Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.04 @ 23:04:39 Player: biogoob Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (87) 435 Value Destroyed (2697) 2697 Prototype IDs (47) 940 Alien Tech Used (3) 600 Bonus (6221) 6221 TOTAL SCORE: 20993 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 836 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -226 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Cooled Impulse Thruster Advanced Power Amplifier Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ F-cell Engine Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Core Analyzer Advanced Reaction Control System Cloaking Device Improved Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Phasing Sabre Ionic Axe Molecular Scythe > --- INVENTORY -------- Impulse Thruster Cooled Impulse Thruster Improved Core Shielding Experimental Weapon Shielding Improved Light Armor Plating Field Recycling Unit Grenade Launcher Ionic Axe [Rating: 163] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Molecular Scythe Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . . 1 1 2 . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 186 | . 6 4 15 45 2 3 . 5 6 . . . 3 7 1 2 9 1 8 . 2 6 4 9 4 8 4 32 Power 15 | . 1 . 2 2 . 1 . . 2 . . . 1 3 . . . . 1 . . 1 . . 1 . . . Engine 10 | . 1 . 2 2 . 1 . . 1 . . . 1 2 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Propulsion 48 | . 1 1 5 20 . . . 4 1 . . . 1 . 1 . 2 . 2 . . . . 6 . . 1 3 Treads 15 | . . . 3 12 . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . 5 . . . 4 1 . . . 1 . 1 . 2 . 2 . . . . 6 . . 1 3 Utility 94 | . 3 2 5 16 2 1 . 1 2 . . . . 4 . 2 5 . 4 . 2 5 4 3 3 5 3 22 Device 43 | . 1 2 2 8 2 . . . . . . . . 4 . 1 3 . . . . 2 2 2 1 1 2 10 Storage 6 | . 1 . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Processor 13 | . . . . 2 . . . . 2 . . . . . . 1 2 . 2 . 1 . . . . . . 3 Hackware 12 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 2 4 . 2 Protection 20 | . 1 . 2 4 . . . 1 . . . . . . . . . . . . 1 2 2 . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 1 1 3 7 . 1 . . 1 . . . 1 . . . 2 1 1 . . . . . . 3 . 7 Energy Gun 10 | . 1 . 3 5 . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . . . . 3 . 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 20 | . . . 1 2 . 1 . . . . . . . 1 . . 6 . . . . 5 . 1 1 1 . 1 Parts Lost 35 | . . 1 . 6 . . . . . . . . 3 . . . . . . . 1 . . . . . 3 21 Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 12 | . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . 1 6 Utility 13 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 9 Weapon 7 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 4 Highest Loss Streak 21 | . . 1 . 4 . . . . . . . . 3 . . . . . . . 1 . . . . . 3 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 98 100 100 . 95 92 93 93 93 92 93 94 94 96 100 92 94 93 92 94 95 95 94 95 90 Engine 8 | . 14 14 11 9 7 7 . 7 11 6 6 6 5 10 11 11 11 11 6 5 5 5 5 4 4 4 4 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 3 Treads 6 | . . . 15 27 . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 28 28 17 2 . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 30 30 . 30 33 33 33 33 32 29 29 29 29 29 21 21 21 21 21 23 23 21 21 18 Device 15 | . 8 6 17 9 30 24 . 17 13 13 13 13 13 22 23 23 22 23 21 21 19 15 19 19 18 15 13 14 Storage 7 | . 14 14 11 9 7 7 . 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . 8 7 7 . 7 9 13 13 13 13 11 11 11 11 11 15 15 16 21 21 19 19 17 17 15 Hackware 5 | . . . . . . 5 . 7 6 6 6 6 6 5 5 5 5 5 10 10 9 5 5 6 9 14 17 17 Protection 2 | . 5 7 4 7 . . . 1 2 . . . . . . . . . . . . 2 1 1 . . . 1 Energy Gun 5 | . 5 14 11 14 15 7 . 6 . . . . . . . . 2 5 1 . . . . . . . . . Ballistic Gun 3 | . 