Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.28 @ 01:21:41 // Winter2019/RPGLIKE Player: Grimbling Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (126) 630 Value Destroyed (6599) 6599 Prototype IDs (66) 1320 Alien Tech Used (6) 1200 Bonus (22809) 22809 TOTAL SCORE: 41258 Bonus ------- Hunted by Unchained 500 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Win Speed 309 Cogmind --------- Core Integrity 1491/2550 Matter 750/750 Energy 1438/1450 System Corruption 1% Temperature Cool (-176) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Quantum Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Cooling System Advanced Particle Charger Advanced Transmission Jammer Advanced Reaction Control System Experimental Hardlight Generator > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (10) --- Precision Phase Gun Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Advanced Particle Charger Stasis Canceller Advanced Transmission Jammer Advanced Reaction Control System Experimental Hardlight Generator System Purifier > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Precision Phase Gun Heavy Dispersion Rifle Vortex Rail [Rating: 217] Favorites ----------- Power Vortex Chain Reactor Engine Angular Momentum Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Long-range Terrain Scanner Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Artifact Core Physics Calibrator Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 22 | 4 2 2 . . 1 . 2 1 2 . . 1 2 . 2 . 1 . . 2 . Power 3 | 1 . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 7 | 1 2 . . . . . . . 2 . . . . . 2 . . . . . . Utility 10 | 1 . 2 . . . . 2 1 . . . 1 1 . . . 1 . . 1 . Weapon 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 98 | 8 3 2 1 6 10 . 3 2 3 2 . 10 4 8 4 11 8 4 4 4 1 Power 12 | 2 . . . 1 2 . . 1 . . . 1 1 . 1 . . 2 . 1 . Engine 4 | 2 . . . . 1 . . 1 . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reactor 7 | . . . . 1 . . . . . . . 1 1 . 1 . . 2 . 1 . Propulsion 28 | 2 3 1 . 5 . . . . 2 . . 2 . 2 2 3 5 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . 3 1 . 5 . . . . 2 . . 2 . 2 2 3 5 1 . . . Utility 29 | 2 . 1 . . 2 . 3 1 . 2 . 3 2 4 1 . 3 . 2 2 1 Device 17 | . . 1 . . 1 . 3 . . 1 . 1 2 4 1 . 2 . . 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 7 | 1 . . . . . . . 1 . 1 . 1 . . . . 1 . . 1 1 Hackware 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Protection 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon 29 | 2 . . 1 . 6 . . . 1 . . 4 1 2 . 8 . 1 2 1 . Energy Gun 17 | . . . . . 3 . . . 1 . . 4 1 1 . 3 . 1 2 1 . Energy Cannon 9 | . . . . . 3 . . . . . . . . 1 . 5 . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . 1 1 . . . . . . 6 . . . 8 2 2 5 1 . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . . 1 3 1 1 2 3 2 2 4 3 4 3 3 3 3 2 2 2 2 Power . | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . 1 1 1 . 1 . 1 1 . . 1 . . . 1 . . . Utility 1 | . . . 1 1 . . 2 2 2 1 3 3 2 1 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . . 1 3 . . . . 1 . . . . . 1 . 1 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . Utility 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Weapon 4 | . . . . 1 3 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 98 92 83 83 91 92 99 100 94 94 94 91 89 90 90 90 87 86 82 81 85 Engine 3 | . 24 17 16 10 3 . . 2 5 5 5 4 . . . . . . . . . Reactor 6 | . . . . 5 7 7 6 6 5 5 5 5 5 9 8 8 8 8 8 7 11 Leg 1 | . 23 . . . . . . . . . . . . . . . . . . . . Flight 24 | . . 33 33 33 31 30 26 26 26 27 27 26 24 23 29 30 26 25 25 23 23 Device 24 | . . 4 . . 7 7 23 26 22 22 22 22 29 30 30 30 33 32 33 31 31 Processor 7 | . 11 8 8 8 7 7 6 6 11 11 11 10 9 6 4 4 4 7 4 6 6 Protection 3 | . 11 8 8 8 7 7 6 6 5 5 5 5 4 4 4 4 . . . . . Energy Gun 11 | . . . . . 15 23 20 20 16 16 16 14 14 13 8 7 8 8 8 11 11 Energy Cannon 1 | . . . . . 3 . . . . . . . . . 4 4 3 4 3 . . Ballistic Gun 2 | . 24 17 16 16 1 . . . . . . . . . . . . . . . . Peak Build Rating 217 | 8 9 17 12 25 38 37 51 56 69 74 74 107 120 141 160 184 196 204 204 215 217 Average Rating 118 | 5 8 13 10 20 35 37 48 52 65 67 73 79 111 132 156 169 185 196 189 202 211 On Entrance 88 | . 8 9 10 12 25 37 37 51 56 69 74 74 107 120 141 160 176 196 190 190 215 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 7 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 14 14 18 16 25 37 34 44 50 51 52 52 65 80 91 107 113 113 107 108 125 128 Greatest Support 136 | 30 30 36 40 40 40 40 50 50 65 65 65 79 89 93 110 116 127 127 136 136 136 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 7 7 7 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 6 7 7 7 7 7 7 7 7 7 7 7 8 10 10 Most Carried 7 | . 5 3 3 5 5 3 7 6 7 7 7 7 6 7 7 7 7 7 7 7 7 Average Carried 4 | . 1 1 2 4 3 3 5 5 5 3 6 4 5 4 5 5 5 6 5 6 4 Final Capacity 10 | 5 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 7 7 7 10 10 10 Final Carried 7 | . 