Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 11:11:30 Player: canerib Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (75) 375 Value Destroyed (2575) 2575 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (1013) 1013 TOTAL SCORE: 13723 Bonus ------- Follower Combat Kills 595 Entered DSFs 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/1600 Matter 174/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Cloaking Device Backup Laser III Backup Laser III Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Energy Well Improved Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Diametric Drive Advanced Cryofiber Web Advanced Cooling System Advanced Trap Scanner Makeshift Terrain Scanner Improved System Shield [Rating: 136] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . 2 . 2 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 7 | . . . . . . 1 1 . . 1 . . . . . . . 1 . 2 . 1 . Utility 6 | . . 1 . . . 1 1 . . . . 1 1 . . . . 1 . . . . . Weapon 3 | . . 1 . . . . . . . . . 1 1 . . . . . . . . . . Parts Attached 176 | 7 . 8 1 . 2 17 6 3 . 13 19 3 23 11 5 8 4 . 6 9 1 28 2 Power 23 | 1 . . . . 1 2 1 . . 3 5 . 3 . . 1 . . 1 2 . 3 . Engine 11 | 1 . . . . . . 1 . . 2 5 . 2 . . . . . . . . . . Core 4 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . 1 . . 1 2 . 3 . Propulsion 65 | 2 . 2 . . 1 8 1 . . 3 6 . 5 3 1 3 2 . 3 4 1 19 1 Treads 10 | . . 2 . . 1 5 . . . . . . . 2 . . . . . . . . . Leg 21 | 2 . . . . . 3 1 . . 3 6 . 5 . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 28 | . . . . . . . . . . . . . . 1 1 3 1 . 3 4 1 13 1 Utility 61 | 2 . 4 1 . . 5 2 2 . 7 4 1 10 3 3 4 2 . 1 3 . 6 1 Device 28 | 1 . . . . . 2 1 1 . 4 1 . 4 2 3 2 1 . 1 1 . 3 1 Storage 7 | 1 . 3 . . . 1 . . . . . . . . . 1 . . . 1 . . . Processor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware 10 | . . . . . . . 1 . . . . 1 2 1 . . 1 . . 1 . 3 . Protection 15 | . . 1 1 . . 2 . 1 . 3 3 . 3 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . 2 . . . 2 2 1 . . 4 2 5 5 1 . . . 1 . . . . Energy Gun 16 | 1 . 1 . . . 1 2 . . . 3 2 3 3 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . Ballistic Gun 4 | 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 2 . . . . . 1 . . 7 . . . . . 1 . Parts Lost 81 | . . 1 . . . 4 1 1 . 3 13 . 9 15 . . 4 . . 2 2 19 7 Power 12 | . . . . . . . . . . 1 5 . 1 1 . . . . . . 1 2 1 Propulsion 28 | . . . . . . 1 . . . . 2 . 3 6 . . 2 . . . . 11 3 Utility 27 | . . 1 . . . 2 . 1 . 2 3 . 4 3 . . 2 . . 1 1 4 3 Weapon 14 | . . . . . . 1 1 . . . 3 . 1 5 . . . . . 1 . 2 . Highest Loss Streak 12 | . . 1 . . . 3 1 1 . 1 5 . 7 12 . . 4 . . 1 2 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 95 100 100 100 98 97 100 100 98 88 100 95 76 36 52 54 61 65 68 60 56 38 Engine 6 | . 14 11 11 11 1 . 4 7 7 7 7 11 6 8 . . . . . . . . . Core 1 | . . . . . 9 9 2 . . 4 . . . . . . . . . . . . . Treads 6 | . . 13 22 22 22 20 . . . . . . . 2 . . . . . . . . . Leg 16 | . 28 8 . . . 5 30 30 30 33 32 29 25 17 . . 2 4 . . . . . Flight 2 | . . . . . . . . . . . . . . . 8 14 16 19 19 21 21 18 8 Device 9 | . 14 10 . . . 13 15 20 15 11 12 5 6 8 5 12 7 9 12 10 6 6 1 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 6 5 5 4 . 1 5 4 4 6 8 1 . Hackware 6 | . . . . . . . 5 7 7 6 6 11 10 14 15 15 11 14 14 14 17 20 23 Protection 7 | . . 9 22 22 22 13 7 2 7 6 4 11 7 . . 1 5 4 4 2 . . . Energy Gun 9 | . 14 11 11 11 11 9 6 7 7 6 10 17 19 10 . . . . . . . 1 1 Ballistic Gun 10 | . 