Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.11 @ 14:08:46 Player: btmk16 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (5280) 5280 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 12907 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 320 Entered DSFs 500 Friendly Fire -207 Cogmind --------- Core Integrity 0/1150 Matter 252/300 Energy 149/150 System Corruption 13% Temperature Warm (149) Movement Immobile (Siege) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Heavy Siege Treads Heavy Siege Treads > --- UTILITY (9) ------ Large Storage Unit Improved Target Analyzer Improved Actuator Array Improved Transmission Jammer Improved Medium Armor Plating Makeshift Hacking Suite Improved Recalibrator > --- WEAPON (2) ------- Heavy Gatling Laser High-powered Shotgun > --- INVENTORY (15) --- Quantum Capacitor Phase Gun Power Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Quantum Capacitor Microactuators Improved Actuator Array Improved Thermal Shield Improved Corruption Screen Improved Corruption Screen Improved Corruption Screen > --- WEAPON ----------- Phase Gun Coil Gun > --- INVENTORY -------- Micro Fission Core Heavy Siege Treads Heavy Siege Treads Heavy Gatling Laser High-powered Shotgun Power Sword [Rating: 115] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun Heavy Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 2 . 2 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . 2 . . . . . . Utility 7 | . . . 1 2 1 2 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 194 | 7 6 5 11 31 41 . 13 15 24 5 . 33 3 . Power 21 | 1 . 1 1 2 3 . 1 3 3 2 . 3 1 . Engine 13 | 1 . 1 1 2 2 . 1 1 1 1 . 1 1 . Core 7 | . . . . . 1 . . 2 2 1 . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 61 | 2 2 2 7 14 14 . 1 4 6 1 . 8 . . Treads 37 | 2 2 2 7 14 1 . 1 . . . . 8 . . Leg 20 | . . . . . 13 . . . 6 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . Flight 3 | . . . . . . . . 3 . . . . . . Utility 71 | 2 2 . 1 11 17 . 5 5 10 2 . 15 1 . Device 32 | 1 1 . . 3 5 . 3 3 6 1 . 9 . . Storage 4 | 1 1 . . . 1 . . . . . . 1 . . Processor 13 | . . . 1 1 2 . . 2 2 1 . 4 . . Hackware 4 | . . . . . 3 . . . . . . . 1 . Protection 18 | . . . . 7 6 . 2 . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 2 2 2 4 7 . 6 3 5 . . 7 1 . Energy Gun 11 | 1 1 1 . 1 . . . . 3 . . 3 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 1 1 2 1 1 . 2 2 1 . . 4 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . 2 2 . 4 . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 1 . . . 2 . . Parts Lost 67 | . 2 1 4 7 10 . 9 5 2 13 . 10 1 3 Power 9 | . . . . 2 1 . . . . 3 . 2 . 1 Propulsion 24 | . . . 3 2 3 . 4 2 1 5 . 3 . 1 Utility 22 | . 1 . . 1 5 . 4 1 . 4 . 4 1 1 Weapon 12 | . 1 1 1 2 1 . 1 2 1 1 . 1 . . Highest Loss Streak 12 | . 2 1 3 2 5 . 4 4 1 12 . 5 1 3 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 81 | . 97 100 96 95 94 86 83 27 68 69 . 52 70 73 Engine 5 | . 14 14 11 8 5 . 1 . . . . 2 . 3 Core 1 | . . . . . . 6 4 1 4 6 . 1 5 5 Treads 13 | . 27 28 31 26 . . 1 . . . . 12 15 14 Leg 9 | . . . . . 29 26 19 . 21 20 . . . . Device 11 | . 11 14 11 10 4 20 18 5 13 11 . 16 21 18 Storage 6 | . 14 14 11 9 5 . . . . . . 3 5 5 Processor 9 | . . . 10 14 14 6 6 6 6 12 . 