Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 21:47:46 Player: Lunace Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (233) 1165 Value Destroyed (7551) 7551 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1023) 1023 TOTAL SCORE: 17499 Bonus ------- High Alert Combat Kills 922 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/1300 Matter 123/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Terrain Scan Processor Core Analyzer Improved Corruption Screen Improved Corruption Screen Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Storage Unit Improved Corruption Screen Linear Accelerator Plasma Lance Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Terrain Scan Processor Transport Network Coupler 0b10 Decoder Chip [Scout] Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Graphene Brace Experimental Shield Generator Advanced Hacking Suite Improved Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Linear Accelerator Fusion Bomb Launcher > --- INVENTORY -------- Improved Antigrav System High-capacity Storage Unit Improved Corruption Screen Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Improved Terrain Scan Processor Device Long-range Tractor Beam Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Particle Gun Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Scatter Rocket Array Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . 2 . . . . Utility 9 | . . . 1 . . . 1 2 2 . . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 6 3 4 21 3 1 13 14 13 22 2 10 . 8 26 1 17 17 48 Power 25 | 1 1 . 3 . . 1 2 . 2 . . . . 4 . 2 2 7 Engine 12 | 1 . . 3 . . 1 1 . 2 . . . . . . . 1 3 Core 8 | . 1 . . . . . 1 . . . . . . 4 . 2 . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 4 Propulsion 66 | 2 . 1 5 . . 4 6 6 8 . 3 . 3 6 1 3 3 15 Treads 2 | . . . . . . . . . . . 1 . . 1 . . . . Leg 20 | 2 . . 4 . . 3 1 . . . 1 . 2 . . . . 7 Wheel 6 | . . 1 1 . . 1 1 . . . 1 . . . . . 1 . Hover 32 | . . . . . . . 4 6 6 . . . . 4 1 3 2 6 Flight 6 | . . . . . . . . . 2 . . . 1 1 . . . 2 Utility 75 | 1 . 1 3 2 1 . 4 4 8 1 2 . 4 12 . 9 8 15 Device 33 | . . . 1 1 . . 1 2 4 1 . . 3 7 . 4 5 4 Storage 9 | 1 . . 1 . 1 . . . . . . . . 1 . 1 . 4 Processor 19 | . . 1 . . . . 1 1 4 . 1 . 1 . . 2 1 7 Hackware 7 | . . . . . . . 1 1 . . 1 . . 3 . . 1 . Protection 7 | . . . 1 1 . . 1 . . . . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 2 10 1 . 8 2 3 4 1 5 . 1 4 . 3 4 11 Energy Gun 9 | 1 2 1 4 . . 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | 1 . . . . . 1 1 . . . 1 . . . . . . . Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . . 2 Launcher 27 | . . 1 2 . . 3 . 2 4 1 4 . . 3 . 1 2 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . 2 1 . 3 1 1 . . . . 1 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 2 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 22 | . . . 3 1 . . 1 2 4 1 . . . 2 . 1 1 6 Parts Lost 84 | . . 1 5 . . 9 2 . 2 2 19 . 1 2 . . 15 26 Power 9 | . . . 2 . . . . . . . 1 . . . . . 2 4 Propulsion 33 | . . 1 2 . . 5 2 . 1 . 6 . 1 . . . 5 10 Utility 29 | . . . 1 . . 1 . . 1 1 8 . . 2 . . 6 9 Weapon 13 | . . . . . . 3 . . . 1 4 . . . . . 2 3 Highest Loss Streak 14 | . . 1 2 . . 6 2 . 1 2 10 . 1 2 . . 14 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 84 94 89 90 88 69 88 99 99 99 54 20 35 80 88 87 76 72 Engine 3 | . 6 . 7 11 11 9 8 . 3 6 2 . . . . . . . Core 3 | . 7 14 1 . . . . 7 2 . . . . 4 5 5 2 . Leg 9 | . 28 17 19 33 33 22 6 . . . 2 . 10 2 . . . 9 Wheel 1 | . . 6 6 . . 2 3 . . . 1 6 1 . . . . . Hover 11 | . . . . . . . 18 30 25 26 6 . . 12 19 22 15 6 Device 7 | . . . 7 . . . 9 12 12 12 2 . 1 16 5 7 10 11 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 3 . . 3 5 5 3 2 Processor 14 | . . 12 11 2 . . 9 9 19 20 17 13 15 17 17 22 25 24 Hackware 4 | . . . . . . . 1 14 13 13 6 . . 4 17 9 5 3 Protection 1 | . . . 2 10 11 5 4 . . . . . . . . . 3 . Energy Gun 4 | . 