Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.10 @ 00:15:08 Player: Lazarus777 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1395) 1395 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 5560 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 418 Aligned with FarCom 300 Friendly Fire -110 Cogmind --------- Core Integrity 217/700 Matter 95/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Seismic Detector Armor Integrity Analyzer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Improved Cooling System Coolant Injector High-capacity Matter Pod (108) Trap Scanner Experimental Sensor Array Transport Network Coupler Core Analyzer Energy Filter Advanced ECM Suite Component Analysis Suite System Restoration Module Tractor Beam Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Shock Rifle Shock Rifle Pulse Rifle Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Seismic Detector Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Gauss Rifle Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Cooling System Structural Scanner Transport Network Coupler Core Analyzer Energy Filter Shock Absorption System Hacking Suite Component Analysis Suite System Restoration Module Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Splice Drone Bay Heavy EM Shotgun Pulse Rifle Advanced Beam Rifle Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 75 | 8 . 1 1 7 34 24 Power 8 | 1 . . . 1 5 1 Engine 7 | 1 . . . 1 4 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 3 . . . . 14 4 Treads 7 | . . . . . 6 1 Leg 8 | . . . . . 5 3 Wheel 6 | 3 . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 . . . 3 8 7 Device 14 | 2 . . . 2 5 5 Storage 2 | . . . . . 2 . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 26 | 2 . 1 1 3 7 12 Energy Gun 10 | 1 . 1 . . 4 4 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 7 | . . . . . 2 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 2 . . Special Weapon 5 | 1 . . 1 . 1 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . Parts Lost 30 | . . . . . 14 16 Power 5 | . . . . . 2 3 Propulsion 12 | . . . . . 7 5 Utility 5 | . . . . . 2 3 Weapon 8 | . . . . . 3 5 Highest Loss Streak 8 | . . . . . 7 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 100 100 99 90 61 91 Engine 11 | . 14 14 14 14 15 6 Core 3 | . . . . . . 6 Treads 3 | . . . . . 7 2 Leg 12 | . . . . . 5 25 Wheel 8 | . 28 28 28 28 8 . Device 10 | . 28 28 28 16 1 14 Storage 6 | . . . . . 8 7 Processor 6 | . . . . . . 14 Protection 1 | . . . . 3 1 . Energy Gun 6 | . 14 28 21 12 6 1 Ballistic Gun 3 | . . . . . 1 6 Ballistic Cannon 1 | . . . . . . 3 Launcher 2 | . . . . 14 1 . Naked Turns . | . . . . . . . Heaviest Build 300 | 8 8 9 15 19 300 115 Greatest Support 82 | 20 20 20 20 20 82 53 Greatest Overweight (x) 69 | . . . . . 69 27 Average Overweight (x) 2 | . . . . . 6 2 Largest Inventory Capacity 35 | 5 5 5 5 5 35 25 Average Capacity 23 | 5 5 5 5 5 32 25 Most Carried 25 | 2 5 5 5 5 22 25 Average Carried 16 | . 2 5 4 4 15 23 Final Capacity 25 | 5 5 5 5 5 25 25 Final Carried 20 | 1 5 5 5 5 20 20 Class Distribution -------------------- 39% | Scavenger-Mutant 30% | Hauler-Mutant 22% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1528 | 240 . 50 . 34 688 516 Remotely . | . . . . . . . Salvage Created 1776 | 50 . 67 . . 1281 378 Parts 103 | 2 . 7 . . 71 23 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 5 | . . . . . 1 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | 1 . 4 . . 19 7 Guns 12 | 1 . 4 . . 4 3 Cannons 4 | . . . . . . 4 AOE 15 | . . . . . 15 . Classes Destroyed 15 | 1 . 1 . . 10 3 Worker 5 | . . . . . 5 . Builder 4 | . . . . . 3 1 Tunneler 4 | . . . . . 4 . Hauler 3 | . . . . . 3 . Recycler 6 | . . . . . 5 1 Mechanic 1 | . . . . . . 1 Operator 2 | . . . . . 2 . Watcher 3 | . . . . . 3 . Swarmer 11 | . . 4 . . 6 1 Grunt 13 | 1 . . . . 10 2 Brawler 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Specialist 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 1 . 2 . . 7 3 Combat Bots Only 6 | 1 . 2 . . 6 2 Max Kills in Single Turn 3 | 1 . 1 . . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4283 | 77 . 112 . . 1916 2178 Core 666 | 24 . 55 . . 104 483 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 90 . . . 68 81 . Volleys Fired 201 | 10 . 9 . . 124 58 Largest 2 | 1 . 2 . . 2 2 Hottest 109 | 40 . 80 . . 94 109 Shots Fired 268 | 10 . 18 . . 144 96 Gun 194 | 10 . 18 . . 106 60 Cannon 38 | . . . . . 4 34 Launcher 32 | . . . . . 32 . Special 4 | . . . . . 2 2 Kinetic 93 | . . . . . 23 70 Thermal 101 | . . . . . 