2 2 3 5 3 3 5 5 6 7 6 6 3 6 7 4 7 5 6 7 2 Class Distribution -------------------- 81% | Wizard-Scout 10% | Wizard-Sprinter 7% | Wizard-Mutant Dominant Class ---------------- Wizard-Mutant | -10/Materials Wizard-Sprinter | -10/Mines Wizard-Sprinter | -9/Materials Wizard-Sprinter | -9/Storage Wizard-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Scout | -7/DSF Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 1978 | 280 52 . 60 26 130 . 40 . 40 30 . . 365 100 41 60 189 . 440 80 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6291 | . 232 . . 16 289 . 466 . 120 634 159 . 358 221 97 100 429 29 518 446 2177 Parts 262 | . 16 . . 2 17 . 22 . 13 26 16 . 15 21 8 1 14 6 30 16 39 Haulers Intercepted 4 | . 2 . . . 1 . . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 87 | . 4 . . . 5 . 7 . 4 10 4 . 8 9 1 1 5 1 11 2 15 Guns 61 | . 4 . . . 3 . 4 . 2 5 2 . 8 8 . 1 2 . 6 2 14 Cannons 8 | . . . . . 2 . . . . . . . . . . . 2 1 3 . . AOE 4 | . . . . . . . 2 . 1 1 . . . . . . . . . . . Classes Destroyed 19 | . 4 . . 1 2 . 2 . . 1 1 . . 1 . 2 . . 1 1 3 Worker 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Builder 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . Hauler 4 | . 2 . . . 1 . . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Watcher 21 | . . . . . 4 . . . 3 . . . . 2 3 2 1 1 1 4 . Swarmer 25 | . 2 . . . 2 . . . 3 2 2 . 6 4 . . . . 4 . . Grunt 20 | . 2 . . . 2 . 5 . . 5 . . 2 . . . . . 3 . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sentry 15 | . . . . . 1 . . . 1 1 1 . . . . . 3 . 3 2 3 Hunter 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Programmer 10 | . . . . . . . . . . 2 . . . 4 . . . 1 . . 3 Heavy 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Behemoth 4 | . . . . . . . . . . . . . . 1 . . 2 . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 3 . . 1 4 . 4 . 4 6 3 . 6 5 2 1 1 1 5 2 9 Combat Bots Only 7 | . 3 . . . 2 . 4 . 3 5 3 . 6 5 1 1 1 1 4 1 7 Max Kills in Single Turn 3 | . 2 . . 1 1 . 2 . 1 2 1 . 1 2 1 1 1 1 2 2 3 Gunslinging 1 | . 1 . . . . . . . . 1 . . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 . 1 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 926 | . 14 . 7 93 4 . 41 . 12 46 12 . 20 32 14 11 48 33 26 10 503 Missed 493 | . 3 . 4 49 3 . 20 . 5 28 8 . 11 12 6 9 30 18 13 6 268 Hits 433 | . 11 . 3 44 1 . 21 . 7 18 4 . 9 20 8 2 18 15 13 4 235 Melee 4 | . . . . 1 . . 2 . . . . . . . . . . . 1 . . Projectile 429 | . 11 . 3 43 1 . 19 . 7 18 4 . 9 20 8 2 18 15 12 4 235 AOE 13 | . . . . . . . 1 . . . . . . . . . . . . . 12 Critical Strikes 28 | . . . . . 1 . . . . 1 . . 1 3 . . . 3 1 . 18 Part Disruptions 18 | . . . . . . . . . . . . . . 2 . . . . . . 16 Damage Taken 4550 | . 89 . 22 326 8 . 340 . 42 197 23 . 54 256 115 5 131 217 67 21 2637 Core 3454 | . 71 . 15 234 6 . 209 . 30 127 20 . 35 197 78 4 95 174 51 16 2092 Absorbed by Shields 2369 | . . . . 3 . . 40 . 28 24 12 . 36 52 117 5 160 108 114 48 1622 Redirected to Core 2960 | . 47 . 8 168 6 . 196 . 30 109 10 . 35 135 78 4 81 155 49 16 1833 Ignored by Resistances 6706 | . 67 . 17 241 6 . 266 . 51 137 26 . 68 205 161 8 201 220 187 90 4755 Core Remaining (%) 87 | 100 . 100 . 58 64 . 94 94 . . . . 97 100 . 99 . . 95 . 58 Volleys Fired 343 | . 13 . . 1 12 . 14 1 8 28 6 1 11 23 13 16 23 18 36 21 98 Largest 3 | . 2 . . 2 3 . 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 Hottest 301 | . 40 . . 43 150 . 150 150 150 155 155 45 150 255 255 301 301 301 272 195 195 Shots Fired 887 | . 26 . . 2 33 . 42 3 24 84 16 1 33 60 39 34 61 38 70 53 268 Gun 788 | . 26 . . 2 27 . 42 3 24 84 16 1 33 59 26 19 41 20 44 53 268 Cannon 99 | . . . . . 6 . . . . . . . . 1 13 15 20 18 26 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . 26 . . 2 . . . . . . . . . . . . . . . . . Thermal 628 | . . . . . 6 . . . . . . . 33 60 39 34 58 38 70 53 237 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 196 | . . . . . 27 . 42 3 24 84 16 . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . 1 . . . . 3 . . . 31 Robot Hit Streak 100 | . 7 . . 1 25 . 62 . 16 33 32 . 18 25 27 25 26 27 65 86 100 Robot Miss Streak 3 | . 2 . . 1 . . 1 . 1 1 1 . 1 2 3 . 1 1 . . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 14 | . 1 . . . . . 1 . 1 2 2 . 1 2 . . . . . . 4 Max Gunslinging Chain 2 | . 1 . . . . . 1 . 1 1 1 . 1 2 . . . . . . 1 Shots Hit Robots 656 | . 20 . . 1 24 . 39 . 16 78 14 . 23 40 27 18 38 28 38 21 231 Core Hits 270 | . 15 . . 1 11 . 15 . 9 29 7 . 10 15 9 5 13 8 19 13 91 Critical Kills 4 | . . . . . . . . . . . . . . . . 1 1 . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 27 | . . . . . . . 1 . 1 1 . . 4 7 . 2 5 . 4 . 2 Burn 18 | . . . . . . . . . . . . . 4 7 . 1 4 . 2 . . Meltdown 4 | . . . . . . . . . . . . . . . . 1 1 . 2 . . Corrupt 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22446 | . 241 . . 18 613 . 980 . 428 1148 285 . 546 1307 1027 741 1926 845 2284 1081 8976 Guns 18037 | . 238 . . 18 475 . 664 . 326 769 285 . 546 1287 607 421 1102 453 1223 1003 8620 Cannons 3155 | . . . . . 138 . . . . . . . . . 420 320 824 392 1061 . . Explosions 1251 | . . . . . . . 316 . 102 379 . . . 20 . . . . . 