20 27 10 11 11 5 2 . . . . . . . . . . . Launcher 2 | . . . 2 . . 3 . 4 5 5 4 . . 1 5 4 2 2 Impact Weapon 4 | . . . 4 11 11 6 8 6 6 6 3 . 5 5 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 15 15 28 28 27 28 28 27 32 36 36 . 5 34 31 40 41 67 Greatest Support 80 | 20 20 20 33 33 33 35 31 36 37 37 37 3 7 40 54 65 66 80 Greatest Overweight (x) 5 | 2 . 1 5 . . 4 3 . 1 . 2 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 8 8 10 10 10 Average Capacity 8 | 7 8 8 9 10 10 10 10 10 10 10 7 5 5 6 8 9 8 6 Most Carried 10 | 1 4 8 10 10 9 10 10 10 10 9 10 4 5 8 8 9 10 5 Average Carried 7 | . 2 5 8 8 8 9 7 8 9 8 7 4 4 5 8 8 7 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 8 8 10 5 5 Final Carried 10 | 1 4 8 10 8 9 9 10 10 9 9 4 4 5 8 8 9 5 5 Class Distribution -------------------- 46% | Mutant 16% | Hacker-Mutant 10% | Hacker-Scout 9% | Scout 8% | Scavenger-Mutant 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Ninja | -5/Factory Hacker-Mutant | -5/Waste Scout | -5/Factory Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Matter Collected 5002 | 260 87 68 417 30 . 196 376 190 877 130 516 . 109 340 . 250 173 983 Remotely 2156 | . . . . . . . . 150 877 130 96 . . 135 . . . 768 Salvage Created 7754 | . 210 139 867 44 . 448 262 373 1805 153 446 . 59 423 . 631 364 1530 Parts 290 | . 9 10 43 3 . 14 10 11 43 1 13 . 2 21 . 25 22 63 Haulers Intercepted 11 | . . . 1 . . . 1 2 4 1 . . . . . 2 . . Recyclers Shooed 8 | . . . 3 . . . . . . . . . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 11 . 3 . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Combat Hostiles Destroyed 138 | . 4 5 14 . . 12 3 6 21 5 22 . 1 13 . 3 8 21 Melee 13 | . . . . . . 1 2 2 . . 1 . . 1 . 1 5 . Guns 11 | . 3 2 4 . . 1 . . . . 1 . . . . . . . Cannons 9 | . . . 4 . . . . . . . . . . . . . . 5 AOE 94 | . . 3 4 . . 7 . 4 21 4 20 . . 10 . 2 3 16 Classes Destroyed 17 | . 3 2 5 . . 1 1 1 1 . . . . 1 . 1 . 1 Worker 21 | . 1 1 1 2 . 2 1 2 5 . . . . 3 . 1 2 . Builder 15 | . . . . . . . 2 1 4 . . . . . . 1 1 6 Tunneler 6 | . . 1 . . . 2 . 1 1 . . . . . . . 1 . Hauler 11 | . . . 1 . . . 1 2 4 1 . . . . . 2 . . Recycler 24 | . . . 6 . . 2 . . 6 . . . . 1 . 2 . 7 Mechanic 2 | . . . 1 . . . . . . . 1 . . . . . . . Watcher 16 | . 1 . 4 . . . . . 1 . . . . 2 . 2 1 5 Swarmer 36 | . . 3 3 . . 6 . . 3 . 5 . . 10 . . 3 3 Cutter 2 | . . . . . . . . . . . . . . 2 . . . . Grunt 62 | . 4 2 8 . . 4 . 3 13 5 12 . 1 . . . 1 9 Brawler 4 | . . . . . . . . 1 1 . 2 . . . . . . . Duelist 6 | . . . 1 . . 1 . 1 . . 3 . . . . . . . Sentry 10 | . . . 2 . . . 3 1 2 . . . . 1 . . . 1 Specialist 4 | . . . . . . . . . . . . . . . . . . 4 Hunter 5 | . . . . . . 1 . . . . . . . . . 1 1 2 Programmer 7 | . . . . . . . . . . . . . . . . 2 3 2 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | . 3 3 7 2 . 5 2 6 8 6 8 . 1 8 . 7 5 14 Combat Bots Only 8 | . 2 3 4 . . 3 1 4 8 5 8 . 1 6 . 3 4 7 Max Kills in Single Turn 6 | . 2 2 2 1 . 2 1 2 3 4 3 . 1 6 . 4 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 . . 2 . 2 2 4 3 . . 5 . 1 1 3 Melee 1 | . . . . . . 1 1 1 . . 1 . . 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . 7R-MNS (-6/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Hostile Shots Fired 1102 | . 27 17 56 . . 72 24 4 85 13 96 . 13 25 . 15 227 428 Missed 423 | . 7 1 16 . . 16 5 4 46 5 31 . 4 9 . 3 98 178 Damage Taken 12627 | . 254 228 485 . . 1109 287 24 822 157 1738 . 198 347 . 248 2472 4258 Core 3646 | . 48 43 54 . . 342 59 . 88 38 632 . 70 27 . 43 873 1329 Absorbed by Shields 376 | . . . . . . . . . . . . . . . . . . 376 Regen/Repaired (Parts) 394 | . . . . . . . . . 117 . . . . 47 . 177 53 . Core Remaining (%) 59 | 100 . 63 . . . 1 89 100 . . . . 2 . . 93 24 . Volleys Fired 239 | . 20 14 36 . . 34 . 3 31 4 27 . . 2 . 1 4 63 Largest 2 | . 2 2 2 . . 2 . 1 1 1 2 . . 1 . 1 1 2 Hottest 132 | . 115 115 115 . . 65 . 45 45 45 86 . . 50 . 