Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 00:16:55 Player: jumpy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2770) 2770 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-53) -53 TOTAL SCORE: 7067 Bonus ------- High Alert Combat Kills 49 Friendly Fire -102 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Micro Fission Core Improved Sensor Array Seismic Detector Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Small Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Seismic Detector Improved Light Armor Plating Small Laser Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Rocket Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 7 | . . 2 . . 2 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 72 | 7 2 4 7 9 9 9 25 Power 12 | 1 . 1 2 1 1 1 5 Engine 10 | 1 . 1 . 1 1 1 5 Core 2 | . . . 2 . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 . . 2 4 4 2 9 Treads 7 | 2 . . . 4 1 . . Leg 1 | . . . . . . . 1 Wheel 15 | . . . 2 . 3 2 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 2 1 2 3 2 3 4 Device 3 | 1 . . 1 . . . 1 Storage 5 | 1 2 . . 1 . . 1 Processor 5 | . . . 1 2 . . 2 Hackware 2 | . . . . . . 2 . Protection 4 | . . 1 . . 2 1 . Artifact . | . . . . . . . . Weapon 18 | 2 . 2 1 1 2 3 7 Energy Gun 6 | 1 . 1 . . . 1 3 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 6 | 1 . . 1 1 1 1 1 Ballistic Cannon 2 | . . 1 . . 1 . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 45 | . . . 4 . 6 6 29 Power 7 | . . . 1 . 1 . 5 Propulsion 19 | . . . 1 . 4 3 11 Utility 8 | . . . 1 . 1 1 5 Weapon 11 | . . . 1 . . 2 8 Highest Loss Streak 12 | . . . 2 . 2 6 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 100 86 89 93 77 71 76 Engine 6 | . 14 11 4 8 6 6 4 Core 1 | . . . 6 . . . . Treads 9 | . 28 22 6 18 14 . . Wheel 10 | . . . 15 15 11 9 11 Device 5 | . 14 11 10 9 . . 2 Storage 9 | . 14 11 11 9 7 6 8 Processor 11 | . . . 8 14 15 13 15 Hackware 3 | . . . . . . 6 10 Protection 4 | . . 9 4 . 4 10 5 Energy Gun 7 | . 14 11 11 9 . 3 5 Ballistic Gun 8 | . 14 11 10 9 11 6 3 Ballistic Cannon 1 | . . . . . 2 6 1 Peak Build Rating 50 | 7 8 10 13 26 28 36 50 Average Rating 23 | 5 7 9 11 20 25 30 41 On Entrance 15 | . 7 8 10 12 26 28 36 Naked Turns . | . . . . . . . . Heaviest Build 79 | 15 30 37 37 57 72 74 79 Greatest Support 62 | 40 40 40 40 62 62 48 46 Greatest Overweight (x) 21 | 3 . . 1 1 4 21 20 Average Overweight (x) 1 | . . . . . 1 3 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 17 | 7 9 15 15 15 20 20 20 Most Carried 13 | 6 10 11 9 12 13 11 12 Average Carried 8 | 3 7 9 8 8 10 7 8 Final Capacity 20 | 8 15 15 15 20 20 20 20 Final Carried 12 | 6 9 9 7 12 11 6 6 Class Distribution -------------------- 70% | Mutant 6% | Hacker-Gunner 6% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1620 | 288 42 80 141 132 269 246 422 Remotely . | . . . . . . . . Salvage Created 3757 | 159 145 192 314 302 508 440 1697 Parts 180 | 12 6 17 15 15 22 15 78 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . . 1 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 59 | . 3 6 9 6 6 2 27 Guns 41 | . 3 6 9 6 5 2 10 Cannons 11 | . . . . . 1 . 10 AOE 4 | . . . . . . . 4 Classes Destroyed 12 | 2 3 1 1 1 . 2 2 Worker 8 | . . . 1 . 1 1 5 Builder 3 | . . . . . . 1 2 Tunneler 3 | 3 . . . . . . . Recycler 8 | 1 . . . . 3 2 2 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . . 1 . Watcher 7 | . 1 . . . 2 1 3 Swarmer 20 | . 1 3 4 . 4 . 8 Grunt 23 | . 2 2 5 3 . . 11 Sentry 5 | . . 1 . 2 2 . . Hunter 5 | . . . . 1 . 2 2 Programmer 6 | . . . . . . . 6 Best Kill Streak 13 | 4 2 3 3 3 3 2 13 Combat Bots Only 8 | . 2 3 3 3 3 2 8 Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 587 | . 13 48 49 31 173 48 225 Missed 171 | . 4 15 13 14 71 9 45 Damage Taken 6246 | . 100 379 430 264 930 709 3434 Core 1458 | . 9 53 149 47 71 116 1013 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 96 . 49 91 89 86 . Volleys Fired 243 | 6 12 19 25 17 38 19 107 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 156 | 70 70 70 70 78 78 156 156 Shots Fired 431 | 12 24 38 46 34 69 46 162 Gun 338 | 12 24 38 46 34 62 22 100 Cannon 90 | . . . . . 7 24 59 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 214 | 6 12 19 21 17 61 37 41 Thermal 214 | 6 12 19 25 17 8 9 118 Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 4 3 8 8 12 14 11 18 Robot Miss Streak 3 | 1 3 3 2 2 2 2 3 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 6 | . . 2 . 