78 356 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 256 | . 238 . . 18 . . . . . . . . . . . . . . . . . Thermal 17938 | . . . . . 138 . 316 . 66 379 . . 546 1307 1027 741 1926 845 2284 1081 7282 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2555 | . . . . . 475 . 664 . 362 769 285 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1694 | . . . . . . . . . . . . . . . . . . . . . 1694 Highest Corruption 5 | . . . . . 3 . . . . 1 1 1 . 1 . . . . . . 5 Average Corruption 1 | . . . . . 3 . . . . 1 1 1 . 1 . . . . . . 2 Corruption Purged 11 | . . . . . . . . . . . . . . 2 . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . 2 . . . . 2 1 . . 1 . . . . . . 3 Message Errors 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . 22 . . . . . . . . 2 . . 114 . . Projectiles 116 | . . . . . . . . . . . . . . . . 2 . . 114 . . Explosions 22 | . . . . . . . 22 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . . . . . 51 . . . . . 30 . Shots 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 8 . 1 6 1 . . . . . . . 3 97 460 239 . . . . . Average Temperature 92 | . 4 . 1 4 1 . . . . . . . 3 27 172 97 . . . . . Received Heat Transfer 541 | . 87 . 9 147 27 . 50 . 12 16 . . 24 14 . . 35 20 3 . 97 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . 1 . 1 4 2 . . . . . . . . . . Combat Hostiles 8 | . . . . . . . 1 . 1 4 2 . . . . . . . . . . Parts Fried 21 | . . . . . 3 . 3 . 2 9 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . 1 1 2 1 . 2 . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 1 . 1 . 2 . 1 Parts Melted 39 | . . . . . . . . . . . . . 6 5 5 1 10 . 6 . 6 Heat Transferred 16137 | . . . . . 185 . 300 . 50 350 . . 1184 2555 1246 818 1702 589 1850 814 4494 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 4 . 2 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 Low Security (%) 82 | 100 100 100 100 100 100 100 24 100 100 . . . . 83 100 100 100 100 100 100 57 Level 1 17 | . . . . . . . 75 . . . . . . 16 . . . . . . 42 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 284 | . 85 3 15 45 51 6 212 82 80 . . . . 252 41 26 84 88 151 85 284 Initial 82 | . . 3 . 4 8 6 2 82 19 . . . . 57 . . 5 33 24 13 34 Average 76 | . 23 . . 13 21 6 178 70 28 . . . . 91 4 5 42 38 74 21 186 Influence Increases 3973 | . 134 . 15 110 175 . 220 4 154 225 60 . 270 332 81 124 338 188 401 273 869 Destroy 0b10 Robot/C 1780 | . 80 . . . 100 . 140 . 80 200 60 . 160 180 20 40 140 20 220 40 300 Destroy 0b10 Robot/NC 190 | . 15 . . 5 25 . . . 15 5 . . . 10 15 10 5 5 15 30 35 Destroy Leader 388 | . 24 . . . 30 . 20 . 26 20 . . 20 44 16 4 52 12 52 28 40 Successful Hack 100 | . . . . . . . . . . . . . . . 12 . . 53 26 9 . Disable Machine 124 | . . . . . 4 . 4 4 4 . . . . 20 . 28 12 8 28 4 8 Destroy Structure 386 | . . . . . 1 . 11 . 14 . . . . 78 18 12 39 15 30 87 81 Partial Spotted 345 | . . . 15 15 15 . . . 15 . . . . . . 15 45 . 30 15 180 Lose Combat Pursuer 660 | . 15 . . 90 . . 45 . . . . . 90 . . 15 45 75 . 60 225 Influence Decreases 3645 | . 120 14 . 95 186 13 14 160 170 220 105 . 150 450 83 109 272 211 429 233 611 Entered New Map 476 | . . 11 . 11 22 13 4 130 37 21 17 . . 63 2 . 10 48 34 17 36 Time Decay 2429 | . 120 3 . 49 128 . . 30 123 199 88 . 150 107 55 82 158 145 249 188 555 Lost Part 10 | . . . . . . . . . . . . . . . . . . . . . 10 Lost Ally 80 | . . . . . . . 10 . 10 . . . . . . 10 20 . 10 10 10 Purge Threat 650 | . . . . 35 36 . . . . . . . . 280 26 17 84 18 136 18 . Squads Dispatched 25 | . . . . . . . 2 . 1 . . . . 1 1 5 1 2 2 7 3 Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . . . . 1 . . . . 1 . 2 . 2 1 3 2 Reinforcement 11 | . . . . . . . 2 . . . . . . . 1 2 1 . 1 4 . Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 8 | . . . . 1 . . . . . . . . . . . . 2 . 2 . 3 Communications Jammed 68 | . . . . . . . 1 . 3 . . . . 2 22 . . . 26 . 14 Distress Signals 63 | . . . . . . . . . 3 . . . . 2 18 . . . 26 . 14 Times Spotted 258 | . 11 . 6 22 9 . 15 1 8 9 4 . 14 12 9 9 20 12 16 13 68 Peak Tracking Total 27 | . 5 1 6 15 1 . 5 1 3 4 3 . 6 4 3 4 12 6 3 5 27 Tactical Retreats 24 | . 1 . . 3 . . 2 . . . . . 3 . . 1 2 3 . 3 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 7 | . 1 . . 1 . . . . . . . . . . 1 . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 33 | . . . . 7 4 . . . . . . . . . 6 12 . . 4 . . Reprogrammed 16 | . 3 . . . . . . . . . . . . 7 . 6 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 34 | . . . . . 1 . 1 1 1 . 1 1 . 5 . 7 4 2 7 1 2 Max in Single Turn 5 | . . . . . 1 . 1 1 1 . 1 1 . 5 . 1 2 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 95 | . 4 1 1 9 9 1 . 1 3 . . 9 . 3 4 10 8 10 8 6 8 Terminals 74 | . 4 . . 9 9 1 . 1 2 . . . . 3 3 9 4 10 6 5 8 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . 1 . . . . . 1 1 1 . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Total Hacks 400 | . 16 1 2 28 35 1 . 7 7 . . 15 . 19 20 63 32 60 43 21 30 Successful 304 | . 16 1 2 20 34 1 . 3 7 . . 15 . 12 15 50 25 44 31 12 16 Failed 96 | . . . . 8 1 . . 4 . . . . . 