83 18 Explosive 32 | . . . . . 32 . Electromagnetic 38 | 10 . 18 . . 4 6 Robot Hit Streak 10 | 3 . 3 . . 10 8 Robot Miss Streak 8 | 1 . 3 . . 3 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 154 | 8 . 8 . . 80 58 Core Hits 94 | 2 . 4 . . 64 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . 4 2 Burn 4 | . . . . . 4 . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4815 | 118 . 85 . . 3224 1388 Guns 2333 | 118 . 85 . . 1382 748 Cannons 692 | . . . . . 92 600 Explosions 1711 | . . . . . 1711 . Melee . | . . . . . . . Ramming 79 | . . . . . 39 40 Kinetic 1458 | . . . . . 322 1136 Thermal 1326 | . . . . . 1146 180 Explosive 1625 | . . . . . 1625 . Electromagnetic 327 | 118 . 85 . . 92 32 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 3 7 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . . . 31 8 Message Errors 14 | . . . . . 12 2 Matter Fused 6 | . . . . . 4 2 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 5 | . . . . . 5 . Data Loss (major) 2 | . . . . . 1 1 Misfires 3 | . . . . . 1 2 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 92 | . . . . . 76 16 Projectiles 32 | . . . . . 16 16 Explosions 60 | . . . . . 60 . Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 311 | . . . . . 311 . Shots 9 | . . . . . 9 . Rammed 2 | . . . . . 2 . Targets Rammed 5 | . . . . . 2 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 371 | 42 . 72 . . 371 172 Average Temperature 72 | 24 . 31 . . 89 36 Received Heat Transfer 345 | 42 . . . . 246 57 Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 6 . Heat Transferred 2740 | . . . . . 2407 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 469 | 20 19 199 . 30 469 259 Initial 18 | . 13 7 . . . 18 Average 80 | 3 17 137 . 12 93 82 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 87 | 100 100 100 . 100 87 83 Level 1 11 | . . . . . 9 16 Level 2 . | . . . . . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . . . . 4 13 Investigation 1 | . . . . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 12 | . . . . . 4 8 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | 1 . 7 . . 37 52 Peak Tracking Total 4 | 1 . 3 . 2 4 4 Tactical Retreats 6 | . . 1 . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 5 1 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 2 . 2 1 4 2 Terminals 7 | . 2 . . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 28 | . 9 . 3 1 7 8 Successful 19 | . 2 . 3 1 5 8 Failed 9 | . 7 . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 9 . 1 . 5 . Terminals 17 | . 9 . . . 7 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . . 7 Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 3 1 1 1 Record 2 | . . . 2 . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Unreport Threat 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . . . . 7 Insert Component 5 | . . . . . . 5 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 . Terminals 6 | . 2 . . . 4 . Track 1 | . . . . . 1 . Assimilate 2 | . . . . . 2 . Botnet 1 | . 1 . . . . . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 18 | . . 5 . . 3 10 Largest Group 5 | . . 5 5 3 5 2 Highest-Rated Group 120 | . . 94 94 40 120 58 Highest-Rated Ally 40 | . . 31 31 16 40 37 Total Orders 56 | . . . 11 9 8 28 STAY 9 | . . . 3 1 4 1 ROAM 4 | . . . . 1 3 . FOLLOW 9 | . . . 5 3 1 . GUARD 4 | . . . 2 1 . 1 AID 3 | . . . 1 1 . 1 EXPLORE 25 | . . . . 1 . 24 RETURN 2 | . . . . 1 . 1 Ally Attacks 127 | . . 11 . . 7 109 Total Damage 1472 | . . 128 . . 185 1159 Kills 21 | . . 2 . . . 19 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 4 | . . . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 77 | . . . . 1 3 73 Drone Recoveries 73 | . . . . 1 2 70 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6798 | 73 93 268 344 632 2597 2791 Spaces Moved 2412 | 56 88 185 377 459 568 679 Core 35 | 16 . . . . 18 1 Treads 290 | . . . . . 178 112 Legs 661 | . . . . . 95 566 Wheels 1426 | 40 88 185 377 459 277 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 260 Average Speed 202 | 71 80 80 80 80 372 272 Slowest Speed 3500 | 80 80 80 80 80 3500 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 49 | 8 20 48 72 98 59 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 19 | . . . . . 17 2 Terrain Destroyed 251 | . . . . . 242 9 Melee . | . . . . . . . Projectile 16 | . . . . . 7 9 AOE 235 | . . . . . 235 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4040 | 76 110 286 420 724 900 1524 Wait 1241 | . 19 92 38 248 134 710 Move 2406 | 55 87 184 376 458 567 679 Hop . | . . . . . . . Pick Up 63 | 3 4 . 