Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 10:35:12 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (485) 2425 Value Destroyed (25741) 25741 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (11148) 11148 TOTAL SCORE: 49674 Bonus ------- High Alert Combat Kills 6620 Follower Combat Kills 130 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2998 Cogmind --------- Core Integrity 0/2250 Matter 191/300 Energy 644/735 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- Neutrino Core Fusion Reactor Antimatter Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Centrium Leg Heavy Shield Leg > --- UTILITY (9) ------ Experimental Signal Interpreter Particle Accelerator Advanced Transmission Jammer Advanced Phase Shifter SHELL Armor Graphene Brace Improved System Guard > --- WEAPON (5) ------- Hypervelocity EM Gauss Rifle Neutron Cannon Neutron Cannon Nova Cannon Linear Accelerator > --- INVENTORY (2) ---- Vortex Shotgun (49) Vortex Shotgun (49) Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Signal Interpreter Particle Accelerator Advanced Transmission Jammer Advanced Phase Shifter SHELL Armor Graphene Brace Improved System Guard > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Neutron Cannon Neutron Cannon Nova Cannon Linear Accelerator > --- INVENTORY -------- Vortex Shotgun Vortex Shotgun [Rating: 171] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Experimental Signal Interpreter Device Graphene Brace Storage High-capacity Battery Processor Experimental Signal Interpreter Protection Improved Medium Armor Plating Weapon Neutron Cannon Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 17 | 2 3 1 2 1 1 . 1 . 1 1 . . . . . . 1 . 1 1 1 . Power 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Propulsion 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . Utility 8 | . 2 1 . . 1 . 1 . . . . . . . . . . . 1 1 1 . Weapon 4 | 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . Parts Attached 109 | 5 12 4 7 7 5 6 . 3 5 9 3 5 . 10 5 . 3 2 6 8 4 . Power 11 | 1 2 . 1 1 . 1 . 1 1 1 . . . . 1 . 1 . . . . . Engine 4 | 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . Core 5 | . 1 . . 1 . 1 . . 1 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Propulsion 29 | 2 2 . 3 2 2 2 . . . 1 1 1 . 4 2 . . . 4 3 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | 2 2 . 3 2 2 2 . . . 1 1 1 . 4 2 . . . 4 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | . 4 2 1 2 3 3 . . 1 4 1 2 . 2 1 . 2 2 1 4 3 . Device 16 | . 2 1 1 . 3 1 . . . 2 . . . . 1 . 1 1 . 3 . . Storage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Processor 4 | . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . 2 1 . 1 . 2 . . . 1 1 2 . 2 . . 1 . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 2 2 2 . . . 2 3 3 1 2 . 4 1 . . . 1 1 1 . Energy Gun 7 | 1 1 . . . . . . 1 . . . 2 . 1 . . . . . . 1 . Energy Cannon 21 | . 3 1 2 2 . . . 1 3 3 1 . . 3 1 . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . . . . 2 . . . . . 4 . 2 . . 4 . . . 3 . Corrupted Parts 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . System Corruption 19 | . . . . . 5 . . 14 . . . . . . . . . . . . . . Parts Lost 5 | . . . . . 1 . . 1 2 1 . . . . . . . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 1 1 . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . . . . . . 1 2 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . 1 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . 2 1 . . 1 . . . . . 1 . . . . . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 89 71 79 85 86 88 91 92 88 99 100 100 99 99 100 99 99 94 90 86 84 Engine 3 | . 9 10 6 6 5 5 5 5 5 4 . . . . . . . . . . . . Core 5 | . 4 . . 1 5 9 11 10 7 7 11 11 11 11 7 5 4 5 5 5 4 4 Reactor 2 | . . . . . . . . . . . . . . . 2 5 6 11 10 10 9 9 Leg 21 | . 27 21 18 21 23 22 22 22 24 24 23 23 23 22 22 23 22 22 21 15 14 14 Device 12 | . 9 10 13 12 18 11 11 11 9 8 11 11 11 11 11 11 12 15 15 19 20 19 Processor 6 | . . . . 4 5 5 5 5 5 7 11 11 11 11 11 11 11 11 10 7 7 9 Protection 8 | . 12 12 6 5 1 4 9 11 11 3 9 11 11 11 11 11 9 5 5 4 4 4 Energy Cannon 25 | . 20 32 24 25 23 23 22 21 24 26 28 29 29 28 29 29 28 27 26 21 17 13 Peak Build Rating 171 | 5 19 23 37 58 70 83 87 91 94 90 92 105 105 112 112 112 123 127 138 148 171 171 Average Rating 86 | 3 13 19 32 46 64 81 86 87 85 75 91 95 105 107 109 112 115 124 135 141 163 170 On Entrance 85 | . 5 19 20 36 58 66 83 87 91 69 90 92 105 105 107 112 112 123 127 138 148 171 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 7 28 36 49 52 53 77 84 96 99 87 88 88 86 88 95 95 103 103 118 124 131 128 Greatest Support 135 | 25 31 36 48 66 77 86 86 86 91 95 95 105 105 114 118 118 118 118 123 135 135 135 Greatest Overweight (x) 2 | . 2 . 1 1 . 1 . 1 1 1 . . . 1 1 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . . . . . . . . 1 2 2 2 2 2 2 2 2 2 2 Final Capacity 2 | 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 1 1 . 1 . 1 . . 1 2 2 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 28% | Derelict-Tank 20% | Gunner 17% | Tank 13% | Skirmisher 7% | Generator-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Zhirov Derelict-Tank | -3/Proximity Caves Tank | -3/Research Tank | -2/Research Skirmisher | -2/Testing Skirmisher | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 3111 | 250 283 60 40 70 91 70 . 