7 5 13 7 16 12 9 14 Catastrophic 9 | . . . . . . . . . . . . . . 1 . 1 1 1 . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 214 | . 9 . 1 14 24 . . 7 3 . . 4 . 11 7 31 14 34 22 16 17 Terminals 357 | . 16 . . 28 35 1 . 7 5 . . . . 19 17 58 24 60 37 20 30 Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . . . 2 . . . . . 3 5 1 . 4 1 . Garrison Access 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . Terminal Hacks 202 | . 15 1 . 18 17 1 . . 2 . . 15 . 8 8 34 14 39 14 7 9 Record 31 | . . . . . 1 . . . . . . 7 . . . 1 4 16 1 1 . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . 3 1 . . . . Prototype ID Bank 19 | . 1 . . 3 1 . . . 1 . . 6 . . 2 . . 3 2 . . Open Door 10 | . . 1 . 4 . . . . . . . 2 . . . . . 2 . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 7 | . 1 . . . 1 . . . . . . . . 1 . . . . 1 2 1 Branch Access Points 9 | . 2 . . . 1 . . . 1 . . . . . 1 1 . 1 1 1 . Emergency Access Points 10 | . 2 . . . 1 . . . . . . . . . 1 3 . . 1 . 2 Machine Index 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 Terminal Index 5 | . 1 . . . 1 . . . . . . . . . . 1 . 1 1 . . Alert Level 4 | . 1 . . . . . . . . . . . . . . . 1 1 1 . . Unreport Threat 20 | . . . . 3 1 . . . . . . . . 4 2 4 2 2 1 1 . Locate Traps 5 | . 1 . . . 2 . . . . . . . . . . 1 . . 1 . . Disarm Traps 11 | . . . . 2 1 . . . . . . . . . 1 6 . . 1 . . Reprogram Traps 4 | . 1 . . . . . . . . . . . . 2 . 1 . . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . . 3 . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . Recall Reinforcements 6 | . . . . 1 . . . . . . . . . . . 1 1 1 1 1 . Recall Assault 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 6 | . 1 . . 1 1 . . . . . . . . . . 1 . 1 . . 1 Registered Prototypes 4 | . 1 . . . 1 . . . . . . . . . . 1 1 . . . . Zone Layout 20 | . 1 . . 2 4 . . . . . . . . . 1 4 3 1 1 1 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . . . . . 2 . . . . . 3 5 1 . 2 1 . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 13 | . . . 2 . . . . . 2 . . . . . 3 2 1 . 2 1 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 80 | . 1 . . 2 17 . . 3 3 . . . . 4 4 11 5 5 14 4 7 Terminals 80 | . 1 . . 2 17 . . 3 3 . . . . 4 4 11 5 5 14 4 7 Assimilate 12 | . . . . . 2 . . 1 1 . . . . 1 1 2 . . 3 . 1 Botnet 54 | . 1 . . 1 9 . . 1 2 . . . . 3 3 9 4 5 6 4 6 Disrupt 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Skim 12 | . . . . . 6 . . 1 . . . . . . . . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . . 3 5 . . 1 . . . . . 2 3 9 4 6 6 4 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . 21 . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . 1 . 6 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 2 . . . . . 2 . . . . . 3 2 1 . 2 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 16 | . . . . . 1 . . 1 1 . 4 . . 1 1 1 3 . 2 . 1 Largest Group 4 | . . . . . 1 . 1 1 2 . 4 4 . 1 1 1 3 . 1 1 1 Highest-Rated Group 144 | . . . . . 10 . 10 26 52 . 119 119 . 26 26 26 144 . 45 26 45 Highest-Rated Ally 48 | . . . . . 10 . 10 26 26 . 30 30 . 26 26 26 48 . 45 26 45 Total Orders 2 | . . 2 . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . 6 . . . . . . . . . . . . . . 9 . . . . Total Damage 344 | . . 48 . . . . . . . . . . . . . . 296 . . . . Kills 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 4760 | . . . . . 186 2 573 49 214 405 192 261 200 235 252 272 277 205 387 345 705 Optics 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terrain 4364 | . . . . . . . 571 49 214 405 192 261 200 235 252 272 277 205 387 345 499 Jamming 4729 | . . . . . 186 2 573 49 214 405 192 261 200 205 252 272 276 205 387 345 705 Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . 3 1 . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 2 . 2 . . . . . . . . Drone Launches 3 | . . 3 . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . 3 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 5649 | 72 347 80 133 136 191 2 573 49 214 405 192 261 200 235 252 272 277 205 387 345 821 Spaces Moved 10917 | 54 252 123 212 383 318 6 301 111 597 883 426 799 600 440 576 808 700 545 614 957 1212 Core 8 | 6 . . . . . . . . . . 2 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 282 | 48 234 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 10627 | . 18 123 212 383 318 6 301 111 597 883 424 799 600 440 576 808 700 545 614 957 1212 Fastest Speed 15 | 50 34 31 31 29 31 31 31 31 28 28 28 24 24 24 21 15 15 21 21 21 21 Average Speed 26 | 112 113 31 31 30 31 31 31 31 28 28 28 27 24 24 21 18 21 21 21 21 21 Slowest Speed 120 | 120 120 34 31 31 31 31 31 31 31 28 100 28 24 25 25 92 23 23 21 21 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . 1 3 15 5 . 1 7 5 1 . . . . 12 4 23 13 5 8 13 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 35 62 22 84 34 . 95 3 19 96 69 92 88 19 24 88 37 79 33 35 36 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 2 2 . 1 . . . . . . . . Spaces Dug 53 | . . . . . . . . . . . . . . 3 2 3 11 5 1 19 9 Terrain Destroyed 209 | . . . . . 1 . 11 . 6 11 . 2 . 