Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 19:03:13 Player: Duduxx Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (148) 740 Value Destroyed (5177) 5177 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2634) 2634 TOTAL SCORE: 15711 Bonus ------- Follower Combat Kills 217 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 402 Friendly Fire -85 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Core Analyzer Core Analyzer Armor Integrity Analyzer Makeshift Propulsion Shielding > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (5) ---- Light Quantum Reactor Vortex Rail Vortex Rail Thermoblaster Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Antigrav System > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Compact Battery Core Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer Advanced Particle Charger Makeshift Propulsion Shielding > --- WEAPON ----------- Gamma Rifle Phase Gun Dispersion Rifle > --- INVENTORY -------- Backup Power III Light Antimatter Reactor Improved Coolant Injector Core Analyzer Advanced ECM Suite Makeshift Propulsion Shielding Improved Remote Shield Makeshift Laser Phase Gun Vortex Rail Vortex Rail Heavy Ion Cannon Thermoblaster Phasing Sabre [Rating: 109] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Gravmag Array Utility Core Analyzer Device Improved Heat Sink Storage Lightpack 2.0 Processor Core Analyzer Protection Makeshift Propulsion Shielding Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 2 . 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . 1 . . . . Utility 7 | . . . 1 . . . 1 2 . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 154 | 7 2 . 10 6 1 1 15 9 4 3 29 13 1 10 13 8 19 3 Power 28 | 1 . . 1 . . 1 7 . . 1 5 3 . 1 3 1 3 1 Engine 14 | 1 . . 1 . . 1 5 . . . 3 2 . . 1 . . . Core 12 | . . . . . . . 2 . . 1 2 1 . 1 2 1 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 41 | 2 . . 7 1 . . 4 . 3 1 6 4 1 5 . 2 5 . Treads 14 | 2 . . 7 1 . . 4 . . . . . . . . . . . Leg 17 | . . . . . . . . . 3 1 2 4 1 2 . . 4 . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . Hover 9 | . . . . . . . . . . . 4 . . 2 . 2 1 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 41 | 2 2 . 1 2 1 . 2 4 . . 7 3 . 3 4 3 7 . Device 23 | 1 . . 1 1 . . 2 2 . . 5 3 . 1 3 2 2 . Storage 5 | 1 1 . . . 1 . . . . . . . . . . 1 1 . Processor 9 | . 1 . . 1 . . . 2 . . 2 . . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 1 3 . . 2 5 1 1 11 3 . 1 6 2 4 2 Energy Gun 26 | 1 . . 1 2 . . 1 2 1 1 8 . . . 3 2 3 1 Energy Cannon 9 | . . . . . . . 1 1 . . 2 3 . . 2 . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Corrupted Parts 4 | . . . . . . . . . . . 2 . . . 2 . . . System Corruption 8 | . . . . . . . . . . . 5 . . . 3 . . . Parts Lost 99 | . . . 3 2 . . 13 1 . 1 23 9 4 5 14 6 11 7 Power 20 | . . . 1 . . . 4 . . . 4 2 . 1 3 2 2 1 Propulsion 21 | . . . . 1 . . 5 . . . 5 1 2 2 . 2 2 1 Utility 28 | . . . 1 1 . . 2 . . . 6 3 2 1 5 1 4 2 Weapon 30 | . . . 1 . . . 2 1 . 1 8 3 . 1 6 1 3 3 Highest Loss Streak 10 | . . . 2 2 . . 3 1 . 1 9 6 4 2 6 3 10 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Backups 17 | 1 8 10 13 14 12 13 20 24 31 34 30 16 13 11 9 7 10 8 Power 2 | . 1 1 1 2 1 1 2 5 7 7 6 3 3 2 2 . . 1 Propulsion 3 | 1 2 2 3 2 1 2 4 6 4 5 8 3 3 1 3 1 . . Utility 5 | . 2 3 3 5 5 6 8 6 10 11 8 2 2 2 1 3 4 1 Weapon 5 | . 3 4 5 4 3 4 5 6 9 10 7 5 5 5 2 1 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 . 5 1 . . 5 4 . 5 7 3 . . . . . 5 Power 5 | . . . . . . . 2 1 . . . 1 . . . . . 1 Propulsion 11 | . . . 3 . . . . . . 