106 76 159 99 70 . 130 60 . . 90 74 770 518 95 Remotely 165 | . 165 . . . . . . . . . . . . . . . . . . . . . Salvage Created 22773 | . 1053 728 160 . 1333 1070 . 532 792 744 528 1491 354 1436 1309 837 . 351 2197 3365 2812 1681 Parts 1112 | . 60 51 10 . 86 30 . 43 54 30 15 39 32 64 51 36 . 23 133 169 105 81 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 4 . 1 . 1 . . . . . . . . . . . . . 1 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 241 | . . 10 . . . 8 . 19 . 25 28 . 32 . 48 48 . 23 . . . . Prevented 45 | . . . . . . 18 . 24 . 2 . . . . 1 . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 403 | . 24 18 3 . 24 15 . 15 20 15 10 22 14 23 23 14 . 9 49 54 34 17 Guns 12 | . 12 . . . . . . . . . . . . . . . . . . . . . Cannons 345 | . 12 16 3 . 22 10 . 12 17 13 8 15 13 19 20 13 . 9 45 52 32 14 AOE 11 | . . . . . 1 1 . . . . . . . . 2 . . . 2 2 1 2 Classes Destroyed 26 | . 4 2 1 . 8 1 . 2 . 1 . 2 . 1 . . . . 1 1 1 1 Worker 12 | . . . . . 2 . . . 1 . . . . . . . . . 1 6 1 1 Builder 22 | . . . . . 2 . . . . . . . . . . . . . 3 8 2 7 Hauler 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Recycler 12 | . . . . . 2 . . . . . . . . 1 . . . . . 6 2 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Operator 8 | . . . . . 1 . . . . . . . . . . . . . 3 2 2 . Drone 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 3 . . . 2 . . . 1 . . . . 3 . . . . 4 4 . 1 Swarmer 60 | . 3 4 . . 6 . . 4 4 4 2 . 7 . 5 1 . 5 . 15 . . Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . Grunt 149 | . 21 1 . . 11 12 . 4 5 4 3 12 2 7 9 6 . 1 18 10 17 6 Brawler 9 | . . . . . . . . . . 2 . 1 . . . 1 . . 1 1 3 . Duelist 12 | . . . . . . 3 . . 1 1 1 . . . 1 . . . 2 2 . 1 Protector 4 | . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 25 | . . . 3 . . . . 1 1 2 . . 1 3 2 1 . 1 3 4 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 38 | . . . . . 3 . . . 2 2 3 3 . 2 2 4 . . 2 9 . 6 Programmer 68 | . . . . . 1 . . 3 6 . . . 2 9 4 . . 2 21 9 8 3 Heavy 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Behemoth 6 | . . . . . . . . 1 . . 1 . . 1 . 1 . . . 1 . 1 Striker 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 4 4 1 . 5 6 . 4 6 6 4 7 5 4 7 4 . 5 10 17 15 10 Combat Bots Only 12 | . 4 4 1 . 4 6 . 4 5 6 4 7 5 3 7 4 . 5 10 10 12 8 Max Kills in Single Turn 6 | . 1 2 1 . 3 1 . 2 2 2 1 2 3 2 2 2 . 2 3 4 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . . . . . . . . 2 . . . 1 1 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 2017 | . 85 90 2 . 121 69 . 99 124 62 58 118 40 91 101 42 . 25 273 224 225 168 Missed 769 | . 17 35 1 . 49 24 . 33 43 19 15 41 8 31 35 20 . 12 113 111 88 74 Deflected 40 | . . . . . . . . . . . . . . . . . . . 9 11 17 3 Hits 1248 | . 68 55 1 . 72 45 . 66 81 43 43 77 32 60 66 22 . 13 160 113 137 94 Melee 16 | . . . . . 1 3 . . . . . . . . 1 . . . 5 1 4 1 Projectile 1232 | . 68 55 1 . 71 42 . 66 81 43 43 77 32 60 65 22 . 13 155 112 133 93 Critical Strikes 77 | . 2 . . . 4 4 . 3 7 4 2 5 . 3 2 . . 1 19 5 11 5 Actively Blocked 75 | . . . . . 4 4 . 3 7 4 2 5 . 3 2 . . 1 19 5 11 5 Part Disruptions 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . Damage Taken 22404 | . 881 983 13 . 1312 908 . 1211 1383 595 706 1475 427 1174 1069 366 . 259 2948 2362 2607 1725 Core 15095 | . 689 605 5 . 998 657 . 684 813 428 479 1042 294 789 714 269 . 178 1920 1609 1775 1147 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 14018 | . 567 507 5 . 944 580 . 651 803 394 445 919 260 770 648 199 . 178 1777 1557 1739 1075 Ignored by Resistances 3627 | . . . . . . . . 157 313 113 125 359 106 253 250 105 . 44 460 454 481 407 Regen/Repaired (Parts) 632 | . . . . . . . . . . . . . . . . . . . . . 418 214 Core Remaining (%) 83 | 100 . . . 100 . . . 80 . . . . 97 . . . . 100 74 . 34 . Volleys Fired 759 | . 73 76 4 . 34 47 . 44 39 26 16 32 14 38 30 16 . 17 74 94 58 27 Largest 5 | . 3 3 3 . 4 4 . 4 4 5 5 5 5 5 5 5 . 5 5 5 5 5 Hottest 488 | . 204 204 204 . 288 288 . 315 344 488 488 488 488 488 480 480 . 480 488 488 437 387 Shots Fired 2926 | . 166 224 12 . 133 115 . 159 151 101 81 160 70 176 125 80 . 51 345 383 275 119 Gun 155 | . 100 . . . . . . 6 . . . . . 2 . . . . . . 20 27 Cannon 2771 | . 66 224 12 . 133 115 . 153 151 101 81 160 70 174 125 80 . 51 345 383 255 92 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 219 | . 51 . . . . . . . . . . . . . . . . . . 89 56 23 Thermal 2304 | . 115 224 12 . 33 47 . 57 77 91 81 160 70 174 125 80 . 51 345 294 199 69 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 401 | . . . . . 100 68 . 102 74 10 . . . . . . . . . . 20 27 Entropic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 71 | . 17 46 11 . 9 23 . 24 17 16 17 18 11 35 33 41 . 24 60 71 27 68 Robot Miss Streak 4 | . 2 2 2 . 3 2 . 3 3 2 4 2 2 4 1 1 . 1 2 2 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1815 | . 118 120 6 . 74 82 . 113 106 47 45 107 29 104 75 58 . 23 217 220 177 94 Core Hits 780 | . 41 37 4 . 58 32 . 32 35 26 15 43 15 46 35 26 . 11 84 112 73 55 Critical Kills 24 | . 1 2 . . . . . . 2 1 2 5 1 3 1 1 . . 3 . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 4 2 . . 2 . . 5 3 1 2 5 1 3 1 1 . . 3 2 1 2 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Meltdown 23 | . . 2 . . . . . . 2 1 2 5 1 3 1 1 . . 3 . 