69 8 9 15 5 8 30 34 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 101 | . . . . . 1 . . . . . . 2 . 5 8 9 15 5 8 23 25 AOE 108 | . . . . . . . 11 . 6 11 . . . 64 . . . . . 7 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 12849 | 61 288 163 275 389 384 5 747 115 619 977 486 846 631 522 662 910 760 589 808 1050 1562 Wait 1173 | . 13 29 64 . 25 . 403 8 14 38 35 11 11 14 62 30 2 21 130 74 189 Move 10673 | 53 251 120 205 354 307 5 298 96 586 880 425 798 599 439 551 799 658 519 603 941 1186 Hop 106 | . . 1 3 13 5 . 1 7 5 1 . . . . 12 4 18 12 5 7 12 Pick Up 57 | . 5 2 1 4 5 . 4 . 1 7 2 2 . 7 2 5 2 2 2 . 4 Fast Attach 69 | 8 . 1 . 1 6 . 2 1 1 . . 9 1 3 2 8 7 6 9 4 . Attach 38 | . 3 1 . . 2 . 1 . 1 . . 5 2 3 2 9 5 1 . 1 2 Detach 58 | . . 1 . 1 5 . . . 1 . . 11 1 4 2 13 10 2 4 2 1 Swap 19 | . . . 1 5 2 . . 1 1 2 . . 1 4 . 1 . . . . 1 Drop 103 | . 2 2 1 7 13 . 3 1 1 5 3 9 3 10 1 17 6 8 3 . 8 Fire 343 | . 13 . . 1 12 . 14 1 8 28 6 1 11 23 13 16 23 18 36 21 98 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . 3 . . . . . . . . . . 15 . 20 . . . 6 Rewire 13 | . . . . . . . . . . . 12 . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 152 | . . 6 . . 2 . 21 . . 16 3 . 2 15 . 8 9 . 16 . 54 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Low / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 73 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 97 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Wizard-Mutant 409 | -10/Materials | Upgraded with Propulsion slot (x2) 420 | -10/Materials | Entered Mines 421 | -10/Mines | Assembled infested the area 443 | -10/Mines | Learned location of Storage (-9) 443 | -10/Mines | Discovered exit to Materials (range 9) 452 | -10/Mines | Found the Drone Emporium 453 | -10/Mines | Found Prototype Device 455 | -10/Mines | Upgraded with Utility slot (x2) 455 | -10/Mines | Identified Thief Drone Bay 500 | -10/Mines | Entered Materials 502 | -9/Materials | Reached level 2 502 | -9/Materials | Reached level 3 628 | -9/Materials | Identified exit to Storage 628 | -9/Materials | Discovered exit to Storage (range 10) 633 | -9/Materials | Entered Storage 635 | -9/Storage | Reached level 4 701 | -9/Storage | Identified exit to Materials 701 | -9/Storage | Discovered exit to Materials (range 9) 713 | -9/Storage | Build established: Wizard-Sprinter 769 | -9/Storage | Entered Materials 771 | -8/Materials | Reached level 5 771 | -8/Materials | Reached level 6 771 | -8/Materials | Identified exit to Factory 814 | -8/Materials | Reached level 7 843 | -8/Materials | Upgraded with Weapon slot (x1) 879 | -8/Materials | Learned 8 Factory zone layouts 913 | -8/Materials | Learned Factory trap positions 935 | -8/Materials | Learned Factory garrison access intel 948 | -8/Materials | Learned location of Extension (-5) 959 | -8/Materials | Learned location of 1 exit from Storage 960 | -8/Materials | Entered Factory 960 | -7/Factory | Accompanied by 1 ally 961 | -7/Factory | Identified exit to Factory 962 | -7/Factory | Identified exit to Lower Caves 962 | -7/Factory | Reached level 8 962 | -7/Factory | Reached level 9 962 | -7/Factory | Identified exit to DSF 962 | -7/Factory | Entered DSF 962 | -7/DSF | Accompanied by 1 ally 964 | -7/DSF | Reached level 10 987 | -7/DSF | Discovered exit to Factory (range 20) 995 | -7/DSF | Additional patrols routed to DSF 1008 | -7/DSF | Upgraded with Utility slot (x1) 1042 | -7/DSF | Found Corrupted Prototype Device 1095 | -7/DSF | Reached level 11 1131 | -7/DSF | Upgraded with Utility slot (x1) 1266 | -7/DSF | Build established: Wizard-Scout 1535 | -7/DSF | Entered Factory 1536 | -6/Factory | Loaded intel: 70 trap records 1537 | -6/Factory | Loaded intel: 3 garrison access locations 1537 | -6/Factory | Reached level 12 1561 | -6/Factory | Identified exit to Factory 1561 | -6/Factory | Discovered exit to Factory (range 17) 1561 | -6/Factory | Identified exit to Lower Caves 1561 | -6/Factory | Discovered exit to Lower Caves (range 10) 1581 | -6/Factory | Upgraded with Utility slot (x1) 1584 | -6/Factory | Entered another Factory area 1584 | -5/Factory | Accompanied by 1 ally 1586 | -5/Factory | Reached level 13 1586 | -5/Factory | Reached level 14 1586 | -5/Factory | Reached level 15 1590 | -5/Factory | Upgraded with Propulsion slot (x1) 1591 | -5/Factory | Upgraded with Propulsion slot (x1) 1625 | -5/Factory | Identified exit to Upper Caves 1625 | -5/Factory | Identified exit to Extension 1737 | -5/Factory | Identified exit to Factory 1737 | -5/Factory | Discovered exit to Factory (range 19) 1742 | -5/Factory | Reached level 16 1798 | -5/Factory | Entered Upper Caves 1805 | -5/Upper Caves | Encountered a Warlord checkpoint 1961 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1970 | -5/Upper Caves | Learned 4 Factory zone layouts 2009 | -5/Upper Caves | Identified exit to Upper Caves 2009 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 2130 | -5/Upper Caves | Reached level 17 2203 | -5/Upper Caves | Entered another Upper Caves area 2227 | -5/Upper Caves | Discovered exit