Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.28 @ 17:05:13 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1949) 1949 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6999 Bonus ------- None Cogmind --------- Core Integrity 856/1150 Matter 290/300 Energy 46/100 System Corruption 7% Temperature Cool (52) Movement Hovering (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Microactuators Hacking Suite Hacking Suite > --- WEAPON (4) ------- Heavy Phase Cannon Heavy Phase Cannon Heavy Flail > --- INVENTORY (10) --- Improved Deuterium Engine Improved Sensor Array Target Analyzer Microactuators Cloaking Device Improved Utility Shielding Improved Medium Armor Plating Improved System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Microactuators Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Mace Heavy Flail Greatsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Target Analyzer Cloaking Device Improved Utility Shielding Improved Medium Armor Plating [Rating: 71] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Greatsword Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 . . . 2 . . Utility 6 | . . 1 . 1 1 . 1 2 Weapon 2 | . . . . . 1 . 1 . Parts Attached 81 | 6 2 9 3 24 21 7 3 6 Power 15 | 1 . 2 . 5 4 2 . 1 Engine 10 | 1 . 2 . 1 4 1 . 1 Core 5 | . . . . 4 . 1 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 1 2 2 8 6 4 1 . Treads . | . . . . . . . . . Leg 15 | 2 1 2 2 8 . . . . Wheel . | . . . . . . . . . Hover 11 | . . . . . 6 4 1 . Flight . | . . . . . . . . . Utility 20 | 1 1 1 1 6 5 1 1 3 Device 6 | . . 1 . 1 2 . 1 1 Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . . 2 . . . Hackware 5 | . . . . 2 . 1 . 2 Protection 4 | . . . 1 2 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 . 4 . 5 6 . 1 2 Energy Gun 4 | . . 4 . . . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . 4 . 1 . Slashing Weapon 6 | . . . . 4 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Parts Lost 27 | . . . . 10 7 . . 10 Power 8 | . . . . 2 3 . . 3 Propulsion 9 | . . . . 5 1 . . 3 Utility 5 | . . . . 1 2 . . 2 Weapon 5 | . . . . 2 1 . . 2 Highest Loss Streak 7 | . . . . 6 7 . . 5 Average Slot Usage (%) 86 | . 85 83 99 85 87 92 79 77 Engine 7 | . 14 11 11 3 9 9 5 7 Core 5 | . . . . 11 4 3 5 . Leg 17 | . 28 32 33 22 9 . . . Hover 7 | . . . . . 12 32 23 16 Device 6 | . . 7 11 7 5 6 6 10 Storage 8 | . 14 11 11 9 7 6 5 5 Processor 2 | . . . . . 6 6 5 5 Hackware 9 | . . . . 12 9 12 11 20 Protection 3 | . . . 10 5 4 . . . Energy Gun 6 | . . 21 22 5 . . . . Ballistic Gun 1 | . 28 . . . . . . . Impact Weapon 2 | . . . . . 7 6 6 7 Slashing Weapon 5 | . . . . 9 7 6 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 13 25 28 35 45 46 50 46 49 Greatest Support 66 | 20 20 30 30 47 47 61 66 66 Greatest Overweight (x) 12 | . 1 1 1 2 12 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 Most Carried 10 | 1 5 10 10 10 10 10 10 10 Average Carried 8 | . 3 9 9 9 9 9 9 7 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 1 5 10 10 10 10 10 8 8 Class Distribution -------------------- 38% | Hacker-Mutant 36% | Scavenger-Mutant 17% | Mutant 7% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gladiator | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 1296 | 193 205 277 77 205 212 72 . 55 Remotely . | . . . . . . . . . Salvage Created 2556 | . 205 277 73 1143 325 320 . 213 Parts 136 | . 8 18 5 48 24 19 . 14 Haulers Intercepted 5 | . 1 2 . 1 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 47 | . 3 6 2 17 5 5 . 9 Melee 24 | . . . . 9 5 5 . 5 Guns 16 | . 3 5 1 7 . . . . Cannons 1 | . . . . . . . . 1 AOE 1 | . . . 1 . . . . . Classes Destroyed 11 | . 3 1 . 5 1 1 . . Worker 3 | . 1 1 . 1 . . . . Builder 1 | . . . . 1 . . . . Hauler 5 | . 1 2 . 1 1 . . . Recycler 1 | . . . . . . 1 . . Operator 1 | . . . . 1 . . . . Watcher 4 | . . . . 2 2 . . . Swarmer 18 | . . 4 . . 2 3 . 9 Grunt 14 | . 3 2 2 7 . . . . Sentry 8 | . . . . 6 1 1 . . Hunter 5 | . . . . 4 . 1 . . Programmer 2 | . . . . . 2 . . . Best Kill Streak 6 | . 4 4 2 6 2 3 . 4 Combat Bots Only 4 | . 3 4 2 4 2 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Damage Taken 4474 | . 166 186 40 1551 998 374 123 1036 Core 886 | . . 22 . 298 146 48 78 294 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 100 . 94 45 79 94 92 . Volleys Fired 67 | . 17 19 1 27 . . . 3 Largest 2 | . 2 2 2 2 . . . 2 Hottest 196 | . 40 100 90 90 . . . 196 Shots Fired 134 | . 34 38 2 54 . . . 6 Gun 128 | . 