5 6 5 Hackware 1 | . . . . . 5 6 6 . . . . . . 5 Protection 6 | . . . . 8 12 6 10 . 5 7 . . 5 5 Energy Gun 4 | . 14 14 11 1 . . . . 7 7 . 4 5 5 Ballistic Gun 4 | . 14 14 10 4 . . 7 6 . . . 1 5 5 Slashing Weapon 4 | . . . . 11 9 6 4 . . . . . . . Naked Turns 151 | . . . . . 12 . . 27 . 35 47 30 . . Heaviest Build 70 | 13 29 34 36 51 49 21 51 14 51 60 . 70 59 59 Greatest Support 222 | 40 40 40 60 66 72 72 72 13 90 115 3 222 163 140 Greatest Overweight (x) 15 | 1 1 . 1 1 1 . 15 4 1 . . 1 . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 15 15 15 Average Capacity 12 | 7 13 15 15 15 13 5 5 5 5 5 5 12 15 15 Most Carried 15 | 6 9 15 15 15 15 4 5 5 5 5 4 10 4 4 Average Carried 9 | 3 7 13 14 14 12 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 15 15 15 Final Carried 15 | 6 8 15 14 15 4 4 5 3 5 4 4 4 4 4 Class Distribution -------------------- 58% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Matter Collected 3192 | 149 236 50 109 452 302 . 344 355 526 11 . 397 261 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6179 | 22 466 . 268 1739 1161 . 530 177 845 . . 749 203 19 Parts 308 | 3 26 . 16 106 57 . 17 6 51 . . 20 6 . Haulers Intercepted 9 | . . . 2 5 . . . 1 . . . 1 . . Recyclers Shooed 7 | . . . 1 . 2 . . . 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 6 . Prevented 1 | . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Combat Hostiles Destroyed 105 | . 12 . 4 29 17 . 11 2 11 . . 11 7 1 Melee 43 | . . . . 24 16 . 3 . . . . . . . Guns 48 | . 12 . 4 5 . . 7 1 2 . . 10 7 . Cannons 5 | . . . . . . . . . 5 . . . . . AOE 3 | . . . . . . . . 1 2 . . . . . Classes Destroyed 18 | 1 4 . 2 4 3 . 2 1 1 . . . . . Worker 8 | . 1 . . 5 1 . . . . . . 1 . . Builder 5 | . . . . 2 1 . . . 2 . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . Hauler 9 | . . . 2 5 . . . 1 . . . 1 . . Recycler 5 | . . . . . 3 . . . 1 . . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 4 | . 1 . . 2 1 . . . . . . . . . Watcher 3 | . . . . . 1 . . 1 1 . . . . . Swarmer 20 | . 3 . . 4 1 . 4 . 3 . . . 5 . Grunt 42 | . 9 . 2 14 9 . 1 . 4 . . 2 1 . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 . . Sentry 17 | . . . 2 7 3 . 2 . 1 . . 1 1 . Specialist 3 | . . . . . . . 3 . . . . . . . Hunter 10 | . . . . 2 2 . . . 2 . . 3 . 1 Programmer 8 | . . . . . 2 . . 2 . . . 4 . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 1 3 . 3 6 3 . 8 2 8 . . 3 4 1 Combat Bots Only 8 | . 3 . 3 3 3 . 8 2 8 . . 3 4 1 Max Kills in Single Turn 2 | 1 1 . 1 1 1 . 1 2 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . . . . . Melee 1 | . . . . 1 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Damage Taken 17515 | . 420 422 352 2065 2394 . 2029 1564 988 2098 . 4128 535 520 Core 3525 | . 72 68 78 192 512 . 483 882 70 795 . 271 41 61 Absorbed by Shields 109 | . . . . 8 . . 42 . 7 52 . . . . Reduced by Siege Mode 955 | . . . . . . . . . . . . 824 . 131 Redirected to Shielding 76 | . . . . . . . 76 . . . . . . . Regen/Repaired (Parts) 221 | . . . . 221 . . . . . . . . . . Core Remaining (%) 51 | 100 . 44 80 65 26 . 43 . 4 . . . . . Volleys Fired 313 | 5 56 . 15 24 . . 21 18 56 18 . 71 16 13 Largest 2 | 2 2 . 2 2 . . 2 2 2 2 . 2 2 2 Hottest 130 | 60 70 . 79 79 . . 60 60 130 130 . 