2 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 Shots Hit Robots 314 | 7 12 23 36 25 53 31 127 Core Hits 184 | 4 8 10 18 12 21 17 94 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 9 | . . . 4 1 . 1 3 Burn 5 | . . . 4 1 . . . Meltdown 2 | . . . . . . . 2 Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7051 | 116 159 289 528 350 1016 611 3982 Guns 3964 | 116 153 289 460 340 845 260 1501 Cannons 2289 | . . . . . 162 340 1787 Explosions 641 | . . . . . . . 641 Melee . | . . . . . . . . Ramming 157 | . 6 . 68 10 9 11 53 Kinetic 2732 | 79 53 126 214 153 932 474 701 Thermal 3521 | 37 100 163 246 187 75 126 2587 Explosive 295 | . . . . . . . 295 Electromagnetic 346 | . . . . . . . 346 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 26 | . . . 2 . . . 26 Average Corruption 9 | . . . 2 . . . 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . 3 . . . 38 Message Errors 9 | . . . 1 . . . 8 Matter Fused 10 | . . . 1 . . . 9 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 7 | . . . . . . . 7 Overload Shots . | . . . . . . . . Overflow Damage 113 | . . . . . 3 . 110 Projectiles 103 | . . . . . 3 . 100 Explosions 4 | . . . . . . . 4 Melee 6 | . . . . . . . 6 Knockbacks 7 | . . . . . 1 5 1 Impact . | . . . . . . . . Kinetic 7 | . . . . . 1 5 1 Secondary . | . . . . . . . . Self-Inflicted Damage 110 | . . . 20 . 4 5 81 Shots 2 | . . . . . . . 2 Rammed 18 | . 3 . 8 1 1 1 4 Targets Rammed 18 | . 3 . 8 1 1 1 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 329 | 18 72 225 135 108 18 275 329 Average Temperature 82 | 9 20 102 57 34 6 126 101 Received Heat Transfer 885 | . 42 126 177 90 156 . 294 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 21 | . 1 1 2 . 2 1 14 Heat Transferred 6663 | 111 296 481 1036 629 222 236 3652 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 467 | 20 121 180 170 150 214 75 467 Initial 70 | . 13 . 70 11 31 6 4 Average 77 | 7 49 72 60 56 86 24 153 Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 91 | 100 100 100 100 100 94 100 65 Level 1 6 | . . . . . 5 . 27 Level 2 1 | . . . . . . . 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 1 . 5 1 3 5 Investigation 3 | . . . . 1 . 1 1 Extermination 5 | . . . . . 1 1 3 Reinforcement 5 | . 1 1 . 2 . . 1 Assault 1 | . . . . 1 . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 9 | . 1 1 . 2 4 . 1 Communications Jammed 17 | . . . . . . . 17 Distress Signals 17 | . . . . . . . 17 Times Spotted 108 | . 9 10 12 9 21 4 43 Peak Tracking Total 6 | . 3 4 4 3 6 2 6 Tactical Retreats 10 | . . . 2 . 4 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 2 | . . . . . . . 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 10 | . . 2 1 2 2 1 2 Terminals 6 | . . 2 . 2 . 1 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 23 | . . 3 1 7 7 2 3 Successful 11 | . . . 1 4 4 . 2 Failed 12 | . . 3 . 3 3 2 1 Catastrophic 4 | . . 1 . 1 1 1 . Database Lockouts . | . . . . . . . . Manual 13 | . . 3 . 6 . 2 2 Terminals 13 | . . 3 . 7 . 2 1 Fabricators 4 | . . . . . 2 . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 1 2 . . . Record 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . Terminals 2 | . . . . 2 . . . Assimilate 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 2 . 2 1 1 2 Full Trace Events 3 | . . . . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 40 | . . . . . . . 40 Total Robot Build Rating 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Machine Destruction 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 3 | . . . . 1 . . 2 Largest Group 2 | . . . . 1 1 . 2 Highest-Rated Group 16 | . . . . 10 10 . 16 Highest-Rated Ally 10 | . . . . 10 10 . 8 Total Orders 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 5892 | 150 426 337 1173 868 937 771 1230 Spaces Moved 3307 | 74 228 169 867 628 546 206 589 Core 28 | 6 . . . . . 18 4 Treads 979 | 68 228 169 190 157 167 . . Legs 12 | . . . . . . . 12 Wheels 2288 | . . . 677 471 379 188 573 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 115 115 95 Average Speed 133 | 155 160 160 113 114 143 213 128 Slowest Speed 1100 | 200 160 160 240 160 232 1100 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 37 19 91 37 15 7 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . . . . 2 1 15 Melee . | . . . . . . . . Projectile 11 | . . . . . 2 1 8 AOE 7 | . . . . . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 4338 | 94 264 198 1010 747 631 494 900 Wait 634 | . 13 2 98 76 27 259 159 Move 3300 | 73 227 168 866 627 545 205 589 Hop . | . . . . . . . . Pick Up 45 | 7 4 2 3 10 6 . 