1 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Corrupt 8 | . . . . . 2 . . 5 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75908 | . 1973 2476 125 . 3036 2782 . 2262 3215 1637 1704 3992 1236 4220 3077 2188 . 1210 12388 13940 9296 5151 Guns 1448 | . 1085 . . . . . . 121 . . . . . 147 . . . . . . 35 60 Cannons 67881 | . 881 2476 121 . 2178 2251 . 2141 3033 1637 1704 3992 1236 3904 2856 2188 . 1210 11924 11868 8586 3695 Explosions 6248 | . . . . . 849 483 . . 182 . . . . 169 221 . . . 349 1990 609 1396 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 331 | . 7 . 4 . 9 48 . . . . . . . . . . . . 115 82 66 . Kinetic 3776 | . 524 . . . . . . . . . . . . . . . . . . 1891 886 475 Thermal 64350 | . 1442 2476 121 . 1083 1183 . 1109 1934 1533 1704 3992 1236 4073 3042 2188 . 1210 12273 11051 8084 4616 Explosive 1023 | . . . . . . . . . . . . . . . . . . . . 798 225 . Electromagnetic 6281 | . . . . . 1944 1551 . 1153 1281 104 . . . . 35 . . . . 118 35 60 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 147 | . . . . . . . . . . . . . . 147 . . . . . . . . Highest Corruption 20 | . . . . . 5 . . 20 3 3 3 3 . . . . . . . 1 3 . Average Corruption 5 | . . . . . 4 . . 11 2 3 3 3 . . . . . . . 1 1 . Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . 2 2 . . 1 15 5 . . Effects 107 | . . . . . 3 . . 46 4 31 19 1 . . . . . . . 1 2 . Message Errors 27 | . . . . . 1 . . 15 1 8 1 . . . . . . . . . 1 . Matter Fused 28 | . . . . . 1 . . 10 1 8 7 . . . . . . . . . 1 . Heat Flow Errors 9 | . . . . . . . . 3 . 5 1 . . . . . . . . . . . Energy Discharges 15 | . . . . . 1 . . 7 . 5 2 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . 6 2 3 4 1 . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . Misfires 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3061 | . 2 4 . . 34 73 . 1 147 49 17 74 75 68 67 1 . 173 698 693 576 309 Projectiles 2581 | . 2 4 . . 31 43 . 1 125 49 17 74 75 68 67 1 . 173 670 479 576 126 Explosions 437 | . . . . . 3 25 . . 22 . . . . . . . . . 1 203 . 183 Melee 43 | . . . . . . 5 . . . . . . . . . . . . 27 11 . . Knockbacks 22 | . . . . . . . . . . . . . . . . . . . . 12 6 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . 11 5 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 650 | . . . . . 52 . . . . . . . . 12 84 . . . 85 235 182 . Shots 13 | . . . . . 1 . . . . . . . . 1 2 . . . 2 4 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . 3 . 5 . 1 6 . . . . . . . . . . . . 5 3 4 . Kicked 27 | . 3 . 5 . 1 6 . . . . . . . . . . . . 5 3 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | . 318 108 150 . 232 212 . 369 259 227 303 377 225 216 66 25 . 6 174 37 12 . Average Temperature 72 | . 68 22 63 . 121 86 . 145 76 91 101 115 106 69 16 8 . 4 38 11 5 . Received Heat Transfer 3906 | . 477 222 . . 312 369 . 123 81 117 159 459 9 156 153 39 . 18 456 153 450 153 Effects 6 | . 2 . . . . . . 2 1 . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 28 | . . . . . . . . . . . . . . . . . . . 3 14 8 3 Total Turns 790 | . . . . . . . . . . . . . . . . . . . 76 296 161 257 Longest Duration 192 | . . . . . . . . . . . . . . . . . . . 61 66 56 192 Robots Disrupted 8 | . . . . . . . . 1 . . . . . . . . . . . 2 2 3 Combat Hostiles 8 | . . . . . . . . 1 . . . . . . . . . . . 2 2 3 Robots Corrupted 14 | . . . . . 1 5 . 3 1 . . . . . . . . . 2 1 1 . Combat Hostiles 9 | . . . . . 1 4 . 3 1 . . . . . . . . . . . . . Parts Fried 41 | . . . . . 9 6 . 8 8 . . . . . . . . . 3 7 . . Impact Corruptions 5 | . . . . . . 1 . . . . . . . . . . . . 2 1 1 . Robots Melted 28 | . . 2 . . . 1 . . 2 2 2 7 1 4 1 1 . . 3 . 1 1 Combat Hostiles 26 | . . 2 . . . . . . 2 2 2 7 1 4 1 1 . . 2 . 1 1 Parts Melted 79 | . 3 8 . . . 1 . 1 5 4 7 21 2 13 3 . . 2 5 . 2 2 Heat Transferred 38319 | . 3219 4477 222 . 1318 1386 . 1556 2650 2003 2060 4249 1386 3492 1112 888 . 407 2579 2267 1290 1758 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 32 | . . . . . 5 4 . . 2 . . . . 1 2 . . . 4 6 2 6 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 5 | . 1 . . . 2 . . . 1 . . . . 2 . . . . 4 5 5 5 Low Security (%) 51 | 100 96 . 100 . 53 . . . 99 . . . . 29 . . . . 44 . . . Level 1 7 | . 3 . . . 19 . . . . . . . . 25 . . . . 12 . . . Level 2 16 | . . . . . 26 . . . . . . . . 45 . . . . 20 40 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . 22 26 . . Level 4 12 | . . . . . . . . . . . . . . . . . . . . 24 54 99 Level 5 4 | . . . . . . . . . . . . . . . . . . . . 8 45 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2172 | . 232 . 152 . 477 . . . 200 . . . . 497 . . . . 1103 2172 2127 1611 Initial 1261 | . . . 24 . . . . . 150 . . . . 182 . . . . . 620 1219 1261 Average 445 | . 58 . 44 . 212 . . . 77 . . . . 337 . . . . 370 925 1521 1228 Influence Increases 12673 | . 718 275 313 . 733 360 . 420 696 325 316 410 270 979 520 424 . 232 1562 2166 1294 660 Destroy 0b10 Robot/C 7840 | . 480 140 60 . 480 300 . 260 400 300 260 400 240 460 460 320 . 180 960 1080 700 360 Destroy 0b10 Robot/NC 470 | . 25 . . . 45 15 . 20 10 5 . 10 10 25 10 . . 10 60 135 40 50 Destroy Leader 1330 | . 130 . . . 104 30 . 50 82 20 50 . 20 156 50 40 . 20 198 228 70 82 Allied During Kill 77 | . . . . . . . . . . . 6 . . . . 64 . 7 . . . . Successful Hack 89 | . 21 . 13 . . . . . . . . . . . . . . . 51 . 