Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 08:11:02 Player: Ms Vella Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3133) 3133 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 7247 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 327 Entered Garrisons 200 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Scrap Engine Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Huge Storage Unit Signal Interpreter Energy Filter Relay Coupler [NC] (33) Peak State ------------ > --- POWER ------------ Multi-Nuclear Core > --- PROPULSION ------- Flying VTOL-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Targeting Computer Transmission Jammer Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Burst Cannon Thermic Construct/G > --- INVENTORY -------- Improved Treads Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Huge Storage Unit Signal Interpreter Energy Filter Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Weapon] Light EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Mace [Rating: 55] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . . 4 . Weapon . | . . . . . . . Parts Attached 82 | 2 16 32 7 5 6 14 Power 8 | . 2 6 . . . . Engine 7 | . 1 6 . . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 3 9 . 3 . 1 Treads 18 | 2 3 9 . 3 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 3 9 2 1 6 6 Device 6 | . . 2 . 1 1 2 Storage 2 | . 1 1 . . . . Processor 1 | . . . . . 1 . Hackware 3 | . . 1 . . 2 . Protection 15 | . 2 5 2 . 2 4 Artifact . | . . . . . . . Weapon 29 | . 8 8 5 1 . 7 Energy Gun 8 | . 4 2 2 . . . Energy Cannon 10 | . 1 3 2 1 . 3 Ballistic Gun 7 | . 3 3 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 28 | . 3 5 . 2 . 18 Power 3 | . . 1 . . . 2 Propulsion 7 | . . 3 . . . 4 Utility 9 | . 1 1 . . . 7 Weapon 9 | . 2 . . 2 . 5 Highest Loss Streak 12 | . 2 2 . 2 . 12 To Critical Strikes 2 | . . 2 . . . . Average Slot Usage (%) 87 | . 97 99 100 85 70 76 Engine 7 | . 9 10 11 10 7 . Core 2 | . 4 . . . . 6 Treads 22 | . 27 32 33 31 6 7 Device 8 | . . 6 . 10 8 14 Storage 10 | . 14 11 11 11 7 6 Processor 2 | . . . . . 5 6 Hackware 3 | . . 3 11 . 7 7 Protection 7 | . 12 11 11 . 8 6 Energy Gun 3 | . 7 . 9 2 1 1 Energy Cannon 3 | . . 1 . 3 7 6 Ballistic Gun 12 | . 18 20 12 12 4 3 Naked Turns . | . . . . . . . Heaviest Build 101 | 12 33 97 98 97 100 101 Greatest Support 79 | 40 46 69 60 63 79 79 Greatest Overweight (x) 5 | . . 1 1 2 3 5 Average Overweight (x) . | . . . 1 1 1 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 20 | 8 10 16 25 25 25 24 Most Carried 25 | 8 13 19 25 25 25 25 Average Carried 18 | 4 8 14 22 20 22 23 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 25 | 4 13 19 25 24 24 5 Scrap Engine Consumption 93 | . . . . 43 33 17 Constructs Created 5 | . . . . 4 . 1 Constructs Modified 28 | . . . . 5 16 7 Class Distribution -------------------- 50% | Construct 30% | Mutant 16% | Scavenger-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Gar Matter Collected 1737 | 220 336 599 92 200 99 191 Remotely . | . . . . . . . Salvage Created 3293 | . 518 977 44 811 191 752 Parts 202 | . 37 67 2 42 16 38 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . 1 1 . 5 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 74 | . 13 24 1 6 4 26 Guns 31 | . 8 16 . 4 1 2 Cannons 33 | . 5 8 1 2 3 14 AOE 9 | . . . . . . 9 Classes Destroyed 10 | . 6 1 . 2 . 1 Worker 4 | . 1 1 . . 2 . Builder 2 | . 1 . . 1 . . Tunneler 1 | . 1 . . . . . Recycler 6 | . . . . 6 . . Operator 6 | . 2 4 . . . . Swarmer 30 | . 6 9 . . . 15 Grunt 24 | . 7 8 1 1 2 5 Sentry 15 | . . 7 . 4 . 4 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . 1 2 1 Best Kill Streak 10 | . 3 7 1 6 2 10 Combat Bots Only 10 | . 3 7 1 3 1 10 Max Kills in Single Turn 3 | . 1 1 1 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Gar Damage Taken 6392 | . 827 1255 170 678 176 3286 Core 1034 | . 62 177 34 58 16 687 Absorbed by Shields 10 | . . . . . . 10 Redirected to Shielding 9 | . . . . . 