5 2 1 . . . . . . Utility 13 | . . . 1 1 . . 3 3 . . 4 . . . . . . 1 Weapon 7 | . 1 . 1 . . . . . . . 1 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 98 99 87 77 77 83 79 82 80 88 89 81 65 72 81 47 Engine 8 | . 14 14 11 11 11 11 12 15 13 10 3 4 5 5 3 . 3 . Core 3 | . . . . . . . 3 . . 1 7 4 5 4 5 9 4 3 Treads 14 | . 28 28 32 32 33 33 26 23 4 . . . . . . . . . Leg 4 | . . . . . . . . . 16 24 10 21 21 14 . . 1 . Hover 2 | . . . . . . . . . . . 5 . . 2 9 9 9 . Device 11 | . 1 . 10 11 5 . 8 7 6 6 10 18 20 16 15 15 17 4 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 5 5 5 5 5 7 9 4 Processor 10 | . 12 14 11 10 5 . . 14 13 13 16 11 11 10 10 10 12 20 Energy Gun 9 | . 14 14 11 17 22 22 10 5 12 15 13 . . . 4 8 14 7 Energy Cannon 5 | . . . . . . . 7 7 6 2 1 15 14 12 7 3 . . Ballistic Gun 1 | . 14 14 11 4 . . . . . . . . . . . . . . Peak Build Rating 109 | 7 9 9 19 22 46 46 60 73 78 89 103 104 75 83 83 88 109 64 Average Rating 63 | 5 8 9 15 20 32 45 55 69 77 83 99 86 65 73 67 80 91 44 On Entrance 51 | . 7 9 9 19 22 46 46 57 73 78 89 103 75 62 77 83 88 42 Avg Prop Armor Cover (%) 15 | . . . . . . . . 17 . . . . . 2 . . 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 15 29 29 31 32 32 16 34 38 39 39 40 68 67 79 79 80 75 44 Greatest Support 100 | 40 40 40 69 66 66 66 68 60 60 75 76 65 70 95 40 40 100 3 Greatest Overweight (x) 14 | . . . . . . . . 1 . . 1 2 1 3 3 3 3 14 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . 3 Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 15 15 15 15 15 15 Average Capacity 28 | 6 11 15 15 15 26 40 40 40 40 40 40 35 15 15 15 15 15 13 Most Carried 40 | 3 11 11 15 15 14 14 26 33 33 40 40 24 14 15 15 12 15 12 Average Carried 17 | 1 8 10 13 14 12 13 20 24 30 35 31 16 13 12 11 8 11 7 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 15 15 15 15 15 15 5 Final Carried 40 | 3 10 11 15 13 14 13 24 33 31 40 24 14 13 15 12 6 13 4 Class Distribution -------------------- 33% | Hauler-Mutant 25% | Mutant 19% | Hauler-Gunner 14% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/DSF Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Matter Collected 2493 | 284 35 19 204 129 . 20 223 185 . 75 367 241 . 159 278 104 170 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5658 | 96 173 . 457 297 . 56 1306 594 . 85 776 640 . 170 369 281 213 145 Parts 299 | 5 13 . 30 21 . 4 57 40 . 2 45 38 . 7 15 8 12 2 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . 34 . . 12 13 . 2 Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Combat Hostiles Destroyed 116 | . 3 . 12 12 . 4 26 8 . 2 11 19 . 2 8 4 3 2 Melee 3 | . . . . . . . . . . . 3 . . . . . . . Guns 52 | . 1 . 11 8 . 4 7 2 . . 3 5 . . 4 3 3 1 Cannons 30 | . . . . . . . 8 3 . 1 4 7 . 2 3 1 . 1 AOE 25 | . 2 . . 4 . . 7 3 . . 1 7 . . 1 . . . Classes Destroyed 16 | 2 4 . 3 . . . 3 1 . . 1 1 . . . 1 . . Worker 6 | . 1 . . 1 . . 2 2 . . . . . . . . . . Builder 5 | . 1 . . . . . 3 . . . 1 . . . . . . . Tunneler 4 | 2 . . . . . . 1 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . . 1 . . . . . . . . . . Recycler 4 | 1 1 . . . . . 2 . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 8 | . 1 . 2 . . . 2 2 . . 1 . . . . . . . Swarmer 45 | . 3 . 5 7 . 4 7 . . 1 . 14 . . 3 1 . . Grunt 35 | . . . 5 5 . . 13 3 . . . 2 . . 4 . 3 . Brawler 2 | . . . . . . . . . . . . 2 . . . . . . Sentry 16 | . . . 2 . . . 5 1 . . 3 1 . 2 1 1 . . Hunter 6 | . . . . . . . 1 1 . 1 1 . . . . . . 2 Programmer 10 | . . . . . . . . 3 . . 6 . . . . 1 . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 3 7 . 3 6 . 4 11 4 . 1 3 5 . 