4 . Select Force Hacks 270 | . 30 . 240 . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . 15 . . . 30 . . . . . . . . 45 . . . . 45 135 105 30 Destroy Structure 1247 | . 2 . . . 14 . . . 54 . . . . 98 . . . . 218 453 300 108 Advance Influence 300 | . . . . . . . . . 150 . . . . 150 . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . 15 . 30 Lose Combat Pursuer 600 | . 15 135 . . 60 15 . 90 . . . . . 45 . . . 15 30 120 75 . Influence Decreases 11062 | . 495 448 248 115 280 752 61 420 526 332 479 132 496 582 705 630 58 232 459 1101 1359 1152 Entered New Map 3421 | . . 108 26 115 . 168 61 . . 63 32 . 278 20 167 51 58 . . 483 949 842 Time Decay 7531 | . 495 340 222 . 270 584 . 410 506 259 427 132 218 562 538 559 . 212 459 618 410 310 Lost Part 50 | . . . . . 10 . . 10 20 10 . . . . . . . . . . . . Lost Ally 60 | . . . . . . . . . . . 20 . . . . 20 . 20 . . . . Squads Dispatched 69 | . 7 . . . 8 . . . 5 . . . . 11 . 1 . . 14 11 7 5 Investigation 7 | . 6 . . . . . . . . . . . . . . 1 . . . . . . Extermination 21 | . . . . . 1 . . . 3 . . . . 3 . . . . 8 2 3 1 Reinforcement 22 | . 1 . . . 6 . . . 2 . . . . 4 . . . . 1 4 1 3 Assault 12 | . . . . . . . . . . . . . . 1 . . . . 5 2 3 1 Garrison 7 | . . . . . 1 . . . . . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . 2 . . . . . . . . . 2 1 1 . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 16 | . 3 . . . 1 . . . 1 . . . . 3 . . . . 2 2 1 3 Communications Jammed 154 | . . . . . . . . . . . . . . . . . . . . 26 85 43 Distress Signals 154 | . . . . . . . . . . . . . . . . . . . . 26 85 43 Times Spotted 555 | . 30 22 1 . 34 18 . 18 29 15 11 67 14 38 22 14 . 9 73 65 50 25 Peak Tracking Total 13 | . 4 4 . . 7 6 . 4 8 5 5 13 5 6 7 5 . 4 6 8 11 6 Tactical Retreats 24 | . 1 3 . . 4 1 . 2 . . . . . 2 . . . 1 2 4 4 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 10 | . 3 4 . . 1 . . . 1 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 34 | . 1 2 . . 2 . . . . 1 . . . 3 1 2 . . 3 9 8 2 Max in Single Turn 2 | . 1 1 . . 1 . . . . 1 . . . 1 1 1 . . 1 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 52 | . 8 1 14 1 . 2 4 . 1 1 . 2 . 2 1 1 6 . 7 . 1 . Terminals 25 | . 7 . 6 . . . . . 1 . . . . 2 . 1 . . 7 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 133 | . 19 9 28 1 . 2 30 . 1 1 . 3 . 2 1 4 19 . 11 . 2 . Successful 113 | . 12 9 25 1 . 2 30 . . 1 . 3 . 1 1 4 19 . 4 . 1 . Failed 20 | . 7 . 3 . . . . . 1 . . . . 1 . . . . 7 . 1 . Catastrophic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 15 . 18 . . . . . 1 . . . . 2 . . . . 8 . . . Terminals 49 | . 18 . 11 . . . . . 1 . . . . 2 . 4 . . 11 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 1 . 17 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 74 | . 2 9 1 1 . 2 30 . . 1 . 3 . . 1 4 19 . . . 1 . Record 33 | . . 8 . . . 1 11 . . . . 2 . . . 4 7 . . . . . Part Schematic 17 | . . . . . . . 13 . . . . . . . . . 4 . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 2 . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . 1 . . . 1 . 1 . . 1 . . . . . 1 . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 9 . . . . . . . . . . . . . . . . . . . Report Inventory 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 10 . 15 . . . . . . . . . . 1 . . . . 4 . . . Terminals 21 | . 9 . 7 . . . . . . . . . . 1 . . . . 4 . . . Botnet 16 | . 6 . 5 . . . . . . . . . . 1 . . . . 4 . . . Search 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . 1 . . . . . . . . . . . . . 1 2 3 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 7 . . . . . 1 . . . . 2 . 1 . . 6 . . . Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 13 . . . . . . . . . 4 . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . . . . 1 1 . . . 2 2 1 1 . . . . Highest-Rated Group 94 | . . . . . . . . . . 30 30 . . . 94 94 47 47 . . . . Highest-Rated Ally 47 | . . . . . . . . . . 30 30 . . . 47 47 47 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . 5 . . . . 14 . 4 . . . . Total Damage 648 | . . . . . . . . . . . 153 . . . . 359 . 136 . . . . Kills 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 2807 | . . . . . . . . . . 2 . . . . . . . . . 1117 991 697 IFF 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Jamming 2805 | . . . . . . . . . . . . . . . . . . . . 1117 991 697 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . 1 . 1 . 1 2 . 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 34646 | 60 1791 3610 1959 2306 758 2171 128 1941 1378 1802 1259 871 1134 1671 1529 1659 267 1485 3117 2062 991 697 Spaces Moved 23512 | 49 1157 2382 1213 2030 497 1589 101 1157 827 1298 922 457 903 1148 1133 1343 217 1209 1986 1143 523 228 Core 9 | 8 1 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 23503 | 41 1156 2382 1213 2030 497 1589 101 1157 827 1298 922 457 903 1148 1133 1343 217 1209 1986 1143 523 228 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 110 110 122 127 127 127 127 127 117 117 113 113 115 115 115 112 117 120 120 Average Speed 122 | 108 120 120 153 112 114 124 127 150 138 127 127 125 117 116 115 115 115 115 116 119 120 120 Slowest Speed 200 | 120 190 120 190 186 123 200 127 197 197 200 127 127 117 170 170 115 115 115 186 186 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 87 95 99 84 13 98 72 97 16 95 90 48 96 29 94 97 62 97 37 38 43 6 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 17 | . 