Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.24 @ 20:01:57 Player: slugman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (3249) 3249 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 6480 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Relay Coupler [NC] (31) Relay Coupler [Hunter] (20) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Medium Reactive Plating Hacking Suite > --- WEAPON ----------- High-powered Field Laser Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Structural Scanner Medium Reactive Plating Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Heavy Laser Flak Cannon [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun High-powered Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 51 | 6 4 11 15 5 10 Power 6 | 1 . . 2 . 3 Engine 4 | 1 . . 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 2 6 2 3 . Treads 13 | 2 . 6 2 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 16 | 1 2 2 5 2 4 Device 8 | . 1 1 2 2 2 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 14 | 2 . 3 6 . 3 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 2 4 . . Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 40 | . . 2 12 4 22 Power 5 | . . . 1 . 4 Propulsion 10 | . . . 3 3 4 Utility 12 | . . . 4 . 8 Weapon 13 | . . 2 4 1 6 Highest Loss Streak 13 | . . 2 10 3 13 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | . 3 8 8 8 8 Power 1 | . . 1 1 1 1 Propulsion 1 | . 1 1 1 1 . Utility 3 | . . 3 4 3 5 Weapon 1 | . . 1 1 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . 2 2 . . 5 Power 1 | . . . . . 1 Propulsion 2 | . 2 . . . . Utility 4 | . . . . . 4 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 91 97 88 97 81 Engine 8 | . 14 11 8 7 1 Treads 31 | . 27 41 33 28 21 Device 11 | . 6 11 6 22 16 Storage 9 | . 14 11 9 7 6 Protection 3 | . . . 6 7 6 Energy Gun 5 | . 14 . 2 7 7 Ballistic Gun 13 | . 14 18 18 14 4 Ballistic Cannon 1 | . . . . . 7 Launcher 1 | . . 3 2 . . Peak Build Rating 32 | 6 10 22 25 28 32 Average Rating 18 | 3 7 16 18 27 26 On Entrance 15 | . 6 10 22 25 28 Naked Turns 20 | . . . . . 20 Heaviest Build 88 | 12 88 88 54 58 64 Greatest Support 88 | 40 40 88 88 80 80 Greatest Overweight (x) 8 | . 2 1 8 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 Average Capacity 14 | 7 8 17 15 15 14 Most Carried 13 | 5 8 13 13 11 10 Average Carried 7 | . 3 8 8 8 8 Final Capacity 25 | 8 25 15 15 15 5 Final Carried 13 | . 7 13 11 7 3 Class Distribution -------------------- 53% | Mutant 28% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2116 | 156 161 529 500 121 649 Remotely . | . . . . . . Salvage Created 2931 | . 224 683 1007 284 733 Parts 181 | . 15 65 63 8 30 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 77 | . 8 18 24 5 22 Guns 58 | . 8 16 18 5 11 Cannons 11 | . . . . . 11 AOE 8 | . . 2 6 . . Classes Destroyed 11 | . 3 4 3 . 1 Worker 3 | . . 2 1 . . Tunneler 1 | . . 1 . . . Hauler 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 7 | . 2 4 1 . . Swarmer 21 | . 6 7 4 . 4 Grunt 35 | . 2 5 10 4 14 Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 17 | . . 6 7 1 3 Behemoth 1 | . . . . . 1 Best Kill Streak 10 | . 3 5 10 2 4 Combat Bots Only 8 | . 3 4 8 2 4 Max Kills in Single Turn 3 | . 2 3 2 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 728 | . 33 112 206 50 327 Missed 175 | . 8 34 45 9 79 Hits 553 | . 25 78 161 41 248 Melee 9 | . . . 9 . . Projectile 544 | . 25 78 152 41 248 Critical Strikes 16 | . . 3 4 2 7 Damage Taken 5611 | . 243 735 1882 390 2361 Core 1099 | . 44 94 260 68 633 Absorbed by Shields 55 | . . . 32 . 23 Ignored by Resistances 2282 | . 74 219 591 137 1261 Core Remaining (%) 77 | 100 82 76 52 . . Volleys Fired 238 | . 24 63 62 24 65 Largest 3 | . 2 2 3 3 3 Hottest 176 | . 70 53 113 116 176 Shots Fired 558 | . 48 122 146 62 180 Gun 460 | . 48 116 136 62 98 Cannon 82 | . . . . . 82 Launcher 16 | . . 