to Factory (range 21) 2276 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2296 | -5/Upper Caves | Identified exit to Warlord 2314 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 2395 | -5/Upper Caves | Entered Warlord 2395 | -5/Warlord | Accompanied by 4 allies 2397 | -5/Warlord | Reached level 18 2413 | -5/Warlord | System corruption cleaned by Quarantine Array 2535 | -5/Warlord | Met Warlord 2560 | -5/Warlord | Warlord's base attacked by MAIN.C 2579 | -5/Warlord | Found Prototype Energy Gun 2579 | -5/Warlord | Identified Vortex Rail 2601 | -5/Warlord | Found Prototype Reactor 2601 | -5/Warlord | Identified Vortex Chain Reactor 2612 | -5/Warlord | Found Prototype Hackware 2615 | -5/Warlord | Upgraded with Utility slot (x1) 2615 | -5/Warlord | Identified Ghost Barrier 2617 | -5/Warlord | Found Prototype Processor 2617 | -5/Warlord | Identified Spectral Analyzer 2619 | -5/Warlord | Found Prototype Device 2619 | -5/Warlord | Identified System Purifier 2650 | -5/Warlord | Opened side exit 2652 | -5/Warlord | Identified exit to Proximity Caves 2652 | -5/Warlord | Discovered exit to Proximity Caves (range 16) 2656 | -5/Warlord | Entered Proximity Caves 2657 | -4/Proximity Caves | Learned Research stockpile data 2658 | -4/Proximity Caves | Reached level 19 2658 | -4/Proximity Caves | Upgraded with Utility slot (x1) 2698 | -4/Proximity Caves | Learned Research terminal intel 2758 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2834 | -4/Proximity Caves | Upgraded with Power slot (x1) 2844 | -4/Proximity Caves | Discovered exit to Factory (range 23) 2856 | -4/Proximity Caves | Entered Factory 2857 | -4/Factory | Identified exit to Upper Caves 2858 | -4/Factory | Reached level 20 2964 | -4/Factory | Reached level 21 2979 | -4/Factory | Identified exit to Research 3024 | -4/Factory | Spotted B-86 Titan 3030 | -4/Factory | Destroyed B-86 Titan 3091 | -4/Factory | Entered Research 3093 | -3/Research | Loaded intel: 24 terminal locations 3093 | -3/Research | Reached level 22 3093 | -3/Research | Reached level 23 3111 | -3/Research | Upgraded with Propulsion slot (x1) 3121 | -3/Research | Upgraded with Propulsion slot (x1) 3230 | -3/Research | Identified exit to Armory 3230 | -3/Research | Identified exit to Testing 3265 | -3/Research | Identified exit to Research 3265 | -3/Research | Discovered exit to Research (range 18) 3310 | -3/Research | Spotted B-86 Titan 3322 | -3/Research | Discovered exit to Research (range 20) 3343 | -3/Research | Entered Testing 3345 | -3/Testing | Reached level 24 3403 | -3/Testing | Spotted Striker 3427 | -3/Testing | Watched by a mysterious "MATRIX" hacker 3440 | -3/Testing | Found Prototype Energy Cannon 3440 | -3/Testing | Identified Imp. Potential Cannon 3462 | -3/Testing | Scanned by Researcher 3477 | -3/Testing | Discovered exit to Research (range 18) 3522 | -3/Testing | Found Prototype Energy Cannon 3538 | -3/Testing | Found Prototype Energy Gun 3546 | -3/Testing | Spotted PL-MUTOXKHWWT 3573 | -3/Testing | Identified Hyp. EM Gauss Rifle 3576 | -3/Testing | Identified Disintegrator 3579 | -3/Testing | Found Prototype Device 3598 | -3/Testing | Protovariant out of control (PL-MUTOXKHWWT) 3598 | -3/Testing | Unleashed a protovariant (PL-MUTOXKHWWT) 3615 | -3/Testing | Entered Research 3615 | -2/Research | Warlord forces began assault on 0b10 3617 | -2/Research | Reached level 25 3617 | -2/Research | Reached level 26 3620 | -2/Research | Spotted B-90 Cyclops 3622 | -2/Research | Identified exit to Access 3622 | -2/Research | Discovered exit to Access (range 21) 3623 | -2/Research | Identified Exp. Hardlight Generator 3636 | -2/Research | Destroyed B-90 Cyclops 3716 | -2/Research | Reached level 27 3716 | -2/Research | Met up with Warlord 3725 | -2/Research | Research machine network offline 3765 | -2/Research | Identified exit to Quarantine 3765 | -2/Research | Discovered exit to Quarantine (range 14) 3791 | -2/Research | Spotted B-90 Cyclops 3796 | -2/Research | Destroyed B-90 Cyclops 3806 | -2/Research | Fabricated L-61 Swordsman? 3859 | -2/Research | Spotted B-90 Cyclops 3885 | -2/Research | Upgraded with Utility slot (x1) 3892 | -2/Research | Entered Quarantine 3894 | -2/Quarantine | Reached level 28 3897 | -2/Quarantine | Spotted Alpha 7 3913 | -2/Quarantine | Reached level 29 3963 | -2/Quarantine | Met incapacitated Sigix Warrior 3963 | -2/Quarantine | Lockdown squad dispatched 3967 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 3967 | -2/Quarantine | Unlocked Sigix quarantine chamber 3969 | -2/Quarantine | Found Sigix Containment Pod 3996 | -2/Quarantine | Spotted Lightning 4009 | -2/Quarantine | Found Alien Artifact 4009 | -2/Quarantine | Identified Subatomic Replicator 4016 | -2/Quarantine | Discovered exit to Access (range 15) 4034 | -2/Quarantine | Found Alien Reactor 4034 | -2/Quarantine | Identified Matter Drive 4047 | -2/Quarantine | Spotted Fortress 4092 | -2/Quarantine | Identified exit to Protoforge 4092 | -2/Quarantine | Discovered exit to Protoforge (range 