130 125 125 Shots Fired 531 | 10 111 . 30 48 . . 42 34 88 22 . 92 33 21 Gun 504 | 10 111 . 30 48 . . 42 32 63 22 . 92 33 21 Cannon 25 | . . . . . . . . . 25 . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 249 | 5 56 . 15 24 . . 42 32 25 . . 22 16 12 Thermal 195 | 5 55 . 15 24 . . . . . . . 70 17 9 Explosive 2 | . . . . . . . . 2 . . . . . . Electromagnetic 85 | . . . . . . . . . 63 22 . . . . Robot Hit Streak 20 | 3 17 . 13 9 . . 8 4 8 15 . 20 12 16 Robot Miss Streak 4 | 4 4 . 1 2 . . 3 3 3 2 . 2 3 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 3 | . . . . 1 . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . 1 1 Capacitor 17 | . . . . . . . . . . . . 17 . . Shots Hit Robots 549 | 5 70 . 24 128 63 . 45 16 53 18 . 79 28 20 Core Hits 244 | 1 30 . 13 47 24 . 15 7 29 3 . 50 19 6 Critical Kills 6 | . . . . . . . 1 . 5 . . . . . Critical Parts Destroyed 14 | . . . . . 3 . . 3 6 . . 1 . 1 Critical Strikes 42 | . 1 . 2 11 5 . 3 3 14 . . 2 . 1 Burn 6 | . 1 . 2 2 . . . . . . . 1 . . Destroy 18 | . . . . . . . 1 3 12 . . 1 . 1 Corrupt 2 | . . . . . . . . . 2 . . . . . Smash 3 | . . . . . 3 . . . . . . . . . Sever 13 | . . . . 9 2 . 2 . . . . . . . Melee Attacks 258 | . . . . 124 110 . 24 . . . . . . . Impact 33 | . . . . . 33 . . . . . . . . . Slashing 218 | . . . . 124 70 . 24 . . . . . . . Piercing 7 | . . . . . 7 . . . . . . . . . Sneak Attacks 27 | . . . . 19 8 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks 15 | . . . . 6 8 . 1 . . . . . . . Damage Inflicted 16088 | 53 716 . 280 4530 2667 . 1453 989 1485 285 . 2418 640 572 Guns 7427 | 53 716 . 280 489 . . 720 443 814 285 . 2415 640 572 Cannons 420 | . . . . . . . . . 420 . . . . . Explosions 768 | . . . . . . . . 546 222 . . . . . Melee 7426 | . . . . 4026 2667 . 733 . . . . . . . Ramming 47 | . . . . 15 . . . . 29 . . 3 . . Kinetic 3204 | 21 281 . 107 234 . . 720 443 420 . . 467 275 236 Thermal 4062 | 32 435 . 173 255 . . . 296 222 . . 1948 365 336 Explosive 250 | . . . . . . . . 250 . . . . . . Electromagnetic 1099 | . . . . . . . . . 814 285 . . . . Impact 794 | . . . . . 794 . . . . . . . . . Slashing 6598 | . . . . 4026 1839 . 733 . . . . . . . Piercing 34 | . . . . . 34 . . . . . . . . . Highest Corruption 13 | . . . . 5 5 . 8 4 4 . 9 12 12 13 Average Corruption 6 | . . . . 5 2 . 2 3 4 . 9 10 12 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . 17 . . Effects 165 | . . . . 45 19 . 4 3 19 . . 40 30 5 Message Errors 42 | . . . . 12 6 . 1 1 5 . . 11 6 . Matter Fused 39 | . . . . 11 3 . 2 1 4 . . 9 8 1 Heat Flow Errors 24 | . . . . 7 2 . . . 3 . . 5 5 2 Energy Discharges 22 | . . . . 6 3 . 1 1 4 . . 3 3 1 Parts Rejected 2 | . . . . 2 . . . . . . . . . . Data Loss (minor) 13 | . . . . 3 4 . . . 1 . . 3 2 . Data Loss (major) 3 | . . . . 2 1 . . . . . . . . . Misfires 5 | . . . . 1 . . . . 1 . . 1 2 . Alerts 6 | . . . . . . . . . . . . 3 3 . Misdirections 2 | . . . . . . . . . . . . 2 . . Weapon Failures 7 | . . . . 1 . . . . 1 . . 3 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 840 | . . . . 369 326 . 2 136 7 . . . . . Projectiles 7 | . . . . . . . . . 7 . . . . . Explosions 136 | . . . . . . . . 136 . . . . . . Melee 697 | . . . . 369 326 . 2 . . . . . . . Knockbacks 11 | . . . . . 6 . . . 