6 10 . . Special . | . . . . . . Kinetic 417 | . 24 116 123 38 116 Thermal 125 | . 24 . 13 24 64 Explosive 16 | . . 6 10 . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 9 24 16 17 24 Robot Miss Streak 4 | . 2 3 2 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 1 3 3 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 430 | . 34 94 108 48 146 Core Hits 222 | . 14 43 64 14 87 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 12 | . 1 . 2 2 7 Burn 7 | . 1 . 1 1 4 Destroy 2 | . . . 1 1 . Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8139 | . 437 1531 2275 839 3057 Guns 5162 | . 436 1227 1336 835 1328 Cannons 1726 | . . . . . 1726 Explosions 1208 | . . 295 913 . . Melee . | . . . . . . Ramming 43 | . 1 9 26 4 3 Kinetic 4999 | . 236 1227 1086 357 2093 Thermal 1889 | . 200 . 250 478 961 Explosive 1208 | . . 295 913 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . 1 . 2 Average Corruption 1 | . 1 . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 . 1 Matter Fused 2 | . . . 1 . 1 Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks 19 | . . . . . 19 Impact . | . . . . . . Kinetic 16 | . . . . . 16 Secondary 3 | . . . . . 3 Self-Inflicted Damage 96 | . . 25 70 . 1 Shots 4 | . . 2 2 . . Rammed 17 | . 1 3 6 1 6 Targets Rammed 17 | . 1 3 6 1 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 410 | . 180 9 288 54 410 Average Temperature 86 | . 57 5 96 22 111 Received Heat Transfer 2726 | . 108 312 852 303 1151 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 3861 | . 666 . 481 851 1863 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 80 | 100 100 100 74 100 42 Level 1 10 | . . . 25 . 24 Level 2 8 | . . . . . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 464 | . 89 175 242 83 464 Initial 78 | . . . 25 78 19 Average 114 | . 21 56 138 62 253 Influence Increases 2199 | . 213 569 707 135 575 Destroy 0b10 Robot/C 1540 | . 160 360 480 100 440 Destroy 0b10 Robot/NC 65 | . 10 40 15 . . Destroy Leader 286 | . 34 108 114 20 10 Disable Machine 27 | . 9 18 . . . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 121 | . . 43 68 . 10 Lose Combat Pursuer 60 | . . . 30 15 15 Influence Decreases 1825 | . 213 499 575 304 234 Entered New Map 183 | . . . 45 124 14 Time Decay 1242 | . 213 479 410 140 . Lost Part 400 | . . 20 120 40 220 Squads Dispatched 7 | . . 1 5 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 1 1 1 . Assault 1 | . . . 1 . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . 1 3 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 11 33 30 6 35 Peak Tracking Total 7 | . 3 6 6 3 7 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 7 | . 3 2 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . 1 2 . . 1 Max in Single Turn 2 | . 1 2 . . 1 Garrison Access 1 | . . . 1 . . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 3 | . . . . 1 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . . . . 2 9 Successful 1 | . . . . 1 . Failed 10 | . . . . 1 9 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1135 | . . . . 289 846 Sensors 1134 | . . . . 288 846 Structural 339 | . . . . 289 50 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4425 | 71 793 1333 827 291 1110 Spaces Moved 2084 | 45 427 666 369 131 446 Core 72 | 17 . . 5 . 50 Treads 2009 | 28 424 666 364 131 396 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . 3 . . . . Fastest Speed 50 | 50 117 145 145 160 50 Average Speed 167 | 118 161 165 160 160 188 Slowest Speed 450 | 160 320 240 450 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 75 73 49 4 41 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 131 | . . 60 71 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 131 | . . 60 71 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2537 | 63 482 772 485 163 572 Wait 58 | 7 7 6 16 . 22 Move 2079 | 44 426 665 368 130 446 Hop . | . . . . . . Pick Up 60 | 6 13 17 14 2 8 Fast Attach . | . . . . . . Attach 42 | 6 1 4 15 6 10 Detach 1 | . . . . . 