14 20 22 22 22 18 15 15 15 13 5 . . . . . . . . . . . . Peak Build Rating 136 | 7 7 10 11 11 14 34 44 47 47 58 67 72 94 81 43 71 82 83 110 128 122 136 70 Average Rating 45 | 5 7 9 11 11 12 24 40 45 47 54 56 70 82 62 27 47 64 82 100 122 116 93 54 On Entrance 49 | . 7 7 9 11 11 14 34 44 47 47 58 63 72 72 17 43 70 82 83 110 121 110 50 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 14 14 22 28 28 28 39 45 46 46 55 72 77 97 83 11 18 18 18 39 60 60 68 17 Greatest Support 94 | 20 20 40 40 40 40 60 68 68 68 88 94 92 92 83 12 30 30 25 44 60 62 68 27 Greatest Overweight (x) 12 | 1 . . . . . 12 . . . . 1 . 1 2 . 1 . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 5 Average Capacity 11 | 7 8 8 10 10 10 12 15 15 15 15 15 15 15 13 5 5 5 5 5 7 10 5 5 Most Carried 15 | 2 5 9 8 8 10 15 15 15 13 15 15 13 15 13 5 5 3 4 5 9 10 9 4 Average Carried 10 | 1 3 7 8 8 9 10 14 14 13 13 14 12 13 9 4 4 3 3 4 5 9 5 3 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 5 5 Final Carried 15 | 2 5 9 8 8 10 15 15 13 13 15 14 13 11 5 4 3 3 4 5 9 10 2 4 Class Distribution -------------------- 38% | Tank 22% | Scavenger-Tank 10% | Hacker-Mutant 6% | Hacker-Sprinter 5% | Mutant 5% | Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Matter Collected 2747 | 297 . 255 . . 78 428 44 160 . 339 372 22 187 169 40 . 74 . . 116 . 166 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3244 | 125 . 533 . . 143 792 . 236 . 552 412 22 211 218 . . . . . . . . . Parts 150 | 9 . 39 . . 7 30 . 9 . 19 12 1 17 7 . . . . . . . . . Haulers Intercepted 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 9 . . . . . 8 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Combat Hostiles Destroyed 61 | . . 14 . . 3 12 . 4 . 9 6 . 8 5 . . . . . . . . . Guns 61 | . . 14 . . 3 12 . 4 . 9 6 . 8 5 . . . . . . . . . Classes Destroyed 12 | 2 . 5 . . 1 1 . 1 . . 1 . 1 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Swarmer 19 | . . 8 . . . . . . . . . . 8 3 . . . . . . . . . Grunt 26 | . . 5 . . 2 7 . 2 . 6 3 . . 1 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Sentry 10 | . . 1 . . . 3 . . . 2 3 . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 4 . 4 . . 2 9 . 3 . 3 4 1 5 3 . . . . . . . . . Combat Bots Only 9 | . . 4 . . 2 9 . 3 . 3 3 . 4 3 . . . . . . . . . Max Kills in Single Turn 2 | 1 . 2 . . 1 1 . 1 . 1 1 1 2 1 . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Hostile Shots Fired 976 | . 2 49 . . 13 75 8 17 2 184 106 . 105 82 4 . 24 2 . 58 29 132 84 Missed 392 | . 2 8 . . 6 21 3 2 2 70 37 . 39 24 2 . 14 1 . 37 13 65 46 Damage Taken 11778 | . 22 432 . . 133 850 182 221 . 1232 1304 . 1594 1333 47 . 225 18 . 547 380 1620 1638 Core 3318 | . 22 66 . . 16 150 . 94 . 235 80 . 362 403 47 . 96 18 . 55 50 346 1278 Absorbed by Shields 510 | . . . . . . 44 63 80 . 212 . . 91 20 . . . . . . . . . Redirected to Shielding 512 | . . 33 . . 6 13 . 16 . 169 66 . . . . . 67 . . 142 . . . Ignored by Resistances 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Regen/Repaired (Parts) 76 | . . . . . . . 21 . . 48 . . . . . . . . . . . . 7 Core Remaining (%) 79 | 100 91 . . . 79 72 . . 86 . 62 100 . . . . 18 . 98 . 92 . . Volleys Fired 228 | 9 . 33 . . 8 52 . 11 . 37 49 1 13 14 1 . . . . . . . . Largest 5 | 2 . 3 . . 3 3 . 3 . 3 3 4 5 5 1 . . . . . . . . Hottest 354 | 60 . 80 . . 80 108 . 112 . 112 195 264 352 354 75 . . . . . . . . Shots Fired 664 | 18 . 93 . . 24 154 . 34 . 111 127 4 62 36 1 . . . . . . . . Gun 633 | 18 . 93 . . 24 154 . 34 . 111 120 3 48 28 . . . . . . . . . Cannon 31 | . . . . . . . . . . . 7 1 14 8 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | 9 . 60 . . 16 104 . 22 . 