50 50 132 Shots Fired 314 | . 40 26 55 . . 36 . 3 31 4 31 . . 2 . 1 4 81 Gun 112 | . 40 24 24 . . 23 . . . . 1 . . . . . . . Cannon 90 | . . . 22 . . . . . . . . . . . . . . 68 Launcher 112 | . . 2 9 . . 13 . 3 31 4 30 . . 2 . 1 4 13 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 118 | . 19 . 22 . . 13 . . . . 1 . . . . . . 63 Thermal 84 | . 21 24 24 . . 10 . . . . . . . . . . . 5 Explosive 111 | . . 2 9 . . 13 . 3 31 4 30 . . 2 . 1 3 13 Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 15 | . 14 6 7 . . 12 . . 15 7 8 . . 1 . . 2 7 Robot Miss Streak 13 | . 2 2 3 . . 3 . . 3 3 2 . . 11 . . 13 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 338 | . 31 16 42 2 . 38 15 10 41 5 26 . 2 13 . 17 20 60 Core Hits 439 | . 11 9 37 1 . 16 3 19 125 29 53 . . 21 . 14 31 70 Critical Kills 2 | . . . . . . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 18 | . . . 2 . . 1 4 3 3 1 . . 1 3 . . . . Critical Strikes 37 | . 2 1 2 . . 2 5 3 3 1 1 . 1 4 . 2 4 6 Burn 4 | . 2 1 . . . 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . 1 . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . 5 Smash 20 | . . . 2 . . 1 5 3 3 1 . . 1 4 . . . . Sever 6 | . . . . . . . . . . . . . . . . 2 4 . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 218 | . . . 17 2 . 23 25 13 28 1 4 . 13 29 . 24 34 5 Impact 158 | . . . 17 2 . 23 25 13 28 1 4 . 13 29 . 3 . . Slashing 55 | . . . . . . . . . . . . . . . . 21 34 . Piercing 4 | . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 39 | . . . 3 2 . 4 5 4 12 . . . . 2 . 2 3 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 2 . . . . . . . . . . 2 . Damage Inflicted 28282 | . 408 404 1841 207 . 1864 757 1350 5655 1135 4284 . 91 1368 . 1309 1570 6039 Guns 1175 | . 408 219 237 . . 304 . . . . 7 . . . . . . . Cannons 2453 | . . . 330 . . . . . . . . . . . . . . 2123 Explosions 17095 | . . 173 599 . . 600 . 507 4209 1074 4200 . . 731 . 536 789 3677 Melee 7455 | . . . 675 207 . 960 757 843 1446 61 77 . 91 637 . 773 767 161 Ramming 104 | . . 12 . . . . . . . . . . . . . . 14 78 Kinetic 2708 | . 193 . 330 . . 217 . . . . 7 . . . . . . 1961 Thermal 1446 | . 215 219 237 . . 87 . . 35 . . . . . . 397 94 162 Explosive 16502 | . . 173 599 . . 600 . 507 4174 1074 4200 . . 731 . 139 628 3677 Electromagnetic 67 | . . . . . . . . . . . . . . . . . 67 . Impact 5910 | . . . 675 207 . 960 757 843 1446 61 77 . 91 637 . 156 . . Slashing 1384 | . . . . . . . . . . . . . . . . 617 767 . Piercing 161 | . . . . . . . . . . . . . . . . . . 161 Highest Corruption 3 | . . . . . . . . . . . 3 3 3 1 . 2 . . Average Corruption 2 | . . . . . . . . . . . 3 3 3 1 . 1 . . Corruption Purged 3 | . . . . . . . . . . . . . . 1 . 2 . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . 8 6 Effects 13 | . . . . . . . . . . . 4 . 7 2 . . . . Message Errors 1 | . . . . . . . . . . . 1 . . . . . . . Matter Fused 5 | . . . . . . . . . . . 1 . 4 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . . . . . . 1 . 1 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3559 | . . 18 340 59 . 458 307 445 680 61 254 . 45 341 . 208 38 305 Projectiles 9 | . . . . . . . . . . . . . . . . . . 9 Explosions 745 | . . 18 . . . 110 . . 33 . 254 . . . . 34 . 296 Melee 2805 | . . . 340 59 . 348 307 445 647 61 . . 45 341 . 174 38 . Knockbacks 32 | . . . 7 1 . 5 . 2 4 1 1 . 2 1 . . . 8 Impact 21 | . . . 4 1 . 4 . 2 4 1 1 . 2 1 . . . 1 Kinetic 9 | . . . 3 . . . . . . . . . . . . . . 6 Secondary 2 | . . . . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 1166 | . . 32 . . . 155 . 24 195 . 462 . . . . . 6 292 Shots 32 | . . 2 . . . 8 . 1 4 . 13 . . . . . . 4 Rammed 4 | . . 1 . . . . . . . . . . . . . . 3 . Targets Rammed 8 | . . 1 . . . . . . . . . . . . . . 3 4 Kicked 4 | . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 159 285 303 . . 143 . . 5 7 95 . . . . . . 332 Average Temperature 105 | . 78 114 117 . . 58 . . 