Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 10:01:18 Player: grayrest Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1226) 1226 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 7074 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Friendly Fire -75 Cogmind --------- Core Integrity 962/1000 Matter 300/300 Energy 78/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cesium-ion Thruster Makeshift Flight Unit Makeshift Flight Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Transmission Jammer [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Slots Evolved 10 | . . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . 1 . . Utility 6 | . . . 2 . 1 1 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 62 | 7 9 2 13 4 8 8 5 1 . 5 Power 8 | 1 1 1 2 1 . . 1 . . 1 Engine 5 | 1 1 . 2 1 . . . . . . Core 3 | . . 1 . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 3 . 2 1 3 4 . 1 . . Treads 10 | 2 3 . 2 . 3 . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . 4 . 1 . . Utility 26 | 2 3 . 7 1 4 2 3 . . 4 Device 11 | 2 . . 4 . . 1 2 . . 2 Storage 2 | . 2 . . . . . . . . . Processor 3 | . 1 . . . 1 . . . . 1 Hackware 6 | . . . 2 . 1 1 1 . . 1 Protection 4 | . . . 1 1 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 2 1 2 1 1 2 1 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . . . . . Ballistic Cannon 3 | . . . 2 . 1 . . . . . Launcher 2 | . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 19 | . 4 1 7 . 2 1 1 1 . 2 Power 5 | . 1 1 1 . 1 . . . . 1 Propulsion 5 | . 1 . 2 . . . 1 . . 1 Utility 6 | . 1 . 2 . 1 1 . 1 . . Weapon 3 | . 1 . 2 . . . . . . . Highest Loss Streak 3 | . 2 1 3 . 1 1 1 1 . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 6 10 15 18 18 6 4 5 5 4 Power 2 | . 1 2 3 3 2 . . 1 1 1 Propulsion 2 | . 1 2 3 3 4 1 1 1 1 1 Utility 5 | . . 3 6 10 9 4 2 3 3 2 Weapon 1 | . 1 1 2 2 2 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . 1 . . 3 2 2 . . . 3 Power 2 | . . . . 1 . 1 . . . . Propulsion 6 | . 1 . . 2 . . . . . 3 Utility 2 | . . . . . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 94 70 87 96 88 69 64 70 Engine 6 | . 13 1 8 11 8 . . . . 3 Core 4 | . . 12 2 . . 7 6 5 5 4 Treads 15 | . 27 28 21 3 9 . . . . . Wheel 1 | . . . . 9 8 . . . . . Flight 4 | . . . . . . 28 26 17 23 22 Device 5 | . 12 . 4 . 3 12 19 15 5 6 Storage 9 | . 10 14 11 11 9 . . . . . Processor 8 | . 2 14 11 11 5 . . . . 1 Hackware 9 | . . . 11 11 17 22 16 17 17 18 Protection 2 | . . . . 3 8 7 6 5 5 4 Ballistic Gun 11 | . 27 28 10 . . . . . . . Ballistic Cannon 3 | . . . 11 . 8 1 . . . . Launcher 1 | . . . . . . 4 6 5 5 4 Impact Weapon 2 | . . . . 11 9 7 3 . . . Peak Build Rating 55 | 9 12 18 27 27 44 47 45 41 40 55 Average Rating 23 | 5 10 15 20 24 38 41 41 38 40 44 On Entrance 24 | . 9 11 18 16 27 30 35 41 40 40 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 9 47 51 54 58 66 19 19 16 13 21 Greatest Support 46 | 40 46 46 46 46 28 20 20 28 28 28 Greatest Overweight (x) 2 | . 2 1 2 2 2 . 1 1 . . Average Overweight (x) . | . . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 5 5 5 5 Average Capacity 15 | 5 9 20 20 20 20 5 5 5 5 5 Most Carried 20 | 2 8 16 20 20 20 20 5 5 5 5 Average Carried 12 | 1 6 13 18 19 18 5 4 5 5 4 Final Capacity 20 | 5 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 7 16 18 20 20 5 5 5 5 5 Class Distribution -------------------- 61% | Mutant 22% | Hacker-Mutant 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Matter Collected 1873 | 93 515 79 457 176 58 54 41 . 