1 Swap 16 | . 5 7 3 . 1 Drop 13 | . 5 7 1 . . Fire 238 | . 24 63 62 24 65 Melee . | . . . . . . Ram 9 | . . . 3 . 6 Kick . | . . . . . . Crush 8 | . 1 3 3 1 . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 517 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 12) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x2 1092 | -9/Materials | Discovered new exit (range 15) 1549 | -9/Materials | Discovered new exit (range 8) 1957 | -9/Materials | Discovered new exit (range 6) 2109 | -9/Materials | Discovered new exit (range 16) 2198 | -9/Materials | Entered another Materials area 2198 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2333 | -8/Materials | Garrison activated, responded to threat 2397 | -8/Materials | Destroyed 8 combat bots 2412 | -8/Materials | Met 7R-MNS 2438 | -8/Materials | Lost 10 parts (1p3n2u4w) 2951 | -8/Materials | Discovered new exit (range 16) 3025 | -8/Materials | Entered Factory 3025 | -7/Factory | Evolved 2 slots: Utility x2 3026 | -7/Factory | Caught up to 7R-MNS 3195 | -7/Factory | Lost 3 parts (2n1w) 3295 | -7/Factory | Identified exit to Garrison 3316 | -7/Factory | Entered Garrison 3426 | -7/Garrison | Triggered checkpoint 3498 | -7/Garrison | Triggered checkpoint 3533 | -7/Garrison | Garrison Relay disabled 3719 | -7/Garrison | Spotted B-75 Beast 3783 | -7/Garrison | Destroyed B-75 Beast 3794 | -7/Garrison | Build established: Scavenger-Tank 3810 | -7/Garrison | Lost 3 parts (1n1u1w) 3894 | -7/Garrison | Heavy support dispatched to Factory 3994 | -7/Garrison | Lost 3 parts (1p1n1w) 4046 | -7/Garrison | Triggered checkpoint 4296 | -7/Garrison | Triggered checkpoint 4351 | -7/Garrison | Core integrity fell below 50% 4366 | -7/Garrison | Triggered checkpoint 4390 | -7/Garrison | Core integrity fell below 20% 4424 | -7/Garrison | Triggered checkpoint 4426 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 64. Field strength at 58. Field strength at 52. Shield Generator destroyed. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 24. Field strength at 14. Field strength at 8. Stasis field depleted. Slammed into S-27 Virus. Acquired 12 matter. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into S-27 Virus. Imp. Ion Engine destroyed. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#s #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# s#######????????????????? | | ??????????????????????# @ s #????????????????? | | ??????????????????????# s #????????????????? | | ??????????????????????# #### #????????????????? | | ??????????????????????# #??? #????????????????? | | ??????????????????????# #???? ???????????????? | | ????????????????? ????# #???? #??????????????? | | ????????????????? ????# #????? #??????????????? | | ????????????????? ????# #?????###??????????????? | | ????????????????? ????# #??????????????????????? | | ????????????????? ????# s #??????????????????????? | | ????????????????? ????# #??????????????????????? | | ????????????????? ????# #??????????????????????? | | ????????????????# #???# #??????????????????????? | | ????????????????# #???# #??????????????????????? | | ????????????????# #???# #??????????????????????? | | ??#????????????? ???# #??????????????????????? | | ??# ??####??????# #???# #??????????????????????? | | ??# ?# ?????# #???# #??????????????????????? | | ?## ## ######"##### #??????????????????????? | | ## ^ #??????????????????????? | | #??????????????????????? | | % #??????????????????????? | | ?# ## % ##%=%###########??????????????????????? | | ?# ## % ## % ###??????????????????????????????? | | ?" = * %#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyFluxBiocell Manual? 0 Play Time 00:34:13 Cumulative 6.5 hours Start 2025.09.24 @ 18:47:30 End 2025.09.24 @ 20:01:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3936e7b4-41b2-41de-8db8-bcd0cf82309e