2 7 31 . . . . . . 127 Received Heat Transfer 1957 | . 144 96 234 . . 252 90 . 174 75 366 . 30 36 . . 111 349 Effects 4 | . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 60 | . . . 10 . . 6 7 10 17 . . . 1 6 . 3 . . Impact Corruptions 83 | . . . 12 2 . 15 11 8 18 2 . . 1 10 . 4 . . Robots Melted 2 | . 1 . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . . . . . . Parts Melted 7 | . 3 . 1 . . . . . 2 . . . . . . 1 . . Heat Transferred 2729 | . 777 666 480 . . 296 . . 12 . . . . . . 250 100 148 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Peak Influence 1035 | . 149 196 307 114 . 405 250 314 840 . . . . 929 261 435 740 1035 Initial 864 | . . 57 7 104 . . 76 42 72 . . . . 864 216 182 212 388 Average 323 | . 100 107 138 108 . 206 139 133 504 . . . . 743 237 243 409 540 Maximum Alert Level 3 | . . . 1 . . 2 1 1 3 . . . . 3 1 2 3 3 Low Security (%) 45 | 100 100 100 59 100 . 60 84 70 22 . . . . . . 41 . . Level 1 21 | . . . 40 . . 38 15 29 5 . . . . . 100 44 52 24 Level 2 20 | . . . . . . . . . 42 . . . . 45 . 13 44 55 Level 3 12 | . . . . . . . . . 29 . . . . 54 . . 3 20 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . . . 2 7 13 . 1 . . 5 . 4 4 7 Investigation 13 | . . . . . . . 1 2 3 . . . . 4 . 1 1 1 Extermination 5 | . . . . . . . . . . . . . . . . 2 2 1 Reinforcement 13 | . . . . . . . . 2 4 . . . . 1 . 1 . 5 Assault 3 | . . . . . . . . . 1 . 1 . . . . . 1 . Garrison 9 | . . . . . . . 1 3 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 2 . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 5 | . . . . . . . . 1 2 . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Distress Signals 13 | . 1 1 1 . . . 1 . 2 . . . 2 . . . 3 2 Communications Jammed 34 | . . . . . . . . . . . . . 1 . . . . 33 Distress Signals 33 | . . . . . . . . . . . . . . . . . . 33 Times Spotted 281 | . 6 6 19 . . 14 6 13 44 5 29 . 13 19 4 6 44 53 Peak Tracking Total 15 | . 3 3 4 . . 4 2 6 6 5 9 . 7 6 4 2 14 15 Tactical Retreats 30 | . . 2 . . . 3 . 1 1 . 3 . 3 2 . 1 11 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Traps Triggered 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 4 . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Machines Disabled 25 | . . . . . . 5 . . 5 . 2 . . . . 9 1 3 Max in Single Turn 9 | . . . . . . 2 . . 4 . 1 . . . . 9 1 1 Garrison Access 5 | . . . . . . . 1 1 1 . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Machines Accessed 73 | . 1 . 4 1 1 . 5 7 11 1 1 4 . 14 . 10 9 4 Terminals 31 | . 1 . 2 . . . 3 3 5 . . . . 7 . 4 3 3 Fabricators 6 | . . . . . . . . 1 1 . . . . 1 . 1 1 1 Repair Stations 10 | . . . . . . . . 1 2 . . . . 2 . 3 2 . Recycling Units 7 | . . . 1 . . . 1 1 2 . . . . 1 . 1 . . Scanalyzers 4 | . . . 1 . . . . . . . . . . 1 . 1 1 . Garrison Access 7 | . . . . . . . 1 1 1 . . . . 2 . . 2 . Total Hacks 214 | . 2 . 14 1 2 . 18 20 29 1 1 30 . 41 . 20 26 9 Successful 139 | . 1 . 6 1 2 . 9 10 16 1 1 30 . 26 . 17 16 3 Failed 75 | . 1 . 8 . . . 9 10 13 . . . . 15 . 3 10 6 Catastrophic 10 | . . . . . . . . 2 1 . . . . 3 . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 119 | . 2 . 13 . . . 15 14 18 . . . . 26 . 12 13 6 Terminals 84 | . 2 . 8 . . . 10 9 13 . . . . 21 . 8 7 6 Fabricators 26 | . . . . . . . . 2 5 . . . . 5 . 4 7 3 Repair Stations 20 | . . . . . . . . 2 4 . . . . 5 . 5 4 . Recycling Units 24 | . . . 5 . . . 5 5 5 . . . . 2 . 2 . . Scanalyzers 9 | . . . 1 . . . . . . . . . . 3 . 1 4 . Garrison Access 16 | . . . . . . . 3 2 2 . . . . 5 . . 4 . Terminal Hacks 50 | . . . 3 1 2 . 2 3 2 1 1 30 . 4 . 1 . . Record 14 | . . . . . 2 . . . . 1 . 11 . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . 3 . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . . Alert Level 2 | . . . . . . . . 1 . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 . . . . 2 . 3 2 1 Network Status 6 | . . . . . . . . . 1 . . . . 1 . 