9 . Regen/Repaired (Parts) 724 | . 148 88 . 148 177 163 Core Remaining (%) 69 | 100 75 . . 32 . . Volleys Fired 255 | . 59 85 10 33 10 58 Largest 2 | . 2 2 2 2 2 2 Hottest 156 | . 80 80 91 100 156 156 Shots Fired 462 | . 104 163 19 58 20 98 Gun 308 | . 87 128 18 43 6 26 Cannon 142 | . 17 35 1 15 14 60 Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 282 | . 77 121 10 29 10 35 Thermal 138 | . 17 35 9 18 10 49 Explosive 12 | . . . . . . 12 Electromagnetic 30 | . 10 7 . 11 . 2 Robot Hit Streak 16 | . 5 15 16 14 5 8 Robot Miss Streak 6 | . 4 6 2 3 4 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 294 | . 52 103 11 47 16 65 Core Hits 151 | . 25 45 6 20 11 44 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6660 | . 837 1627 214 950 507 2525 Guns 2802 | . 586 1156 191 516 105 248 Cannons 2994 | . 208 447 23 321 362 1633 Explosions 679 | . . . . . 35 644 Melee . | . . . . . . . Ramming 185 | . 43 24 . 113 5 . Kinetic 2673 | . 509 1091 120 394 148 411 Thermal 2820 | . 208 447 94 300 319 1452 Explosive 644 | . . . . . . 644 Electromagnetic 338 | . 77 65 . 143 35 18 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 4 . . 1 3 5 Average Corruption 3 | . 3 . . 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 104 | . 14 . . 7 8 75 Message Errors 27 | . 3 . . 2 3 19 Matter Fused 27 | . 3 . . 3 5 16 Heat Flow Errors 15 | . 3 . . 1 . 11 Energy Discharges 12 | . 2 . . . . 10 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 12 | . 2 . . 1 . 9 Data Loss (major) 6 | . 1 . . . . 5 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 51 | . . . . 3 15 33 Projectiles 17 | . . . . . 15 2 Explosions 31 | . . . . . . 31 Melee 3 | . . . . 3 . . Knockbacks 4 | . . . . 1 1 2 Impact 1 | . . . . 1 . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 95 | . . . . . . 95 Shots 4 | . . . . . . 4 Rammed 20 | . 8 3 . 8 1 . Targets Rammed 22 | . 9 3 . 9 1 . Kicked . | . . . . . . . Crushed 2 | . 1 . . 1 . . Highest Temperature 486 | . 486 186 108 241 218 416 Average Temperature 83 | . 124 36 44 48 93 83 Received Heat Transfer 1772 | . 330 345 81 189 9 818 Effects 9 | . 4 . . . . 5 Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 4 | . . . . . . 4 Short Circuit 1 | . 1 . . . . . Damage (minor) 2 | . 1 . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 2 | . . . . 2 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . 1 . . . 3 Heat Transferred 4194 | . 444 925 185 607 325 1708 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Peak Influence 1772 | . 222 400 400 84 204 1772 Initial 204 | . . 44 110 . 204 43 Average 293 | . 93 257 225 23 85 829 Maximum Alert Level 5 | . 1 2 2 . 1 5 Low Security (%) 57 | 100 94 24 36 100 69 10 Level 1 22 | . 5 75 62 . 30 7 Level 2 5 | . . . . . . 20 Level 3 8 | . . . . . . 33 Level 4 4 | . . . . . . 18 Level 5 2 | . . . . . . 10 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 2 2 . 2 . Investigation 3 | . 1 . 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 2 2 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Distress Signals 5 | . 2 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 40 43 12 6 5 31 Peak Tracking Total 7 | . 4 7 3 3 3 6 Tactical Retreats 7 | . 1 2 1 . 1 2 Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Traps Triggered 9 | . 3 . . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Gar Machines Disabled 12 | . 1 3 1 . 3 4 Max in Single Turn 2 | . 1 1 . . 2 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Machines Accessed 32 | . 5 9 4 10 3 1 Terminals 22 | . 4 6 4 6 1 1 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . 1 1 . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 88 | . 16 21 14 27 8 2 Successful 49 | . 12 12 8 15 2 . Failed 37 | . 4 8 6 11 6 2 Catastrophic 4 | . 1 1 . . 1 1 Database Lockouts 2 | . . 1 . 1 . . Manual 50 | . 11 9 9 17 4 . Terminals 66 | . 12 13 14 23 2 2 Fabricators 4 | . . . . . 4 . Repair Stations 8 | . 4 4 . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 4 | . . 