . . . . . . 3 . . . . Special 8 | . . . . . . . . . 7 . 1 . . Kinetic 264 | . 22 43 120 . 64 . . 8 6 . 1 . . Thermal 86 | . . 15 17 . . . 26 8 20 . . . . Explosive 3 | . . . . . . . . . 3 . . . . Electromagnetic 16 | . . . . . . . . 9 7 . . . . Robot Hit Streak 26 | . 8 24 26 . 8 . 15 11 14 . 6 . . Robot Miss Streak 4 | . 1 1 3 . 4 . 1 2 2 . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 288 | . 17 49 111 . 40 . 19 13 25 . 2 . 12 Core Hits 155 | . 7 19 42 . 43 . 9 13 18 . . . 4 Critical Kills 2 | . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 12 | . 1 1 6 . 1 . . . 2 . . . 1 Burn 4 | . . 1 2 . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . Blast 4 | . . . 3 . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 16 | . 1 . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7072 | . 200 634 2412 . 1070 . 692 312 1092 . 41 4 615 Guns 2414 | . 200 634 928 . 215 . 25 184 215 . 13 . . Cannons 3307 | . . . 1469 . 782 . 571 128 357 . . . . Explosions 549 | . . . . . . . 96 . 453 . . . . Melee 502 | . . . . . . . . . . . . . 502 Ramming 260 | . . . 15 . 73 . . . 27 . 28 4 113 Kinetic 3994 | . 200 438 2171 . 997 . . 86 89 . 13 . . Thermal 1639 | . . 196 226 . . . 692 128 397 . . . . Explosive 453 | . . . . . . . . . 453 . . . . Electromagnetic 224 | . . . . . . . . 98 126 . . . . Impact . | . . . . . . . . . . . . . . Slashing 502 | . . . . . . . . . . . . . 502 Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . 2 . . . . 9 9 2 2 2 2 . 20 Average Corruption 4 | . 1 . . . . 4 7 2 2 2 2 . 17 Corruption Purged 7 | . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . 4 . . . . 4 23 9 7 . 4 . 8 Message Errors 13 | . 1 . . . . 2 5 1 3 . 1 . . Matter Fused 20 | . 1 . . . . 1 12 3 . . . . 3 Heat Flow Errors 5 | . . . . . . . 2 . 1 . 1 . 1 Energy Discharges 6 | . 1 . . . . . . 2 . . 1 . 2 Parts Rejected 3 | . . . . . . 1 1 1 . . . . . Data Loss (minor) 3 | . . . . . . . 1 1 1 . . . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . Misfires 3 | . 1 . . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 116 | . . . 3 . 8 . 90 8 . . . . 7 Projectiles 48 | . . . 3 . 8 . 29 8 . . . . . Explosions 61 | . . . . . . . 61 . . . . . . Melee 7 | . . . . . . . . . . . . . 7 Knockbacks 30 | . . . 10 . 19 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 28 | . . . 10 . 18 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 227 | . . . . . . . 152 . 13 . 13 2 47 Shots 2 | . . . . . . . 2 . . . . . . Rammed 61 | . . . 3 . 6 . . . 2 . 2 2 46 Targets Rammed 65 | . . . 5 . 8 . . . 2 . 2 2 46 Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . 2 . 2 . . . . . . . . Highest Temperature 704 | . . 173 34 . . . 472 479 704 . 188 . 243 Average Temperature 192 | . . 70 17 . . . 160 185 312 . 72 . 133 Received Heat Transfer 1686 | . 42 120 828 . 63 . 63 . 252 . 306 . 12 Effects 18 | . . . . . . . 1 2 15 . . . . Shutdowns 6 | . . . . . . . 1 1 4 . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . Interference 2 | . . . . . . . . 1 1 . . . . Matter Decay 3 | . . . . . . . . . 3 . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 5 | . . . 1 . . . 1 1 2 . . . . Heat Transferred 3388 | . . 555 629 . . . 974 200 1030 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Peak Influence 374 | . 150 374 240 24 220 8 197 . . . . 96 . Initial 76 | . . . 62 24 9 8 . . . . . 76 . Average 92 | . 81 177 108 24 95 1 64 . . . . 88 . Maximum Alert Level 1 | . . 1 1 . 1 . . . . . . . . Low Security (%) 87 | 100 100 56 91 100 74 100 100 . . . . 100 . Level 1 12 | . . 