1 2 1 Load Schematic 2 | . . . . . . . . . . . . . . 1 . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 13 | . . . . . . . . . 2 . . . . 4 . 4 3 . Scan Component 7 | . . . . . . . . . 1 . . . . 2 . 2 2 . Repair 6 | . . . . . . . . . 1 . . . . 2 . 2 1 . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . 3 . . 4 . Insert Component 4 | . . . . . . . . . . . . . . 2 . . 2 . Analyze 3 | . . . . . . . . . . . . . . 1 . . 2 . Garrison Access Hacks 6 | . . . . . . . 1 1 1 . . . . 2 . . 1 . Seal Access 5 | . . . . . . . 1 1 1 . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 53 | . 1 . 3 . . . 6 6 9 . . . . 11 . 9 6 2 Terminals 27 | . 1 . . . . . 3 2 5 . . . . 6 . 5 3 2 Botnet 20 | . . . . . . . 2 2 4 . . . . 5 . 4 2 1 Operators 7 | . 1 . . . . . 1 . 1 . . . . 1 . 1 1 1 Fabricators 5 | . . . . . . . . . 1 . . . . 1 . 1 2 . Report 1 | . . . . . . . . . . . . . . . . . 1 . Haulers 4 | . . . . . . . . . 1 . . . . 1 . 1 1 . Repair Stations 3 | . . . . . . . . . . . . . . 1 . 1 1 . Mechanics 3 | . . . . . . . . . . . . . . 1 . 1 1 . Recycling Units 14 | . . . 2 . . . 2 3 3 . . . . 2 . 2 . . Monitor 6 | . . . 1 . . . 1 1 1 . . . . 1 . 1 . . Recyclers 6 | . . . 1 . . . 1 1 1 . . . . 1 . 1 . . Tunnel 2 | . . . . . . . . 1 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . Watchers 3 | . . . . . . . 1 1 . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . 2 . . . 4 5 9 . . . . 13 . 7 7 4 Full Trace Events 9 | . . . . . . . . 1 1 . . . . 4 . 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 10 . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . Parts Repaired 6 | . . . . . . . . . 1 . . . . 2 . 2 1 . Time 263 | . . . . . . . . . 70 . . . . 41 . 102 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Total Allies 4 | . . . . 2 . . . . . . 1 . 1 . . . . . Largest Group 2 | . . . . 2 2 . . . . . 1 . 1 . . . . . Highest-Rated Group 180 | . . . . 40 40 . . . . . 180 . 96 . . . . . Highest-Rated Ally 180 | . . . . 31 31 . . . . . 180 . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . . 24 . . . . . Total Damage 695 | . . . . . . . . . . . . . 695 . . . . . Kills 4 | . . . . . . . . . . . . . 4 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 53 | . . . . . . . . . . . . . . 16 . 15 12 10 Traps 34 | . . . . . . . . . . . . . . 10 . 11 5 8 Emergency Access 17 | . . . . . . . . . . . . . . 6 . 3 6 2 Garrisons 2 | . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Turns Passed 8684 | 54 216 690 565 417 231 523 501 453 947 136 716 43 331 806 37 754 576 688 Spaces Moved 9607 | 39 109 528 337 326 191 305 492 785 1385 262 744 85 508 1044 79 1059 800 529 Core 1312 | 4 . . 4 . . 7 . . . . 502 85 412 . . . 161 137 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1443 | 35 109 199 122 326 191 203 . . . . . . . . . . . 258 Wheels 774 | . . 329 211 . . 95 139 . . . . . . . . . . . Hover 5551 | . . . . . . . 353 785 1385 262 242 . . 632 79 1059 639 115 Flight 527 | . . . . . . . . . . . . . 96 412 . . . 19 Fastest Speed 37 | 50 120 95 95 120 120 95 40 38 40 45 45 50 50 39 43 43 50 37 Average Speed 67 | 115 120 116 109 120 120 128 79 40 44 45 82 50 52 52 44 50 51 79 Slowest Speed 300 | 150 120 190 300 120 120 260 245 45 102 45 190 50 65 86 45 55 110 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 16 89 33 60 56 73 39 17 36 57 92 74 75 31 76 24 31 25 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . . 1 1 . . 1 1 . . . . . Known Exits Taken 6 | . . 1 1 . . . . . 1 1 . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 . . 1 1 1 1 1 . . 1 1 . . . . 1 . Scrap Searched 10 | . . 1 . 1 . . . . . 1 3 . 4 . . . . . Spaces Dug 53 | . . . . . . 8 3 . 5 . . . . 12 . 4 7 14 Terrain Destroyed 1125 | . . 13 29 . . 62 3 4 340 112 241 . . 48 . 34 46 193 Melee 31 | . . . . . . . 3 . 5 . . . . 12 . 4 7 . Projectile 17 | . . . 1 . . 1 . . . . . . . . . . . 15 AOE 1077 | . . 13 28 . . 61 . 4 335 112 241 . . 36 . 