74 47 1 13 2 . . . . . . . . . Thermal 302 | 9 . 33 . . 8 50 . 12 . 37 80 3 48 22 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . 1 12 1 . . . . . . . . Robot Hit Streak 21 | 5 . 13 . . 6 21 . 6 . 10 17 1 6 5 . . . . . . . . . Robot Miss Streak 5 | 2 . 3 . . 2 5 . 2 . 3 3 1 5 4 . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Secondary Targets 6 | . . 2 . . . 1 . . . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 403 | 11 . 59 . . 17 110 . 22 . 75 66 2 21 20 . . . . . . . . . Core Hits 165 | 5 . 27 . . 9 39 . 9 . 28 24 1 12 11 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . . . . . . 2 3 1 2 1 . . . . . . . . . Burn 8 | . . . . . . . . . . 1 3 1 2 1 . . . . . . . . . Destroy 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6950 | 141 . 718 . . 217 1506 . 382 . 1274 1540 50 562 551 . . . . . . . . 9 Guns 6656 | 141 . 716 . . 217 1506 . 382 . 1274 1420 50 546 404 . . . . . . . . . Cannons 267 | . . . . . . . . . . . 120 . . 147 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 27 | . . 2 . . . . . . . . . . 16 . . . . . . . . . 9 Kinetic 3586 | 86 . 427 . . 152 1050 . 262 . 774 765 . . 70 . . . . . . . . . Thermal 3209 | 55 . 289 . . 65 456 . 120 . 500 775 50 546 353 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 128 | . . . . . . . . . . . . . . 128 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 1 1 . . 5 . . . . . . . . . . 11 20 Average Corruption 6 | . . . . . . . 1 1 . . 5 . . . . . . . . . . 8 11 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . 1 1 . . 4 . . . . . . . . . . 10 7 Message Errors 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . Matter Fused 6 | . . . . . . . . . . . 1 . . . . . . . . . . 4 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . 2 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 Kicked 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 762 | . . 66 . . 150 21 . . . 21 189 162 635 762 . . . . . . 32 237 174 Average Temperature 112 | . . 18 . . 56 6 . . . 4 47 88 229 240 . . . . . . 13 112 88 Received Heat Transfer 2493 | . . 123 . . 72 441 . 30 . 343 447 . 515 333 . . 9 . . 27 36 90 27 Effects 28 | . . . . . . . . . . . . . 10 17 . . . . . . . 1 . Shutdowns 13 | . . . . . . . . . . . . . 7 6 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . . . 1 5 . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . . . 1 . . . 1 5 2 1 1 . . . . . . . . . Heat Transferred 6546 | 125 . 650 . . 150 1070 . 222 . 999 1517 148 1036 629 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Peak Influence 416 | 20 13 297 108 . 104 273 82 . . 353 416 82 156 . . . . . 15 191 205 119 158 Initial 108 | . 13 5 108 . . 40 70 . . 57 94 73 39 . . . . . . 8 107 104 71 Average 119 | 7 13 174 108 . 80 115 74 . . 178 196 75 95 . . . . . 4 80 170 51 92 Maximum Alert Level 2 | . . 1 . . . 1 . . . 1 2 . . . . . . . . . 1 . . Low Security (%) 83 | 100 100 63 100 . 100 86 100 . . 76 41 100 100 . . . . 100 100 100 84 100 100 Level 1 16 | . . 36 . . . 13 . . . 23 56 . . . . . . . . . 15 . . Level 2 . | . . . . . . . . . . . 1 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 2 . . . 2 2 . . 2 3 . 2 . . . . . 1 3 1 . 1 Investigation 4 | . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement 14 | . . 2 . . . . 2 . . 1 3 . 1 . . . . . 1 3 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Distress Signals 8 | . . . . . . 4 . . . . 1 . . . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 1 23 . . 6 22 2 5 1 16 25 1 17 10 2 . 6 2 1 17 12 18 56 Peak Tracking Total 97 | . 1 6 . . 3 7 1 4 1 4 6 1 6 4 6 . 5 . 