43 8 . 25 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . 3 . 1 . 1 . 1 1 . Investigation 4 | . 1 . 1 . . . 1 . . . . 1 . Extermination 1 | . . . . . 1 . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . . . . . . . Assault 2 | . . . . . . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Distress Signals 3 | . . 1 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 7 14 30 . 10 6 11 10 13 . 20 4 11 Peak Tracking Total 11 | . 4 5 4 . 4 6 3 4 8 . 11 3 4 Tactical Retreats 20 | . . 2 2 . 2 1 1 . 2 . 6 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Traps Triggered 7 | . 5 . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Machines Disabled 12 | . . . 1 . 6 . 5 . . . . . . Max in Single Turn 4 | . . . 1 . 4 . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Machines Accessed 18 | . 2 2 3 1 3 . . 2 . 4 . 1 . Terminals 9 | . 2 2 2 . 3 . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 56 | . 5 3 7 1 5 . . 6 . 27 . 2 . Successful 50 | . 4 2 4 . 5 . . 6 . 27 . 2 . Failed 6 | . 1 1 3 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 . . . Terminals 18 | . 5 3 5 . 5 . . . . . . . . Fabricators 3 | . . . . 1 . . . . . . . 2 . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 46 | . 4 2 2 . 5 . . 6 . 27 . . . Record 19 | . . . . . 3 . . 5 . 11 . . . Part Schematic 9 | . . . . . . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 1 1 3 . . . . . . 1 . Full Trace Events 3 | . 1 . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 7 . . Total Damage 141 | . . . . . . . . . . . 141 . . Kills 1 | . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Turns Passed 6417 | 59 440 448 1433 258 956 135 747 716 253 54 231 120 567 Spaces Moved 4770 | 49 363 303 670 131 461 160 568 841 313 93 351 78 389 Core 144 | 6 . . . . . . . . . . 23 63 52 Treads 946 | . . . 503 . 443 . . . . . . . . Legs 517 | . . 89 167 131 . . . . . . . . 130 Wheels 620 | 43 363 214 . . . . . . . . . . . Hover 2430 | . . . . . 18 160 568 841 313 93 328 15 94 Flight 113 | . . . . . . . . . . . . . 113 Fastest Speed 50 | 50 90 90 120 190 106 56 56 56 56 56 50 50 50 Average Speed 106 | 93 98 103 160 190 167 77 96 70 60 56 57 127 114 Slowest Speed 250 | 100 105 120 240 190 200 106 160 106 110 56 110 250 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 51 28 45 3 13 84 14 93 40 75 62 3 45 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 1 . 1 1 . . Known Exits Taken 8 | . . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 2 1 . 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 115 | . . . 4 . 47 . 20 4 40 . . . . Melee . | . . . . . . . . . . . . . . Projectile 15 | . . . 4 . 3 . 2 4 2 . . . . AOE 100 | . . . . . 44 . 18 . 38 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Total 5750 | 60 421 380 894 138 602 169 745 949 343 94 378 94 483 Wait 496 | . 33 10 86 . 83 7 134 83 10 . 17 9 24 Move 4758 | 48 362 302 669 130 461 159 567 840 312 92 350 77 389 Hop . | . . . . . . . . . . . . . . Pick Up 59 | 6 3 12 19 1 8 . 3 3 . . 1 . 3 Fast Attach 48 | 4 2 4 8 . 2 1 11 5 1 . 1 5 4 Attach 18 | 2 . 1 1 2 2 1 1 1 1 2 2 . 2 Detach 1 | . . . . . . . 1 . . . . . . Swap 50 | . 6 12 14 5 8 1 3 . 1 . . . . Drop 69 | . 3 10 23 . 14 . 13 5 1 . . . . Fire 160 | . 11 29 69 . 16 . 12 8 13 . 2 . . Melee 16 | . 1 . . . . . . . . . . . 15 Ram 52 | . . . . . . . . . 2 . 2 2 46 Kick . | . . . . . . . . . . . . . . Crush 13 | . . . 5 . 8 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . 4 2 . 