1 4 1 3 2 Combat Bots Only 8 | . 3 . 3 6 . 4 8 2 . 1 2 5 . 1 4 1 3 2 Max Kills in Single Turn 4 | 3 3 . 1 2 . 2 4 2 . 1 1 3 . 1 2 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . 1 . . . . . . Exploded 3 | . 2 . . 2 . . 3 1 . . 1 3 . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Hostile Shots Fired 1163 | . 9 4 73 81 . 19 173 62 . 6 158 109 42 47 116 91 89 84 Missed 380 | . 3 1 21 24 . 6 42 13 . 2 54 50 14 12 48 28 34 28 Hits 783 | . 6 3 52 57 . 13 131 49 . 4 104 59 28 35 68 63 55 56 Melee 4 | . . . . . . . . . . . . . . . . . 4 . Projectile 779 | . 6 3 52 57 . 13 131 49 . 4 104 59 28 35 68 63 51 56 AOE 2 | . . . . . . . . . . . 2 . . . . . . . Critical Strikes 41 | . . . 1 2 . . 4 2 . 1 7 1 1 2 4 6 9 1 Actively Blocked 4 | . . . . . . . . . . . . . . . 1 1 2 . Part Disruptions 5 | . . . . . . . . 2 . . 2 . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 13889 | . 49 27 569 581 . 107 1926 870 . 88 2796 970 535 730 1361 849 1328 1103 Core 2244 | . . . 75 96 . 23 278 98 . 16 335 107 55 46 138 191 254 532 Absorbed by Shields 235 | . . . . . . . . . . . . . . . 10 196 29 . Redirected to Shielding 62 | . . . . . . . . . . . . . . . 2 15 36 9 Regen/Repaired (Parts) 53 | . . . . . . . . . . . . . . . . . 53 . Core Remaining (%) 76 | 100 . 100 . . . 51 49 86 . 98 . . 50 . . . . . Volleys Fired 375 | 8 6 3 38 28 . 7 103 26 . 5 39 38 4 11 20 19 15 5 Largest 3 | 2 2 2 2 2 . 2 2 2 . 3 3 3 3 3 3 3 3 3 Hottest 251 | 60 60 60 76 121 . 121 145 149 . 207 230 226 226 226 215 228 251 203 Shots Fired 795 | 16 12 6 76 52 . 14 191 50 . 12 107 80 6 32 46 46 37 12 Gun 545 | 16 12 6 76 50 . 14 131 22 . 10 88 19 . 5 17 32 37 10 Cannon 225 | . . . . . . . 51 26 . 2 19 55 3 27 26 14 . 2 Launcher 25 | . . . . 2 . . 9 2 . . . 6 3 . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 73 | 8 6 3 38 8 . . . . . . . . . 5 5 . . . Thermal 569 | . . . 28 42 . 14 182 22 . 10 87 40 2 22 34 46 28 12 Explosive 25 | . . . . 2 . . 9 2 . . . 6 3 . 3 . . . Electromagnetic 128 | 8 6 3 10 . . . . 26 . 2 20 34 1 5 4 . 9 . Robot Hit Streak 18 | 3 2 1 8 11 . 5 11 7 . 7 8 10 . 18 11 10 13 7 Robot Miss Streak 7 | 7 1 3 5 5 . 4 7 3 . 1 5 4 6 3 3 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 1 3 . 1 1 . . . . 2 . . . . . . Max Gunslinging Chain 2 | . . . 1 1 . 1 1 . . . . 2 . . . . . . Shots Hit Robots 506 | 4 6 2 44 37 . 7 128 31 . 9 72 46 . 26 33 26 26 9 Core Hits 279 | 4 8 . 21 17 . 4 64 28 . 2 34 33 5 8 19 13 13 6 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . . 1 . Critical Strikes 29 | . . . 2 3 . . 8 1 . 1 4 1 . 1 1 . 4 3 Burn 21 | . . . 2 3 . . 8 1 . 1 2 . . . . . 1 3 Destroy 4 | . . . . . . . . . . . . . . 1 . . 3 . Corrupt 3 | . . . . . . . . . . . 1 1 . . 1 . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 22 | . . . . . . . . 6 . . 12 . . . . 1 . 3 Impact 6 | . . . . . . . . 6 . . . . . . . . . . Slashing 16 | . . . . . . . . . . . 12 . . . . 1 . 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13741 | 189 255 23 771 732 . 107 2877 1188 . 188 1991 1592 300 615 1150 708 807 248 Guns 6391 | 88 90 23 608 545 . 103 1389 257 . 132 1075 207 . 66 286 560 807 155 Cannons 3664 | . . . . . . . 802 438 . 56 281 805 24 549 508 148 . 53 Explosions 3277 | 101 163 . 163 169 . . 673 493 . . 303 580 276 . 356 . . . Melee 365 | . . . . . . . . . . . 325 . . . . . . 40 Ramming 44 | . 2 . . 18 . 4 13 . . . 7 . . . . . . . Kinetic 458 | 21 12 . 213 80 . . . . . . . . . 66 66 . . . Thermal 8896 | 101 163 . 318 465 . 103 2191 509 . 132 1429 703 24 471 658 708 713 208 Explosive 2478 | . . . 163 169 . . 