1 10 10 10 97 Tactical Retreats 23 | . . 2 . . . . . 1 . 2 2 . 1 3 1 . . . 1 2 . 6 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Traps Triggered 10 | . 1 . . . . 1 2 . . 3 . . 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Machines Disabled 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Machines Accessed 60 | . 2 3 . 4 . 3 5 . . 9 5 1 7 . . . . 1 . 6 2 7 5 Terminals 40 | . 2 3 . . . 2 2 . . 4 5 . 4 . . . . 1 . 5 2 6 4 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 Recycling Units 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . Total Hacks 155 | . 6 10 . 4 . 9 12 . . 24 7 3 20 . . . . 1 . 22 7 12 18 Successful 78 | . 1 6 . 4 . 6 6 . . 11 5 . 7 . . . . 1 . 14 3 7 7 Failed 77 | . 5 4 . . . 3 6 . . 13 2 3 13 . . . . . . 8 4 5 11 Catastrophic 5 | . . 1 . . . 1 . . . . . . . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 6 2 . . . 3 1 . . 2 . . 5 . . . . . . 8 1 1 . Terminals 105 | . 6 10 . . . 4 6 . . 13 7 . 10 . . . . 1 . 16 7 11 14 Fabricators 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . Repair Stations 13 | . . . . . . . 4 . . 4 . . . . . . . . . . . 1 4 Recycling Units 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . Scanalyzers 17 | . . . . . . 5 . . . 2 . . 4 . . . . . . 6 . . . Garrison Access 8 | . . . . . . . 1 . . 3 . . 4 . . . . . . . . . . Terminal Hacks 45 | . . 5 . 4 . 1 3 . . 4 5 . 3 . . . . 1 . 7 2 6 4 Record 7 | . . . . 4 . . . . . . . . 1 . . . . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Open Door 8 | . . . . . . . . . . . 5 . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 7 | . . 1 . . . . 1 . . 1 . . 1 . . . . . . 2 . 1 . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Alert Level 4 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 . . 2 . . . . . . . . . . . 1 3 Scan Component 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Repair 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Refit 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . . . . 4 . . . 1 . . . . . . . . . 4 . . . Insert Component 5 | . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . Analyze 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 1 1 . . . 1 1 . . 2 . . 2 . . . . . . 3 1 . . Terminals 12 | . 1 1 . . . 1 1 . . 2 . . 2 . . . . . . 3 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 8 | . 1 1 . . . 1 1 . . 2 . . 2 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 2 . . . 3 5 . . 7 2 1 7 . . . . . . 4 2 4 4 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Time 94 | . . . . . . . 25 . . 38 . . . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 1 . . . 10 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Total Allies 22 | . . . 3 . . . 1 . . . 16 . . . . . . . . 1 1 . . Largest Group 9 | . . . 3 3 3 3 1 . . . 9 . . . . . . . . 1 1 . . Highest-Rated Group 259 | . . . 40 40 40 40 21 . . . 259 . . . . . . . . 10 10 . . Highest-Rated Ally 39 | . . . 16 16 16 16 21 . . . 39 . . . . . . . . 10 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 187 | . . . . . 19 35 . . . . 133 . . . . . . . . . . . . Total Damage 3428 | . . . . . 245 355 . . . . 2828 . . . . . . . . . . . . Kills 19 | . . . . . 1 3 . . . . 15 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Turns Passed 7810 | 112 213 697 54 760 387 622 375 599 30 780 632 175 712 616 118 96 83 24 48 180 58 293 146 Spaces Moved 6156 | 63 154 367 34 476 168 257 255 388 24 451 288 138 462 337 264 203 207 61 87 467 159 568 278 Core 128 | 5 . . . . . 1 . . . . . . . 85 . . . . . . . 3 34 Treads 1142 | . . 223 34 476 168 184 . . . . . . . 