5 . . . . . Impact 7 | . . . . . 6 . . . 1 . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 318 | . . . . . . . . 305 13 . . . . . Shots 5 | . . . . . . . . 4 1 . . . . . Rammed 3 | . . . . 2 . . . . . . . 1 . . Targets Rammed 8 | . . . . 2 . . . . 5 . . 1 . . Kicked 5 | . . . . . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1401 | 40 126 . 192 275 308 . 1401 7 324 18 . 701 242 341 Average Temperature 126 | 23 37 . 59 102 178 . 503 7 110 18 . 118 85 166 Received Heat Transfer 3318 | . 180 9 201 814 903 . 270 243 197 161 . 268 72 . Effects 56 | . . . . 2 . . 26 . 3 . . 24 . 1 Shutdowns 9 | . . . . . . . 4 . . . . 5 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 15 | . . . . 2 . . 5 . 3 . . 5 . . Matter Decay 7 | . . . . . . . 4 . . . . 3 . . Short Circuit 3 | . . . . . . . 1 . . . . 2 . . Damage (minor) 6 | . . . . . . . 3 . . . . 3 . . Damage (major) 12 | . . . . . . . 6 . . . . 6 . . Damage (core) 3 | . . . . . . . 3 . . . . . . . Siege Activations 7 | . . . . . . . . . . . . 5 1 1 Total Turns 152 | . . . . . . . . . . . . 115 5 32 Longest Duration 58 | . . . . . . . . . . . . 58 5 32 Robots Corrupted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 7 | . . . . . 2 . . . 5 . . . . . Impact Corruptions 11 | . . . . . 11 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 Parts Melted 15 | . 1 . 2 1 . . 2 . . . . 6 2 1 Heat Transferred 7193 | 75 1215 . 592 888 . . . 150 150 . . 2998 600 525 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Peak Influence 571 | 5 292 26 108 571 311 130 331 521 570 417 175 202 . . Initial 218 | . 3 26 5 12 111 115 91 168 200 218 145 122 . . Average 179 | 1 93 25 58 193 177 115 218 344 352 215 160 118 . . Maximum Alert Level 2 | . 1 . . 2 1 . 1 2 2 2 . 1 . . Low Security (%) 60 | 100 91 100 100 49 62 100 50 20 1 17 100 96 . . Level 1 34 | . 8 . . 47 37 . 49 61 61 81 . 3 . . Level 2 4 | . . . . 3 . . . 18 37 1 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 26 | . 5 . . 3 6 . 2 2 2 2 . 4 . . Investigation 6 | . 1 . . 1 3 . . 1 . . . . . . Extermination 5 | . . . . . 2 . . 1 . . . 2 . . Reinforcement 15 | . 4 . . 2 1 . 2 . 2 2 . 2 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Distress Signals 8 | . . . . 4 . . . 1 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 246 | . 29 4 6 51 37 1 18 13 27 25 6 19 7 3 Peak Tracking Total 10 | . 4 2 3 6 10 1 5 7 6 7 6 7 3 3 Tactical Retreats 26 | . . . . 4 5 . 4 3 4 5 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Traps Triggered 16 | . 3 . . 1 6 . 3 . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Machines Disabled 8 | . . . . . . . . 5 3 . . . . . Max in Single Turn 3 | . . . . . . . . 3 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Machines Accessed 25 | . 3 . 2 7 8 1 . 1 2 1 . . . . Terminals 20 | . 3 . 1 5 7 1 . . 2 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 60 | . 6 . 3 18 20 1 . 2 7 3 . . . . Successful 34 | . 5 . 3 10 11 1 . . 3 1 . . . . Failed 26 | . 1 . . 8 9 . . 2 4 2 . . . . Catastrophic 3 | . . . . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . . . . 6 . . . . 3 2 . . . . Terminals 53 | . 6 . 2 15 19 1 . . 7 3 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . 2 . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 29 | . 