Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 00:55:43 Player: Kio Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2221) 2221 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 5986 Bonus ------- High Alert Combat Kills 165 Entered DSFs 500 Cogmind --------- Core Integrity 621/700 Matter 283/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg High-capacity Storage Unit Improved Sensor Array Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Enhanced Autogun Advanced EMP Blaster Datajack Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg High-capacity Storage Unit Improved Sensor Array Target Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Enhanced Autogun Advanced EMP Blaster Datajack Datajack Hammer [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 79 | 9 8 13 15 31 2 1 Power 9 | 1 1 2 2 3 . . Engine 7 | 1 1 2 2 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 19 | 2 . 2 5 10 . . Treads 12 | 2 . 2 5 3 . . Leg 7 | . . . . 7 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 3 2 3 2 7 1 1 Device 5 | 2 . . 1 2 . . Storage 5 | 1 2 1 . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . . 2 1 4 . 1 Artifact . | . . . . . . . Weapon 32 | 3 5 6 6 11 1 . Energy Gun 2 | . 2 . . . . . Energy Cannon 12 | . 2 4 4 2 . . Ballistic Gun 13 | 3 . . 1 8 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 1 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 12 | . . 1 4 3 . 4 Power 3 | . . 1 1 1 . . Propulsion 4 | . . . 2 1 . 1 Utility 3 | . . . . 1 . 2 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 4 | . . 1 4 2 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 94 99 98 . 96 Engine 8 | . 14 10 9 4 . . Core 1 | . . . . 3 . 7 Treads 25 | . 28 28 35 19 . . Leg 5 | . . . . 15 . 30 Device 12 | . 14 11 18 11 . 4 Storage 10 | . 14 11 9 9 . 7 Protection 9 | . . 11 9 15 . 13 Energy Cannon 12 | . 20 19 14 . . . Ballistic Gun 7 | . 5 . 2 17 . 23 Peak Build Rating 38 | 7 9 14 17 33 38 38 Average Rating 16 | 6 7 12 16 25 37 36 On Entrance 16 | . 7 9 14 17 33 38 Naked Turns . | . . . . . . . Heaviest Build 69 | 13 32 59 61 69 54 54 Greatest Support 80 | 40 40 60 80 80 55 55 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 15 15 Average Capacity 16 | 7 10 17 20 17 15 15 Most Carried 20 | 8 15 20 20 20 14 14 Average Carried 15 | 5 10 17 19 17 13 12 Final Capacity 20 | 8 15 20 20 15 15 15 Final Carried 20 | 8 15 20 20 15 13 12 Class Distribution -------------------- 51% | Scavenger-Mutant 43% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Matter Collected 1813 | 344 102 163 322 761 . 121 Remotely . | . . . . . . . Salvage Created 2514 | 130 147 333 506 1296 . 102 Parts 135 | 9 9 14 32 70 . 1 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Combat Hostiles Destroyed 48 | . 5 8 15 18 . 2 Guns 21 | . . . 4 15 . 2 Cannons 15 | . 3 7 3 2 . . AOE 12 | . 2 1 8 1 . . Classes Destroyed 12 | 2 1 2 5 2 . . Worker 5 | . . . 3 2 . . Builder 2 | . . . 2 . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . . . 1 1 . . Recycler 5 | 1 . . . 4 . . Watcher 3 | . . . 2 1 . . Swarmer 3 | . . . 3 . . . Grunt 31 | . 5 6 8 10 . 2 Brawler 2 | . . 1 1 . . . Duelist 2 | . . . . 2 . . Sentry 8 | . . 1 3 4 . . Hunter 2 | . . . . 2 . . Best Kill Streak 18 | 2 3 3 18 5 . 2 Combat Bots Only 14 | . 3 3 14 4 . 2 Max Kills in Single Turn 3 | 1 2 1 3 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Hostile Shots Fired 336 | . 24 37 79 126 . 70 Missed 109 | . 7 9 30 37 . 26 Damage Taken 3731 | . 200 405 774 1444 . 908 Core 413 | . 23 37 133 141 . 79 Absorbed by Shields 132 | . . . . 84 . 48 Redirected to Shielding 12 | . . 