Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 01:28:43 Player: Parkagirl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1175) 1175 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3270 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Advanced Weight Redist. System Seismic Detector Salvage Targeting Computer Heavy EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 40 | 7 4 10 8 11 Power 5 | 1 1 1 1 1 Engine 3 | 1 1 1 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | 2 2 4 2 5 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel . | . . . . . Hover 9 | . 2 4 2 1 Flight . | . . . . . Utility 9 | 2 1 1 3 2 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware 1 | . . . 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 . 4 2 3 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 27 | . . 4 3 20 Power 2 | . . . . 2 Propulsion 13 | . . 2 2 9 Utility 5 | . . 1 1 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 12 | . . 4 2 12 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 8 9 6 Power 1 | . 1 2 2 2 Propulsion 1 | 1 3 3 1 . Utility 1 | . 1 1 3 2 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 9 | . 5 1 1 2 Power 1 | . . . . 1 Propulsion 5 | . 5 . . . Utility 1 | . . . . 1 Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 95 94 85 Engine 7 | . 14 11 5 . Core 3 | . . . 3 8 Leg 8 | . 23 . . 3 Hover 21 | . 4 41 32 21 Device 9 | . 14 6 9 8 Storage 11 | . 14 11 9 9 Processor 4 | . . . . 14 Protection 3 | . . 4 9 3 Energy Gun 11 | . 28 10 . 1 Ballistic Gun 8 | . . 9 18 12 Peak Build Rating 22 | 7 8 13 21 22 Average Rating 12 | 5 7 10 17 18 On Entrance 9 | . 7 8 13 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 12 17 24 27 27 Greatest Support 39 | 20 20 28 28 39 Greatest Overweight (x) 3 | 1 2 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 7 | 2 7 8 8 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 9 8 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 969 | 251 58 130 171 359 Remotely . | . . . . . Salvage Created 1256 | 27 69 220 175 765 Parts 70 | 3 6 21 10 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 3 4 6 17 Guns 27 | . 3 4 6 14 Cannons 1 | . . . . 1 AOE 2 | . . . . 2 Classes Destroyed 7 | 1 2 3 . 1 Worker 3 | . . 1 . 2 Tunneler 1 | 1 . . . . Operator 1 | . . 1 . . Swarmer 7 | . 2 1 3 1 Grunt 15 | . 1 . 2 12 Duelist 2 | . . . . 2 Sentry 6 | . . 3 1 2 Best Kill Streak 11 | 1 2 3 4 11 Combat Bots Only 7 | . 2 2 4 7 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 247 | . 25 38 28 156 Missed 63 | . 5 11 7 40 Hits 184 | . 20 27 21 116 Melee 2 | . . . . 2 Projectile 182 | . 20 27 21 114 Critical Strikes 8 | . 1 2 . 5 Damage Taken 2662 | . 179 394 267 1822 Core 693 | . 61 75 15 542 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 75 81 . . Volleys Fired 92 | 1 10 18 15 48 Largest 2 | 2 2 2 2 2 Hottest 91 | 90 90 80 50 91 Shots Fired 167 | 2 20 23 30 92 Gun 153 | 2 20 23 30 78 Cannon 14 | . . . . 14 Launcher . | . . . . . Special . | . . . . . Kinetic 111 | . . 13 30 68 Thermal 38 | 2 20 2 . 14 Explosive . | . . . . . Electromagnetic 18 | . . 8 . 10 Robot Hit Streak 18 | 1 3 6 13 18 Robot Miss Streak 5 | 1 5 1 4 5 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 119 | 1 8 15 23 72 Core Hits 69 | 1 5 9 11 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2169 | 12 99 231 325 1502 Guns 1807 | 12 95 231 325 1144 Cannons 164 | . . . . 164 Explosions 187 | . . . . 187 Melee . | . . . . . Ramming 11 | . 4 . . 7 Kinetic 1496 | . . 164 325 1007 Thermal 482 | 12 95 24 . 351 Explosive . | . . . . . Electromagnetic 180 | . . 43 . 137 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . . 53 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 7 | . 1 . . 6 Kicked 7 | . 1 . . 6 Crushed . | . . . . . Highest Temperature 371 | 30 126 100 59 371 Average Temperature 80 | 18 54 51 25 112 Received Heat Transfer 1299 | . 48 153 90 1008 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 793 | 25 248 74 . 446 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 100 63 Level 1 11 | . . . . 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 272 | 5 50 65 116 272 Initial 48 | . . 8 25 48 Average 58 | . 