30 39 178 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Total 11088 | 45 154 575 461 350 193 374 560 892 1609 269 801 84 544 1253 80 1243 905 696 Wait 601 | . 17 24 22 10 . 1 16 60 121 . 12 . 11 125 . 121 39 22 Move 9590 | 38 108 527 336 325 190 304 491 784 1384 261 743 84 507 1044 78 1058 799 529 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 76 | 1 3 5 13 1 1 . 6 7 6 1 2 . 3 9 . 6 4 8 Fast Attach 142 | 6 2 1 9 1 1 8 9 9 11 1 4 . 7 19 1 9 5 39 Attach 42 | . . 1 2 1 . 1 6 3 3 1 5 . 1 4 . . 9 5 Detach 14 | . . . 1 . . 1 1 . . . 2 . . 4 . 2 2 1 Swap 46 | . 1 2 10 1 . 4 . 1 8 . 1 . . 3 . 8 3 4 Drop 110 | . 3 . 15 5 1 . 6 12 17 . . . 2 14 1 12 6 16 Fire 239 | . 20 14 36 . . 34 . 3 31 4 27 . . 2 . 1 4 63 Melee 213 | . . . 17 2 . 21 25 13 28 1 4 . 13 29 . 24 31 5 Ram 4 | . . 1 . . . . . . . . . . . . . . 3 . Kick 4 | . . . . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . 4 . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Upp] / Ext) -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 12) 271 | -10/Materials | Entered Mines 291 | -10/Mines | Discovered new exit (range 16) 318 | -10/Mines | Build established: Mutant 349 | -10/Mines | Identified exit to Materials 505 | -10/Mines | Learned Materials trap positions 658 | -10/Mines | Discovered exit to Materials (range 11) 740 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 742 | -10/Mines | Found Prototype Device 765 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 818 | -10/Mines | Discovered new exit (range 13) 845 | -10/Mines | Identified exit to Subcaves 961 | -10/Mines | Entered Materials 961 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Identified Exp. Sensor Array 962 | -9/Materials | Loaded intel: 3 trap records 1343 | -9/Materials | Discovered new exit (range 11) 1525 | -9/Materials | Identified exit to Mines 1526 | -9/Materials | Entered Mines 1604 | -9/Mines | Found the Drone Emporium 1615 | -9/Mines | Found Prototype Device 1620 | -9/Mines | Identified Decoy Drone Bay 1729 | -9/Mines | Learned Materials stockpile data 1792 | -9/Mines | Found a hidden stash of uninstalled traps 1818 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1929 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1930 | -9/Mines | Discovered new exit (range 5) 1943 | -9/Mines | Entered Exiles 1943 | -9/Exiles | Accompanied by 2 allies 1972 | -9/Exiles | Met 8R-AWN 1973 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1991 | -9/Exiles | Met EX-HEX 2086 | -9/Exiles | Met EX-DEC 2108 | -9/Exiles | Learned location of Zion (-7) 2160 | -9/Exiles | Discovered new exit (range 14) 2174 | -9/Exiles | Entered Mines 2545 | -8/Mines | Core integrity fell below 50% 2566 | -8/Mines | Core integrity fell below 20% 2594 | -8/Mines | Lost 6 parts (3n3w) 2688 | -8/Mines | Discovered new exit (range 9) 2697 | -8/Mines | Entered Materials 2697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2950 | -8/Materials | Garrison activated, responded to threat 3136 | -8/Materials | Met 7R-MNS 3171 | -8/Materials | Discovered new exit (range 11) 3198 | -8/Materials | Entered Factory 3198 | -7/Factory | Evolved 2 slots: Utility x2 3199 | -7/Factory | Caught up to 7R-MNS 3288 | -7/Factory | Discovered new exit (range 15) 3332 | -7/Factory | Found Prototype Launcher 3332 | -7/Factory | Identified Rocket Array 3465 | -7/Factory | Garrison activated, responded to threat 3492 | -7/Factory | Build established: Hacker-Mutant 3604 | -7/Factory | Garrison activated, responded to threat 3644 | -7/Factory | Discovered new exit (range 8) 3651 | -7/Factory | Entered another Factory area 3651 | -6/Factory | Evolved 2 slots: Utility x2 3652 | -6/Factory | Caught up to 7R-MNS 3731 | -6/Factory | Discovered new exit (range 17) 3838 | -6/Factory | Garrison activated, responded to threat 4039 | -6/Factory | Repaired Rocket Array? 