3 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 17) 345 | -10/Materials | Build established: Mutant 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Discovered new exit (range 3) 948 | -9/Materials | Entered another Materials area 948 | -8/Materials | Evolved 2 slots: Utility x2 996 | -8/Materials | Repaired Wheel? 2104 | -8/Materials | Discovered new exit (range 11) 2236 | -8/Materials | Build established: Scavenger-Skirmisher 2379 | -8/Materials | Identified exit to Factory 2381 | -8/Materials | Entered Factory 2381 | -7/Factory | Evolved 2 slots: Weapon x2 2492 | -7/Factory | Discovered new exit (range 10) 2509 | -7/Factory | Identified exit to Factory 2639 | -7/Factory | Entered another Factory area 2639 | -6/Factory | Evolved 2 slots: Propulsion x2 3595 | -6/Factory | Sucked down chute 3595 | -6/Factory | Entered Waste 3597 | -6/Waste | Build established: Skirmisher 3605 | -6/Waste | Spotted C-40 Crusher 3610 | -6/Waste | EMP discharged 3618 | -6/Waste | Spotted C-40 Crusher 3619 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3624 | -6/Waste | Spotted C-40 Crusher 3634 | -6/Waste | Spotted C-40 Crusher 3674 | -6/Waste | Spotted C-40 Crusher 3675 | -6/Waste | Spotted C-40 Crusher 3710 | -6/Waste | EMP discharged 3718 | -6/Waste | Discovered new exit (range 12) 3729 | -6/Waste | Identified exit to Factory 3730 | -6/Waste | Entered Factory 4466 | -6/Factory | Discovered new exit (range 9) 4473 | -6/Factory | Identified exit to Lower Caves 4477 | -6/Factory | Entered Lower Caves 4772 | -6/Lower Caves | Encountered a Warlord checkpoint 5051 | -6/Lower Caves | Learned location of Armory (-3) 5051 | -6/Lower Caves | Learned Extension trap positions 5064 | -6/Lower Caves | Build established: Hacker-Skirmisher 5128 | -6/Lower Caves | Identified exit to Lower Caves 5139 | -6/Lower Caves | Learned Factory trap positions 5193 | -6/Lower Caves | Entered another Lower Caves area 5275 | -6/Lower Caves | Learned location of 1 exit from Factory 5355 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5376 | -6/Lower Caves | Build established: Hacker-Gunner 5426 | -6/Lower Caves | Discovered new exit (range 14) 5445 | -6/Lower Caves | Identified exit to Data Miner 5446 | -6/Lower Caves | Entered Data Miner 5448 | -6/Data Miner | Discovered new exit (range 6) 5461 | -6/Data Miner | Met Data Miner 5475 | -6/Data Miner | Lost 8 parts (1n2u5w) 5478 | -6/Data Miner | Learned location of Section 7 (-2) 5478 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5488 | -6/Data Miner | Received God Mode back door access code from Data Miner 5499 | -6/Data Miner | Identified exit to Proximity Caves 5500 | -6/Data Miner | Entered Proximity Caves 5514 | -5/Proximity Caves | Escorted by Enhanced Grunt 5554 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5556 | -5/Proximity Caves | Core integrity fell below 50% 5678 | -5/Proximity Caves | Learned Factory stockpile data 5703 | -5/Proximity Caves | Build established: Hacker-Mutant 5710 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5728 | -5/Proximity Caves | Discovered new exit (range 6) 5731 | -5/Proximity Caves | Identified exit to Factory 5731 | -5/Proximity Caves | Entered Factory 5731 | -5/Factory | Evolved 2 slots: Utility x2 5732 | -5/Factory | Identified exit to Upper Caves 5733 | -5/Factory | Loaded intel: 93 trap records 5751 | -5/Factory | Lost 7 parts (2p2n1u2w) 5845 | -5/Factory | Discovered exit to Upper Caves (range 4) 5851 | -5/Factory | Entered Upper Caves 6027 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 6095 | -5/Upper Caves | Identified exit to Upper Caves 6191 | -5/Upper Caves | Core integrity fell below 50% 6223 | -5/Upper Caves | Core integrity fell below 20% 6227 | -5/Upper Caves | System corruption reached 10% 6257 | -5/Upper Caves | Lost 5 parts (4u1w) 6286 | -5/Upper Caves | Build established: Mutant 6382 | -5/Upper Caves | Spotted B-75 Beast 6418 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06257_ Lgt. Fission Core fried. 