22 13 11 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 6 . 7 6 6 6 6 5 5 5 5 5 5 7 10 10 10 10 9 9 12 13 8 Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 50 | 11 23 23 36 47 23 24 22 23 30 30 30 30 30 35 34 35 39 37 41 41 42 47 49 48 47 42 42 50 Greatest Support 112 | 20 20 20 69 112 24 24 24 33 33 33 33 33 39 38 38 38 43 37 47 47 47 47 47 55 55 55 55 47 Greatest Overweight (x) 4 | . 1 1 . 4 . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | . 9 10 11 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | . 10 10 13 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 9 | . 9 9 10 14 7 7 8 7 7 8 8 8 7 6 8 8 7 8 7 8 7 7 7 7 7 7 7 7 Final Capacity 15 | 8 10 10 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 13 | 6 10 10 13 8 8 8 8 8 8 8 8 8 6 8 8 8 8 8 8 8 8 8 8 8 8 8 7 4 Class Distribution -------------------- 24% | Mutant 17% | Scavenger-Mutant 15% | Scout 13% | Hacker-Ninja 11% | Ninja 6% | Sprinter 5% | Hacker-Scout 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Warlord Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Scout | -4/Zhirov Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 2321 | 200 171 86 270 479 . 58 . . 110 . . . 20 62 48 20 40 . 120 20 10 . 42 62 . 241 . 262 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4092 | . 337 163 364 1200 27 996 . . 54 . . . . 36 . . . . 169 82 254 . 42 . . 41 78 249 Parts 177 | . 22 16 29 49 2 10 . . 6 . . . . 4 . . . . 9 . 8 . 6 . . 1 3 12 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 7 3 . 7 . . . . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 58 | . 10 8 12 23 . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 Melee 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 Guns 51 | . 10 8 12 21 . . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 12 | . 2 . 3 2 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 2 Worker 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 16 | . . . 1 4 1 . . . 2 . . . . 1 . . . . 4 . . . . . . 1 . 2 Swarmer 17 | . 3 6 6 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 30 | . 7 2 4 17 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 7 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | . 6 3 4 7 1 . . . 1 . . . . 1 . . . . 1 . 1 . 2 . . 1 1 1 Combat Bots Only 6 | . 6 3 3 4 . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 6683 | . 304 203 434 1527 19 . . 15 134 35 72 . 202 27 . . . . 49 . 222 . 42 . 60 . 265 3073 Core 2256 | . 69 80 63 203 19 . . 5 . . 40 . 28 27 . . . . 24 . 50 . . . . . 36 1612 Absorbed by Shields 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 270 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 261 Regen/Repaired (Parts) 193 | . . . . 138 . 3 . 8 28 . . . . . . . 16 . . . . . . . . . . . Core Remaining (%) 85 | 100 . 40 84 63 . . . 96 . . . . 92 . . . . 97 . . . . 87 . 100 . 97 . Volleys Fired 167 | . 28 17 40 79 2 . . . . . . . . . . . . . . . . . . . . . . 1 Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 Hottest 130 | . 85 85 85 130 117 . . . . . . . . . . . . . . . . . . . . . . 30 Shots Fired 321 | . 56 34 70 156 4 . . . . . . . . . . . . . . . . . . . . . . 1 Gun 318 | . 56 34 70 154 4 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 122 | . 55 17 40 10 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 196 | . 1 17 30 144 4 . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 13 4 12 31 9 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 11 | . 6 3 7 11 1 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 293 | . 36 18 50 132 3 7 . . 2 . . . . 2 . . . . 13 1 14 . 2 . . 4 2 7 Core Hits 199 | . 21 10 43 102 2 4 . . 1 . . . . . . . . . 2 1 5 . 2 . . 1 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 1 7 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Burn 7 | . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Melee Attacks 198 | . . . . . . 7 . . 5 . . . 1 7 . . . . 35 2 18 . 9 13 12 16 4 69 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . . . . . 7 . . 5 . . . 1 7 . . . . 35 2 18 . 9 13 12 16 4 48 Piercing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 6 Damage Inflicted 7482 | . 414 230 745 2458 55 501 . . 134 . . . . 153 . . . . 873 98 751 . 86 . . 233 133 618 Guns 3536 | . 414 230 745 2092 55 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 479 | . . . . 355 . . . . . . . . . . . . . . . . . . . . . . . 124 Melee 3456 | . . . . . . 501 . . 134 . . . . 153 . . . . 873 98 751 . 86 . . 233 133 494 Ramming 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 952 | . 398 123 330 101 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2675 | . 16 107 415 2082 55 . . . . . . . . . . . . . . . . . . . . . . . Explosive 388 | . . . . 264 . . . . . . . . . . . . . . . . . . . . . . . 124 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3371 | . . . . . . 501 . . 134 . . . . 153 . . . . 873 98 751 . 86 . . 233 133 409 Piercing 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Highest Corruption 4 | . . . . . . . . . 1 1 2 4 4 . . . . . . . . . . . . . 1 2 Average Corruption 2 | . . . . . . . . . 1 1 1 4 4 . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Effects 19 | . . . . . . . . . 4 2 1 . 12 . . . . . . . . . . . . . . . Message Errors 5 | . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . Matter Fused 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 734 | . . . . 69 . 103 . . 26 . . . . 78 . . . . 199 . 48 . . . . 17 53 141 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 69 | . . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . Melee 665 | . . . . . . 103 . . 26 . . . . 78 . . . . 199 . 48 . . . . 17 53 141 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 33 345 36 318 9 . . . 295 176 9 2 239 51 95 182 124 . 9 . 17 10 . 163 . . . . Average Temperature 58 | . 9 138 13 77 5 . . . 175 38 2 2 56 15 43 70 44 . 4 . 10 5 . 81 . . . . Received Heat Transfer 1289 | . 123 87 168 738 9 . . . . . 9 . 81 . . . . . 18 . 29 . . . 9 . 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 2 7 2 . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 5312 | . 37 259 515 4316 185 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 481 | . 255 209 307 417 153 53 37 344 481 . . . . 89 . . . . 261 . . . . 317 243 121 149 463 Initial 227 | . . 99 30 129 18 53 37 28 180 . . . . 5 . . . . . . . . . 227 177 15 67 88 Average 146 | . 132 135 77 250 58 53 37 240 225 . . . . 44 . . . . 118 . . . . 246 171 48 105 119 Maximum Alert Level 2 | . 1 1 1 2 . . . 1 2 . . . . . . . . . 1 . . . . 1 1 . . 2 Low Security (%) 69 | . 55 93 89 37 100 100 100 40 37 . . . . 100 . . . . 79 . . . . . 65 100 100 81 Level 1 26 | . 44 6 10 49 . . . 59 51 . . . . . . . . . 20 . . . . 100 34 . . 14 Level 2 3 | . . . . 12 . . . . 10 . . . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 2 4 1 . . 2 2 . 1 . . 3 . . . . 2 . 1 . . 1 2 2 3 2 Investigation 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Reinforcement 22 | . 3 . 2 3 1 . . 2 1 . . . . 1 . . . . 1 . . . . 1 2 1 3 1 Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 14 | . 1 . 2 4 . . . . 1 . . . . . . . . . . . . . . . 1 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 17 8 23 33 6 . . 2 14 4 7 . 10 4 8 . 9 . 9 . 13 . 8 1 17 10 15 19 Peak Tracking Total 16 | . 4 3 4 5 7 . . 3 5 7 8 . 5 2 9 . 9 . 3 . 16 . 4 1 12 4 12 8 Tactical Retreats 26 | . . . 1 1 2 . . . . . 6 . 3 . 3 . 1 . 2 . . . 2 1 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 13 | . 1 . . . 1 . . 4 2 . . . . 1 . . . . . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . 10 . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 7 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 Max in Single Turn 2 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Garrison Access 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 84 | . 1 . 6 9 2 . 1 . 6 . . 4 . 8 . 1 5 . 12 . 1 9 . 3 4 2 4 6 Terminals 38 | . 1 . 4 6 2 . 1 . 4 . . . . 3 . . . . 6 . . . . 3 3 . 3 2 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 1 . . . . . 1 . . . . 3 . . . . 4 . . . . . . . . 2 Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 2 1 1 Total Hacks 272 | . 4 . 16 28 6 . 2 . 18 . . 31 . 31 . 1 7 . 30 . 1 48 . 5 11 4 10 19 Successful 186 | . 1 . 10 16 3 . 1 . 13 . . 31 . 17 . 1 7 . 13 . 1 48 . 3 7 1 2 11 Failed 86 | . 3 . 6 12 3 . 1 . 5 . . . . 14 . . . . 17 . . . . 2 4 3 8 8 Catastrophic 13 | . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . 1 . 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 2 . 5 14 2 . . . 12 . . . . 14 . . 1 . 8 . . . . 3 5 . 7 1 Terminals 129 | . 4 . 12 23 6 . 2 . 14 . . . . 19 . . . . 16 . . . . 5 10 . 7 11 Fabricators 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Repair Stations 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . . . 1 . . . . . 2 . . . . 8 . . . . 10 . . . . . . . . 3 Scanalyzers 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . 1 . . . . . . . . . 2 . . . . 4 . . . . . 1 4 3 2 Terminal Hacks 133 | . . . 5 9 3 . 1 . 6 . . 31 . 3 . 1 7 . 4 . 1 48 . 1 6 . 1 6 Record 54 | . . . . . . . . . . . . 11 . . . . 5 . . . . 36 . . 1 . . 1 Part Schematic 16 | . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . . . . . . . 1 . . 3 . . . . . . 1 . . 4 . 1 . . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . 3 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 Unreport Threat 10 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 . . 4 Locate Traps 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . . . 1 . . . . . 2 . . . . 6 . . . . 3 . . . . . . . . 3 Report Inventory 9 | . . . 1 . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Components 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 1 Seal Access 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 1 Unauthorized Hacks 21 | . 1 . 3 2 . . . . 3 . . . . 5 . . . . 5 . . . . 2 . . . . Terminals 21 | . 1 . 3 2 . . . . 3 . . . . 5 . . . . 5 . . . . 2 . . . . Track 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Botnet 15 | . 1 . 2 2 . . . . 2 . . . . 2 . . . . 4 . . . . 2 . . . . Operators 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . 5 7 2 . . . 4 . . . . 6 . . . . 10 . . . . 3 3 2 4 5 Full Trace Events 5 | . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Part Schematics Acquired 20 | . . . . . . . . . 1 . . 12 . . . . . . . . . 4 . . . . 3 . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 140 | . . . . 140 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . 1 Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 30 | . . . . . . 20 . . . . . . 1 . . . . . . . . . . . . . . 9 Largest Group 20 | . . . . . . 20 20 20 13 5 . . 1 . . . . . . . . . . . . . . 8 Highest-Rated Group 531 | . . . . . . 531 531 531 388 141 . . 96 . . . . . . . . . . . . . . 112 Highest-Rated Ally 96 | . . . . . . 35 35 35 35 31 . . 96 . . . . . . . . . . . . . . 67 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . . . . 29 41 3 . . 12 . . . . . . . . . . . . . . 40 Total Damage 3508 | . . . . . . . . 1108 691 41 . . 612 . . . . . . . . . . . . . . 1056 Kills 29 | . . . . . . . . 11 9 2 . . 4 . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 8 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . . . . . . . . . 1 1 . 3 . 2 3 . 3 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 10204 | . 