58 342 Remotely . | . . . . . . . . . . . Salvage Created 1907 | 58 434 97 769 264 51 54 148 . . 32 Parts 86 | 10 14 5 44 4 3 . 5 . . 1 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Combat Hostiles Destroyed 31 | . 5 2 19 1 2 . . . . 2 Melee 1 | . . . . 1 . . . . . . Guns 17 | . 5 2 10 . . . . . . . Cannons 11 | . . . 9 . 2 . . . . . AOE 2 | . . . . . . . . . . 2 Classes Destroyed 10 | 1 5 . 2 1 1 . . . . . Worker 4 | . . . . 3 . . 1 . . . Tunneler 4 | 3 . . . 1 . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . Recycler 7 | . 3 . 1 2 . 1 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 5 | . 1 . 2 . 1 . 1 . . . Swarmer 10 | . 3 . 4 1 . . . . . 2 Grunt 15 | . 2 2 10 . 1 . . . . . Sentry 5 | . . . 5 . . . . . . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 4 | 2 4 2 3 4 1 1 1 . . 2 Combat Bots Only 3 | . 3 2 3 1 1 . . . . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Hostile Shots Fired 389 | . 81 9 149 9 60 17 29 2 . 33 Missed 137 | . 26 4 39 2 19 9 22 1 . 15 Hits 252 | . 55 5 110 7 41 8 7 1 . 18 Melee 4 | . . . . . . . . . . 4 Projectile 248 | . 55 5 110 7 41 8 7 1 . 14 Critical Strikes 5 | . . . 2 . 2 . 1 . . . Damage Taken 3188 | . 715 70 1311 58 578 89 142 19 . 206 Core 561 | . 74 13 234 26 101 10 65 . . 38 Absorbed by Shields 46 | . . . . . . . . . . 46 Regen/Repaired (Parts) 157 | . . . 151 . . . . . . 6 Core Remaining (%) 78 | 100 . 65 . 35 81 98 92 . . . Volleys Fired 143 | 6 33 8 61 . 28 . 3 . . 4 Largest 2 | 2 2 2 2 . 1 . 1 . . 1 Hottest 60 | 40 40 40 60 . 40 . 33 . . 33 Shots Fired 251 | 12 66 16 122 . 28 . 3 . . 4 Gun 157 | 12 66 16 63 . . . . . . . Cannon 87 | . . . 59 . 28 . . . . . Launcher 7 | . . . . . . . 3 . . 4 Special . | . . . . . . . . . . . Kinetic 244 | 12 66 16 122 . 28 . . . . . Thermal . | . . . . . . . . . . . Explosive 7 | . . . . . . . 3 . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | 5 29 5 18 . 16 . . . . . Robot Miss Streak 4 | 4 4 2 2 . 3 . . . . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 187 | 6 47 10 91 7 19 1 6 . . . Core Hits 84 | 3 15 7 34 2 6 . 1 . . 16 Critical Kills 2 | . 1 . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 9 | . 1 . 1 1 4 1 1 . . . Destroy 1 | . 1 . . . . . . . . . Blast 5 | . . . 1 . 4 . . . . . Smash 2 | . . . . 1 . 1 . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 39 | . . . . 12 3 3 21 . . . Impact 27 | . . . . 12 3 3 9 . . . Slashing 12 | . . . . . . . 12 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 6 . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4377 | 72 621 135 1531 549 451 95 327 . . 596 Guns 1615 | 72 621 135 787 . . . . . . . Cannons 1195 | . . . 744 . 451 . . . . . Explosions 596 | . . . . . . . . . . 596 Melee 971 | . . . . 549 . 95 327 . . . Ramming . | . . . . . . . . . . . Kinetic 2810 | 72 621 135 1531 . 451 . . . . . Thermal . | . . . . . . . . . . . Explosive 596 | . . . . . . . . . . 596 Electromagnetic . | . . . . . . . . . . . Impact 768 | . . . . 549 . 95 124 . . . Slashing 203 | . . . . . . . 203 . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . 2 2 2 Average Corruption 2 | . . . 2 2 . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . 11 10 . . . . 1 . Message Errors 3 | . . . 1 2 . . . . . . Matter Fused 6 | . . . 3 3 . . . . . . Heat Flow Errors 5 | . . . 2 2 . . . . 1 . Energy Discharges 2 | . . . 1 1 . . . . . . Data Loss (minor) 3 | . . . 2 1 . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 418 | . . . . 274 . 