57 . . . . . . . . . Legs 2631 | 58 154 144 . . . 72 255 388 24 451 288 138 462 184 . . 13 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . . . . . . . . . . . . . . . . . . 65 . Flight 2190 | . . . . . . . . . . . . . . 11 264 203 194 61 87 467 159 500 244 Fastest Speed 25 | 50 120 120 160 160 160 130 130 130 130 128 120 122 122 35 35 27 27 38 31 27 29 25 34 Average Speed 100 | 116 120 144 160 160 160 154 130 130 130 128 132 122 125 159 39 37 35 38 32 28 29 37 37 Slowest Speed 650 | 120 120 160 160 160 160 650 130 130 130 130 200 122 196 320 42 127 110 38 105 29 30 110 50 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . . . . . 4 . . 7 6 14 8 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 30 | 4 23 30 12 92 46 28 8 56 8 18 40 3 13 57 43 61 40 2 75 20 23 18 15 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 9 | . . 1 . . . . 1 1 . 1 . . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . . 1 . 1 1 . 1 1 1 . . . . 1 . . Scrap Searched 13 | . . . . . . . . 3 2 . . . . 3 3 . 2 . . . . . . Spaces Dug 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Terrain Destroyed 22 | . . . . . . . . . . . 11 1 6 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . 11 1 6 4 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Com Total 7203 | 80 182 461 34 475 271 366 297 458 23 565 428 141 556 388 273 221 209 61 106 503 163 630 312 Wait 490 | . 26 40 . . 88 16 29 54 . 52 13 . 47 16 4 . 3 . . 28 8 32 34 Move 6058 | 62 153 366 33 475 167 256 254 387 23 450 287 137 462 336 263 202 199 60 86 452 146 540 262 Hop 37 | . . . . . . . . . . . . . . . . . 3 . . 7 6 13 8 Pick Up 57 | 2 3 8 . . 3 13 3 1 . 7 . . 4 2 . 1 . 1 2 3 1 2 1 Fast Attach 88 | 7 . 2 . . . 3 . 1 . 2 10 . 11 6 4 10 4 . 5 2 . 19 2 Attach 50 | . . 2 1 . . 6 3 2 . 4 3 2 10 4 1 . . . 1 4 . 7 . Detach 18 | . . . . . . . . . . . . . 4 6 . 1 . . 1 3 . 1 2 Swap 41 | . . 4 . . 2 8 4 . . 7 6 1 2 1 . . . . . 3 1 2 . Drop 66 | . . 5 . . 3 12 1 2 . 6 3 . 2 3 . 7 . . 5 1 1 14 1 Fire 228 | 9 . 33 . . 8 52 . 11 . 37 49 1 13 14 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Rewire 60 | . . . . . . . 3 . . . 57 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 172 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 720 | -9/Materials | Build established: Tank 928 | -9/Materials | Discovered new exit (range 8) 1007 | -9/Materials | Identified exit to Mines 1023 | -9/Materials | Entered Mines 1045 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1071 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1071 | -9/Mines | Discovered new exit (range 5) 1077 | -9/Mines | Entered Exiles 1077 | -9/Exiles | Found Exiles lab abandoned 1077 | -9/Exiles | Accompanied by 3 allies 1100 | -9/Exiles | Discovered new exit (range 15) 1772 | -9/Exiles | Discovered new exit (range 12) 1837 | -9/Exiles | Entered Mines 1837 | -8/Mines | Accompanied by 3 allies 2172 | -8/Mines | Build established: Scavenger-Tank 2210 | -8/Mines | Discovered new exit (range 9) 2224 | -8/Mines | Entered Materials 2224 | -8/Materials | Accompanied by 3 allies 2224 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -8/Materials | Destroyed 9 combat bots 2571 | -8/Materials | Lost 3 parts (1n1u1w) 2632 | -8/Materials | Discovered new exit (range 16) 2792 | -8/Materials | Discovered new exit (range 16) 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -7/Factory | Build established: Tank 3039 | -7/Factory | Identified exit to Lower Caves 3137 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3221 | -7/Factory | Entered Lower Caves 3312 | -7/Lower