Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 15:45:13 Player: Enathri Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (756) 756 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4286 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hover Unit Small Storage Unit Melee Analysis Suite High-powered Shock Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- High-powered Shock Rifle Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Hover Unit Nuclear Pulse Thruster Small Storage Unit High-capacity Storage Unit High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Beam Cannon Assault Rifle Heavy Assault Rifle Gauss Cannon Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 3 | . . 2 . 1 . . Utility 1 | . . . . 1 . . Weapon 3 | . . . 1 . 2 . Parts Attached 39 | 6 5 8 8 2 7 3 Power 7 | 1 1 2 1 1 1 . Engine 7 | 1 1 2 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 3 4 . 1 1 Treads 5 | . . . 4 . 1 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 5 | . 2 3 . . . . Flight 1 | . . . . . . 1 Utility 6 | 1 2 1 . 1 1 . Device 2 | . 1 1 . . . . Storage 4 | 1 1 . . 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 2 3 . 4 2 Energy Gun 3 | . . . . . 3 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 8 | 2 . 2 3 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 3 . . 5 12 Power 3 | . . . . . 3 . Propulsion 7 | . . 3 . . . 4 Utility 2 | . . . . . . 2 Weapon 8 | . . . . . 2 6 Highest Loss Streak 12 | . . 2 . . 4 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 85 85 95 76 69 37 Engine 9 | . 14 11 18 15 4 . Treads 17 | . . . 33 23 24 11 Leg 2 | . 22 . . . . . Hover 6 | . 5 30 . . . . Device 6 | . . 11 9 7 6 . Storage 9 | . 14 11 9 7 9 8 Energy Gun 3 | . . . . . 8 7 Ballistic Gun 20 | . 28 22 25 23 15 6 Peak Build Rating 37 | 6 7 9 33 29 37 37 Average Rating 23 | 4 6 8 29 29 33 21 On Entrance 16 | . 6 6 8 29 29 37 Naked Turns 12 | . . . . . . 12 Heaviest Build 106 | 14 14 15 24 99 106 98 Greatest Support 112 | 20 20 18 112 84 104 104 Greatest Overweight (x) 5 | . 1 2 5 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 25 25 25 Average Capacity 17 | 6 8 8 8 24 25 21 Most Carried 14 | 2 8 8 8 9 14 13 Average Carried 8 | 1 4 7 7 8 11 11 Final Capacity 25 | 8 8 8 8 25 25 5 Final Carried 13 | 2 6 8 8 9 13 5 Class Distribution -------------------- 42% | Gunner 36% | Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1108 | 235 136 207 78 76 318 58 Remotely . | . . . . . . . Salvage Created 778 | . 172 207 78 59 222 40 Parts 45 | . 17 16 4 . 7 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 23 | . 9 5 2 1 5 1 Guns 23 | . 9 5 2 1 5 1 Classes Destroyed 7 | . 2 2 . 1 2 . Worker 1 | . . . . 1 . . Watcher 2 | . . 2 . . . . Swarmer 10 | . 8 2 . . . . Grunt 8 | . 1 2 2 . 3 . Brawler 1 | . . . . . 1 . Sentry 3 | . . 1 . 1 . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 5 | . 5 3 2 2 2 1 Combat Bots Only 5 | . 5 3 2 1 2 1 Max Kills in Single Turn 2 | . 2 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 457 | . 74 55 8 45 60 215 Missed 127 | . 21 18 3 21 16 48 Damage Taken 3535 | . 433 384 112 183 678 1745 Core 1085 | . 122 68 34 5 66 790 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 51 83 93 99 . . Volleys Fired 72 | . 21 21 6 3 14 7 Largest 5 | . 2 2 3 3 4 5 Hottest 249 | . 40 43 84 84 144 249 Shots Fired 184 | . 42 42 18 9 45 28 Gun 183 | . 42 42 18 9 45 27 Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 163 | . 42 42 18 9 39 13 Thermal 15 | . . . . . . 15 Explosive . | . . . . . . . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 10 | . 7 8 5 5 7 10 Robot Miss Streak 8 | . 5 4 6 3 8 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 126 | . 23 24 18 7 38 16 Core Hits 109 | . 10 11 19 11 43 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2050 | . 291 265 255 159 590 490 Guns 2033 | . 291 265 255 159 590 473 Cannons 17 | . . . . . . 17 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1730 | . 291 265 255 159 477 283 Thermal 207 | . . . . . . 207 Explosive . | . . . . . . . Electromagnetic 113 | . . . . . 113 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 560 | . 1 . 6 12 36 560 Average Temperature 195 | . 1 . 4 8 19 275 Received Heat Transfer 852 | . 30 57 27 54 63 621 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 369 | . . . . . . 369 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Peak Influence 344 | . 252 344 184 172 184 20 Initial 144 | . . 