4039 | -6/Factory | Build established: Hacker-Scout 4268 | -6/Factory | Spotted B-75 Beast 4297 | -6/Factory | Destroyed B-75 Beast 4326 | -6/Factory | Destroyed 8 combat bots 4351 | -6/Factory | First assault squad dispatched 4440 | -6/Factory | Attacked by 7R-MNS 4448 | -6/Factory | 7R-MNS lamented failing the tripod run 4448 | -6/Factory | Destroyed 7R-MNS 4495 | -6/Factory | Discovered new exit (range 20) 4573 | -6/Factory | Identified exit to Lower Caves 4598 | -6/Factory | Entered Lower Caves 4730 | -6/Lower Caves | Discovered new exit (range 10) 4734 | -6/Lower Caves | Identified exit to Lower Caves 4734 | -6/Lower Caves | Entered another Lower Caves area 4783 | -6/Lower Caves | Lost 3 parts (2n1u) 4896 | -6/Lower Caves | Discovered new exit (range 2) 4896 | -6/Lower Caves | Identified exit to Factory 4920 | -6/Lower Caves | Build established: Hacker-Mutant 5057 | -6/Lower Caves | Lost 5 parts (1p2n2u) 5128 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5141 | -6/Lower Caves | Core integrity fell below 50% 5165 | -6/Lower Caves | Destroyed 8 combat bots 5195 | -6/Lower Caves | Lost 10 parts (2n5u3w) 5204 | -6/Lower Caves | Core integrity fell below 20% 5246 | -6/Lower Caves | Encountered a Warlord checkpoint 5247 | -6/Lower Caves | Discovered new exit (range 10) 5324 | -6/Lower Caves | Build established: Mutant 5367 | -6/Lower Caves | 7V-RTL showed up to help 5369 | -6/Lower Caves | 7V-RTL revealed a hidden path 5410 | -6/Lower Caves | Learned Factory garrison access intel 5450 | -6/Lower Caves | Entered Data Miner 5450 | -6/Data Miner | Discovered new exit (range 6) 5457 | -6/Data Miner | Met Data Miner 5473 | -6/Data Miner | Learned location of Section 7 (-3) 5473 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5482 | -6/Data Miner | Received God Mode back door access code from Data Miner 5493 | -6/Data Miner | Entered Proximity Caves 5495 | -5/Proximity Caves | Learned 4 Factory zone layouts 5544 | -5/Proximity Caves | Escorted by Enhanced Grunt 5596 | -5/Proximity Caves | Spotter reported a threat 5642 | -5/Proximity Caves | Spotter reported a threat 5643 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5649 | -5/Proximity Caves | Spotter reported a threat 5695 | -5/Proximity Caves | Spotter reported a threat 5788 | -5/Proximity Caves | Learned location of Armory (-3) 5802 | -5/Proximity Caves | Spotter reported a threat 5810 | -5/Proximity Caves | Spotted B-75 Beast 5820 | -5/Proximity Caves | Discovered exit to Factory (range 7) 5824 | -5/Proximity Caves | Entered Factory 5824 | -5/Factory | Evolved 2 slots: Propulsion x2 5825 | -5/Factory | Identified exit to Extension 5826 | -5/Factory | Loaded intel: 4 garrison access locations 5894 | -5/Factory | Incoming investigation squad redirected 6124 | -5/Factory | Search patrols dispatched 6343 | -5/Factory | Discovered new exit (range 6) 6350 | -5/Factory | Build established: Ninja 6409 | -5/Factory | Discovered new exit (range 7) 6424 | -5/Factory | Search patrols dispatched 6490 | -5/Factory | Found Prototype Launcher 6490 | -5/Factory | Identified Scatter Rocket Array 6525 | -5/Factory | Repaired Proton Missile Launcher 6597 | -5/Factory | Repaired Lrn. Tractor Beam 6630 | -5/Factory | Sucked down chute 6630 | -5/Factory | Entered Waste 6634 | -5/Waste | Spotted C-40 Crusher 6635 | -5/Waste | Spotted C-40 Crusher 6638 | -5/Waste | Spotted C-40 Crusher 6639 | -5/Waste | Spotted C-40 Crusher 6643 | -5/Waste | Spotted C-40 Crusher 6658 | -5/Waste | Discovered new exit (range 22) 6658 | -5/Waste | Spotted C-40 Crusher 6667 | -5/Waste | Entered Factory 6708 | -5/Factory | Build established: Hacker-Mutant 7016 | -5/Factory | Repaired Cmb. Linear Gravjet 7279 | -5/Factory | Build established: Scout 7290 | -5/Factory | Fabricated Imp. Corruption Screen? 