4 . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . 3 3 5 8 . . Part Schematic 2 | . . . 1 1 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 4 | . 1 1 1 1 . . Prototype ID Bank 5 | . 1 . 1 3 . . Branch Access Points 1 | . . 1 . . . . Unreport Threat 2 | . . . 2 . . . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . 1 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 4 3 . . . . Scan Component 4 | . 2 2 . . . . Repair 3 | . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 18 | . 5 2 3 7 1 . Terminals 13 | . 5 2 3 3 . . Track 1 | . 1 . . . . . Botnet 11 | . 3 2 3 3 . . Operators 1 | . 1 . . . . . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Tunnel 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used 1 | . . 1 . . . . Hacking Detections 27 | . 5 8 4 6 3 1 Full Trace Events 4 | . 1 . 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 2 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 1 . . . . Time 93 | . 68 25 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . 4 8 Machine Destruction 8 | . . . . . . 8 Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Gar Total Allies 4 | . . . 1 3 . . Largest Group 3 | . . . 1 3 3 . Highest-Rated Group 100 | . . . 100 34 34 . Highest-Rated Ally 100 | . . . 100 18 18 . Total Orders . | . . . . . . . Ally Attacks 22 | . . . 20 1 1 . Total Damage 780 | . . . 738 23 19 . Kills 12 | . . . 10 1 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Robot Analysis Total 4 | . 1 1 1 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Gar Turns Passed 12855 | 20 2373 2313 593 3086 1297 3173 Spaces Moved 4737 | 11 1300 1066 228 1067 436 629 Core 49 | . . . . . . 49 Treads 4583 | 11 1300 1066 228 1067 331 580 Legs 105 | . . . . . 105 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 160 160 160 240 240 208 50 Average Speed 236 | 160 160 173 240 242 274 467 Slowest Speed 676 | 160 160 240 240 320 400 676 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 2 96 81 31 95 8 55 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . . . . 4 . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . . . . . 63 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 61 | . . . . . . 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Total 5895 | 16 1485 1375 256 1504 513 746 Wait 602 | . 81 153 1 295 51 21 Move 4731 | 10 1299 1065 227 1066 435 629 Hop . | . . . . . . . Pick Up 55 | . 14 17 5 7 5 7 Fast Attach 15 | . 3 7 2 2 1 . Attach 27 | 2 5 7 . 1 4 8 Detach 7 | 2 1 1 2 . 1 . Swap 40 | . 8 18 5 2 1 6 Drop 55 | 2 6 19 4 15 4 5 Fire 255 | . 59 85 10 33 10 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 22 | . 9 3 . 9 1 . Escape Stasis 12 | . . . . . . 12 Rewire 74 | . . . . 74 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 3) 21 | -11/Junkyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 13) 592 | -10/Materials | Discovered new exit (range 11) 823 | -10/Materials | Discovered new exit (range 11) 1290 | -10/Materials | Repaired Broken EM Pulse Gun 1629 | -10/Materials | Discovered new exit (range 7) 2282 | -10/Materials | Repaired Imp. Treads 2394 | -10/Materials | Entered another Materials area 2394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2754 | -9/Materials | Destroyed 7 combat bots 2809 | -9/Materials | Discovered new exit (range 16) 2993 | -9/Materials | Discovered new exit (range 10) 3041 | -9/Materials | Build established: Scavenger-Mutant 3630 | -9/Materials | Discovered new exit (range 9) 3763 | -9/Materials | Discovered new exit (range 15) 3946 | -9/Materials | Central database locked down 4030 | -9/Materials | Repaired Hvy. Ion Engine 4207 | -9/Materials | Identified exit to Mines 4207 | -9/Materials | Identified exit to Storage 4707 | -9/Materials | Entered Storage 4753 | -9/Storage | Met 01-MTF 5178 | -9/Storage | Core integrity fell below 50% 5289 | -9/Storage | Discovered new exit (range 5) 5300 | -9/Storage | Entered Recycling 5300 