12 . . . . Core Remaining (%) 82 | 100 90 90 . 50 . . Volleys Fired 146 | 9 8 17 31 72 . 9 Largest 3 | 2 2 2 2 2 . 3 Hottest 136 | 40 125 136 136 128 . 75 Shots Fired 296 | 18 16 32 59 144 . 27 Gun 200 | 18 1 . 24 130 . 27 Cannon 77 | . 12 29 22 14 . . Launcher 19 | . 3 3 13 . . . Special . | . . . . . . . Kinetic 199 | 18 . . 24 130 . 27 Thermal 78 | . 13 29 22 14 . . Explosive 19 | . 3 3 13 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 5 3 8 11 . 7 Robot Miss Streak 5 | 2 1 2 2 5 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 4 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 182 | 10 10 16 34 93 . 19 Core Hits 114 | 5 8 8 41 48 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 2 | . . . . 2 . . Destroy 2 | . . . . 2 . . Melee Attacks 8 | . . 8 . . . . Impact 8 | . . 8 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5280 | 126 357 404 2038 1993 . 362 Guns 2388 | 126 . . 267 1633 . 362 Cannons 798 | . 125 248 288 137 . . Explosions 2031 | . 232 100 1483 216 . . Melee 56 | . . 56 . . . . Ramming 7 | . . . . 7 . . Kinetic 2388 | 126 . . 267 1633 . 362 Thermal 1289 | . 125 248 779 137 . . Explosive 1540 | . 232 100 992 216 . . Electromagnetic . | . . . . . . . Impact 56 | . . 56 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . . Average Corruption 2 | . . 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . 9 . . . . Message Errors 3 | . . 3 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Alerts 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 136 | . . . 123 13 . . Projectiles 21 | . . . 21 . . . Explosions 115 | . . . 102 13 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . . . 49 59 . . Shots 2 | . . . 1 1 . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 426 | . 285 307 108 426 . 64 Average Temperature 90 | . 107 110 42 98 . 30 Received Heat Transfer 1197 | . 114 156 387 442 . 98 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 1806 | . 259 444 881 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Peak Influence 554 | 20 151 189 554 545 225 246 Initial 234 | . 13 63 28 234 225 161 Average 162 | 10 33 71 218 324 225 207 Maximum Alert Level 2 | . . . 2 2 1 1 Low Security (%) 64 | 100 100 100 70 . . 39 Level 1 25 | . . . 2 82 100 60 Level 2 9 | . . . 27 16 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 3 2 4 . 2 Investigation 5 | . 1 2 . 2 . . Extermination . | . . . . . . . Reinforcement 6 | . . 1 1 2 . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Distress Signals 8 | . . 3 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 6 9 21 27 . 8 Peak Tracking Total 13 | . 3 3 13 5 . 5 Tactical Retreats 5 | . . . 1 1 . 3 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Traps Triggered 5 | . 1 3 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Disabled 8 | . 1 . 5 2 . . Max in Single Turn 3 | . 1 . 3 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Accessed 18 | . 4 7 3 3 1 . Terminals 15 | . 3 6 3 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 60 | . 11 27 7 12 3 . Successful 29 | . 6 14 2 6 1 . Failed 29 | . 5 12 4 6 2 . Catastrophic 4 | . 1 2 1 . . . Database Lockouts 2 | . . 1 1 . . . Manual 33 | . 8 17 6 2 . . Terminals 42 | . 9 18 7 5 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . 7 . . Scanalyzers 9 | . . 9 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 6 2 1 1 . Record 4 | . . 3 1 . . . Robot Analysis 4 | . 2 2 . . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 1 . . 5 . . Recycle Component 2 | . . . . 2 . . Process 1 | . . . . 1 . . Retrieve Matter 3 | . 1 . . 2 . . Scanalyzer 8 | . . 8 . . . . Insert Component 4 | . . 