Caves | Identified exit to Lower Caves 3820 | -7/Lower Caves | Entered another Lower Caves area 3836 | -7/Lower Caves | Discovered new exit (range 12) 3850 | -7/Lower Caves | Entered Factory 3850 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3851 | -6/Factory | Identified exit to Lower Caves 3935 | -6/Factory | Repaired Imp. Weapon Shielding 4552 | -6/Factory | Found Prototype Launcher 4566 | -6/Factory | Identified Rocket Array 4581 | -6/Factory | Discovered new exit (range 15) 4617 | -6/Factory | Identified exit to Extension 4630 | -6/Factory | Entered Extension 4644 | -6/Extension | Build established: Gunner 4999 | -6/Extension | Rescued a captive Derelict 4999 | -6/Extension | Rescued a captive Derelict 5037 | -6/Extension | Lost 4 parts (2p1u1w) 5047 | -6/Extension | Lost 4 allies 5062 | -6/Extension | Rescued a captive Derelict 5072 | -6/Extension | Rescued a captive Derelict 5113 | -6/Extension | Rescued a captive Derelict 5113 | -6/Extension | Rescued a captive Derelict 5134 | -6/Extension | Spotted B-75 Beast 5172 | -6/Extension | Crushed by falling debris 5177 | -6/Extension | Spotted B-75 Beast 5217 | -6/Extension | Allies destroyed B-75 Beast 5218 | -6/Extension | Lost 7 allies 5240 | -6/Extension | Lost 5 parts (1p2n1u1w) 5257 | -6/Extension | Discovered new exit (range 3) 5262 | -6/Extension | Entered Factory 5262 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5282 | -5/Factory | Discovered new exit (range 7) 5437 | -5/Factory | Entered another Factory area 5437 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5522 | -4/Factory | Build established: Scavenger-Tank 6022 | -4/Factory | Spotted B-86 Titan 6108 | -4/Factory | Lost 7 parts (1p3n2u1w) 6128 | -4/Factory | Identified exit to Upper Caves 6149 | -4/Factory | Entered Upper Caves 6245 | -4/Upper Caves | Lost 3 parts (1n2w) 6357 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6417 | -4/Upper Caves | Learned location of Armory (-3) 6512 | -4/Upper Caves | Learned Research terminal intel 6664 | -4/Upper Caves | Core integrity fell below 50% 6726 | -4/Upper Caves | Lost 12 parts (1p5n3u3w) 6747 | -4/Upper Caves | Discovered new exit (range 15) 6765 | -4/Upper Caves | Entered another Upper Caves area 6773 | -4/Upper Caves | Identified exit to Research 6874 | -4/Upper Caves | Discovered new exit (range 4) 6883 | -4/Upper Caves | Entered Zhirov 6884 | -4/Zhirov | Discovered new exit (range 3) 6911 | -4/Zhirov | Found Alien Artifact 6911 | -4/Zhirov | Identified Transdimensional Reconstructor 6911 | -4/Zhirov | Warped through subspace 6931 | -4/Zhirov | Found Alien Artifact 6931 | -4/Zhirov | Identified Integrated Reactor 6931 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6979 | -4/Zhirov | Entered Proximity Caves 6985 | -3/Proximity Caves | Spotted B-86 Titan 7006 | -3/Proximity Caves | Core integrity fell below 20% 7017 | -3/Proximity Caves | Lost 4 parts (2n2u) 7051 | -3/Proximity Caves | Discovered exit to Research (range 7) 7062 | -3/Proximity Caves | Entered Research 7062 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7063 | -3/Research | Loaded intel: 23 terminal locations 7082 | -3/Research | Identified exit to DSF 7086 | -3/Research | Entered DSF 7114 | -3/DSF | Discovered new exit (range 15) 7115 | -3/DSF | Additional patrols routed to DSF 7134 | -3/DSF | Entered Research 7134 | -2/Research | Evolved 2 slots: Propulsion x2 7181 | -2/Research | Identified exit to Testing 7201 | -2/Research | Spotted B-90 Cyclops 7260 | -2/Research | Spotted B-90 Cyclops 7314 | -2/Research | Entered Testing 7340 | -2/Testing | Discovered new exit (range 14) 7372 | -2/Testing | Entered Access 7372 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7407 | -1/Access | Build established: Hacker-Sprinter 7514 | -1/Access | Lost 7 parts (2p3n1u1w) 7550 | -1/Access | System corruption reached 10% 7592 | -1/Access | Lost 3 parts (1n1u1w) 7625 | -1/Access | Identified exit to Command 7662 | -1/Access | Lost 9 parts (7n2u) 7665 | -1/Access | Entered Command 7715 | -1/Command | Repaired Adv. Cryofiber Web 7783 | -1/Command | Spotted M Guard 7783 | -1/Command | Spotted M Guard 7783 | -1/Command | Spotted Combat Programmer 7783 | -1/Command | Spotted Combat Programmer 7797 | -1/Command | Core integrity fell below 50% 7810 | -1/Command | Core integrity fell below 20% 7811 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 07786_ Penetrated by EMDS Slug. 07788_ EMDS Slug penetrates Wall. 07792_ System corrupted: Component data lost. 07792_ EMDS Slug penetrates Wall. 07792_ Penetrated by EMDS Slug. 07792_ Impulse Thruster destroyed. 07794_ Penetrated by EMDS Slug. 07804_ EMDS Slug penetrates Wall. 07806_ P-80 Master springs to life. 07806_ Imp. System Shield destroyed. 07806_ P-80 Master springs to life. 07806_ Slammed into Combat Programmer. 07806_ Destabilizing: Core damaged (-64). 07806_ Penetrated by EMDS Slug. 07807_ Slammed into Combat Programmer. 07807_ Destabilizing: Core damaged (-80). 07808_ Knocked back. 07808_ Penetrated by EMDS Slug. 07810_ Imp. System Shield destroyed. 07811_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????## ##???##??????????????????? | | ????????????????????# #?? #??????????????????? | | ????????????????????# #?? #??????????????????? | | ????????????????????? ?? ???????????????????? | | ????????????????????? p ?? g ???????????????????? | | ??????????????????????p ??gg????????????????????? | | ??????????????????????p ??gg????????????????????? | | ?????????????????######p#??g#????????????????????? | | ?????????????????# ## # ###g##???????????????????? | | ?????????????????# ### g ##??????????????????? | | ?????????????????# ## ## #???????????????? | | ?????????????????# C p #???????????????? | | ?????????????????##### ####????????????????? | | ????????????????????# p #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????## % #??????????????????? | | ?????????????????????# @ ##??????????????????? | | ?????????????????????#### ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#YY #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# h#????????????????????? | | ???????????????????????## h#?##?????????????????? | | ??????????????????????## ## #?????????????????? | | ??????????????????????# ###########?#####??? | | ??????????????????????# # #?# #??? | | ?????????????????#+++## # ### #### | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# ### ## ### #### | | ?????????????????#####??# ## #?# ##"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 69 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 15 Power Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 75 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 56 Defensive Hacking 24 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Impulse Thruster Array | -2/Research | Scanalyzed Cld. Q-thruster | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed FactoryPhasingRedirector Manual? 0 Play Time 01:31:09 Cumulative 68.8 hours Start 2025.03.14 @ 09:40:28 End 2025.03.14 @ 11:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecad51f9-4bbb-4765-ad93-6d36bdd71399