34 38 2 54 . . . . Cannon 6 | . . . . . . . . 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 34 | . 34 . . . . . . . Thermal 6 | . . . . . . . . 6 Explosive . | . . . . . . . . . Electromagnetic 94 | . . 38 2 54 . . . . Robot Hit Streak 15 | . 14 7 4 15 . . . 4 Robot Miss Streak 4 | . 4 2 . 4 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 177 | . 22 26 2 79 21 9 2 16 Core Hits 83 | . 9 9 3 42 8 6 . 6 Critical Hits 3 | . . . . 3 . . . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Melee Attacks 141 | . . . . 53 34 21 7 26 Impact 33 | . . . . . 11 4 . 18 Slashing 108 | . . . . 53 23 17 7 8 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . 6 1 1 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 19 | . . . . 3 9 2 . 5 Damage Inflicted 5599 | . 265 363 111 2568 998 514 217 563 Guns 1399 | . 265 363 46 725 . . . . Cannons 140 | . . . . . . . . 140 Explosions 65 | . . . 65 . . . . . Melee 3995 | . . . . 1843 998 514 217 423 Ramming . | . . . . . . . . . Kinetic 265 | . 265 . . . . . . . Thermal 205 | . . . 65 . . . . 140 Explosive . | . . . . . . . . . Electromagnetic 1134 | . . 363 46 725 . . . . Impact 510 | . . . . . 197 48 . 265 Slashing 3485 | . . . . 1843 801 466 217 158 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . Average Corruption 3 | . . . . . 3 . . . Corruption Purged . | . . . . . . . . . Effects 10 | . . . . . 10 . . . Message Errors 3 | . . . . . 3 . . . Matter Fused 2 | . . . . . 2 . . . Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 4 . . . Overload Shots . | . . . . . . . . . Overflow Damage 487 | . . . . 256 29 22 139 41 Projectiles 21 | . . . . . . . . 21 Explosions . | . . . . . . . . . Melee 466 | . . . . 256 29 22 139 20 Knockbacks 2 | . . . . . 1 . . 1 Impact 2 | . . . . . 1 . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . . . 40 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 230 | . 5 180 12 107 230 9 . 109 Average Temperature 53 | . 3 89 12 30 114 9 . 67 Received Heat Transfer 669 | . 90 42 . 423 36 42 36 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Fried 13 | . . . . 8 1 . . 4 Impact Corruptions 4 | . . . . . 1 . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 248 | . . . 100 . . . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 283 | . 112 210 151 272 263 216 157 283 Initial 105 | . . 46 81 . 95 7 105 76 Average 120 | . 67 163 92 119 124 80 130 187 Maximum Alert Level 1 | . . 1 . 1 1 1 . 1 Low Security (%) 82 | 100 100 76 100 76 83 90 100 67 Level 1 17 | . . 23 . 23 16 9 . 32 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . 3 3 . 1 . Investigation 1 | . . . . . . . 1 . Extermination 2 | . . . . . 2 . . . Reinforcement 3 | . . . . 2 1 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 4 | . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 4 7 4 38 12 7 5 21 Peak Tracking Total 8 | . 3 4 3 6 4 4 4 8 Tactical Retreats 9 | . 1 . 1 1 2 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 2 | . . . . 1 . . . 1 Max in Single Turn 1 | . . . . 1 . . . 1 Garrison Access 3 | . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 18 | . . . . 4 6 4 2 2 Terminals 12 | . . . . 3 5 3 . 1 Fabricators 2 | . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 40 | . . . . 10 10 9 6 5 Successful 19 | . . . . 5 4 4 2 4 Failed 21 | . . . . 5 6 5 4 1 Catastrophic 4 | . . . . 2 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 13 | . . . . 5 2 4 . 2 Terminals 26 | . . . . 8 8 8 . 2 Fabricators 5 | . . . . . 2 . . 3 Repair Stations 4 | . . . . . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 2 . Terminal Hacks 8 | . . . . 4 2 1 . 1 Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 2 | . . . . 1 . 1 . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 2 | . . . . 1 . . . 1 Fabricator Hacks 3 | . . . . . 2 . . 1 Load Schematic 1 | . . . . . 1 . . . Build 2 | . . . . . 1 . . 1 Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 1 . Seal Access 3 | . . . . 1 . 1 1 . Unauthorized Hacks 4 | . . . . . . 2 . 2 Terminals 2 | . . . . . . 2 . . Botnet 2 | . . . . . . 2 . . Fabricators 2 | . . . . . . . . 2 Prioritize 1 | . . . . . . . . 1 Siphon 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . . . 3 5 3 2 2 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 4 | . . . . . 2 . . 2 Matter 424 | . . . . . 190 . . 234 Time 164 | . . . . . 47 . . 117 Total Part Build Rating 24 | . . . . . 10 . . 