Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.10 @ 14:54:52 Player: triibiis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (332) 332 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1357 Bonus ------- None Cogmind --------- Core Integrity 354/400 Matter 74/300 Energy 205/265 System Corruption 0% Temperature Warning (339) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor Terrain Scan Processor > --- WEAPON (3) ------- Small Laser Improved Medium Laser Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Improved Treads Improved Treads Terrain Scan Processor Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Small Laser Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Improved Treads Terrain Scan Processor Terrain Scan Processor [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Terrain Scan Processor Storage Small Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 7 7 2 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes 1 | . 1 . Average Backups 5 | . 6 5 Power . | . 1 1 Propulsion 2 | . 2 2 Utility 2 | . 2 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . 1 4 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 96 | . 97 93 Engine 13 | . 14 9 Treads 26 | . 28 21 Storage 13 | . 14 11 Processor 13 | . 12 20 Energy Gun 17 | . 17 19 Ballistic Gun 5 | . 4 10 Launcher 5 | . 6 . Peak Build Rating 17 | 6 12 17 Average Rating 11 | 4 11 15 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 17 | 14 17 17 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 5 | . 6 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 314 | 140 174 . Remotely . | . . . Salvage Created 392 | . 392 . Parts 18 | . 18 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 9 | . 9 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 55 | . 35 20 Missed 16 | . 13 3 Hits 39 | . 22 17 Projectile 39 | . 22 17 Critical Strikes 2 | . 1 1 Damage Taken 385 | . 185 200 Core 71 | . 25 46 Absorbed by Shields . | . . . Ignored by Resistances 113 | . 58 55 Core Remaining (%) 95 | 100 90 . Volleys Fired 27 | . 22 5 Largest 3 | . 2 3 Hottest 116 | . 100 116 Shots Fired 54 | . 39 15 Gun 46 | . 31 15 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 11 | . 6 5 Thermal 35 | . 25 10 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 12 | . 10 12 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 44 | . 30 14 Core Hits 29 | . 27 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 847 | . 679 168 Guns 446 | . 278 168 Cannons . | . . . Explosions 401 | . 401 . Melee . | . . . Ramming . | . . . Kinetic 77 | . 39 38 Thermal 369 | . 239 130 Explosive 401 | . 401 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | . 189 330 Average Temperature 81 | . 65 176 Received Heat Transfer 222 | . 114 108 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1198 | . 913 285 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | . 100 11 Initial 11 | . . 11 Average 27 | . 37 1 Influence Increases 349 | . 349 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 54 | . 54 . Successful Hack 48 | . 48 . Destroy Structure 32 | . 32 . Influence Decreases 349 | . 316 33 Entered New Map 22 | . . 22 Time Decay 327 | . 316 11 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 12 2 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 2 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 11 | . 11 . Failed 14 | . 14 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 5 | . 5 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1061 | 117 761 183 Spaces Moved 580 | 72 413 95 Core 34 | 8 26 . Treads 546 | 64 387 95 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 147 165 160 Slowest Speed 300 | 160 300 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 43 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 37 | . 37 . Melee . | . . . Projectile . | . . . AOE 37 | . 37 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 643 | 79 452 112 Wait . | . . . Move 578 | 71 412 95 Hop . | . . . Pick Up 7 | 1 6 . Fast Attach 18 | 6 3 9 Attach 1 | . . 1 Detach . | . . . Swap 5 | 1 4 . Drop 7 | . 5 2 Fire 27 | . 22 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 471 | -10/Materials | Identified exit to Materials 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1062 | -9/Materials | Self-destructed Last Messages --------------- Imp. Treads severed. Imp. Ion Engine severed. Sml. Laser severed. U-05 Engineer lays Concrete. Acquired Imp. Ion Engine. U-05 Engineer lays Concrete. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Ion Engine severed. U-05 Engineer lays Concrete. Acquired Imp. Treads. Acquired Sml. Laser. Acquired Imp. Ion Engine. Critical hit (Burn: +37). Overheating: System interference. Lgt. Assault Rifle temporarily disabled. Terrain Scan Processor temporarily disabled. Lgt. Assault Rifle temporarily disabled. Overheating: Energy bleed (-60). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+???????######??????????? | | ????????????????????????# ???????? #??????????? | | ????????????????????????# #??????? #??????????? | | ????????????????????????# #??????? #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ??????????????????????### ###?????# #??????????? | | ??????????????????????# ####### ############ | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ####### #######????? | | ??????????????????#######+#######?# #??????????? | | ?????????????????## """ #?#^ #??????????? | | ?????????????????# ""R" #?# #??????????? | | ??????????????????# "" " """" #?# #??????????? | | ??????????????????# Y @ """" #?# #??????????? | | ??????????? / + Y """" #?# #??????????? | | ??????????# # #?# #??????????? | | ??????????? "?????###############?# #??????????? | | ??????????????????# #??????# #??????????? | | ??????????????????# ######## #??????????? | | ??????????????????# # #??????????? | | ??????????????????#= # #??????????? | | ??????????????????#[[! # #??????????? | | ??????????????????#[|! + #####+####????????? | | ??????????????????#[| # # #????????? | | ??????????????????# # # """ #????????? | | ??????????????????# ] # # """ #????????? | | ??????????????????############## """ #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????##########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 201 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveTargetingStabilizer Manual? 0 Play Time 00:13:02 Cumulative 14.4 hours Start 2025.06.10 @ 14:22:38 End 2025.06.10 @ 14:54:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5a762f3-f889-45ac-9013-8ea5d050d651