Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 19:19:53 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (376) 376 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 1665 Bonus ------- Follower Combat Kills 109 Cogmind --------- Core Integrity 238/400 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Backup Propulsion I Experimental Sensor Array Backup Plating I Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Backup Propulsion I Experimental Sensor Array Backup Plating I Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 3 1 4 13 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 1 8 Treads 2 | 1 . . 1 Leg 2 | . . . 2 Wheel 6 | 1 1 1 3 Hover . | . . . . Flight 2 | . . . 2 Utility 5 | 1 . 1 3 Device 3 | 1 . 1 1 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 2 | . . 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 3 10 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 87 | . 100 92 73 Engine 12 | . 14 13 9 Treads 9 | . 14 11 4 Wheel 11 | . 14 13 6 Device 9 | . 14 10 5 Storage 12 | . 14 14 11 Processor 2 | . . . 5 Protection 2 | . . . 6 Ballistic Gun 24 | . 28 28 16 Peak Build Rating 15 | 7 7 8 15 Average Rating 8 | 5 7 7 10 On Entrance 6 | 6 7 7 7 Naked Turns . | . . . . Heaviest Build 23 | 13 13 15 23 Greatest Support 16 | 10 10 10 16 Greatest Overweight (x) 4 | 3 1 2 4 Average Overweight (x) 1 | 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 7 8 8 Average Carried 7 | 4 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 7 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 744 | 278 106 182 178 Remotely . | . . . . Salvage Created 659 | 128 106 111 314 Parts 31 | 4 2 3 22 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 2 7 8 Guns 17 | . 2 7 8 Classes Destroyed 8 | 2 2 2 2 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 4 | . . 2 2 Grunt 7 | . 2 . 5 Sentry 1 | . . . 1 Assembled 5 | . . 5 . Best Kill Streak 5 | 1 1 5 4 Combat Bots Only 5 | . 1 5 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 148 | . 20 30 98 Missed 46 | . 3 9 34 Damage Taken 1344 | . 246 258 840 Core 319 | . 44 113 162 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 37 . Volleys Fired 77 | 8 22 18 29 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 155 | 16 44 39 56 Gun 155 | 16 44 39 56 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 155 | 16 44 39 56 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 4 7 8 9 Robot Miss Streak 5 | 3 3 5 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 99 | 8 28 26 37 Core Hits 41 | 3 7 13 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1210 | 108 378 309 415 Guns 1202 | 108 378 309 407 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . . . 8 Kinetic 1202 | 108 378 309 407 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 15 2 Message Errors 3 | . . 2 1 Matter Fused 1 | . . 1 . Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Data Loss (major) 4 | . . 4 . Misfires 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | 6 2 279 22 Average Temperature 47 | 6 2 102 6 Received Heat Transfer 539 | . 144 80 315 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 359 | 10 103 213 359 Initial 82 | . 6 39 82 Average 116 | 6 35 79 217 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 84 48 Level 1 24 | . . 15 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 5 23 27 Peak Tracking Total 14 | . 3 13 14 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 20 | . 8 . 12 Successful 9 | . 6 . 3 Failed 11 | . 2 . 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 15 | . 8 . 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 30 | . . 30 . Total Damage 273 | . . 273 . Kills 9 | . . 9 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1413 | 68 223 640 482 Spaces Moved 1047 | 37 147 555 308 Core 35 | 5 . 5 25 Treads . | . . . . Legs 34 | . . . 34 Wheels 975 | 32 147 550 246 Hover . | . . . . Flight 3 | . . . 3 Fastest Speed 80 | 95 95 80 80 Average Speed 103 | 109 95 95 122 Slowest Speed 280 | 200 95 150 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 34 94 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1221 | 49 185 629 358 Wait 66 | . 14 48 4 Move 1044 | 36 146 554 308 Hop . | . . . . Pick Up 5 | . 2 3 . Fast Attach 10 | 1 . 3 6 Attach 5 | 2 . . 3 Detach . | . . . . Swap 6 | . 1 1 4 Drop 7 | 2 . 2 3 Fire 77 | 8 22 18 29 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered Mines 301 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 325 | -10/Mines | Assembled infested the area 326 | -10/Mines | Found a hidden stash of uninstalled traps 330 | -10/Mines | Assisted by a Guerilla fighting off Assembled 383 | -10/Mines | Core integrity fell below 50% 474 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 618 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 620 | -10/Mines | Found Prototype Device 750 | -10/Mines | Discovered new exit (range 4) 751 | -10/Mines | Learned location of Storage (-8) 785 | -10/Mines | Learned Materials terminal intel 851 | -10/Mines | Discovered new exit (range 14) 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Loaded intel: 11 terminal locations 1193 | -9/Materials | Discovered new exit (range 3) 1389 | -9/Materials | Lost 4 parts (1p1n1u1w) 1414 | -9/Materials | Self-destructed Last Messages --------------- 01304_ Connecting with Terminal... 01328_ Critical hit (Burn: +37). 01332_ Electrolysis Chamber disabled. 01333_ Triggered Alarm Trap. 01333_ An alarm sounds. 01333_ ALERT: Alarm triggered, dispatching investigation squad. 01335_ Critical hit (Destroy). 01335_ Lgt. Assault Rifle destroyed. 01338_ Critical hit (Burn: +37). 01338_ Med. Armor Plating destroyed. 01346_ Slammed into T-07 Excavator. 01346_ T-07 Excavator knocked back. 01346_ Com. Wheel destroyed. 01346_ System corrupted by crushing effect (+5). 01353_ System corrupted: Component data lost. 01358_ Imp. Ion Engine destroyed. 01395_ Lgt. Treads destroyed. 01397_ ZYYT,NC>4 5DY%B3|R4IJY 01409_ Wheel destroyed. 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