352 649 1591 1742 132 137 3 106 437 118 200 26 552 272 158 180 213 262 641 170 294 74 248 176 204 341 137 789 Spaces Moved 14836 | 1 151 310 516 835 414 310 10 115 878 276 461 82 985 613 506 643 641 477 1569 588 548 210 360 422 351 945 343 1276 Core 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Treads 979 | . . . 347 632 . . . . . . . . . . . . . . . . . . . . . . . . Legs 631 | 1 151 310 169 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 156 | . . . . 156 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13010 | . . . . 47 414 310 10 115 878 276 461 82 985 613 506 643 641 477 1569 588 548 210 360 422 351 945 343 1216 Fastest Speed 26 | 120 120 190 120 26 29 29 29 29 31 31 31 31 27 27 27 27 26 28 28 28 28 28 28 26 27 27 27 27 Average Speed 43 | 120 151 190 146 148 29 29 29 30 31 31 31 31 30 27 27 27 27 28 28 28 28 28 28 26 27 27 27 28 Slowest Speed 332 | 120 190 190 160 332 29 29 29 34 31 31 31 31 31 29 27 27 107 28 96 28 28 28 98 29 27 27 27 99 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 3 2 . . 2 . 2 . . . . 1 . . 15 . . . . . 5 11 4 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 55 | 2 33 60 40 60 13 97 . 90 20 59 69 74 87 18 76 87 92 66 45 80 69 63 53 16 46 35 65 30 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . . . . . 1 1 1 1 . 1 . . . . . . 3 . . . . . . Known Exits Taken 20 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . . . . 3 . . 4 . 3 3 . 1 . 2 4 . . . . . . . Spaces Dug 46 | . . . . . . . . . 2 . . . 1 2 . . . . 6 1 1 . 4 10 9 3 1 6 Terrain Destroyed 67 | . . . . 18 . . . . 2 . . . 1 2 . . . . 6 1 1 . 4 10 9 3 1 9 Melee 46 | . . . . . . . . . 2 . . . 1 2 . . . . 6 1 1 . 4 10 9 3 1 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 17880 | . 225 336 1280 1179 420 344 9 188 1033 308 515 81 1233 707 527 647 678 604 1704 589 663 223 490 472 438 1002 378 1607 Wait 2281 | . 33 3 695 171 . 20 . 16 123 29 57 . 245 54 20 3 19 127 102 . 94 . 118 21 70 40 12 209 Move 14689 | . 150 309 515 834 408 305 9 114 873 275 456 81 984 612 505 640 640 476 1539 587 547 209 359 421 341 922 334 1244 Hop 59 | . . . . . 3 2 . . 2 . 2 . . . . 1 . . 14 . . . . . 4 11 4 16 Pick Up 58 | . 3 1 5 17 3 2 . 4 4 2 . . . 4 . . 1 . 1 . 2 . 1 2 1 2 2 1 Fast Attach 86 | . 3 . 4 12 . 3 . 4 3 . . . 1 2 . . 8 . 3 . . 6 . 5 4 6 . 22 Attach 35 | . . 1 2 6 2 . . 1 2 . . . 2 3 . . . . 2 . . 1 1 2 . 2 3 5 Detach 35 | . 2 . . 2 . . . . 4 . . . . 3 . . 2 . 2 . . 2 . 2 2 5 . 9 Swap 68 | . 3 3 9 27 . . . . 1 . . . . 2 1 2 1 1 3 . 2 1 3 2 1 . 1 5 Drop 116 | . 3 2 10 29 2 5 . 9 6 2 . . . 2 1 1 7 . 4 . 2 4 . 7 3 3 1 13 Fire 167 | . 28 17 40 79 2 . . . . . . . . . . . . . . . . . . . . . . 1 Melee 160 | . . . . . . 7 . . 5 . . . 1 7 . . . . 34 2 16 . 8 10 10 11 3 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 124 | . . . . . . . . 40 10 . . . . 18 . . . . . . . . . . 2 . 18 36 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Entered Mines 700 | -10/Mines | Core integrity fell below 50% 772 | -10/Mines | Discovered new exit (range 5) 892 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 896 | -10/Mines | Found Prototype Device 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -9/Materials | Identified Exp. Sensor Array 1024 | -9/Materials | Build established: Scavenger-Mutant 2146 | -9/Materials | Build established: Mutant 2508 | -9/Materials | Discovered new exit (range 11) 2593 | -9/Materials | Entered another Materials area 2593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2865 | -8/Materials | Repaired Exp. Sensor Array 2897 | -8/Materials | Garrison activated, responded to threat 3001 | -8/Materials | Lost 4 parts (3n1w) 3267 | -8/Materials | Discovered new exit (range 10) 3297 | -8/Materials | Build established: Scavenger-Mutant 3571 | -8/Materials | Discovered new exit (range 7) 3739 | -8/Materials | Repaired Imp. Treads 4036 | -8/Materials | Build established: Mutant 4335 | -8/Materials | Entered Factory 4335 | -7/Factory | Evolved 2 slots: Utility x2 4467 | -7/Factory | Sucked down chute 4467 | -7/Factory | Entered Waste 4468 | -7/Waste | Joined by Warlord forces that had cleared the area 4474 | -7/Waste | Found Prototype Slashing Weapon 4474 | -7/Waste | Identified Molecular Scythe 4529 | -7/Waste | Discovered new exit (range 11) 4596 | -7/Waste | Build established: Sprinter 4604 | -7/Waste | Entered Factory 4604 | -7/Factory | Accompanied by 20 allies 4607 | -7/Factory | Identified exit to DSF 4607 | -7/Factory | Entered DSF 4607 | -7/DSF | Accompanied by 20 allies 4642 | -7/DSF | Additional patrols routed to DSF 4660 | -7/DSF | Discovered new exit (range 14) 4681 | -7/DSF | Sterilization system engaged 4701 | -7/DSF | Ambient heat levels rising (+10) 4713 | -7/DSF | Entered Factory 4713 | -6/Factory | Accompanied by 13 allies 4713 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4926 | -6/Factory | Identified exit to Lower Caves 4926 | -6/Factory | Identified exit to Extension 5150 | -6/Factory | Entered Lower Caves 5150 | -6/Lower Caves | Accompanied by 5 allies 5156 | -6/Lower Caves | Met a Warlord Commander 5157 | -6/Lower Caves | Learned location of Warlord (-5) 5169 | -6/Lower Caves | Identified exit to Lower Caves 5193 | -6/Lower Caves | Encountered a Warlord checkpoint 5226 | -6/Lower Caves | Build established: Scout 5260 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5268 | -6/Lower Caves | Entered another Lower Caves area 5319 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5325 | -6/Lower Caves | Encountered a Warlord checkpoint 5464 | -6/Lower Caves | Discovered new exit (range 13) 5468 | -6/Lower Caves | Identified exit to Data Miner 5468 | -6/Lower Caves | Entered Data Miner 5468 | -6/Data Miner | Discovered new exit (range 6) 5473 | -6/Data Miner | Met Data Miner 5484 | -6/Data Miner | Learned location of Section 7 (-3) 5484 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5486 | -6/Data Miner | Received God Mode back door access code from Data Miner 5493 | -6/Data Miner | Identified exit to Proximity Caves 5494 | -6/Data Miner | Entered Proximity Caves 5545 | -5/Proximity Caves | Spotted B-75 Beast 5547 | -5/Proximity Caves | Escorted by Enhanced Grunt 5998 | -5/Proximity Caves | Learned Factory garrison access intel 6011 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 6015 | -5/Proximity Caves | Learned location of 1 exit from Factory 6043 | -5/Proximity Caves | Discovered new exit (range 3) 6044 | -5/Proximity Caves | Identified exit to Factory 6046 | -5/Proximity Caves | Entered Factory 6046 | -5/Factory | Evolved 2 slots: Utility x2 6047 | -5/Factory | Identified exit to Factory 6048 | -5/Factory | Loaded intel: 4 garrison access locations 6073 | -5/Factory | Discovered new exit (range 17) 6086 | -5/Factory | Identified exit to Upper Caves 6176 | -5/Factory | Incoming investigation squad redirected 6208 | -5/Factory | Fabricated Imp. Cloaking Device? 6312 | -5/Factory | Discovered exit to Upper Caves (range 20) 6318 | -5/Factory | Entered Upper Caves 6393 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6393 | -5/Upper Caves | Spotted B-75 Beast 6403 | -5/Upper Caves | Identified exit to Upper Caves 6411 | -5/Upper Caves | Encountered a Warlord checkpoint 6437 | -5/Upper Caves | Learned location of Armory (-4) 6476 | -5/Upper Caves | Entered another Upper Caves area 6480 | -5/Upper Caves | Discovered exit to Factory (range 8) 6522 | -5/Upper Caves | Learned Factory emergency access door positions 6564 | -5/Upper Caves | Encountered a Warlord