2 3 27 24 Fast Attach 29 | 4 . . . 5 16 4 Attach 28 | 3 . . 1 1 12 11 Detach 3 | . . . . . 2 1 Swap 18 | 1 . 1 . 1 6 9 Drop 41 | . . . 3 8 10 20 Fire 201 | 10 . 9 . . 124 58 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 3 | . . . . . . 3 Crush 1 | . . . . . 1 . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 6) 167 | -10/Materials | Entered Mines 168 | -10/Mines | Assembled infested the area 193 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 231 | -10/Mines | Learned Materials garrison access intel 341 | -10/Mines | Discovered new exit (range 7) 387 | -10/Mines | Discovered new exit (range 5) 435 | -10/Mines | Entered Exiles 435 | -10/Exiles | Accompanied by 5 allies 447 | -10/Exiles | Discovered new exit (range 15) 454 | -10/Exiles | Build established: Mutant 465 | -10/Exiles | Led the pair of lost Derelicts to a safe place 470 | -10/Exiles | Met 8R-AWN 505 | -10/Exiles | Met EX-HEX 536 | -10/Exiles | Met EX-DEC 544 | -10/Exiles | Learned location of Zion (-7) 556 | -10/Exiles | Met EX-BIN 569 | -10/Exiles | Aligned with FarCom system 570 | -10/Exiles | Given EX-Vault access code 622 | -10/Exiles | Opened EX-Vault 628 | -10/Exiles | Found Field Lobotomy Kit 647 | -10/Exiles | Warned to stay clear of 0b10 Research branches 747 | -10/Exiles | Discovered new exit (range 14) 779 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 779 | -10/Exiles | Entered Mines 779 | -9/Mines | Accompanied by 3 allies 792 | -9/Mines | Discovered new exit (range 8) 802 | -9/Mines | Found the Drone Emporium 810 | -9/Mines | Found Prototype Device 810 | -9/Mines | Identified Splice Drone Bay 950 | -9/Mines | Discovered new exit (range 7) 997 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1338 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1341 | -9/Mines | Found Prototype Device 1411 | -9/Mines | Entered Materials 1411 | -8/Materials | Accompanied by 3 allies 1411 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1412 | -8/Materials | Loaded intel: 1 garrison access location 1794 | -8/Materials | Build established: Hauler-Mutant 1972 | -8/Materials | Discovered new exit (range 20) 2004 | -8/Materials | Lost 7 parts (4n1u2w) 3228 | -8/Materials | Discovered new exit (range 16) 3548 | -8/Materials | Assimilated X-62 Marksman with FLK Orb 3551 | -8/Materials | Assimilated X-62 Marksman with FLK Orb 3644 | -8/Materials | Lost 7 parts (2p3n1u1w) 3891 | -8/Materials | Identified Exp. Sensor Array 4002 | -8/Materials | Discovered new exit (range 3) 4008 | -8/Materials | Entered Factory 4008 | -7/Factory | Evolved 2 slots: Utility x2 4182 | -7/Factory | Build established: Scavenger-Skirmisher 4366 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 4656 | -7/Factory | Build established: Scavenger-Mutant 5494 | -7/Factory | Hacker 4a assimilated hostile H-55 Commando 5804 | -7/Factory | Cargo convoy interrupted 5828 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 6117 | -7/Factory | Discovered new exit (range 86) 6711 | -7/Factory | Lost 4 parts (1p3n) 6749 | -7/Factory | Core integrity fell below 50% 6761 | -7/Factory | Crushed by falling debris 6799 | -7/Factory | Self-destructed Last Messages --------------- 06761_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 06761_ Shock Rifle destroyed. 06761_ System corrupted by crushing effect (+3). 06761_ U-05 Engineer builds a Wall. 06765_ System corrupted: Matter fused (-7). 06767_ Slug penetrates H-61 Shepherd. 06768_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06770_ Slug penetrates Wall. 06773_ Slug penetrates H-61 Shepherd. 06779_ Slug penetrates Wall. 06785_ Gauss Rifle destroyed. 06785_ Slug penetrates H-61 Shepherd. 06789_ Destroyed Imp. Hover Unit. [Achievement: Please Form A Line] 06791_ Slug penetrates H-61 Shepherd. 06794_ System corrupted: Substantial component data lost. 06794_ U-05 Engineer builds a Wall. 06795_ Slug penetrates H-61 Shepherd. 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Trap Extractor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Error 47 Everything Is Under Control Factory Defaults Novice Programmer Please Form A Line Remodeling Serviceable Loadout Storm Trooper Tank The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed FactoryReflectiveNeutralizer Manual? 0 Play Time 01:31:50 Cumulative 4.1 hours Start 2022.07.09 @ 22:27:13 End 2022.07.10 @ 00:15:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Cog Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cebd6da1-ffcc-4cbe-a124-6dcc332b4d39