Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 09:32:43 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (4213) 4213 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 10992 Bonus ------- High Alert Combat Kills 69 Aligned with FarCom 300 Cogmind --------- Core Integrity 724/1150 Matter 14/300 Energy 16/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Cooling System Enhanced Optical Array Improved Signal Interpreter Graphene Brace Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Improved Sensor Array Seismic Detector Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Improved Reaction Control System Phase Shifter Graphene Brace > --- WEAPON ----------- Heavy Plasma Cannon Rocket Array > --- INVENTORY -------- Flight Unit Improved Flight Unit Biomechanical Wings Field Propulsion Array Compact Battery Compact Matter Pod Compact Matter Pod Structural Scanner Advanced Trap Scanner Triangulator Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Terrain Scanner Seismic Detector Improved Transmission Jammer ECM Suite Advanced Reaction Control System Improved Shield Generator Force Field Improved System Restoration Module Recalibrator Improved Field Recycling Unit Heavy Plasma Cannon Missile Launcher Missile Launcher Advanced Datajack Heavy Flail Chainsword [Rating: 120] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Lightpack 2.0 Device Cooling System Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . . . 1 1 . Utility 8 | . . 1 . . . 2 2 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 151 | 6 10 23 2 2 1 14 34 13 12 34 Power 14 | 1 1 3 . . . 2 1 2 1 3 Engine 7 | 1 1 2 . . . 1 . 2 . . Core 7 | . . 1 . . . 1 1 . 1 3 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 2 10 . . . 4 8 5 3 4 Treads 17 | 2 1 6 . . . 4 4 . . . Leg 4 | . . 4 . . . . . . . . Wheel 1 | . 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . . . . . . . 4 5 3 4 Utility 64 | 1 6 8 1 2 . 5 15 3 4 19 Device 44 | . 4 4 1 . . 2 10 1 4 18 Storage 4 | 1 1 1 . 1 . . . . . . Processor 4 | . . . . . . . 2 2 . . Hackware 1 | . . . . . . . . . . 1 Protection 11 | . 1 3 . 1 . 3 3 . . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 1 2 1 . 1 3 10 3 4 8 Energy Gun 6 | . 1 1 . . . 2 2 . . . Energy Cannon 4 | . . . . . 1 . . 1 1 1 Ballistic Gun 4 | 2 . . 1 . . . 1 . . . Ballistic Cannon 4 | . . 1 . . . 1 2 . . . Launcher 8 | . . . . . . . 3 . . 5 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . 1 1 1 . Slashing Weapon 5 | . . . . . . . 1 1 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 1 . 1 3 3 1 2 Parts Lost 33 | . 1 4 1 . 1 1 4 2 1 18 Power 5 | . 1 . . . . . . . . 4 Propulsion 10 | . . 1 . . . . 1 2 1 5 Utility 9 | . . 1 . . . . 3 . . 5 Weapon 9 | . . 2 1 . 1 1 . . . 4 Highest Loss Streak 14 | . 1 2 1 . 1 1 1 1 1 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 98 100 89 69 80 77 85 82 80 Engine 6 | . 13 9 11 11 11 2 4 2 5 4 Core 2 | . . 1 . . . 6 2 3 5 4 Treads 20 | . 21 23 33 33 33 26 13 . . . Leg 1 | . . 8 . . . . . . . . Flight 5 | . . . . . . . 8 25 28 20 Device 12 | . 12 10 11 6 . 13 14 16 17 24 Storage 9 | . 14 11 11 11 11 9 7 6 5 5 Processor 2 | . . . . . . . 5 15 11 10 Protection 5 | . . 10 11 6 . 4 8 . . . Energy Gun 4 | . 7 11 3 . . 6 4 . . . Energy Cannon 1 | . . . . . 2 2 . 5 1 2 Ballistic Gun 5 | . 20 . 7 11 11 4 2 . . . Ballistic Cannon 4 | . . 9 11 11 1 4 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 10 54 61 60 60 20 35 40 25 34 39 Greatest Support 69 | 40 40 69 60 60 60 62 64 28 34 40 Greatest Overweight (x) 3 | . 3 2 . . . . 1 1 . . Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 40 40 40 40 40 40 40 Average Capacity 32 | 7 19 20 20 29 40 40 40 40 40 39 Most Carried 40 | 6 20 20 20 23 27 40 40 40 40 40 Average Carried 28 | 3 16 19 19 20 24 35 35 36 38 37 Final Capacity 40 | 8 20 20 20 40 40 40 40 40 40 5 Final Carried 40 | 6 20 20 19 23 26 38 32 40 39 5 Class Distribution -------------------- 39% | Hauler-Mutant 34% | Mutant 12% | Hauler-Ninja 7% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Ninja | -6/Factory Hauler-Ninja | -5/Factory Hauler-Ninja | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2761 | 215 214 432 125 . 129 482 606 97 169 292 Remotely . | . . . . . . . . . . . Salvage Created 4471 | . 442 780 143 . 195 1003 825 97 19 967 Parts 277 | . 34 44 12 . 8 53 47 7 . 72 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 1 . . 1 Parts Field Recycled 12 | . . . . . . 12 . . . . Retrieved Matter 314 | . . . . . . 314 . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 96 | . 13 17 7 . 5 22 22 . . 10 Melee 1 | . . . . . . . 1 . . . Guns 49 | . 13 7 3 . 1 14 11 . . . Cannons 32 | . . 10 4 . 4 8 4 . . 2 AOE 13 | . . . . . . . 5 . . 8 Classes Destroyed 14 | . 3 4 1 . . 2 2 . . 2 Worker 7 | . . . . . . 1 3 . . 3 Builder 12 | . . . . . . . . . . 12 Tunneler 6 | . . . . . . 1 . 4 1 . Hauler 2 | . . 2 . . . . . . . . Recycler 7 | . . 1 . . . 2 1 . . 3 Mechanic 1 | . . . . . . . . . . 1 Operator 4 | . 1 1 . . . . . . . 2 Watcher 3 | . . 2 . . . . . 1 . . Swarmer 24 | . 3 . 4 . 3 6 8 . . . Grunt 48 | . 10 15 2 . 2 9 6 . . 4 Duelist 3 | . . . 1 . . 1 1 . . . Sentry 10 | . . 2 . . . 6 2 . . . Hunter 5 | . . . . . . . 2 . . 3 Programmer 6 | . . . . . . . 3 . . 3 Best Kill Streak 28 | . 4 5 4 . 4 4 5 1 1 28 Combat Bots Only 10 | . 3 3 4 . 4 3 4 . . 10 Max Kills in Single Turn 9 | . 1 1 1 . 1 1 4 1 1 9 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . 1 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 6688 | . 427 1136 523 . 382 950 1235 54 97 1884 Core 1076 | . 59 174 34 . 27 182 154 20 . 426 Absorbed by Shields 69 | . 69 . . . . . . . . . Core Remaining (%) 79 | 100 76 . . . 41 66 78 97 100 . Volleys Fired 361 | . 43 78 23 . 16 73 50 5 3 70 Largest 2 | . 2 2 2 . 2 2 2 1 1 2 Hottest 126 | . 85 100 85 . 91 105 108 90 90 126 Shots Fired 603 | . 86 121 46 . 31 144 96 5 3 71 Gun 361 | . 86 70 23 . 16 87 79 . . . Cannon 217 | . . 51 23 . 15 57 11 5 3 52 Launcher 20 | . . . . . . . 6 . . 14 Special 5 | . . . . . . . . . . 5 Kinetic 322 | . 73 67 29 . 30 73 50 . . . Thermal 256 | . 13 54 17 . 1 71 40 5 3 52 Explosive 20 | . . . . . . . 6 . . 14 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 9 14 7 . 12 15 14 . . 8 Robot Miss Streak 4 | . 2 3 3 . 3 3 3 . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 393 | . 58 87 26 . 26 88 77 8 1 22 Core Hits 265 | . 26 35 9 . 10 35 49 2 1 98 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . Critical Strikes 19 | . 2 6 2 . 1 4 2 . . 2 Burn 9 | . . 3 2 . . 3 1 . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 2 | . 2 . . . . . . . . . Blast 5 | . . 3 . . 1 1 . . . . Smash 1 | . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 109 | . . . . . . . 29 27 18 35 Impact 26 | . . . . . . . 6 19 1 . Slashing 83 | . . . . . . . 23 8 17 35 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 5 1 1 Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11219 | . 535 1343 426 . 424 1726 2334 623 89 3719 Guns 3825 | . 535 671 187 . 210 1104 1118 . . . Cannons 2313 | . . 672 239 . 214 614 237 . . 337 Explosions 3951 | . . . . . . . 730 . . 3221 Melee 1122 | . . . . . . . 249 623 89 161 Ramming 8 | . . . . . . 8 . . . . Kinetic 3504 | . 400 757 301 . 424 775 847 . . . Thermal 2948 | . 135 586 125 . . 943 508 . . 651 Explosive 3637 | . . . . . . . 730 . . 2907 Electromagnetic . | . . . . . . . . . . . Impact 612 | . . . . . . . 183 429 . . Slashing 510 | . . . . . . . 66 194 89 161 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 2 . . 7 Average Corruption 1 | . . . . . . . 1 . . 2 Corruption Purged 4 | . . . . . . . 