673 261 . . . 580 276 . 356 . . . Electromagnetic 1500 | 67 78 23 77 . . . . 418 . 56 230 309 . 78 70 . 94 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 365 | . . . . . . . . . . . 325 . . . . . . 40 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 5 . . 12 12 12 . 3 4 4 . Average Corruption 7 | . . . . . . . . 3 . . 9 12 12 . 2 3 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . . 21 . . 32 64 2 . 2 15 1 . Message Errors 28 | . . . . . . . . 1 . . 5 16 1 . 1 4 . . Matter Fused 30 | . . . . . . . . 8 . . 5 12 . . 1 4 . . Heat Flow Errors 14 | . . . . . . . . 3 . . 6 4 . . . 1 . . Energy Discharges 17 | . . . . . . . . 3 . . 2 11 . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . Data Loss (minor) 19 | . . . . . . . . 3 . . 7 7 . . . 2 . . Data Loss (major) 13 | . . . . . . . . 3 . . 3 6 . . . 1 . . Misfires 7 | . . . . . . . . . . . 1 4 . . . 2 . . Alerts 2 | . . . . . . . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . . . . . . 2 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 163 | . . . 10 . . . 31 15 . . 55 33 . . . 9 . 10 Projectiles 63 | . . . . . . . 31 15 . . 2 6 . . . 9 . . Explosions 82 | . . . 10 . . . . . . . 45 27 . . . . . . Melee 18 | . . . . . . . . . . . 8 . . . . . . 10 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . . . . . 43 115 . . 51 8 . . . . . . Shots 8 | . . . . . . . 2 4 . . 1 1 . . . . . . Rammed 12 | . 1 . 2 3 . 1 4 . . . 1 . . . . . . . Targets Rammed 13 | . 1 . 2 4 . 1 4 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 604 | . . . 6 90 . 357 387 301 . 604 484 490 96 171 330 431 500 190 Average Temperature 115 | . . . 3 34 . 180 94 92 . 191 127 162 46 55 91 138 152 89 Received Heat Transfer 2587 | . . . 144 201 . . 909 129 . . 75 135 228 90 260 87 238 91 Effects 18 | . . . . . . . 1 1 . 6 5 2 . . . 1 2 . Shutdowns 7 | . . . . . . . . . . 2 2 2 . . . . 1 . Energy Bleed 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Interference 3 | . . . . . . . 1 . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . 4 . . 1 . . . . . . . . Combat Hostiles 6 | . . . 1 . . . 4 . . 1 . . . . . . . . Parts Melted 47 | . . . 3 3 . 1 22 1 . 2 3 . . 2 . 2 3 5 Heat Transferred 17609 | 100 200 . 962 1369 . 259 5583 794 . 333 2452 1168 50 783 1040 962 999 555 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . 10 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 2 . . . . . . 3 . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . . . . . . . Low Security (%) 90 | 100 100 100 57 88 . 100 85 100 100 100 100 . . 100 . . . . Level 1 9 | . . . 42 11 . . 14 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . Peak Influence 281 | 15 88 78 246 249 . 110 281 185 84 60 77 . . 30 . . . . Initial 108 | . . 3 10 95 . . 3 108 84 30 31 . . . . . . . Average 59 | . 34 28 171 123 . 61 57 36 64 53 10 . . 5 . . . . Influence Increases 4076 | 15 98 88 708 336 . 120 768 456 . 40 405 425 . 77 255 70 105 110 Destroy 0b10 Robot/C 2560 | . 60 60 420 260 . 80 520 160 . 40 220 380 . 40 160 60 60 40 Destroy 0b10 Robot/NC 165 | 15 20 . 20 5 . . 60 35 . . 10 . . . . . . . Destroy Leader 502 | . 12 10 88 40 . 10 114 56 . . 82 30 . 20 20 10 . 10 Allied During Kill 98 | . . 18 73 7 . . . . . . . . . . . . . . Successful Hack 25 | . . . 20 . . . . . . . 5 . . . . . . . Disable Machine 255 | . . . 30 15 . 30 . 165 . . 15 . . . . . . . Destroy Structure 141 | . 6 . 12 9 . . 44 40 . . 28 . . 2 . . . . Partial Spotted 30 | . . . 15 . . . 15 . . . . . . . . . . . Lose Combat Pursuer 300 | . . . 30 . . . 15 . . . 45 15 . 15 75 . 