24) 4095 | -2/Quarantine | Identified exit to Section 7 4095 | -2/Quarantine | Discovered exit to Section 7 (range 6) 4097 | -2/Quarantine | Entered Section 7 4099 | -2/Section 7 | Reached level 30 4262 | -2/Section 7 | Spotted S7 Guard 4267 | -2/Section 7 | Found Alien Artifact 4267 | -2/Section 7 | Identified Core Physics Calibrator 4281 | -2/Section 7 | Found Alien Artifact 4281 | -2/Section 7 | Identified Integrated Dissipator 4281 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4288 | -2/Section 7 | Found Prototype Hackware 4288 | -2/Section 7 | Identified Exp. Hacking Suite 4359 | -2/Section 7 | Found Alien Artifact 4359 | -2/Section 7 | Identified Integrity Redistributor 4359 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 4374 | -2/Section 7 | Found Alien Artifact 4374 | -2/Section 7 | Identified Integrated Reactor 4374 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4419 | -2/Section 7 | Found Integrated Dissipator 4419 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4442 | -2/Section 7 | Reached level 31 4458 | -2/Section 7 | Found Integrated Dissipator 4458 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4484 | -2/Section 7 | Entered Access 4484 | -1/Access | Accompanied by 1 ally 4486 | -1/Access | Reached level 32 4486 | -1/Access | Upgraded with Power slot (x1) 4486 | -1/Access | Upgraded with Utility slot (x1) 4489 | -1/Access | Identified exit to Surface 4530 | -1/Access | Found Exp. Core Analyzer 4539 | -1/Access | Spotted B-99 Colossus 4591 | -1/Access | Energy Cycler disabled 4772 | -1/Access | Identified exit to Command 4772 | -1/Access | Targeted by mysterious "MATRIX" hacker 4829 | -1/Access | Entered Command 4831 | -1/Command | Reached level 33 4831 | -1/Command | Reached level 34 4903 | -1/Command | Disengaged cave seal 4903 | -1/Command | Welcomed Warlord to Command 5160 | -1/Command | Spotted B-99 Colossus 5162 | -1/Command | Spotted Alpha 7 5162 | -1/Command | Spotted Alpha 7 5162 | -1/Command | Spotted Striker 5162 | -1/Command | Spotted Striker 5162 | -1/Command | Spotted Executioner 5162 | -1/Command | Spotted Executioner 5162 | -1/Command | Spotted Executioner 5162 | -1/Command | Spotted Executioner 5170 | -1/Command | Destroyed Striker 5174 | -1/Command | Destroyed Executioner 5182 | -1/Command | Destroyed Alpha 7 5184 | -1/Command | Destroyed Executioner 5189 | -1/Command | Spotted B-99 Colossus 5197 | -1/Command | Destroyed Alpha 7 5207 | -1/Command | Destroyed B-99 Colossus 5221 | -1/Command | Lost 7 allies 5228 | -1/Command | Destroyed 7 combat bots 5268 | -1/Command | Spotted M Guard 5268 | -1/Command | Spotted M Guard 5273 | -1/Command | Spotted Combat Programmer 5273 | -1/Command | Spotted Combat Programmer 5303 | -1/Command | Core integrity fell below 50% 5324 | -1/Command | Destroyed Combat Programmer 5358 | -1/Command | All MAIN.C guards destroyed 5370 | -1/Command | Warlord commented on Warlord statues 5490 | -1/Command | Met MAIN.C 5490 | -1/Command | Reached level 35 5497 | -1/Command | Warlord shut down involuntarily 5573 | -1/Command | Destroyed MAIN.C Shell 5576 | -1/Command | MAIN.C activated Command garrisons 5580 | -1/Command | 0b10 Conduit disabled 5606 | -1/Command | Core integrity fell below 20% 5641 | -1/Command | Spotted B-99 Colossus 5650 | *** | Escaped! Last Messages --------------- 05642_ A bubble of rippling energy engulfs the area. 05642_ Field strength at 79. 05643_ Field strength at 58. 05644_ Field strength at 37. 05645_ Field strength at 16. 05645_ Slug penetrates Wall. 05645_ Penetrated by Slug. 05645_ Slug penetrates Wall. 05646_ Stasis field depleted. 05646_ The Access Shell folds into the floor. 05646_ Triggered Stasis Trap. 05646_ A bubble of rippling energy engulfs the area. 05646_ Field strength at 79. 05646_ Field strength at 58. 05647_ Field strength at 37. 05648_ Field strength at 16. 05649_ B-99 Colossus activates siege mode. 05649_ Penetrated by Slug. 05649_ Stasis field depleted. 05649_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | = =| % # #?? | | " [!=" % #########?? | | "%" "%" % " #?????????? | | #" ! "" "" ^ """" % ######+##?????????? | | = " """" #?????????????????? | | ## | %% "" #?????????????????? | | ## % ###?????????????????? | | ?# #???????????????????? | | ## #???????????????????? | | #" #???????????????????? | | ## ##??????????????????? | | ?# = = = +????????????????? | | ## |/ ! ######?????????????????? | | #" * =* !% ######??????????????????????? | | ## *! = * #???????????????????????????? | | ## !% ###########"#???????????????????????????? | | #" = ##?????????# #???????????????????????????? | | #%!=! #??????????###???????????????????????????? | | # *%%=##????????????????????????????????????????? | | #![!=! #??????????##############?????????????????? | | # *!%##????????### #?????????????????? | | |% "#??#######"# #?????????????????? | | [% "####%# # # # ^^^ ^ #?????????????????? | | !!%%###^^^ ^^^^^^ #?????????????????? | | !%/ %% /^ o^^^ % ^ #?????????????????? | | =!