105 144 83 84 2 Average 117 | . 118 189 161 140 83 2 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 89 | 100 76 56 100 100 100 100 Level 1 10 | . 23 43 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 2 . 1 1 . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . 1 2 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 11 15 6 1 8 9 Peak Tracking Total 8 | . 7 6 3 1 4 8 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 9 | . 2 3 1 2 1 . Terminals 5 | . 2 . 1 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 17 | . 2 9 1 4 1 . Successful 13 | . 2 7 1 2 1 . Failed 4 | . . 2 . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 2 . 1 4 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 4 | . . 4 . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 2 . 1 2 . . Record 4 | . 2 . 1 1 . . Part Schematic 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 2 1 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . 7 . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 1891 | 83 210 336 200 320 661 81 Spaces Moved 1095 | 62 126 419 105 129 221 33 Core 29 | 3 . . 2 . . 24 Treads 458 | . . . 99 129 221 9 Legs 149 | 59 90 . . . . . Wheels . | . . . . . . . Hover 459 | . 36 419 4 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 52 116 160 160 50 Average Speed 122 | 116 102 54 160 236 185 80 Slowest Speed 300 | 120 120 180 300 240 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 4 28 37 14 3 7 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 1478 | 70 166 484 122 139 439 58 Wait 245 | . 5 34 . 3 191 12 Move 1089 | 61 125 418 104 128 220 33 Hop . | . . . . . . . Pick Up 17 | 3 4 3 . 1 6 . Fast Attach 18 | 5 2 2 5 . 4 . Attach 13 | 1 2 2 1 1 3 3 Detach 6 | . 3 . 1 1 1 . Swap 8 | . 1 4 2 1 . . Drop 9 | . 3 . 3 1 . 2 Fire 72 | . 21 21 6 3 14 7 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x2 333 | -9/Materials | Build established: Mutant 423 | -9/Materials | Discovered new exit (range 12) 575 | -9/Materials | Discovered new exit (range 3) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 807 | -8/Materials | Discovered new exit (range 11) 830 | -8/Materials | Entered Factory 830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 851 | -7/Factory | Discovered new exit (range 8) 919 | -7/Factory | Build established: Gunner 1150 | -7/Factory | Entered another Factory area 1150 | -6/Factory | Evolved 2 slots: Weapon x2 1431 | -6/Factory | Lost 4 parts (2p2w) 1730 | -6/Factory | Build established: Scavenger-Gunner 1810 | -6/Factory | Identified exit to Garrison 1811 | -6/Factory | Entered Garrison 1827 | -6/Garrison | Triggered checkpoint 1872 | -6/Garrison | Core integrity fell below 50% 1882 | -6/Garrison | Core integrity fell below 20% 1892 | -6/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Guardian. 01847_ Flak Gun destroyed. 01848_ Med. Treads destroyed. 01855_ Hvy. Laser destroyed. 01857_ Overheating: System interference. 01857_ Hvy. Assault Rifle temporarily disabled. 01857_ Beam Cannon temporarily disabled. 01857_ Hvy. Laser temporarily disabled. 01858_ Lgt. Treads destroyed. 01858_ Flak Gun destroyed. 01861_ G-50 Soldier destroyed. 01861_ Hvy. Assault Rifle destroyed. 01862_ Acquired 48 matter. 01864_ Hvy. Laser destroyed. 01864_ Slammed into G-50 Soldier. 01865_ Beam Cannon destroyed. 01869_ Com. Battery destroyed. 01879_ Acquired 10 matter. 01879_ Dropped Huge Storage Unit. 01880_ Dropped Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# ###??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# ???? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????#####???# #????? | | ?????????????????????????????????# #???# #????? | | ?????????????????????????######### #####= ###??? | | ?????????????????????????# !]%%* + #??? | | ?????????????????????????# ][![[ ###??? | | ?????????????????????????# #################????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????######### #????????????????????? | | ??????????????# @ #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# ######### #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????? g#????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Remote Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed BiometalMicroBoomstick Manual? 0 Play Time 00:34:23 Cumulative 7.1 hours Start 2024.10.18 @ 15:10:23 End 2024.10.18 @ 15:45:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bde5a09-7afc-4f6b-8816-def4150b9b93