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5305 | -9/Recycling | 01-MTF left 5311 | -9/Recycling | Found Scrap Engine 5726 | -9/Recycling | Build established: Construct 7406 | -9/Recycling | Discovered new exit (range 16) 8386 | -9/Recycling | Entered Factory 8386 | -7/Factory | Accompanied by 3 allies 8386 | -7/Factory | Evolved 4 slots: Utility x4 9652 | -7/Factory | Build established: Hacker-Construct 9659 | -7/Factory | Identified exit to Garrison 9683 | -7/Factory | Entered Garrison 10100 | -7/Garrison | Triggered checkpoint 10107 | -7/Garrison | Build established: Construct 10269 | -7/Garrison | Destroyed 10 combat bots 10424 | -7/Garrison | Triggered checkpoint 10537 | -7/Garrison | Garrison Relay disabled 11265 | -7/Garrison | Discovered new exit (range 15) 11558 | -7/Garrison | Triggered checkpoint 11606 | -7/Garrison | Triggered checkpoint 11786 | -7/Garrison | Discovered new exit (range 8) 12028 | -7/Garrison | Triggered checkpoint 12174 | -7/Garrison | Discovered new exit (range 12) 12342 | -7/Garrison | Triggered checkpoint 12409 | -7/Garrison | Garrison Relay disabled 12736 | -7/Garrison | Build established: Mutant 12794 | -7/Garrison | Triggered checkpoint 12807 | -7/Garrison | Core integrity fell below 50% 12823 | -7/Garrison | Core integrity fell below 20% 12856 | -7/Garrison | Lost 12 parts (1p3n4u4w) 12856 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12802_ Imp. Treads destroyed. 12806_ Flying VTOL-Titanium Exoskeleton destroyed. 12806_ Arm. Scrap Engine damaged due to network destabilization (-6). 12806_ Lgt. EM Pulse Cannon destroyed. 12806_ Y-54 Guardian destroyed. 12812_ Ion Burst Cannon destroyed. 12815_ Lgt. Armor Plating destroyed. 12815_ Rocket Launcher destroyed. 12816_ Imp. Targeting Computer destroyed. 12818_ Arm. Scrap Engine destroyed. 12818_ Scrap Engine core remains intact and functional. 12822_ Imp. Heat Sink destroyed. 12825_ Mni. Grenade Launcher destroyed. 12825_ Dropped Huge Storage Unit. 12833_ ALERT: Garrison interior compromised. 12837_ System corrupted: Matter fused (-5). 12838_ Scrap Engine consumes Autogun. 12839_ Scrap Engine consumes VTOL Module. 12852_ Scrap Engine consumes Autogun. 12853_ Scrap Engine consumes VTOL Module. 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"#???? | | ???# #??????# #???# [% =# #"#???? | | ???# #??????# ############ = [ ^ ########???? | | ???# #??????# ##%% #?## # # #?????????? | | ???# #?????## ## ### # #### = ###?????????? | | ???# ####### @ ##### #?????? | | ???# #?????? | | ???# % #######?????? | | ???########## ## ## ######## ##???????????? | | ??????????### ## ## ###????###????????????? | | ??????????# ! #???????????????????? | | ??????????# #######?????????????? | | ??????????#%! C# #?????????????? | | ??????????# C#####%#?????????????? | | ??????????### ## ## ###???#%#?#####???????? | | ????????????# ## ## #######"###"T"#???????? | | ????????????# % #???????? | | ????????????# ! ######???????? | | ####????????# ####### #????????????? | | #????????## ## %## Y#### #?# #????????????? | | ## #?????????# ##=%%%## # ## ###% #????????????? | | ?# #?????????# ####/### " %" #????????????? | | ?# #?????????# #??#[#?# ### #### #????#####???? | | ?# #?????????# #??# #?# #?# #??# #????#! !#???? | | ?# #?????????# #??# #?# #?# #??# #????#! !#???? | | ?# #?????????#^ #??# #?# #?# #??# #????#! !#???? | | ## ###########^ #??# #?# ######## ####### ###### | | #??# ?+ ! # | | #??###?# !!!/ # | | ################??????###########^|########### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Storage | Hacked Transmission Jammer | -9/Recycling | Hacked Robot Schematics ------------------ O-16 Technician | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakMediumThermoblaster Manual? 0 Play Time 01:15:47 Cumulative 73.8 hours Start 2023.05.02 @ 06:50:02 End 2023.05.02 @ 08:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 22 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 7fbe0fb4-7c16-4adc-a147-dc769f124ab6