11 39 42 139 Influence Increases 935 | 5 83 182 181 484 Destroy 0b10 Robot/C 600 | . 60 80 120 340 Destroy 0b10 Robot/NC 25 | 5 . 10 . 10 Destroy Leader 150 | . 20 30 30 70 Successful Hack 45 | . 3 17 . 25 Disable Machine 30 | . . . . 30 Destroy Structure 10 | . . . 1 9 Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 45 | . . 30 15 . Influence Decreases 773 | 5 63 142 125 438 Entered New Map 115 | . . 12 35 68 Time Decay 388 | 5 63 90 60 170 Lost Part 270 | . . 40 30 200 Squads Dispatched 10 | . 1 . 1 8 Investigation 4 | . . . . 4 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 9 8 7 23 Peak Tracking Total 6 | . 4 5 3 6 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 1 2 1 6 Terminals 8 | . 1 1 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 38 | . 2 11 4 21 Successful 19 | . 2 4 3 10 Failed 17 | . . 6 . 11 Catastrophic 2 | . . . . 2 Database Lockouts 2 | . . 1 1 . Manual . | . . . . . Terminals 30 | . 2 7 . 21 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 8 | . . 4 4 . Garrison Access . | . . . . . Terminal Hacks 15 | . 2 3 . 10 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . 1 . . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Transport Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 2 | . . 1 . 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 3 . Retrieve Study 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 2 1 5 Full Trace Events 7 | . . 2 . 5 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 779 | 41 327 100 135 176 Sensors 311 | . . . 135 176 Seismic 468 | 41 327 100 . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1118 | 123 327 190 135 343 Spaces Moved 964 | 89 232 253 119 271 Core 9 | 5 . . . 4 Treads . | . . . . . Legs 298 | 84 197 . . 17 Wheels . | . . . . . Hover 657 | . 35 253 119 250 Flight . | . . . . . Fastest Speed 48 | 50 116 48 48 48 Average Speed 76 | 117 119 48 52 62 Slowest Speed 200 | 120 180 116 112 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 35 31 11 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1170 | 101 263 297 160 349 Wait 21 | . . 2 14 5 Move 960 | 88 231 252 118 271 Hop . | . . . . . Pick Up 28 | 5 9 9 3 2 Fast Attach 18 | 7 2 1 . 8 Attach 19 | . . 7 5 7 Detach 1 | . . . . 1 Swap 9 | . 2 3 3 1 Drop 15 | . 8 5 2 . Fire 92 | 1 10 18 15 48 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 1 . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x2 582 | -9/Materials | Lost 4 parts (2n1u1w) 598 | -9/Materials | Central database locked down 625 | -9/Materials | Discovered new exit (range 16) 641 | -9/Materials | Entered another Materials area 641 | -8/Materials | Evolved 2 slots: Utility x2 675 | -8/Materials | Central database locked down 773 | -8/Materials | Discovered new exit (range 4) 774 | -8/Materials | Identified exit to Storage 776 | -8/Materials | Entered Storage 829 | -8/Storage | Identified exit to Recycling 978 | -8/Storage | Garrison activated, responded to threat 990 | -8/Storage | Destroyed 7 combat bots 1041 | -8/Storage | Core integrity fell below 50% 1078 | -8/Storage | Lost 12 parts (1p5n2u4w) 1114 | -8/Storage | Core integrity fell below 20% 1119 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01108_ K-01 Serf collects debris. 01109_ U-05 Engineer lays Concrete. 01109_ Kicked G-47 Trooper out of the way. 01109_ K-01 Serf collects debris. 01110_ Adv. Beam Cannon destroyed. 01110_ Kicked G-47 Trooper. 01111_ Aluminum Leg destroyed. 01111_ U-05 Engineer lays Concrete. 01111_ K-01 Serf collects debris. 01112_ Kicked G-47 Trooper. 01112_ Aluminum Leg destroyed. 01113_ Adv. Weight Redist. System destroyed. 01113_ Critical hit (Burn: +37). 01113_ Lgt. Nuclear Core destroyed. 01113_ Kicked G-47 Trooper. 01114_ U-05 Engineer lays Concrete. 01115_ Aluminum Leg destroyed. 01115_ Critical hit (Burn: +37). 01116_ K-01 Serf collects debris. 01117_ Critical hit (Burn: +37). 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Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetDefenseSightfinder Manual? 0 Play Time 00:18:12 Cumulative 22.2 hours Start 2026.04.17 @ 01:10:18 End 2026.04.17 @ 01:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1668ef2e-664a-49c7-b68d-09eb10a33003