7363 | -5/Factory | Discovered new exit (range 16) 7402 | -5/Factory | Repaired Adv. System Restoration Module 7408 | -5/Factory | Identified exit to Factory 7421 | -5/Factory | Entered another Factory area 7421 | -4/Factory | Evolved 2 slots: Utility x2 7657 | -4/Factory | Repaired Gravmag Array 7910 | -4/Factory | Core integrity fell below 50% 7921 | -4/Factory | First assault squad dispatched 7948 | -4/Factory | Lost 14 parts (2p4n6u2w) 7994 | -4/Factory | Discovered new exit (range 8) 7997 | -4/Factory | Entered Research 7997 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8120 | -3/Research | Found Prototype Device 8120 | -3/Research | Identified Exp. Shield Generator 8174 | -3/Research | Found Fusion Bomb Launcher 8177 | -3/Research | Found Fusion Bomb Launcher 8181 | -3/Research | Found Fusion Bomb Launcher 8250 | -3/Research | Build established: Mutant 8286 | -3/Research | Search patrols dispatched 8428 | -3/Research | Lost 4 parts (2p1n1u) 8503 | -3/Research | Lost 8 parts (2p3n2u1w) 8542 | -3/Research | Spotted B-86 Titan 8578 | -3/Research | Destroyed 7 combat bots 8587 | -3/Research | Lost 3 parts (1n1u1w) 8629 | -3/Research | Cargo convoy interrupted 8629 | -3/Research | Core integrity fell below 50% 8629 | -3/Research | Spotted Executioner 8640 | -3/Research | Spotted Striker 8644 | -3/Research | Incoming assault squad redirected 8644 | -3/Research | Spotted Striker 8667 | -3/Research | Core integrity fell below 20% 8685 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 08666_ Terminal disabled. 08666_ Penetrated by Slug. 08666_ Slug penetrates Wall. 08666_ K-01 Serf collects debris. 08666_ Acquired Imp. Corruption Screen. 08667_ Critical hit (Burn: +50). 08668_ Acquired Imp. Corruption Screen. 08669_ Imp. Corruption Screen intercepted 1% system corruption. 08669_ Chain reaction triggered in Lgt. Quantum Reactor. 08669_ Cloaking Device destroyed. 08669_ Knocked back. 08669_ Slug penetrates A-15 Conveyor. 08670_ Acquired 7 matter. 08670_ K-01 Serf collects debris. 08671_ B-86 Titan activates siege mode. 08674_ P-80 Master resets Striker, system corruption cleaned. 08683_ Acquired Biometal Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# """??????????????????????? | | ????????????????????# """??????????????????????? | | ????????????????????# """??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ##########??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# #K #??????????????? | | ????????????????????# @K #??????????????? | | ????????????????????# # #??????????????? | | ???????????######???# # #??????????????? | | ???????????# ??# # #??????????????? | | ???????????# ?# # """ #??????????????? | | ???????????# # H # """ #??????????????? | | ???????????# ; # """ #??????????????? | | ???????????# + ##########??????????????? | | ???????????# # #???????????????????????? | | ???????????# # #???##########??????????? | | ???????????# ?# #?? #??????????? | | ???????????# ! ?# #?? = #??????????? | | ???????????#######??# "? #??????????? | | ????????????????????# # ???????????? | | #######?????????????# # """????????????? | | # #?????????????# # / """????????????? | | # #?????????????# + """????????????? | | # #?????????????# # """???????????? | | # #?????????????# # #??????????? | | #= #?????????????# #? ! #??????????? | | # #????########## #? !#??????????? | | # #????# #?? * #??????????? | | # #????# #####+########??????????? | | # #????##"! ^ #?????????????????? | | # !######## [[ ##### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Corruption Block 44 Armor Coverage 150 Evasion (%) 62 Target Analysis 8 Core Analysis 6 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Corruption Screen | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilHoverTearclaws Manual? 0 Play Time 02:11:15 Cumulative 128.0 hours Start 2024.04.25 @ 19:30:32 End 2024.04.25 @ 21:47:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 128 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 830afbe8-3381-453b-95ab-0c3f7c254277