4 . . . . Analyze 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 7 3 2 . . Full Trace Events 3 | . . 1 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . 2 . . Recycled Matter 74 | . . . . 74 . . Retrieved Matter 74 | . . . . 74 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Robot Analysis Total 4 | . 2 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Turns Passed 3838 | 243 679 982 717 1020 5 192 Spaces Moved 1757 | 122 363 476 281 370 3 142 Core 3 | 3 . . . . . . Treads 1406 | 119 363 476 281 167 . . Legs 348 | . . . . 203 3 142 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 Average Speed 152 | 157 160 160 160 142 120 120 Slowest Speed 240 | 160 160 160 160 240 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 6 38 47 26 53 . 90 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 143 | . 23 17 94 9 . . Melee 1 | . . 1 . . . . Projectile 2 | . . 2 . . . . AOE 140 | . 23 14 94 9 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Total 2684 | 151 447 655 496 777 4 154 Wait 539 | 4 44 103 148 240 . . Move 1751 | 121 362 475 280 369 2 142 Hop . | . . . . . . . Pick Up 84 | 8 15 21 13 26 . 1 Fast Attach 15 | 7 . 2 . 6 . . Attach 12 | . . 2 7 . 2 1 Detach 2 | . . 1 . 1 . . Swap 52 | 2 8 9 8 25 . . Drop 73 | . 10 17 9 36 . 1 Fire 146 | 9 8 17 31 72 . 9 Melee 8 | . . 8 . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 389 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 13) 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -9/Materials | Central database locked down 1881 | -9/Materials | Discovered new exit (range 16) 1905 | -9/Materials | Entered another Materials area 1905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -8/Materials | Discovered new exit (range 4) 1984 | -8/Materials | Build established: Scavenger-Mutant 2347 | -8/Materials | Central database locked down 2383 | -8/Materials | Garrison activated, responded to threat 2476 | -8/Materials | Destroyed 14 combat bots 2480 | -8/Materials | Lost 4 parts (1p2n1w) 2622 | -8/Materials | Entered Storage 3634 | -8/Storage | Discovered new exit (range 7) 3642 | -8/Storage | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3647 | -7/Factory | Identified exit to DSF 3647 | -7/Factory | Entered DSF 3686 | -7/DSF | Additional patrols routed to DSF 3834 | -7/DSF | Discovered new exit (range 12) 3839 | -7/DSF | Self-destructed Last Messages --------------- 03772_ Penetrated by Slug. 03772_ Hardlight Generator destroyed. 03772_ Knocked back. 03773_ Acquired 8 matter. 03773_ A-02 Transporter delivers Authchip [Device]. 03774_ A-02 Transporter delivers Authchip [Propulsion]. 03775_ A-02 Transporter delivers Authchip [R/Combat]. 03776_ A-02 Transporter delivers Authchip [Processor]. 03777_ A-02 Transporter delivers Authchip [Weapon]. 03778_ A-02 Transporter delivers Authchip [Processor]. 03788_ Knocked back. 03797_ Acquired 4 matter. 03809_ X-57 Shotgunner springs to life. 03825_ Hrd. Medium Armor Plating destroyed. 03834_ Enh. Autogun destroyed. 03834_ Carbon-fiber Leg destroyed. 03834_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????#########????????#"##????????? | | ######## ***!!#???#????""""????????? | | #!!#!!!# ***!!#===# #?""""????????? | | <"????????? | | ^ "????????? | | #!!#!!!"## ### # #? 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Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Troublemaker Challenges ------------ None Game ------ Seed ArmorResetTrap Manual? 0 Play Time 01:21:54 Cumulative 11.7 hours Start 2024.08.20 @ 23:29:53 End 2024.08.21 @ 00:55:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4080b19d-9f0f-4e83-af30-753b6e9a0b44