1 . 8 1 . 1 1 1 . . . . . . 1 . 3 . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 6 . 5 . 4 . 2 . 3 4 . 3 . 4 3 . 3 . . . . Spaces Dug 19 | . . 6 . . . . . . 1 . . . . 2 . . . 1 5 4 . . Terrain Destroyed 765 | . . 6 . . 12 37 . 1 31 35 25 26 31 50 52 15 . 9 138 154 110 33 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 433 | . . 6 . . 1 2 . 1 13 35 25 26 31 40 37 15 . 9 77 54 57 4 AOE 332 | . . . . . 11 35 . . 18 . . . . 10 15 . . . 61 100 53 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 27316 | 53 1408 2961 1297 2050 603 1699 101 1253 969 1390 965 664 942 1379 1270 1404 233 1266 2563 1571 703 572 Wait 1986 | . 114 436 52 8 25 7 . 5 40 13 . 103 12 129 22 3 7 12 403 217 73 305 Move 23487 | 48 1156 2380 1212 2029 496 1588 100 1156 826 1297 919 456 902 1147 1132 1342 216 1208 1985 1142 522 228 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 22 | . 1 6 4 2 1 1 . 1 . . 2 4 . . . . . . . . . . Fast Attach 101 | 5 12 2 4 5 3 6 . 3 5 9 2 2 . 8 5 . 6 3 8 7 4 2 Attach 8 | . 1 . 2 2 1 . 1 . . 1 . . . . . . . . . . . . Detach 21 | . 4 . 2 1 1 2 . 1 3 4 1 . . . . . . 1 . 1 . . Swap 26 | . . 4 2 . 2 1 . 1 1 . 2 5 . 5 1 . . . . 2 . . Drop 89 | . 8 9 5 3 2 4 . 1 5 5 3 6 . 9 6 . 4 2 5 8 4 . Fire 759 | . 73 76 4 . 34 47 . 44 39 26 16 32 14 38 30 16 . 17 74 94 58 27 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 27 | . 3 . 5 . 1 6 . . . . . . . . . . . . 5 3 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . 1 . . . . . . . . . . . . . . . . . 5 . . Rewire 48 | . . . . . . 3 . . . 3 . . . . 42 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 735 | . 36 47 5 . 37 34 . 41 50 32 19 56 14 43 32 43 . 23 83 92 38 10 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 392 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Reached level 2 611 | -10/Materials | Upgraded with Utility slot (x1) 695 | -10/Materials | Discovered new exit (range 9) 726 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Upgraded with Weapon slot (x1) 1034 | -10/Materials | Discovered new exit (range 5) 1207 | -10/Materials | Discovered new exit (range 11) 1391 | -10/Materials | Build established: Gunner 1787 | -10/Materials | Reached level 3 1798 | -10/Materials | Upgraded with Utility slot (x1) 1852 | -10/Materials | Entered Subcaves 1867 | -10/Subcaves | Learned 2 Materials zone layouts 2102 | -10/Subcaves | Build established: Tank 2317 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2341 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2816 | -10/Subcaves | Build established: Gunner 3323 | -10/Subcaves | Discovered new exit (range 8) 3334 | -10/Subcaves | Reached level 4 3344 | -10/Subcaves | Discovered new exit (range 16) 3673 | -10/Subcaves | Ambushed by Subdweller buried in earth 3701 | -10/Subcaves | Crushed by falling debris 4178 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4193 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4994 | -10/Subcaves | Visited 4L-MR0's lab 5010 | -10/Subcaves | Upgraded with Utility slot (x1) 5011 | -10/Subcaves | Found Power Bank 5093 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5147 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5185 | -10/Subcaves | Discovered new exit (range 9) 5462 | -10/Subcaves | Entered Recycling 5464 | -8/Recycling | Reached level 5 5559 | -8/Recycling | Attached Power Bank, gained temporary slots: Power x3 5954 | -8/Recycling | Scanned before Scraplab entrance 6221 | -8/Recycling | Upgraded with Propulsion slot (x1) 6470 | -8/Recycling | Upgraded with Weapon slot (x1) 6597 | -8/Recycling | Discovered new exit (range 8) 7398 | -8/Recycling | Entered Scraplab 7413 | -8/Recycling | Discovered new exit (range 4) 7421 | -8/Recycling | Entered Scraptown 7423 | -8/Scraptown | Reached level 6 7649 | -8/Scraptown | Discovered new exit (range 11) 7737 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7742 | -8/Scraptown | Learned location of Warlord (-5) 7809 | -8/Scraptown | Visited UFD Registry 7809 | -8/Scraptown | Registered with UFD as "Spikeslicer" 7905 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7980 | -8/Scraptown | Visited Science Guys 8028 | -8/Scraptown | Visited Derelict Rescue Squad 8044 | -8/Scraptown | Visited Abandonware Association 8057 | -8/Scraptown | Visited Infowarlord's Domain 8070 | -8/Scraptown | Found Exp. Signal Interpreter 8129 | -8/Scraptown | Discovered new exit (range 5) 8222 | -8/Scraptown | Visited Scrap Suit Storage 8279 | -8/Scraptown | Visited Botcube Research 8334 | -8/Scraptown | Visited Curators Association 8352 | -8/Scraptown | Visited Supply Room 8394 | -8/Scraptown | Visited Scrapoid Research Area 8728 | -8/Scraptown | Visited Comm Corps 8768 | -8/Scraptown | Visited TADAMA 8785 | -8/Scraptown | Visited Junk Repository 8814 | -8/Scraptown | Upgraded with Propulsion slot (x1) 9127 | -8/Scraptown | Build established: Skirmisher 9723 | -8/Scraptown | Identified exit to Factory 9727 | -8/Scraptown | Entered Factory 9729 | -6/Factory | Reached level 7 9827 | -6/Factory | Upgraded with Utility slot (x1) 10070 | -6/Factory | Reached level 8 10162 | -6/Factory | Core integrity fell below 50% 10281 | -6/Factory | Reached level 9 10327 | -6/Factory | Discovered new exit (range 5) 10332 | -6/Factory | Identified exit to Lower Caves 10393 | -6/Factory | Garrison activated, responded to threat 10485 | -6/Factory | Entered Lower Caves 10487 | -6/Lower Caves | UFD Scientist delivered a prototype 10494 | -6/Lower Caves | Found Prototype Protection 10494 | -6/Lower Caves | Identified Enh. Scrap Shield 10503 | -6/Lower Caves | Reached level 10 10668 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10670 | -6/Lower Caves | Identified exit to Data Miner 11146 | -6/Lower Caves | Build established: Generator-Skirmisher 11218 | -6/Lower Caves | Encountered a Warlord checkpoint 11618 | -6/Lower Caves | Entered a destroyed Warlord outpost 12468 | -6/Lower Caves | Discovered new exit (range 8) 12477 | -6/Lower Caves | Identified exit to Lower Caves 12656 | -6/Lower Caves | Entered Data Miner 12656 | -6/Data Miner | Discovered new exit (range 6) 12658 | -6/Data Miner | Reached level 11 12670 | -6/Data Miner | Upgraded with Utility slot (x1) 12682 | -6/Data Miner | Met Data Miner 12718 | -6/Data Miner | Learned location of Section 7 (-2) 12718 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12745 | -6/Data Miner | Received God Mode back door access code from Data Miner 12783 | -6/Data Miner | Identified exit to Proximity Caves 12784 | -6/Data Miner | Entered Proximity Caves 12787 | -5/Proximity Caves | Spotter reported a threat 13070 | -5/Proximity Caves | Reached level 12 13185 | -5/Proximity Caves | Discovered new exit (range 12) 13200 | -5/Proximity Caves | Identified exit to Factory 13848 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 13876 | -5/Proximity Caves | Spotted B-75 Beast 13901 | -5/Proximity Caves | Destroyed B-75 Beast 13925 | -5/Proximity Caves | System corruption reached 10% 14285 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14299 | -5/Proximity Caves | Reached level 13 14725 | -5/Proximity Caves | Entered Factory 14727 | -5/Factory | Reached level 14 15228 | -5/Factory | Discovered new exit (range 16) 15262 | -5/Factory | Identified exit to Upper Caves 15296 | -5/Factory | Build established: Skirmisher 15614 | -5/Factory | Build established: Tank 15661 | -5/Factory | Reached level 15 15678 | -5/Factory | Upgraded with Power slot (x1) 15866 | -5/Factory | Cargo convoy interrupted 15880 | -5/Factory | Incoming assault squad redirected 15882 | -5/Factory | Incoming assault squad redirected 16103 | -5/Factory | Entered Upper Caves 16276 | -5/Upper Caves | Reached level 16 16560 | -5/Upper Caves | Build established: Skirmisher 17059 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17103 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17237 | -5/Upper Caves | Discovered new exit (range 14) 17253 | -5/Upper Caves | Identified exit to Upper Caves 17361 | -5/Upper Caves | Build established: Scavenger-Tank 17407 | -5/Upper Caves | Found DCF Scrap (14 items) 17438 | -5/Upper Caves | Upgraded with Weapon slot (x1) 17706 | -5/Upper Caves | Build established: Derelict-Tank 17787 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17805 | -5/Upper Caves | Reached level 17 17905 | -5/Upper Caves | Entered another Upper Caves area 17905 | -5/Upper Caves | Accompanied by 1 ally 17909 | -5/Upper Caves | Discovered new exit (range 13) 17931 | -5/Upper Caves | Identified exit to Factory 18123 | -5/Upper Caves | Spotted B-75 Beast 18137 | -5/Upper Caves | Destroyed B-75 Beast 18247 | -5/Upper Caves | Learned 8 Factory zone layouts 18301 | -5/Upper Caves | Encountered a Warlord checkpoint 18310 | -5/Upper Caves | Discovered new exit (range 10) 18370 | -5/Upper Caves | Identified exit to Warlord 18617 | -5/Upper Caves | Reached level 18 18728 | -5/Upper Caves | Learned Factory security intel 19164 | -5/Upper Caves | Entered Warlord 19216 | -5/Warlord | System corruption cleaned by Quarantine Array 19360 | -5/Warlord | Visited the Vortex Lab 19361 | -5/Warlord | Warlord's base attacked by MAIN.C 19383 | -5/Warlord | Found Prototype Energy Gun 19385 | -5/Warlord | Found Prototype Energy Gun 19396 | -5/Warlord | Identified Vortex Rifle (x2) 19402 | -5/Warlord | Found Prototype Energy Gun 19403 | -5/Warlord | Identified Vortex Shotgun 19406 | -5/Warlord | Found Vortex Shotgun 19655 | -5/Warlord | Reached level 19 19680 | -5/Warlord | Lost 5 allies 19711 | -5/Warlord | Warlord forces counterattacked 19783 | -5/Warlord | Spotted Striker 19786 | -5/Warlord | Spotted Executioner 19794 | -5/Warlord | Destroyed Striker 19796 | -5/Warlord | Spotted Striker 19809 | -5/Warlord | Destroyed Striker 19837 | -5/Warlord | Spotted Executioner 19840 | -5/Warlord | Lost 7 allies 19862 | -5/Warlord | Spotted Striker 19869 | -5/Warlord | Destroyed Striker 19897 | -5/Warlord | Reached level 20 19904 | -5/Warlord | Spotted Executioner 19911 | -5/Warlord | Discovered new exit (range 18) 19961 | -5/Warlord | Spotted Striker 19961 | -5/Warlord | Spotted Striker 19972 | -5/Warlord | Destroyed Striker 20007 | -5/Warlord | Lost 12 allies 20016 | -5/Warlord | Destroyed 7 combat bots 20033 | -5/Warlord | Identified exit to Proximity Caves 20035 | -5/Warlord | Entered Proximity Caves 20037 | -4/Proximity Caves | Reached level 21 20038 | -4/Proximity Caves | Learned Research terminal intel 20167 | -4/Proximity Caves | Spotter reported a threat 20271 | -4/Proximity Caves | Reached level 22 20549 