45 60 Influence Decreases 4026 | 15 90 68 490 547 35 110 539 521 130 24 396 459 35 77 255 70 22 143 Entered New Map 597 | . . 5 18 151 35 . 7 131 90 14 29 26 8 . . . . 83 Time Decay 2774 | 15 90 63 382 356 . 110 434 380 40 . 202 343 . 72 165 60 12 50 Lost Part 575 | . . . 30 20 . . 98 10 . 10 165 90 27 5 90 10 10 10 Lost Ally 80 | . . . 60 20 . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 2 . . . 4 5 . . 5 . . 1 . 1 . . Investigation 2 | . . . . . . . 1 1 . . . . . . . . . . Extermination 6 | . . . . . . . . 3 . . 3 . . . . . . . Reinforcement 9 | . . . 2 . . . 3 1 . . 2 . . 1 . . . . Assault 2 | . . 1 . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Distress Signals 8 | . 1 . 3 . . . 2 2 . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . . . . Times Spotted 235 | . 4 1 27 14 . 4 46 14 . 5 18 20 3 6 20 9 34 10 Peak Tracking Total 12 | . 5 1 4 7 . 4 7 3 . 3 4 5 3 2 5 7 12 7 Tactical Retreats 18 | . . . 1 . . . 1 . . . 2 1 . 1 7 3 1 1 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . . 8 9 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Traps Triggered 9 | . . . 1 . . . 1 2 . . 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Machines Disabled 18 | . . . 2 1 . 2 . 11 . . 1 . . . . 1 . . Max in Single Turn 4 | . . . 1 1 . 1 . 4 . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Machines Accessed 24 | . 1 . 5 1 4 . 3 1 1 . 1 1 . . 1 . 5 . Terminals 13 | . 1 . 5 1 . . 3 . 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 3 . 12 1 8 . 7 2 2 . 5 2 . . 1 . 9 . Successful 35 | . 2 . 5 1 8 . 3 . 1 . 3 2 . . 1 . 9 . Failed 17 | . 1 . 7 . . . 4 2 1 . 2 . . . . . . . Catastrophic 4 | . . . 1 . . . 2 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 6 . 1 . 4 . . . 4 . . . . . 1 . Terminals 32 | . 3 . 12 1 . . 7 . 2 . 5 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 2 . 5 1 8 . 3 . 1 . 3 2 . . 1 . 9 . Record 19 | . . . 1 1 7 . . . . . . 2 . . . . 8 . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . . . 1 . . . 1 . . . . . . . Alert Level 4 | . . . 1 . . . 2 . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 4 . . . 2 1 . . 1 . . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Total Allies 5 | . . 4 . 1 . . . . . . . . . . . . . . Largest Group 4 | . . 4 4 1 . . . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 71 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 9 9 8 8 8 8 7 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 89 | . . 7 78 4 . . . . . . . . . . . . . . Total Damage 955 | . . 97 817 41 . . . . . . . . . . . . . . Kills 14 | . . 3 10 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Active Infowar (turns) 6104 | 24 15 . 126 219 198 . . 1600 94 158 1465 1549 3 122 392 138 . 1 Optics 3751 | . . . . 219 198 . . 1600 94 158 1465 17 . . . . . . Seismic 165 | 24 15 . 126 . . . . . . . . . . . . . . . Jamming 2674 | . . . . . . . . . . . 1139 1532 3 . . . . . ECM 653 | . . . . . . . . . . . . . . 122 392 138 . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Turns Passed 13110 | 164 256 227 933 804 441 231 2116 1601 94 158 1465 1584 45 425 738 606 1056 166 Spaces Moved 8721 | 82 137 136 500 427 290 143 1076 752 66 101 1581 1088 21 279 611 488 888 55 Core 58 | 3 . . . . . . . . . . . . . . . . . 55 Treads 3542 | 79 137 136 500 427 290 143 1076 752 2 . . . . . . . . . Legs 1970 | . . . . . . . . . 64 101 492 1061 21 187 . . 44 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 3151 | . . . . . . . . . . . 1089 27 . 