4 . . . Corruption Blocked 6 | . . . . . . . 6 . . . Effects 7 | . . . . . . . 6 . . 1 Message Errors 2 | . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . 2 . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 453 | . . . 3 . 6 5 60 335 . 44 Projectiles 32 | . . . 3 . 6 5 18 . . . Explosions 27 | . . . . . . . . . . 27 Melee 394 | . . . . . . . 42 335 . 17 Knockbacks 22 | . . 6 9 . 2 2 1 2 . . Impact 2 | . . . . . . . . 2 . . Kinetic 16 | . . 5 7 . 2 1 1 . . . Secondary 4 | . . 1 2 . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . Highest Temperature 394 | . 300 379 39 . 111 394 179 162 100 308 Average Temperature 103 | . 92 138 17 . 49 173 76 85 44 91 Received Heat Transfer 1973 | . 164 636 132 . 216 405 309 30 . 81 Effects 6 | . . 6 . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . Energy Bleed 4 | . . 4 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions 8 | . . . . . . . 1 7 . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . 1 1 . . 2 1 . . 4 Heat Transferred 6402 | . 296 1776 518 . . 1961 1151 . . 700 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 650 | . 235 274 117 . 155 298 345 263 216 650 Initial 168 | . . 54 27 . . 1 121 168 122 37 Average 126 | . 111 118 34 . 88 136 201 194 110 109 Maximum Alert Level 2 | . 1 1 . . . 1 1 1 1 2 Low Security (%) 76 | 100 81 90 100 . 100 69 47 37 91 89 Level 1 22 | . 18 9 . . . 30 52 62 8 8 Level 2 . | . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 2 . . . 2 4 1 2 6 Investigation 4 | . 1 . . . . 2 . . . 1 Extermination 8 | . . . . . . . 3 1 2 2 Reinforcement 7 | . 2 2 . . . . 1 . . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 21 | . 3 3 . . . 5 1 2 . 7 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 242 | . 30 35 7 . 8 45 35 20 10 52 Peak Tracking Total 11 | . 6 4 4 . 3 5 5 7 4 11 Tactical Retreats 35 | . . 2 . . 3 5 7 6 4 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 7 | . 1 . . . . 2 1 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 10 | . . . . . . 1 1 . . 8 Max in Single Turn 6 | . . . . . . 1 1 . . 6 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 35 | . . 4 1 5 . 9 5 4 4 3 Terminals 28 | . . 4 1 . . 9 4 4 4 2 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 112 | . . 9 3 50 . 20 9 9 6 6 Successful 69 | . . 4 . 50 . 8 4 . 1 2 Failed 43 | . . 5 3 . . 12 5 9 5 4 Catastrophic 15 | . . . . . . 8 1 3 1 2 Database Lockouts . | . . . . . . . . . . . Manual 31 | . . 5 2 1 . 12 3 3 4 1 Terminals 59 | . . 9 3 . . 20 8 9 6 4 Fabricators 3 | . . . . . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 67 | . . 4 . 50 . 7 4 . 1 1 Record 52 | . . . . 49 . 2 . . 1 . Part Schematic 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 5 | . . . . . . 1 3 . . 1 Unreport Threat 4 | . . 1 . . . 2 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Operators 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 25 | . . 2 1 . . 7 4 4 4 3 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . 2 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . 20 Total Damage 493 | . . . . . . . . . . 493 Kills . | . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 13745 | 89 1119 2010 1290 1145 567 3155 1879 579 766 1146 Spaces Moved 12256 | 68 514 988 689 657 294 1448 2154 1328 1955 2161 Core 33 | 33 . . . . . . . . . . Treads 4683 | 35 231 767 689 657 294 1448 562 . . . Legs 221 | . . 221 . . . . . . . . Wheels 283 | . 283 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7036 | . . . . . . . 1592 1328 1955 2161 Fastest Speed 26 | 50 130 160 170 170 170 161 30 27 26 29 Average Speed 88 | 106 177 171 170 170 170 168 62 30 30 29 Slowest Speed 320 | 160 240 320 170 170 170 170 225 109 34 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 48 | . . . . . . . 