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21001 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21169 | -4/Proximity Caves | Entered Factory 21170 | -4/Factory | Identified exit to Upper Caves 21171 | -4/Factory | Reached level 23 21379 | -4/Factory | Garrison activated, responded to threat 21609 | -4/Factory | Spotted B-86 Titan 21620 | -4/Factory | Destroyed B-86 Titan 21746 | -4/Factory | Reached level 24 22169 | -4/Factory | First assault squad dispatched 22208 | -4/Factory | Build established: Scavenger-Tank 22821 | -4/Factory | Discovered exit to Upper Caves (range 3) 22840 | -4/Factory | Entered Upper Caves 23258 | -4/Upper Caves | Reached level 25 23483 | -4/Upper Caves | Found DCF Scrap (14 items) 23831 | -4/Upper Caves | Build established: Derelict-Tank 23971 | -4/Upper Caves | Discovered new exit (range 4) 23975 | -4/Upper Caves | Identified exit to Upper Caves 24185 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24235 | -4/Upper Caves | Destroyed 7 combat bots 24369 | -4/Upper Caves | Entered another Upper Caves area 24369 | -4/Upper Caves | Accompanied by 2 allies 24410 | -4/Upper Caves | Discovered new exit (range 20) 24430 | -4/Upper Caves | Identified exit to Research 24800 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25007 | -4/Upper Caves | Discovered new exit (range 9) 25017 | -4/Upper Caves | Identified exit to Zhirov 25110 | -4/Upper Caves | Encountered a Warlord checkpoint 25149 | -4/Upper Caves | Attracted the attention of an 0b10 base 25169 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 25184 | -4/Upper Caves | Learned Research trap positions 25184 | -4/Upper Caves | Learned 8 Research zone layouts 25638 | -4/Upper Caves | Spotted B-86 Titan 25645 | -4/Upper Caves | Destroyed B-86 Titan 26028 | -4/Upper Caves | Entered Zhirov 26028 | -4/Zhirov | Accompanied by 1 ally 26028 | -4/Zhirov | Discovered new exit (range 3) 26030 | -4/Zhirov | Reached level 26 26032 | -4/Zhirov | Identified exit to Proximity Caves 26051 | -4/Zhirov | Met Zhirov 26077 | -4/Zhirov | Learned location of Testing (-2) 26108 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26164 | -4/Zhirov | Found Alien Artifact 26164 | -4/Zhirov | Identified Integrated Dissipator 26164 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26219 | -4/Zhirov | Upgraded with Power slot (x1) 26295 | -4/Zhirov | Entered Proximity Caves 26295 | -3/Proximity Caves | Accompanied by 1 ally 26475 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26801 | -3/Proximity Caves | Discovered exit to Research (range 10) 26858 | -3/Proximity Caves | Reached level 27 27780 | -3/Proximity Caves | Entered Research 27782 | -3/Research | Loaded intel: 93 trap records 27783 | -3/Research | Loaded intel: 23 terminal locations 28103 | -3/Research | Upgraded with Utility slot (x1) 28888 | -3/Research | Reached level 28 29332 | -3/Research | Build established: Tank 30030 | -3/Research | First assault squad dispatched 30644 | -3/Research | Core integrity fell below 50% 30645 | -3/Research | Reached level 29 30648 | -3/Research | Incoming assault squad redirected 30674 | -3/Research | Destroyed 10 combat bots 30802 | -3/Research | Incoming assault squad redirected 30868 | -3/Research | Discovered new exit (range 12) 30885 | -3/Research | Identified exit to Research 30897 | -3/Research | Entered another Research area 30899 | -2/Research | Reached level 30 31588 | -2/Research | Garrison activated, responded to threat 32190 | -2/Research | Upgraded with Utility slot (x1) 32232 | -2/Research | Reached level 31 32309 | -2/Research | Spotted B-90 Cyclops 32349 | -2/Research | Destroyed B-90 Cyclops 32397 | -2/Research | First assault squad dispatched 32854 | -2/Research | Reached level 32 32901 | -2/Research | Destroyed 10 combat bots 32920 | -2/Research | Incoming assault squad redirected 32953 | -2/Research | Discovered new exit (range 5) 32957 | -2/Research | Identified exit to Testing 32959 | -2/Research | Entered Testing 33133 | -2/Testing | Spotted PP-W5S6RDJBXV 33150 | -2/Testing | Destroyed PP-W5S6RDJBXV 33209 | -2/Testing | First assault squad dispatched 33213 | -2/Testing | Upgraded with Utility slot (x1) 33237 | -2/Testing | Incoming assault squad redirected 33282 | -2/Testing | Found Prototype Protection 33282 | -2/Testing | Identified Med. Regenerative Plating 33291 | -2/Testing | Found Prototype Protection 33291 | -2/Testing | Identified SHELL Armor 33347 | -2/Testing | Core integrity fell below 50% 33487 | -2/Testing | Core integrity fell below 20% 33526 | -2/Testing | Destroyed 12 combat bots 33578 | -2/Testing | Build established: Skirmisher 33657 | -2/Testing | Found Prototype Energy Gun 33657 | -2/Testing | Identified Hyp. EM Gauss Rifle 33755 | -2/Testing | Reached level 33 33939 | -2/Testing | Discovered new exit (range 5) 33943 | -2/Testing | Identified exit to Access 33950 | -2/Testing | Entered Access 33951 | -1/Access | Core integrity fell below 50% 34200 | -1/Access | First assault squad dispatched 34347 | -1/Access | Reached level 34 34572 | -1/Access | Core integrity fell below 20% 34585 | -1/Access | Spotted B-99 Colossus 34585 | -1/Access | Destroyed B-99 Colossus 34613 | -1/Access | Destroyed 8 combat bots 34647 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 34644_ HV-EM Slug penetrates G-73 Enforcer. 