92 611 488 844 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 145 145 170 126 125 52 56 120 106 106 106 105 50 Average Speed 129 | 155 160 160 155 145 145 145 161 190 127 125 77 131 163 126 106 108 108 240 Slowest Speed 750 | 160 160 160 160 145 145 145 170 250 170 126 190 190 190 210 210 210 260 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 39 24 66 57 65 39 58 20 3 76 20 96 7 3 70 64 91 10 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . . 1 . . . . . . 1 . . . 2 . . Known Exits Taken 3 | . . 1 . . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . . . . 4 . . 2 1 . . Spaces Dug 5 | . . . . . . . . 5 . . . . . . . . . . Terrain Destroyed 253 | 1 6 . 8 10 . . 60 40 . . 15 49 35 3 20 5 1 . Melee 5 | . . . . . . . . 5 . . . . . . . . . . Projectile 29 | . . . . . . . 17 . . . . 1 1 3 1 5 1 . AOE 219 | 1 6 . 8 10 . . 43 35 . . 15 48 34 . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Fac Upp Upp War Pro Total 9796 | 99 162 140 584 561 318 153 1257 862 75 128 1715 1183 26 325 659 521 952 76 Wait 207 | . 7 1 6 87 . . 27 41 . . 14 10 . 14 . . . . Move 8704 | 81 136 135 499 426 289 142 1076 751 65 100 1580 1087 20 278 610 487 887 55 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 165 | 3 7 1 15 4 13 . 24 19 2 13 17 21 . 5 7 1 13 . Fast Attach 67 | 7 1 . 1 1 . . 6 1 . 3 15 2 . 5 8 2 15 . Attach 100 | . . . 4 4 1 1 9 5 1 . 25 13 1 6 10 8 5 7 Detach 28 | . 1 . . . 2 1 1 2 . 1 5 2 . 1 2 3 6 1 Swap 34 | . 1 . 6 2 . . 3 5 4 . 3 6 1 1 . . 2 . Drop 81 | . 2 . 13 5 13 1 5 6 3 6 4 4 . 4 2 . 8 5 Fire 375 | 8 6 3 38 28 . 7 103 26 . 5 39 38 4 11 20 19 15 5 Melee 22 | . . . . . . . . 6 . . 12 . . . . 1 . 3 Ram 1 | . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . 2 4 . 1 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: [*Res] / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Entered Mines 422 | -10/Mines | Met a Derelict testing a Signal Generator 462 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 479 | -10/Mines | Identified exit to Materials 502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 648 | -10/Mines | Entered Materials 648 | -9/Materials | Accompanied by 4 allies 648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Discovered new exit (range 3) 1538 | -9/Materials | Discovered new exit (range 16) 1581 | -9/Materials | Entered Mines 1697 | -9/Mines | Learned Materials emergency access door positions 1898 | -9/Mines | Received a Mining Laser from a helpful Derelict 2035 | -9/Mines | Discovered new exit (range 14) 2379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2379 | -9/Mines | Discovered new exit (range 5) 2385 | -9/Mines | Entered Exiles 2404 | -9/Exiles | Discovered new exit (range 16) 2420 | -9/Exiles | Met 8R-AWN 2452 | -9/Exiles | Met EX-HEX 2499 | -9/Exiles | Met EX-BIN 2516 | -9/Exiles | Aligned with FarCom system 2517 | -9/Exiles | Given EX-Vault access code 2568 | -9/Exiles | Opened EX-Vault 2611 | -9/Exiles | Found Lightpack 2.0 2687 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2729 | -9/Exiles | Met EX-DEC 2752 | -9/Exiles | Learned location of Zion (-6) 2812 | -9/Exiles | Discovered new exit (range 12) 2826 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2826 | -9/Exiles | Entered Mines 2931 | -8/Mines | Build established: Hauler-Mutant 3035 | -8/Mines | Discovered new exit (range 15) 3057 | -8/Mines | Entered Materials 3057 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3209 | -8/Materials | Lost 3 parts (1p2n) 3965 | -8/Materials | Lost 3 parts (1n1u1w) 4889 | -8/Materials | Destroyed 8 combat bots 4892 | -8/Materials | Core integrity fell below 50% 5165 | -8/Materials | Discovered new exit (range 7) 