checkpoint 6590 | -5/Upper Caves | Build established: Ninja 6603 | -5/Upper Caves | Learned location of 1 exit from Factory 6628 | -5/Upper Caves | Discovered new exit (range 5) 6629 | -5/Upper Caves | Identified exit to Warlord 6656 | -5/Upper Caves | Entered Warlord 6694 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6712 | -5/Warlord | Learned Armory emergency access door positions 6712 | -5/Warlord | Learned Testing stockpile data 6712 | -5/Warlord | Learned 4 Armory zone layouts 6734 | -5/Warlord | Visited the Vortex Lab 6735 | -5/Warlord | Found Prototype Piercing Weapon 6735 | -5/Warlord | Identified Vortex Lance 6756 | -5/Warlord | Warlord's base attacked by MAIN.C 6758 | -5/Warlord | Met Warlord 6763 | -5/Warlord | Opened Warlord's prototype stash 6770 | -5/Warlord | Found Prototype Processor 6770 | -5/Warlord | Identified Exp. Targeting Computer 6776 | -5/Warlord | Found Prototype Processor 6776 | -5/Warlord | Identified Exp. Target Analyzer 6778 | -5/Warlord | Found Prototype Device 6778 | -5/Warlord | Identified System Purifier 6825 | -5/Warlord | Opened side exit 6863 | -5/Warlord | Discovered new exit (range 16) 6867 | -5/Warlord | Identified exit to Proximity Caves 6869 | -5/Warlord | Entered Proximity Caves 6894 | -4/Proximity Caves | Spotted B-86 Titan 6910 | -4/Proximity Caves | Learned Research stockpile data 6963 | -4/Proximity Caves | Learned Research terminal intel 6970 | -4/Proximity Caves | Discovered exit to Factory (range 11) 6977 | -4/Proximity Caves | Learned Research stockpile data 7131 | -4/Proximity Caves | Entered Factory 7131 | -4/Factory | Evolved 2 slots: Utility x2 7132 | -4/Factory | Identified exit to Upper Caves 7133 | -4/Factory | Identified exit to Armory 7431 | -4/Factory | Build established: Hacker-Ninja 7694 | -4/Factory | Discovered new exit (range 10) 7708 | -4/Factory | Identified exit to Research 7772 | -4/Factory | Entered Upper Caves 7799 | -4/Upper Caves | Learned Research stockpile data 7812 | -4/Upper Caves | Spotted B-86 Titan 7927 | -4/Upper Caves | Discovered new exit (range 3) 7928 | -4/Upper Caves | Identified exit to Upper Caves 7942 | -4/Upper Caves | Entered another Upper Caves area 7948 | -4/Upper Caves | Discovered exit to Research (range 17) 7954 | -4/Upper Caves | Encountered a Warlord checkpoint 7964 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8160 | -4/Upper Caves | Learned Research interactive machine intel 8219 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8234 | -4/Upper Caves | Discovered new exit (range 7) 8236 | -4/Upper Caves | Identified exit to Zhirov 8236 | -4/Upper Caves | Entered Zhirov 8236 | -4/Zhirov | Discovered new exit (range 3) 8244 | -4/Zhirov | Met Zhirov 8249 | -4/Zhirov | Learned location of Quarantine (-3) 8249 | -4/Zhirov | Learned location of Testing (-2) 8249 | -4/Zhirov | Learned location of Command (-1) 8255 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8284 | -4/Zhirov | Found Alien Artifact 8284 | -4/Zhirov | Identified Integrated Dissipator 8284 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8288 | -4/Zhirov | Found Alien Artifact 8288 | -4/Zhirov | Identified Transdimensional Reconstructor 8288 | -4/Zhirov | Warped through subspace 8309 | -4/Zhirov | Identified exit to Proximity Caves 8310 | -4/Zhirov | Entered Proximity Caves 8312 | -3/Proximity Caves | Spotted B-86 Titan 8547 | -3/Proximity Caves | Spotter reported a threat 8554 | -3/Proximity Caves | Discovered exit to Research (range 7) 8558 | -3/Proximity Caves | Entered Research 8558 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8560 | -3/Research | Loaded intel: 45 interactive machine locations 8561 | -3/Research | Loaded intel: 24 terminal locations 8732 | -3/Research | Discovered new exit (range 8) 8734 | -3/Research | Identified exit to Quarantine 8734 | -3/Research | Entered Quarantine 8838 | -3/Quarantine | Spotted Alpha 7 8872 | -3/Quarantine | Found Alien Artifact 8872 | -3/Quarantine | Identified Core Reset Matrix 8872 | -3/Quarantine | Used Core Reset Matrix 8876 | -3/Quarantine | Detected hypermatrix surge 8876 | -3/Quarantine | Sensed 11 artifacts in vicinity 8917 | -3/Quarantine | Scanned by Researcher 8930 | -3/Quarantine | Identified exit to Research 8938 | -3/Quarantine | Entered Research 8938 | -2/Research | Warlord forces began assault on 0b10 8938 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8963 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 9048 | -2/Research | Research machine network offline 9049 | -2/Research | Spotted B-90 Cyclops 9275 | -2/Research | Spotted B-90 Cyclops 9276 | -2/Research | Spotted B-90 Cyclops 9278 | -2/Research | Discovered new exit (range 6) 9279 | -2/Research | Identified exit to Testing 9279 | -2/Research | Entered Testing 9410 | -2/Testing | Identified exit to Access 9416 | -2/Testing | Entered Access 9416 | -1/Access | Evolved 2 slots: Utility x2 9427 | -1/Access | Lost 3 parts (1n2u) 9763 | -1/Access | Fabricated D-83 Annihilator? 9812 | -1/Access | Discovered new exit (range 8) 9814 | -1/Access | Identified exit to Command 9946 | -1/Access | Build established: Wizard-Scout 10142 | -1/Access | Spotted B-99 Colossus 10142 | -1/Access | Spotted B-99 Colossus 10174 | -1/Access | Core integrity fell below 50% 10178 | -1/Access | Emitted hypermatrix ping 10183 | -1/Access | Assembled emerged from beneath the floor 10183 | -1/Access | Core integrity fell below 20% 10183 | -1/Access | Released all parts (4) 10205 | -1/Access | Spotted B-99 Colossus 10205 | -1/Access | Spotted B-99 Colossus 10205 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 10183_ Released Core Analyzer. 10183_ Released Adv. Hacking Suite. 10183_ Released Enh. Optical Array. 10183_ Released Adv. Signal Interpreter. 10184_ B-99 Colossus activates siege mode. 10184_ Slug penetrates Earth. 10184_ Slug penetrates as-76462. 10184_ Slug penetrates as-42623. 10184_ Slug penetrates C-57 Dissector. 10184_ Slug penetrates Fabricator. 10185_ Slug penetrates C-57 Dissector. 10185_ C-57 Dissector destroyed. 10186_ U-05 Engineer lays Concrete. 10187_ Slug penetrates as-15408. 10187_ H-88 Terminator knocked back. 10187_ as-42623 knocked back. 10187_ U-05 Engineer lays Concrete. 10205_ Knocked back. 10205_ Slug penetrates Wall. 10205_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ###+###??#####????????? | | ??????????????????????? ? ??? ??? | | ??????????????????????# ?? ? | | ??????????????????????# ?? ? | | ??????????????????????# " "?? "? | | ??????????????????????# """ "? "? | | ??????????????????????# """ """" """ | | ??????????????????????# !!! " """" """ | | ??????????????????????# !!! """" """ | | ??????????????????????# !! 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B?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 41 Energy Capacity 1070 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 54 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Exp. Optical Array | -2/Testing | Archive Adv. EM Disruption Field | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive Fabricated ------------ Imp. Cloaking Device | x1 | -5/Factory D-83 Annihilator | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed GlidesysNuclearChip Manual? 0 Play Time 04:07:17 Cumulative 129.0 hours Start 2023.07.03 @ 15:47:33 End 2023.07.04 @ 23:04:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 122 Adventurer 19 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: b4d413ff-7599-4b24-b51d-394baa026f12