34644_ Chain reaction triggered in Lgt. Quantum Reactor. 34644_ Destroyed Lgt. Ion Engine. 34644_ Destroyed Welding Torch. 34644_ U-05 Engineer destroyed. 34644_ Destroyed Lgt. Ion Engine. 34644_ Destroyed Wheel. 34644_ Destroyed Adv. Remote Datajack. 34644_ G-73 Enforcer destroyed. 34644_ R-10 Processor destroyed. 34644_ K-01 Serf collects debris. 34644_ U-05 Engineer lays Concrete. 34644_ U-05 Engineer builds a Wall. 34644_ U-05 Engineer call for reinforcements jammed. 34644_ U-05 Engineer distress signal jammed. 34645_ P-80 Master knocked back. 34645_ K-01 Serf collects debris. 34646_ U-05 Engineer lays Concrete. 34647_ R-10 Processor collects Adv. Remote Datajack. 34647_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????"#???####+##/######?????????????????? | | ??????????? ???? # ! ?????????????????? | | ??????????? k ?? A # ???R??????????????? | | ??????????%? % * ?? # ??????????????????? | | ????t?????? A % ? k! h/ ???????????????????? | | ???????????" " % # ???????????????????? | | ???????????" "" %h" ????????????????????? | | ???????????""" % """ ""#????????????????????? | | ??????????"""" F" % #"##???????????????????? | | u?????? """ ""R " [%%%="????????????????????? | | ?????? =!% g "![[u[!?????????????????????? | | ?????? =[* k *!=u]#??????????????????????? | | ????? u!!%[ ==#??????????????????????? | | ????? %|%H%!%* #??????????????????????? | | ????? !%!%%* #??????????????????????? | | ????##########;;%!|;;#######????????????????? | | #???? [==p #????????????????? | | #???????????? ; ! #????????????????? | | +?????????????# #????????????????? | | hk #?????????????# % #????????????????? | | #?????????????# #????????????????? | | #?????????????# @ #????????????????? | | #?????????????# #????????????????? | | u #?????????????# % #????????????????? | | #?????????????# #????????????????? | | #?????????????# #????????????????? | | #?????????????# #????????????????? | | #?????????????# #????????????????? | | ###################+########????????????????? | | #???#=##??????????????????????? | | #???#[%##?????????????????????? | | #???#%#*#?????????????????????? | | #####+########????????????????? | | # [[%=! #????????????????? | | # %![! #????????????????? | | # *!""""" #????????????????? | | ############ # """"" #????????????????? | | """T""" # # ! """"" #????????????????? | | """ """ # # =/ """"" #????????????????? | | # !%+%* """"" #????????????????? | | # * # [ """"" #????????????????? | | " # %#= #????????????????? | | """" # # #????????????????? | | """"" ######### = #????????????????? | | """"?????????# #????????????????? | | """"?????????##############????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 63 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 12 Corruption Block 20 Armor Coverage 1025 Resistance: KI 20 Resistance: TH 20 Resistance: EM 20 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 82 Particle Charging 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Gravmag System | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-43 Plague | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Levels Raised 33 | . 2 1 1 1 3 1 1 2 2 2 1 2 2 2 1 . 1 1 2 3 1 1 XP Earned 53195 | 3000 3225 1700 2500 650 4585 2150 650 2550 3900 2100 2080 3677 2300 3371 1187 793 204 1388 3188 4476 1491 2030 XP Spent 52250 | 2850 2420 1700 1900 1600 2960 2600 1875 . 6000 1400 1600 2150 . 8400 1520 . 800 . 2000 3750 5405 1320 Upgrades 114 | 7 7 2 2 6 16 12 2 . 16 1 4 4 . 8 4 . 1 . 1 5 12 4 Power Slot 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Propulsion Slot 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . Utility Slot 8 | . 2 1 . . 1 . 1 . . . . . . . . . . . 1 1 1 . Weapon Slot 4 | 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . Core Integrity 33 | . . . . . 14 4 . . . . . . . . . . . . . . 11 4 Heat Dissipation 19 | . 4 . . . . 7 . . 4 . . . . . 4 . . . . . . . Energy Generation 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Mass Support 3 | 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Inventory Capacity 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . Sight Range 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Sensor Range 15 | . . . . 5 . . 1 . 5 . . . . . . . . . . 4 . . Ranged Accuracy 11 | 3 . . . . . . . . . . . . . 8 . . . . . . . . KI Resistance % 4 | . . . . . . . . . 4 . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . Protomatter Created 6928 | . 260 300 48 . 437 400 . 365 465 227 98 223 148 442 317 237 . 212 1149 879 444 277 Integrity Restored 15714 | . 767 754 81 . 820 771 . 897 1083 678 408 1251 306 966 673 962 . 483 1774 1957 849 234 Core 12833 | . 674 620 5 . 380 771 . 897 905 521 408 1166 306 809 553 378 . 251 1536 1570 849 234 Parts 2881 | . 93 134 76 . 440 . . . 178 157 . 85 . 157 120 584 . 232 238 387 . . Protomatter Decayed 1574 | . 2 78 19 . 151 . . 66 39 28 85 108 46 119 . . . 108 504 111 87 23 Game ------ Seed HeavyCompactFalx Manual? 0 Play Time 04:50:40 Cumulative 123.4 hours Start 2025.05.26 @ 05:27:10 End 2025.05.26 @ 10:35:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 50 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 46 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57a4ca7c-7665-4ee0-afd5-aab7b390c99c