5173 | -8/Materials | Entered Factory 5173 | -7/Factory | Evolved 2 slots: Utility x2 6658 | -7/Factory | Discovered new exit (range 16) 6774 | -7/Factory | Entered another Factory area 6774 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6822 | -6/Factory | Discovered new exit (range 9) 6868 | -6/Factory | Identified exit to DSF 6868 | -6/Factory | Entered DSF 6868 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 6868 | -6/DSF | Spotted Executioner 6887 | -6/DSF | Discovered new exit (range 19) 6904 | -6/DSF | Sterilization system engaged 6924 | -6/DSF | Ambient heat levels rising (+10) 6939 | -6/DSF | Ambient heat levels rising (+10) 6954 | -6/DSF | Ambient heat levels rising (+10) 6956 | -6/DSF | Lost 8 allies 6969 | -6/DSF | Ambient heat levels rising (+10) 6984 | -6/DSF | Ambient heat levels rising (+10) 6999 | -6/DSF | Ambient heat levels rising (+10) 7014 | -6/DSF | Ambient heat levels rising (+10) 7026 | -6/DSF | Entered Factory 7026 | -5/Factory | Evolved 2 slots: Utility x2 7294 | -5/Factory | Discovered new exit (range 7) 7322 | -5/Factory | Build established: Hauler-Gunner 7634 | -5/Factory | Discovered new exit (range 20) 7757 | -5/Factory | Lost 9 parts (2p3n4w) 7902 | -5/Factory | System corruption reached 10% 7932 | -5/Factory | Lost 3 parts (3u) 8236 | -5/Factory | Identified exit to Upper Caves 8236 | -5/Factory | Identified exit to Extension 8437 | -5/Factory | Lost 5 parts (1p2u2w) 8491 | -5/Factory | Entered Upper Caves 8557 | -5/Upper Caves | Lost 6 parts (2p1n1u2w) 8593 | -5/Upper Caves | Met a Warlord Commander 8594 | -5/Upper Caves | Learned location of Warlord (-4) 8595 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8601 | -5/Upper Caves | Found Encrypted Comm Array 8700 | -5/Upper Caves | Learned location of 1 exit from Factory 8876 | -5/Upper Caves | Discovered new exit (range 7) 9015 | -5/Upper Caves | Encountered a Warlord checkpoint 9287 | -5/Upper Caves | Found DCF Scrap (15 items) 9582 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10068 | -5/Upper Caves | Build established: Scavenger-Gunner 10075 | -5/Upper Caves | Entered another Upper Caves area 10103 | -5/Upper Caves | Discovered new exit (range 9) 10120 | -5/Upper Caves | Entered Factory 10120 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10121 | -4/Factory | Identified exit to Armory 10136 | -4/Factory | Lost 4 parts (2n2u) 10138 | -4/Factory | Discovered new exit (range 15) 10159 | -4/Factory | Discovered new exit (range 10) 10545 | -4/Factory | Entered Upper Caves 10547 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10594 | -4/Upper Caves | Lost 3 parts (2u1w) 10681 | -4/Upper Caves | Encountered a Warlord checkpoint 10739 | -4/Upper Caves | Spotted B-86 Titan 10879 | -4/Upper Caves | Learned Research emergency access door positions 10965 | -4/Upper Caves | Lost 6 parts (2u4w) 11120 | -4/Upper Caves | Build established: Mutant 11281 | -4/Upper Caves | Discovered new exit (range 3) 11283 | -4/Upper Caves | Entered another Upper Caves area 11530 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11600 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11609 | -4/Upper Caves | Lost 3 parts (2n1w) 11694 | -4/Upper Caves | Learned location of Testing (-3) 11695 | -4/Upper Caves | Learned location of Quarantine (-2) 11843 | -4/Upper Caves | Discovered new exit (range 8) 11857 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11889 | -4/Upper Caves | Entered Warlord 11941 | -4/Warlord | System corruption cleaned by Quarantine Array 12149 | -4/Warlord | Build