13 Fast Attach 29 | 7 . 1 1 2 4 4 10 Attach 28 | . . 1 5 2 3 4 13 Detach . | . . . . . . . . Swap 15 | . 2 2 1 5 2 1 2 Drop 26 | 1 3 3 3 7 5 1 3 Fire 243 | 6 12 19 25 17 38 19 107 Melee . | . . . . . . . . Ram 11 | . . . 5 . 1 1 4 Kick . | . . . . . . . . Crush 7 | . 3 . 3 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x2 827 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Entered Mines 1029 | -9/Mines | Learned Materials terminal intel 1087 | -9/Mines | Discovered new exit (range 15) 1183 | -9/Mines | Found the Drone Emporium 1331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1727 | -9/Mines | Core integrity fell below 50% 2087 | -9/Mines | Entered Materials 2087 | -8/Materials | Evolved 2 slots: Propulsion x2 2088 | -8/Materials | Loaded intel: 12 terminal locations 2104 | -8/Materials | Garrison activated, responded to threat 2859 | -8/Materials | Discovered new exit (range 7) 2955 | -8/Materials | Entered Factory 2955 | -7/Factory | Accompanied by 1 ally 2955 | -7/Factory | Evolved 2 slots: Utility x2 3858 | -7/Factory | Discovered new exit (range 4) 3892 | -7/Factory | Entered another Factory area 3892 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3998 | -6/Factory | Lost 6 parts (3n1u2w) 4213 | -6/Factory | Garrison activated, responded to threat 4487 | -6/Factory | Build established: Scavenger-Tank 4613 | -6/Factory | Discovered new exit (range 15) 4663 | -6/Factory | Entered another Factory area 4663 | -5/Factory | Evolved 2 slots: Utility x2 5314 | -5/Factory | Build established: Scavenger-Gunner 5380 | -5/Factory | Fabricated R-06 Scavenger (x2) 5440 | -5/Factory | Lost 3 parts (2n1u) 5457 | -5/Factory | Destroyed 8 combat bots 5487 | -5/Factory | System corruption reached 10% 5596 | -5/Factory | Lost 12 parts (3p1n2u6w) 5674 | -5/Factory | Core integrity fell below 50% 5741 | -5/Factory | Lost 6 parts (1p5n) 5843 | -5/Factory | Core integrity fell below 20% 5880 | -5/Factory | Lost 3 parts (1p1n1w) 5893 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05882_ K-01 Serf collects debris. 05883_ U-05 Engineer lays Concrete. 05883_ Slug penetrates Wall. 05883_ Penetrated by Slug. 05883_ Flexi-carbon Leg destroyed. 05883_ Penetrated by Slug. 05886_ K-01 Serf collects debris. 05886_ Penetrated by Slug. 05886_ Hacking Suite destroyed. 05887_ Penetrated by Slug. 05887_ U-05 Engineer lays Concrete. 05890_ K-01 Serf collects debris. 05890_ Slug penetrates Wall. 05890_ Penetrated by Slug. 05890_ Slug penetrates Wall. 05891_ U-05 Engineer lays Concrete. 05893_ K-01 Serf collects debris. 05893_ U-05 Engineer lays Concrete. 05893_ Penetrated by Slug. 05893_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???" #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" #?????????????########????????????????????? | | ^ #?????????????# #????????????????????? | | """ #?????????????# !!/#????????????????????? | | """" #?????????????# !!/#????????????????????? | | """" #?????????????# !! #????????????????????? | | ^ #?????????????#! #????????????????????? | | """ #?????????????# #????????? ??????????? | | """" #?????????????####;###??##??? #?????????? | | """" ###############???#@##### ### #?????????? | | #???# ; " #?????????? | | #???# ;;;;""""" #?????????? | | ####+############ #???# ; "" +?????????? | | ?# #???????# #???# ; ;" #?????????? | | ?#""" !!#???????# #???# ; h ####+##?????????? | | ?#"T ! #???????# #???#% *u + ???????? | | ?#""" #???????# #???#h;% #"## ##?????????? | | ?# #???????# #???# ; ! ; #?????????????? | | ?# ! #???????# #???# ;;;;k;;; #?????????????? | | #########???????# #???# ## ####?????????????? | | = #???????????# #???#%#######????????????????? | | #???????????# #???# ##?????????????????????? | | ############# #???#%#??????????????????????? | | + #???# #??????????????????????? | | # #???# #??????????????????????? | | # #???# #??????????????????????? | | # #???# #??????????????????????? | | # #???#%##?????????????????????? | | ##### #???#%####???????????????????? | | ? #???#%###########????????????? | | ??### #####% ????????? | | ????# %####???????????????? | | ????# % #??????????????????? | | ????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Evasion (%) 41 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunTripodSheargun Manual? 0 Play Time 00:49:22 Cumulative 32.7 hours Start 2025.04.19 @ 23:10:15 End 2025.04.20 @ 00:16:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff2653e7-b14b-4c5c-ae2b-941b2a2424ca