95 49 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 418 | . . . . 274 . 95 49 . . . Knockbacks 13 | . . . 3 2 7 1 . . . . Impact 3 | . . . . 2 . 1 . . . . Kinetic 10 | . . . 3 . 7 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . 32 . . 12 Shots 2 | . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 176 | . 2 2 153 176 55 13 9 . 134 7 Average Temperature 26 | . 2 2 20 83 15 13 5 . 72 4 Received Heat Transfer 939 | . 198 45 465 . 99 18 57 . . 57 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . 5 . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . 4 . . 3 . . . Impact Corruptions 15 | . . . . 10 . 3 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 142 | 5 55 30 142 43 30 16 30 20 . . Initial 43 | . . . . 43 . . . . . . Average 19 | 1 10 . 62 3 5 1 5 1 . . Influence Increases 1194 | 15 159 50 596 50 76 24 89 35 . 100 Destroy 0b10 Robot/C 640 | . 100 40 380 20 40 . 20 . . 40 Destroy 0b10 Robot/NC 120 | 15 25 . 25 30 5 5 15 . . . Destroy Leader 176 | . 24 10 116 . 12 . 14 . . . Allied During Kill 1 | . . . . . . . 1 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . Successful Hack 57 | . 10 . 1 . . 2 24 20 . . Disable Machine 45 | . . . 45 . . . . . . . Destroy Structure 40 | . . . 4 . 19 2 15 . . . Partial Spotted 30 | . . . . . . 15 . 15 . . Lose Combat Pursuer 75 | . . . 15 . . . . . . 60 Influence Decreases 1184 | 15 159 50 484 162 75 25 89 30 5 90 Entered New Map 73 | . . . . 69 . 1 . . 3 . Time Decay 972 | 15 149 40 424 93 64 14 71 30 2 70 Lost Part 128 | . 10 10 60 . 11 10 7 . . 20 Lost Ally 11 | . . . . . . . 11 . . . Squads Dispatched 13 | . 1 . 5 1 2 1 2 1 . . Investigation 4 | . 1 . 1 1 1 . . . . . Extermination 2 | . . . . . . . 1 1 . . Reinforcement 7 | . . . 4 . 1 1 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Distress Signals 5 | . 1 . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 18 2 32 1 6 7 25 3 . 37 Peak Tracking Total 17 | . 4 2 5 1 5 6 6 3 . 17 Tactical Retreats 14 | . 3 . 1 . . . 5 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Traps Triggered 8 | . 3 . 2 . 2 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . Triggered 1 | . . . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Machines Disabled 4 | . . . 3 . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Machines Accessed 26 | . 3 1 3 2 . 4 6 3 . 4 Terminals 14 | . 3 . 1 1 . 3 4 2 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 3 | . . . 1 . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 63 | . 11 1 9 2 . 12 14 6 . 8 Successful 40 | . 5 1 4 1 . 7 11 3 . 8 Failed 23 | . 6 . 5 1 . 5 3 3 . . Catastrophic 4 | . 1 . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 8 . 3 . . 5 6 2 . . Terminals 37 | . 11 . 3 1 . 9 8 5 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units 9 | . . . 2 . . 3 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 24 | . 4 1 . 1 . 5 4 1 . 8 Record 7 | . . . . . . . . . . 7 Robot Analysis 2 | . 2 . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . Level Access Points 3 | . . . . . . 1 1 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Maintenance Status 2 | . . . . . . 1 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 4 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . . 1 2 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . . 1 2 1 . . Terminals 5 | . 1 . . . . 1 2 1 . . Botnet 5 | . 1 . . . . 1 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 1 . 4 4 2 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . Time 50 | . . . . . . . 