12 8 12 16 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 5 85 62 97 92 46 84 44 27 41 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 207 | . . . . . . 8 24 21 20 134 Terrain Destroyed 340 | . . . . . . 13 55 21 20 231 Melee 82 | . . . . . . . 24 18 17 23 Projectile 62 | . . . . . . 13 . 3 3 43 AOE 196 | . . . . . . . 31 . . 165 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 14340 | 84 647 1199 763 688 330 2030 2531 1453 2090 2525 Wait 1165 | . 60 49 46 . 16 424 236 58 65 211 Move 12154 | 67 513 987 688 656 293 1447 2130 1311 1932 2130 Hop 44 | . . . . . . . 11 8 10 15 Pick Up 220 | 11 18 28 2 23 4 48 20 22 27 17 Fast Attach 14 | 1 . 6 . 1 . 1 2 2 . 1 Attach 70 | 5 2 6 2 1 1 7 18 8 6 14 Detach 11 | . . . . . . . 5 1 3 2 Swap 68 | . 8 11 . . . 6 14 4 6 19 Drop 122 | . 3 34 2 7 . 22 16 7 20 11 Fire 361 | . 43 78 23 . 16 73 50 5 3 70 Melee 109 | . . . . . . . 29 27 18 35 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac / *Low x2 / [*Ext]) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 402 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Discovered new exit (range 6) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -9/Materials | Discovered new exit (range 6) 1689 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Discovered new exit (range 5) 3219 | -9/Materials | Entered Mines 3272 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3457 | -9/Mines | Discovered new exit (range 10) 3633 | -9/Mines | Core integrity fell below 50% 3779 | -9/Mines | Learned location of Zion (-6) 3792 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3792 | -9/Mines | Discovered new exit (range 5) 4220 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4224 | -9/Mines | Found Prototype Device 4225 | -9/Mines | Identified Exp. Sensor Array 4509 | -9/Mines | Entered Exiles 4533 | -9/Exiles | Discovered new exit (range 15) 4560 | -9/Exiles | Met 8R-AWN 4584 | -9/Exiles | Met EX-HEX 4664 | -9/Exiles | Met EX-DEC 4731 | -9/Exiles | Visited The Gauntlet 4979 | -9/Exiles | Met EX-BIN 5060 | -9/Exiles | Aligned with FarCom system 5062 | -9/Exiles | Given EX-Vault access code 5118 | -9/Exiles | Opened EX-Vault 5130 | -9/Exiles | Found Prototype Storage 5134 | -9/Exiles | Identified Lightpack 2.0 5142 | -9/Exiles | Found Prototype Device 5180 | -9/Exiles | Found Prototype Special Weapon 5200 | -9/Exiles | Identified Skeleton Box 5200 | -9/Exiles | Identified Field Lobotomy Kit 5254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5421 | -9/Exiles | Build established: Hauler-Mutant 5609 | -9/Exiles | Discovered new exit (range 12) 5654 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Skeleton Box, Field Lobotomy Kit 5654 | -9/Exiles | Entered Mines 6132 | -8/Mines | Discovered new exit (range 7) 6221 | -8/Mines | Entered Materials 6221 | -8/Materials | Evolved 2 slots: Utility x2 6983 | -8/Materials | Discovered new exit (range 10) 7821 | -8/Materials | Discovered new exit (range 14) 9376 | -8/Materials | Entered Factory 9376 | -7/Factory | Evolved 2 slots: Utility x2 9378 | -7/Factory | FarCom data flow suspended 10211 | -7/Factory | Cargo convoy interrupted 10457 | -7/Factory | Found Prototype Launcher 10458 | -7/Factory | Identified Rocket Array 11048 | -7/Factory | Build established: Hauler-Scout 11205 | -7/Factory | Discovered new exit (range 12) 11255 | -7/Factory | Identified exit to Factory 11255 | -7/Factory | Entered another Factory area 11255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11319 | -6/Factory | Discovered new exit (range 12) 11442 | -6/Factory | Discovered new exit (range 18) 11467 | -6/Factory | Identified exit to Lower Caves 11516 | -6/Factory | Discovered new exit (range 12) 11522 | -6/Factory | Identified exit to Factory 11748 | -6/Factory | Discovered exit to Lower Caves (range 20) 11799 | -6/Factory | Build established: Hauler-Ninja 11834 | -6/Factory | Entered another Factory area 11834 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12091 | -5/Factory | Discovered new exit (range 8) 12093 | -5/Factory | Identified exit to Factory 12273 | -5/Factory | Spotted B-75 Beast 12600 | -5/Factory | Entered another Factory area 12600 | -4/Factory | Evolved 2 slots: Utility x2 12675 | -4/Factory | Allied Derelicts emerged from ambush trap array 12817 | -4/Factory | Discovered new exit (range 8) 12819 | -4/Factory | Identified exit to Upper Caves 13700 | -4/Factory | Lost 4 parts (2p1n1u) 13709 | -4/Factory | Garrison activated, responded to threat 13746 | -4/Factory | Self-destructed Last Messages --------------- 13740_ G-67 Veteran destroyed. 13740_ Missile Launcher destroyed. 13741_ The unstable cave ceiling collapses. 13741_ Penetrated by Slug. 13741_ Slug penetrates Wall. 13742_ R-10 Processor collects Imp. Remote Datajack. 13742_ K-01 Serf collects debris. 13743_ U-05 Engineer builds a Wall. 13744_ The unstable cave ceiling collapses. 13744_ Lightpack 2.0 destroyed. 13744_ R-10 Processor collects Lgt. Ion Engine. 13744_ Penetrated by Slug. 13744_ Slug penetrates Wall. 13745_ R-10 Processor collects Imp. System Restoration Module. 13745_ K-01 Serf collects debris. 13745_ Penetrated by Slug. 13745_ Missile Launcher destroyed. 13746_ Slug penetrates Wall. 13746_ R-10 Processor destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????? ??""" ??? #????# """ "" | | ??????????############ #? ? #????#"" """ "" | | ??????/#+## # """ """ #????#"" | | ?????# # """ """ #????#"T """ "" | | ????? """ #????#"" """ "" | | ????? u# #????#"" """ "" | | ???? =%=# #??#?# | | ???? =!= A ;????########### | | ???? |* ;#??????#??????? | | ???? %; ##????????????? | | ??????# hh ##???????????? | | ??????# R ############# | | ??????# h | | ???????###+##### p ############ | | ???????# # hY # ##???#???? | | ???????# !! # # # #????#??? | | ???????# ! # = % # ####?????? | | ???????# ! [ # % % # ???#?# | | ???????# | = *????? | | ???????# # ????? | | ???????# # ! h A ????# | | ???????# =|*== ""????? | | ???????# "" "" ##### #!%%!!! %* / R????? | | ???????# ""R"" # ##%!=[! !% / ""????? | | ???????# """" ## ##=[%!!] [ g / ??? | | ???????################!*@!!= pp #??????? | | ??????????????????????#/=!!! # #?????????? | | ??????????????????????#/!!=! % ############ | | ??????????????????????# / ### k############# | | ??????????????????????# #?# | | ??????????????????????# ### | | ??????????????????##### #?# | | ??????????????????# # #?# | | ??????????????????################ | | ????????????????????????????????## ############# | | ????????????????????????????????## ##?########## | | ????????????????????????????????## ##??????????? | | ???????????????????????????????### ###???????### | | ???????????????????????????????### ############# | | ???????????????????????????????## ###########" | | ????????????????????#??????????## #" | | ???????????????????????????????## > | | ???????????????????????????????## % | | ??????????????????????????????### ### ### "" | | ????????????????????????#?????###########+### "T | | ??????????????????????????????##* + | | ????????????????????????????#?## # | | ???????????????????????#??????## # "" | | ??????????????????????#???????## ## "" | | ?????????????????????????#????## ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 375 Phase Shifting 5 Evasion (%) 76 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat This Is Interesting... Challenges ------------ None Game ------ Seed SwarmLayeredPenetrator Manual? 0 Play Time 03:08:34 Cumulative 76.9 hours Start 2023.03.15 @ 05:37:30 End 2023.03.15 @ 09:32:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34307b73-9de8-4965-aac1-9c7afc26d797