Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:17:35 Player: Scringis Result: Destroyed by as-99989 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (510) 510 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1110 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 264/265 System Corruption 0% Temperature Cool (49) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Targeting Computer ECM Suite Field Recycling Unit (0) EM Shotgun Small Laser Spread Laser Light Assault Rifle Plasma Cutter Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Targeting Computer ECM Suite Field Recycling Unit EM Shotgun Small Laser Spread Laser Light Assault Rifle Plasma Cutter Mining Claw [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 12 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 90 99 Engine 13 | . 13 13 Treads 26 | . 26 28 Storage 14 | . 14 14 Processor 7 | . 5 14 Protection 1 | . 2 . Ballistic Gun 26 | . 26 25 Naked Turns . | . . . Heaviest Build 32 | 13 31 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 9 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 13 | 4 12 13 Average Carried 8 | 1 6 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 2 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 669 | 201 387 81 Remotely . | . . . Salvage Created 593 | . 488 105 Parts 39 | . 27 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 13 10 Guns 20 | . 13 7 Cannons 3 | . . 3 Classes Destroyed 9 | . 6 3 Worker 3 | . 3 . Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 12 | . 6 6 Grunt 7 | . 7 . Demolisher 2 | . . 2 Assembled 2 | . . 2 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 138 | . 99 39 Missed 39 | . 25 14 Damage Taken 1214 | . 725 489 Core 258 | . 137 121 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | . 65 20 Largest 2 | . 2 2 Hottest 80 | . 40 80 Shots Fired 160 | . 120 40 Gun 148 | . 120 28 Cannon 12 | . . 12 Launcher . | . . . Special . | . . . Kinetic 148 | . 120 28 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 5 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 90 | . 67 23 Core Hits 43 | . 28 15 Critical Kills 3 | . 2 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 3 1 Destroy 4 | . 3 1 Melee Attacks 1 | . 1 . Impact . | . . . Slashing 1 | . 1 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1142 | . 770 372 Guns 1001 | . 752 249 Cannons 122 | . . 122 Explosions . | . . . Melee . | . . . Ramming 19 | . 18 1 Kinetic 1001 | . 752 249 Thermal 122 | . . 122 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 6 | . 5 1 Kicked . | . . . Crushed 3 | . 2 1 Highest Temperature 72 | . 63 72 Average Temperature 29 | . 26 34 Received Heat Transfer 246 | . 237 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 229 | . 175 229 Initial 1 | . . 1 Average 60 | . 63 61 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 22 13 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 86 | . . 86 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2256 | 89 1498 669 Spaces Moved 1198 | 53 772 373 Core 17 | 8 9 . Treads 1181 | 45 763 373 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 143 164 160 Slowest Speed 500 | 160 500 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 96 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1358 | 66 885 407 Wait 13 | . 4 9 Move 1196 | 52 771 373 Hop . | . . . Pick Up 30 | 8 22 . Fast Attach . | . . . Attach 19 | 6 10 3 Detach 2 | . 1 1 Swap 2 | . 2 . Drop 4 | . 4 . Fire 85 | . 65 20 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush 6 | . 5 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Discovered new exit (range 13) 940 | -10/Materials | Core integrity fell below 50% 964 | -10/Materials | Lost 3 parts (2n1w) 1189 | -10/Materials | Discovered new exit (range 8) 1588 | -10/Materials | Entered Mines 1591 | -10/Mines | Received a Mining Laser from a helpful Derelict 2139 | -10/Mines | Assembled infested the area 2144 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2197 | -10/Mines | Core integrity fell below 20% 2257 | -10/Mines | Destroyed by as-99989 with Assembled Blade Last Messages --------------- A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" Assault Rifle destroyed. as-56466 destroyed. as-55775 destroyed. Acquired 19 matter. The unstable cave ceiling collapses. D-53 Grenadier destroyed. The unstable cave ceiling collapses. Destroyed Shock Absorption System. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. D-53 Grenadier destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | #??????## #????????????????????????????????? | | #??????## #???????#????????????????????????? | | #????### ##?????## ????????????????????????? | | #???## #??????# ???????????????????????? | | #???# #??????# ???????????????????????? | | #??## ##??##### ???????????????????????? | | #?##=% #####??## # # ###????????????????????? | | ##### *=%##?????## ? #????????????????????? | | ???# *=#??????# ## ????????????????????? | | ???# ##?????# ### ##???????????????????? | | ???# ##????# #???????????????????? | | ???# ##???# # # #???????????????????? | | ???# ##### # # # ##??????????????????? | | ???# ## ### #######????????????? | | ???# ## # % # #????????????? | | ???# ## " #????????????? | | ???## #" ## ##????????????? | | ????## ###"#### #### ##?????????????? | | ?????# #??????## ##?####??????????????? | | ?????## ##?????## ##??????????????????? | | ??????# ###??## # ##?????????????????? | | ####### ##?## # #?????????????????? | | # #### # # #?????????????????? | | #!% # #?????????????????? | | # ## a #?????????????????? | | # ## ######## @ #?????????????????? | | # ### ##??????## ##?????????????????? | | #?# #????????# #?????????????????? | | #?## ##????????## #?????????????????? | | ####??# ##??????????#### ##?????????????????? | | ??????## ##???????????????####??????????????????? | | ???????####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyChromaticStabilizer Manual? 0 Play Time 00:10:49 Cumulative 10.3 hours Start 2024.04.05 @ 16:09:12 End 2024.04.05 @ 16:17:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 24334658-0d6e-443d-b4f2-6425b55cc750