established: Scavenger-Gunner 12290 | -4/Warlord | Visited the Vortex Lab 12298 | -4/Warlord | Found Prototype Energy Gun 12300 | -4/Warlord | Found Prototype Energy Gun 12301 | -4/Warlord | Warlord's base attacked by MAIN.C 12380 | -4/Warlord | Met Warlord 12547 | -4/Warlord | Found Prototype Device 12547 | -4/Warlord | Identified Minesniffer Drone Bay 12651 | -4/Warlord | Warlord forces counterattacked 12743 | -4/Warlord | Spotted Executioner 12745 | -4/Warlord | Spotted Executioner 12751 | -4/Warlord | Spotted B-90 Cyclops 12817 | -4/Warlord | Lost 13 allies 12842 | -4/Warlord | Spotted Striker 12847 | -4/Warlord | Spotted Striker 12892 | -4/Warlord | Core integrity fell below 50% 12911 | -4/Warlord | Lost 10 allies 12917 | -4/Warlord | Spotted Striker 12924 | -4/Warlord | Discovered new exit (range 12) 12928 | -4/Warlord | Spotted Striker 12932 | -4/Warlord | Lost 10 parts (2p2n3u3w) 12945 | -4/Warlord | Entered Proximity Caves 13073 | -3/Proximity Caves | Attracted the attention of an 0b10 base 13084 | -3/Proximity Caves | Core integrity fell below 20% 13111 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12960_ H-77 Assassin suffers critical hit (Burn). 12960_ Hpw. Shotgun melted. 12960_ Lgt. Antimatter Reactor melted. 12960_ Myomer Leg melted. 12960_ H-77 Assassin destroyed. 12964_ Dropped Mak. Propulsion Shielding. 12967_ Coil Gun fries itself beyond repair. 13068_ S-43 Plague springs to life. 13077_ Phase Gun destroyed. 13079_ Neutrino Core destroyed. 13079_ Dropped Imp. Coolant Injector. 13080_ Mak. Laser destroyed. 13080_ Dropped Lgt. Antimatter Reactor. 13082_ Dropped Lrg. Storage Unit. 13082_ Dropped Adv. ECM Suite. 13082_ Core Analyzer destroyed. 13083_ Imp. Coolant Injector destroyed. 13083_ Critical hit (Burn: +50). 13108_ Destroyed Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ?????????## ###########?????????????????????????? | | ?????????# ##????????????????????????? | | ?????????# ##???????????????????????? | | ?????????# ! ##??????????????????????? | | ?????????# % % ##############?????????? | | ????????## s #?????????? | | ????????# @########### #?????????? | | ???????# gg ##?????????# ##????????? | | ???????# ##### ## ######???????# #????? | | ???????# #????##### ## ###?????## ### | | ???????####??#??????# # ####### | | ????????????## ????## ## $ $ | | ???????????## ??## ## #### | | ??????????## ?# ## #???? ## | | ?????????## ## ### ##??????#?? | | ?????????# * # #?????????? | | ????????# !!! ## #?????????? | | ????????# ##+##+##+## #### ????????? | | ????????# ????? "# #### #??? ??????? | | ????????? ?????" "# #??# #?? ###?????? | | ??????????????#" "# #?? ? ##???????? | | ??????????????#" "# ? ##????????? | | ??????????????# "# #?????????? | | ??????????????#""" "# ??????????? | | ??????????????#""" T"#? ??????????? | | ??????????????#""" "#? ### ???????????? | | ????????????????"" """#? ? #???# ?????????????? | | ?????????????????##+####?? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 39 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 15 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Item Schematics ----------------- Cooling System | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Fancy Inventory Hot Goods I Like You, Cogmind Packrat Plot Armor That Tickles Window Shopping Challenges ------------ None Game ------ Seed ConceptRefineryWheel Manual? 0 Play Time 02:15:13 Cumulative 130.0 hours Start 2026.06.17 @ 00:38:48 End 2026.06.17 @ 19:03:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cd59f8d-2238-4219-a1d3-7eabbd7fc6e7