5 . 2 7 10 1 . . 3 1 . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . 2 . . . . 1 . . . . Open DSF 2 | . . . . . 1 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . 1 1 . . . 1 . . . . . Unreport Threat 3 | . . . . 2 . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Patrol Status 2 | . 2 . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . 1 2 . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . 4 8 1 . 1 2 1 . . . . Full Trace Events 3 | . . . . . 2 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Total Allies 4 | . . . . . . . . . 4 . . . . . Largest Group 2 | . . . . . . . . . 2 1 . . . . Highest-Rated Group 159 | . . . . . . . . . 159 150 . . . . Highest-Rated Ally 159 | . . . . . . . . . 159 150 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . 31 . . . . . Total Damage 791 | . . . . . . . . . 791 . . . . . Kills 9 | . . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Turns Passed 10014 | 115 1052 175 438 2034 2240 18 349 475 776 275 47 1035 889 96 Spaces Moved 5908 | 57 528 99 217 991 1592 16 151 479 478 214 90 503 460 33 Core 607 | 8 . . . . 143 . 3 115 . 71 90 177 . . Treads 2703 | 49 528 99 217 991 . . . . . . . 326 460 33 Legs 2190 | . . . . . 1449 16 148 . 434 143 . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 408 | . . . . . . . . 364 44 . . . . . Fastest Speed 35 | 50 160 160 160 145 50 120 120 35 35 50 50 50 173 180 Average Speed 130 | 149 160 160 160 154 114 120 146 67 114 96 50 134 173 180 Slowest Speed 800 | 160 240 160 240 225 190 120 800 250 190 120 50 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 76 24 19 78 44 . 91 11 60 5 68 13 71 3 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . . . 1 . Spaces Dug 21 | . . . . 4 14 . . 3 . . . . . . Terrain Destroyed 142 | . . . . 4 14 . 1 105 18 . . . . . Melee 18 | . . . . 4 14 . . . . . . . . . Projectile 41 | . . . . . . . 1 28 12 . . . . . AOE 83 | . . . . . . . . 77 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Ext Fac Was Fac Upp Upp Total 7468 | 74 632 115 283 1341 1898 15 232 591 610 259 91 767 513 47 Wait 634 | . 39 4 28 132 131 . . 72 18 20 2 152 35 1 Move 5895 | 56 527 98 216 990 1591 15 150 478 477 214 89 502 459 33 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 6 3 5 6 19 16 . 3 3 1 1 . 3 . . Fast Attach 115 | 7 4 . 3 9 22 . 11 11 21 3 . 22 2 . Attach 39 | . 1 . 4 7 11 . . 4 1 2 . 9 . . Detach 8 | . . . . . 1 . 1 . 1 . . 5 . . Swap 40 | . 1 5 4 15 8 . 2 . 2 . . 2 1 . Drop 81 | . 1 3 7 28 21 . 8 5 7 1 . . . . Fire 313 | 5 56 . 15 24 . . 21 18 56 18 . 71 16 13 Melee 234 | . . . . 115 97 . 22 . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . 5 . . . . . Crush 3 | . . . . 2 . . . . . . . 1 . . Escape Stasis 16 | . . . . . . . 14 . 2 . . . . . Rewire 19 | . . . . . . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 5) 931 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Entered Mines 1172 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1178 | -10/Mines | Met a Derelict bent on vengeance 1254 | -10/Mines | Learned 4 Materials zone layouts 1279 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1312 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Discovered new exit (range 13) 1336 | -10/Mines | Core integrity fell below 50% 1343 | -10/Mines | Entered Materials 1343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -9/Materials | Identified exit to Storage 1344 | -9/Materials | Identified exit to Materials 1519 | -9/Materials | Lost 3 parts (3n) 1712 | -9/Materials | Discovered exit to Materials (range 16) 1781 | -9/Materials | Entered another Materials area 1781 | -8/Materials | Evolved 2 slots: Utility x2 1904 | -8/Materials | Build established: Scavenger-Mutant 2552 | -8/Materials | Repaired Hvy. Armor Plating 2621 | -8/Materials | Build established: Mutant 2832 | -8/Materials | Discovered new exit (range 16) 2922 | -8/Materials | Discovered new exit (range 10) 3369 | -8/Materials | Build established: Scavenger-Mutant 3815 | -8/Materials | Entered Factory 3815 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4123 | -7/Factory | Build established: Mutant 5660 | -7/Factory | Released all parts (9) 5663 | -7/Factory | Core integrity fell below 50% 5695 | -7/Factory | Lost 5 parts (1p2n1u1w) 5875 | -7/Factory | Discovered new exit (range 6) 6055 | -7/Factory | Entered another Factory area 6055 | -6/Factory | Evolved 2 slots: Utility x2 6066 | -6/Factory | Identified exit to DSF 6073 | -6/Factory | Entered DSF 6131 | -6/DSF | Additional patrols routed to DSF 6240 | -6/DSF | Lost 4 parts (1n3u) 6295 | -6/DSF | Destroyed 8 combat bots 6298 | -6/DSF | Sterilization system engaged 6318 | -6/DSF | Ambient heat levels rising (+10) 6333 | -6/DSF | Ambient heat levels rising (+10) 6348 | -6/DSF | Ambient heat levels rising (+10) 6357 | -6/DSF | Discovered new exit (range 16) 6363 | -6/DSF | Ambient heat levels rising (+10) 6378 | -6/DSF | Ambient heat levels rising (+10) 6393 | -6/DSF | Ambient heat levels rising (+10) 6408 | -6/DSF | Ambient heat levels rising (+10) 6413 | -6/DSF | Core integrity fell below 50% 6422 | -6/DSF | Entered Factory 6422 | -5/Factory | Evolved 2 slots: Propulsion x2 6423 | -5/Factory | Released all parts (8) 6544 | -5/Factory | Discovered new exit (range 15) 6783 | -5/Factory | Lost 4 parts (1n1u2w) 6836 | -5/Factory | Released all parts (6) 6851 | -5/Factory | Core integrity fell below 50% 6864 | -5/Factory | Core integrity fell below 20% 6897 | -5/Factory | Entered Extension 7238 | -5/Extension | Destroyed 8 combat bots 7346 | -5/Extension | Identified exit to Cetus 7357 | -5/Extension | Build established: Scavenger-Mutant 7420 | -5/Extension | Door terminal overloaded 7421 | -5/Extension | Rescued A7 7473 | -5/Extension | Spotted B-75 Beast 7501 | -5/Extension | Spotted B-75 Beast 7514 | -5/Extension | Destroyed B-75 Beast 7530 | -5/Extension | Allies destroyed B-75 Beast 7654 | -5/Extension | Discovered new exit (range 17) 7673 | -5/Extension | Entered Factory 7673 | -4/Factory | Accompanied by 1 ally (A7) 7673 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7913 | -4/Factory | Released all parts (6) 7938 | -4/Factory | Core integrity fell below 50% 7942 | -4/Factory | Lost 12 parts (3p4n4u1w) 7948 | -4/Factory | Sucked down chute 7948 | -4/Factory | Entered Waste 7952 | -4/Waste | Spotted C-40 Crusher 7963 | -4/Waste | EMP discharged 7965 | -4/Waste | Spotted C-40 Crusher 7966 | -4/Waste | Spotted C-40 Crusher 7969 | -4/Waste | Spotted C-40 Crusher 7971 | -4/Waste | Spotted C-40 Crusher 7985 | -4/Waste | Spotted C-40 Crusher 7990 | -4/Waste | Discovered new exit (range 10) 7995 | -4/Waste | Entered Factory 8200 | -4/Factory | Build established: Mutant 8422 | -4/Factory | System corruption reached 10% 8425 | -4/Factory | Core integrity fell below 20% 8594 | -4/Factory | Lost 3 parts (3u) 8639 | -4/Factory | Found Quantum Capacitor 8787 | -4/Factory | Lost 5 parts (2p2n1w) 8978 | -4/Factory | Discovered new exit (range 8) 9030 | -4/Factory | Entered Upper Caves 9212 | -4/Upper Caves | Build established: Scavenger-Mutant 9354 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9496 | -4/Upper Caves | Learned Research interactive machine intel 9864 | -4/Upper Caves | Encountered a Warlord checkpoint 9865 | -4/Upper Caves | Discovered new exit (range 8) 9919 | -4/Upper Caves | Entered another Upper Caves area 10015 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09994_ Burning plasma bursts from the floor. 09994_ LK-ZBV(S) destroyed. 09995_ H-77 Assassin heat damages Myomer Leg. 09995_ H-77 Assassin heat damages Unknown Device, Lgt. Antimatter Reactor, Imp. Targeting Computer. 09995_ Melted Myomer Leg. 09995_ H-77 Assassin suffers critical hit (Destroy). 09995_ Destroyed Coil Gun. 09995_ Imp. Treads destroyed. 09996_ H-77 Assassin heat damages Hpw. Shotgun, Myomer Leg. 09997_ H-77 Assassin heat short circuits Coil Gun. 09998_ H-77 Assassin heat damages Hpw. Shotgun. 09998_ Destroyed Hpw. Shotgun. 09998_ H-77 Assassin critical meltdown. 09998_ Switching to secondary target: H-77 Assassin. 09999_ H-77 Assassin heat short circuits Coil Gun. 10002_ Overheating: Energy bleed (-22). 10004_ Destroyed Imp. Heat Sink. 10006_ Slug penetrates Wall. 10015_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????####????????????????????? | | ???????????????## ????#### #????????????????????? | | ???????????????# ?### #????????????????????? | | ???????????????# ## # ##????????????????????? | | ???????????????# # # # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????## # ##@ #?????????????????????? | | ?????????????????### ## ##????????????????????? | | ?????????????????### #; ;#????????????????????? | | ????????????????## # " ##????????????????????? | | ????????????????# """ hp ##???????????????????? | | ??????????# ##" !% ^#???????????????????? | | ??????????# % #???????????????????? | | ??????????# ##???????????????????? | | ??????????# ###""" ;#????????????????????? | | ????????????????### ;#????????????????????? | | ??????????????????### ## % ???????????????????? | | ????????????????????##?# ?????????????????? | | ???????????????????????# #######????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Corruption Block 45 Armor Coverage 825 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 13 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed WeaponBiomechanicalMantle Manual? 0 Play Time 01:24:56 Cumulative 499.4 hours Start 2022.09.10 @ 20:12:16 End 2022.09.11 @ 14:08:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 566 Rogue 565 Adventurer 0 Explorer 1 Win Type - Total 17 Types 11/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16bb2745-50e4-4c0d-b0be-a4ba90fcdb98