06257_ Phase Shifter fried. 06260_ Acquired Flexi-carbon Leg. 06262_ Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. 06262_ Acquired 10 matter. 06265_ Corrupted Gauss Rifle self-destruct mechanism malfunctions. 06265_ Acquired Corrupted Flexi-carbon Leg. 06265_ Integrated Corrupted Flexi-carbon Leg (+6). 06268_ Corrupted Hvy. Assault Rifle self-destruct mechanism malfunctions. 06268_ Acquired 10 matter. 06269_ System corrupted: IFF burst signal emitted. 06272_ Corrupted Gauss Rifle self-destruct mechanism malfunctions. 06320_ System corrupted: Matter fused (-5). 06337_ System corrupted: Matter fused (-8). 06351_ Acquired 5 matter. 06354_ Acquired 4 matter. 06357_ System corrupted: Energy discharge (-29). 06366_ Acquired 1 matter. 06374_ Acquired 2 matter. 06378_ System corrupted: Heat flow error (+279). Map ----- +----------------------------------------------------+ | ?????????? ?????## #### #????????????? | | ????????? #???????#### ## #????????????? | | ?????????? #????????????# % #????????????? | | ????????????????????????# % ##???????????? | | ????????????????????????# % #???????????? | | ????????????????????????#### % #???????????? | | ???????????????????????????## % ##??????????? | | ????????????????????????????## % #??????????? | | ?????????????????????????????#% ####??????????? | | ?????????????????????????????# %##?????????????? | | ?????????????????????????????# %##??????????????? | | ?????????????????????????????# ##???????????????? | | ??????????????????? ?????????# #????????????????? | | ???????????????????? ????????# #????????????????? | | ???????????????????? ????????# #????????????????? | | ????????????????????? ???????# ##???????????????? | | ????????????????????? ###?#### % #???????????????? | | ?????????????????????? % ?#% ## #???????????????? | | ??????????????????????# ?# ## #???????????????? | | ??????????????????????# ?# ### #???????????????? | | ??????????????????????#% ?# #### ##??????????????? | | ??????????????????????# ## ## #??????????????? | | ??????????????????????# % % #??????????????? | | ??????????????????????## ## % ##?????????????? | | ?????????????# ###% ## %# ##????????????? | | ?????????????# BB % @##% % % ##???????????? | | ?????????????# BB ###* ### ##% #???????????? | | ?????????????# ??????## ??# % #???????????? | | ???????????????????????#???# ##??????????? | | ??????????????????????????##% % #??????????? | | ??????????????????????????# % # ##??????????? | | ?????????????????????????## ####???????????? | | ????????????????????????## % ## ##??????????????? | | ???????????????????????## ## ##???????????????? | | ???????????????????????# ##????????????????? | | ??????????????????????# #%% % #?????????????????? | | ??????????????????????###### #?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian The Oracle Challenges ------------ None Game ------ Seed BiometalElectronShockpuncher Manual? 0 Play Time 01:44:54 Cumulative 109.8 hours Start 2024.05.11 @ 11:42:02 End 2024.05.13 @ 02:33:41 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 71 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d81ed29-1d03-4b5d-ab4d-96cc57b67b74