14 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 4340 | 65 296 388 484 1336 827 352 114 478 Spaces Moved 2992 | 53 169 227 299 690 519 470 147 418 Core 12 | 11 . . . . 1 . . . Treads . | . . . . . . . . . Legs 1639 | 42 169 227 299 690 212 . . . Wheels . | . . . . . . . . . Hover 1341 | . . . . . 306 470 147 418 Flight . | . . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 112 44 48 50 Average Speed 104 | 105 134 121 148 143 119 44 48 54 Slowest Speed 650 | 120 150 150 150 180 650 48 50 61 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 21 | 3 26 18 55 55 17 11 3 8 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 12 | . . . . 1 3 4 2 2 Terrain Destroyed 17 | . . . 4 1 3 4 2 3 Melee 12 | . . . . 1 3 4 2 2 Projectile 1 | . . . . . . . . 1 AOE 4 | . . . 4 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Total 3871 | 59 204 303 338 900 681 576 178 632 Wait 510 | . 13 34 28 75 89 71 19 181 Move 2984 | 52 168 226 298 689 518 469 146 418 Hop . | . . . . . . . . . Pick Up 49 | 1 3 7 3 12 13 5 . 5 Fast Attach 39 | 6 1 5 1 16 8 2 . . Attach 22 | . . 1 . 3 8 3 2 5 Detach 6 | . . . . 2 3 1 . . Swap 20 | . 1 3 2 5 5 2 1 1 Drop 58 | . 1 8 5 23 14 6 1 . Fire 67 | . 17 19 1 27 . . . 3 Melee 114 | . . . . 48 23 17 7 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Discovered new exit (range 10) 750 | -9/Materials | Entered Mines 754 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 765 | -9/Mines | Met a Derelict bent on vengeance 826 | -9/Mines | Build established: Scavenger-Mutant 989 | -9/Mines | Learned Materials trap positions 1141 | -9/Mines | Discovered new exit (range 5) 1166 | -9/Mines | Learned location of Storage (-9) 1234 | -9/Mines | Entered Materials 1234 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1235 | -8/Materials | Loaded intel: 21 trap records 1594 | -8/Materials | Garrison activated, responded to threat 1681 | -8/Materials | Lost 6 parts (1p2n1u2w) 1745 | -8/Materials | Lost 3 parts (1p2n) 2079 | -8/Materials | Build established: Hacker-Mutant 2479 | -8/Materials | Core integrity fell below 50% 2553 | -8/Materials | Discovered new exit (range 9) 2570 | -8/Materials | Entered Factory 2570 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2886 | -7/Factory | Lost 7 parts (3p1n2u1w) 3142 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 3183 | -7/Factory | Build established: Scavenger-Mutant 3372 | -7/Factory | Discovered new exit (range 9) 3396 | -7/Factory | Identified exit to Factory 3397 | -7/Factory | Entered another Factory area 3397 | -6/Factory | Evolved 2 slots: Propulsion x2 3701 | -6/Factory | Discovered new exit (range 14) 3713 | -6/Factory | Build established: Hacker-Mutant 3749 | -6/Factory | Identified exit to Factory 3749 | -6/Factory | Entered another Factory area 3749 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3781 | -5/Factory | Discovered new exit (range 13) 3863 | -5/Factory | Identified exit to Factory 3863 | -5/Factory | Entered another Factory area 3863 | -4/Factory | Evolved 2 slots: Utility x2 4119 | -4/Factory | Build established: Hacker-Gladiator 4177 | -4/Factory | Lost 5 parts (1p2n2w) 4268 | -4/Factory | Fabricated Impulse Thruster? 4341 | -4/Factory | Crushed by falling debris 4341 | -4/Factory | Self-destructed Last Messages --------------- 04268_ >> FABRICATOR: Completed Impulse Thruster? 04294_ Penetrated by Slug. 04294_ Slug penetrates H-77 Assassin. 04297_ Slug penetrates Wall. 04297_ Assembly Bed disabled. 04331_ Destroyed VTOL Module. 04332_ Gravmag Array destroyed. 04334_ Manufacturing Mainframe disabled. 04335_ Slug penetrates Wall. 04336_ Imp. Deuterium Engine destroyed. 04336_ U-05 Engineer builds a Wall. 04337_ Destroyed VTOL Module. 04337_ S-27 Virus destroyed. 04337_ U-05 Engineer builds a Wall. 04341_ The unstable cave ceiling collapses. 04341_ Crushed by falling debris. 04341_ Hacking Suite destroyed. 04341_ System corrupted by crushing effect (+2). 04341_ Hacking Suite destroyed. 04341_ System corrupted by crushing effect (+5). 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"=F" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 56 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory Impulse Thruster | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingCentriumAutocannon Manual? 0 Play Time 00:37:22 Cumulative 103.5 hours Start 2021.03.28 @ 16:31:18 End 2021.03.28 @ 17:05:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 99 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dda7cd4e-64cf-4933-92f5-aaffa11710af