% %/^ ^^^^ ^^^ ^ "@ #?????????????????? | | %= / ^^ ^^^^ % "" #?????????????????? | | " % s/^^^^^^^^^^ ^ #?????????????????? | | " #^^^^^^^^E^ ^ ^ #?????????????????? | | #### # # # ; ^^^ ^^^^ #?????????????????? | | #??#########BB #?????????????????? | | #??????????#BB #?????????????????? | | #??????????##############?????????????????? | | % #?????????????????????????????????????????? | | ] #?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | % !! ?????????????????????????????????????????? | | !! % ????????????????????????????????????????? | | # ###+#????????????????????????????????????????? | | # ??? ????????????????????????????????????????? | | # ??? ????????????????????????????????????????? | | # ??? ?????????????????????????????????????????? | | # ???!!????????????????????????????????????????? | | # ???! ????????????????????????????????????????? | | # ??? ????????????????????????????????????????? | | ?# ???? ????????????????????????????????????????? | | ?# ????? ????????????????????????????????????????? | | ?# ????? ????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 272 Energy Generation 154 Energy Capacity 1450 Matter Stores 750 Matter Capacity 750 Sight Range 28 Robot Scan Range 28 Terrain Scan Range 24 Terrain Scan Density 1510 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 79 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Particle Charging 30 Offensive Hacking 66 Defensive Hacking 50 Item Schematics ----------------- Adv. Cloaking Device | -4/Factory | Hacked Plasma Rifle | -3/Testing | Scanalyzed Hvy. Tesla Rifle | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Exp. EM Disruption Field | -3/Testing | Archive Adv. EM Shield | -3/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Testing | Archive Fabricated ------------ L-61 Swordsman | x3 | -2/Research Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Shock Rifle | -5/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Plasma Rifle | -3/Research | Hacked Matter Neutralizer | -3/Research | Hacked Particle Reactor | -3/Testing | Hacked Impulse Thruster | -3/Testing | Hacked Impulse Thruster Array | -2/Research | Hacked Q-thruster | -2/Section 7 | Hacked Enh. Quantum Rifle | -2/Section 7 | Hacked Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Subatomic Replicator Matter Drive Core Physics Calibrator Integrated Dissipator Integrity Redistributor Integrated Reactor Achievements -------------- Explosive Keycard Off Switch Showdown Tailor-made Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Levels Raised 34 | . . . 2 1 3 2 2 1 4 1 . 1 1 2 2 1 3 2 2 1 3 XP Earned 57973 | 6000 500 500 3292 1299 3921 3292 2423 2533 4894 1600 800 1000 2199 2600 2809 2200 4549 2526 2096 2411 4529 XP Spent 185010 | 18395 15300 4600 . . 2990 . 11530 21435 6550 1500 2650 9000 13050 2400 4300 8430 8970 . 35205 10800 7905 Upgrades 219 | 46 10 4 . . 9 . 14 22 8 3 5 3 8 3 2 10 3 . 31 7 31 Power Slot 3 | 1 . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion Slot 7 | 1 2 . . . . . . . 2 . . . . . 2 . . . . . . Utility Slot 10 | 1 . 2 . . . . 2 1 . . . 1 1 . . . 1 . . 1 . Weapon Slot 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Core Integrity 39 | . . . . . . . 8 . . . . . . . . . . . . . 31 Heat Dissipation 26 | 2 . . . . 6 . . 4 . . . . . . . 9 1 . 4 . . Energy Generation 9 | 1 . . . . 2 . . 3 1 . . . . . . . . . 2 . . Energy Storage 5 | . . . . . . . . 2 . . . . . . . . . . 3 . . Matter Storage 9 | . . . . . . . . . . . . . 4 . . . . . 5 . . Mass Support 14 | 2 . 2 . . . . 2 . . . . 2 2 . . 1 1 . 2 . . Inventory Capacity 10 | 5 . . . . . . 2 . . . . . . . . . . . 3 . . Sight Range 12 | 4 . . . . . . . 8 . . . . . . . . . . . . . Sensor Range 14 | 10 . . . . . . . 4 . . . . . . . . . . . . . Terrain Scan Density 15 | 5 . . . . . . . . 5 . 5 . . . . . . . . . . Ranged Accuracy 12 | 2 . . . . . . . . . 2 . . . . . . . . 3 5 . Hack Attack % 6 | 2 4 . . . . . . . . . . . . . . . . . . . . Hack Defense % 10 | 6 4 . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . . . . . . . . . . . . . 3 . . TH Resistance % 4 | 1 . . . . . . . . . . . . . . . . . . 3 . . EX Resistance % 4 | 1 . . . . . . . . . . . . . . . . . . 3 . . TH Damage % 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . Protomatter Created 2103 | . 54 . . . 117 . 111 . 128 197 109 . 51 320 79 55 166 61 421 . 234 Integrity Restored 3071 | . . 94 . . 42 . 465 . . 306 51 . 13 322 . 153 187 . 276 . 1162 Core 2395 | . . 71 . . 42 . 362 . . 201 36 . 9 223 . 78 57 . 220 . 1096 Parts 676 | . . 23 . . . . 103 . . 105 15 . 4 99 . 75 130 . 56 . 66 Protomatter Decayed 1705 | . . . . . . . . . 52 . 45 56 46 108 . 55 526 131 191 . 495 Game ------ Seed PulseCompactAirjet Manual? 0 Play Time 03:14:48 Cumulative 330.0 hours Start 2026.06.27 @ 21:46:11 End 2026.06.28 @ 01:21:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 125 Rogue 0 Adventurer 1 Explorer 124 Win Type 0 Total 27 Types 15/1/5/3/0/1/1/0/1/0 Lore% 70 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: c3056434-9934-45d3-8729-f7f09d5b3dd5