50 . . . Total Robot Build Rating 15 | . . . . . . . 15 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 58 | . . . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 67 | . . . . . . . 67 . . . Retrieved Matter 67 | . . . . . . . 67 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Total Allies 4 | . . . . 1 . . 3 . . . Largest Group 3 | . . . . 1 . . 3 . . . Highest-Rated Group 87 | . . . . 31 . . 87 . . . Highest-Rated Ally 31 | . . . . 31 . . 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . . . Total Damage 226 | . . . . . . . 226 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Active Infowar (turns) 2083 | 42 489 . 255 . 107 152 353 310 65 310 Optics 79 | . . . . . . . . . . 79 Sensors 1098 | . . . 255 . 107 144 328 264 . . Terrain 496 | 8 488 . . . . . . . . . Structural 1309 | . . . 159 . . 112 353 310 65 310 Seismic 169 | 42 127 . . . . . . . . . Jamming 3 | . . . . . . . . . . 3 ECM 326 | . . . . . . . 156 170 . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Turns Passed 5980 | 85 723 1278 1524 902 270 160 353 310 65 310 Spaces Moved 4923 | 37 334 517 511 657 122 305 818 401 238 983 Core 4 | 3 1 . . . . . . . . . Treads 1443 | 34 333 517 511 45 3 . . . . . Legs . | . . . . . . . . . . . Wheels 731 | . . . . 612 119 . . . . . Hover . | . . . . . . . . . . . Flight 2745 | . . . . . . 305 818 401 238 983 Fastest Speed 26 | 50 150 160 240 115 115 26 26 27 27 27 Average Speed 102 | 151 171 239 242 128 133 26 26 76 27 27 Slowest Speed 330 | 160 240 240 320 240 330 26 109 109 27 40 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 2 . . 7 Potential Cave-ins 6 | . . . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 47 84 51 98 18 8 23 11 32 94 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 . . 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . 2 . Spaces Dug 41 | . . . . . 3 2 36 . . . Terrain Destroyed 74 | . . . 2 . 18 2 46 . . 6 Melee 16 | . . . . . 3 2 11 . . . Projectile 17 | . . . 2 . 15 . . . . . AOE 41 | . . . . . . . 35 . . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Total 5539 | 51 417 540 674 701 199 384 917 403 238 1015 Wait 253 | . 22 6 68 12 14 45 60 . 1 25 Move 4895 | 36 333 516 510 656 121 304 813 400 237 969 Hop 9 | . . . . . . . 2 . . 7 Pick Up 56 | 2 9 8 9 7 10 7 2 . . 2 Fast Attach 37 | 7 7 1 6 2 4 2 6 1 . 1 Attach 30 | . 3 . 7 1 5 8 2 . . 4 Detach 14 | . . . 5 2 2 1 2 . . 2 Swap 16 | . 4 1 3 1 4 2 . . . 1 Drop 46 | . 6 . 4 8 8 12 6 2 . . Fire 143 | 6 33 8 61 . 28 . 3 . . 4 Melee 39 | . . . . 12 3 3 21 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 586 | -10/Materials | Derelicts attacked the area 628 | -10/Materials | Discovered new exit (range 7) 809 | -10/Materials | Entered Mines 1000 | -10/Mines | Discovered new exit (range 11) 1076 | -10/Mines | Found a hidden stash of uninstalled traps 1113 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1118 | -10/Mines | Found Prototype Device 1491 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1555 | -10/Mines | Discovered new exit (range 7) 1569 | -10/Mines | Learned Materials garrison access intel 1870 | -10/Mines | Found the Drone Emporium 1883 | -10/Mines | Found Prototype Device 2087 | -10/Mines | Entered Materials 2087 | -9/Materials | Evolved 2 slots: Utility x2 2088 | -9/Materials | Identified Splice Drone Bay 2091 | -9/Materials | Identified Exp. Sensor Array 2242 | -9/Materials | Discovered new exit (range 16) 2984 | -9/Materials | Discovered new exit (range 10) 3062 | -9/Materials | Build established: Hacker-Mutant 3073 | -9/Materials | Repaired Imp. Treads 3100 | -9/Materials | Repaired Structural Scanner 3270 | -9/Materials | Discovered new exit (range 8) 3577 | -9/Materials | Core integrity fell below 50% 3584 | -9/Materials | Discovered new exit (range 12) 3584 | -9/Materials | Discovered new exit (range 16) 3611 | -9/Materials | Entered Mines 3614 | -9/Mines | Received a Mining Laser from a helpful Derelict 3622 | -9/Mines | Lost 3 parts (1p1u1w) 3720 | -9/Mines | Met a Derelict shopkeep closing up shop 3861 | -9/Mines | Build established: Mutant 3871 | -9/Mines | Discovered new exit (range 9) 3975 | -9/Mines | Identified exit to Materials 4513 | -9/Mines | Entered Materials 4513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4514 | -8/Materials | Loaded intel: 1 garrison access location 4771 | -8/Materials | Discovered new exit (range 4) 4783 | -8/Materials | Entered Factory 4783 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4808 | -7/Factory | Identified exit to Lower Caves 4852 | -7/Factory | Identified exit to Factory 4943 | -7/Factory | Entered another Factory area 4943 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4992 | -6/Factory | Identified exit to Factory 5003 | -6/Factory | Fabricated G-50 Soldier? 5048 | -6/Factory | Build established: Hacker-Sprinter 5296 | -6/Factory | Entered another Factory area 5296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5430 | -5/Factory | Identified exit to Factory 5502 | -5/Factory | Discovered new exit (range 11) 5606 | -5/Factory | Entered Upper Caves 5612 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5671 | -5/Upper Caves | Entered Warlord 5678 | -5/Warlord | Discovered new exit (range 15) 5701 | -5/Warlord | System corruption cleaned by Quarantine Array 5732 | -5/Warlord | Met Warlord 5757 | -5/Warlord | Warlord's base attacked by MAIN.C 5802 | -5/Warlord | Met EX-DEC 5965 | -5/Warlord | Warlord forces counterattacked 5981 | -5/Warlord | Self-destructed Last Messages --------------- You need to get out of here as soon as possible in case things don't go according to plan. The exit is outside the main gate in the north caves. Use the counterattack as cover, go!" 05975_ Cesium-ion Thruster destroyed. 05977_ Lgt. Fission Core blown off. 05977_ Rocket Launcher blown off. 05977_ Imp. Light Armor Plating blown off. 05977_ E-15 Imp destroyed. 05977_ Backup Power III blown off. 05977_ Backup Power III disintegrated. 05977_ Cesium-ion Thruster blown off. 05977_ E-15 Imp destroyed. 05978_ Cesium-ion Thruster blown off. 05978_ Imp. Shield Generator blown off. 05978_ E-15 Imp destroyed. 05979_ L-41 Fighter suffers critical hit (Burn). 05981_ Structural Scanner blown off. 05981_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????## ##?????????????????? | | ????????########??????#######???? | | ???????#### ###?????##########?? | | ???????### ##????#### ###### | | ???????## ##???#### !! !#### | | ???????## ###???### @=ml < | | ???????## ###??## %=eb]gg < | | ???????## ^ ###??## e=g/=#### | | ???????### ###?## g gg##### | | ???????##### ###?### ###?? | | ????????##### ##?#### ###??? | | ??????????#### ####### ####??? | | ???????????### ##### ######? | | ????????????## ##### | | #???????????### """ % ;## ### | | #???????????#### g;### ## | | #????????????##### g;### ## | | #?????????????###" "## ### | | #??????????????##"" "## ### | | ##########?????####; ### ### | | ####################; "### ## | | "# # ########?##### ### ### | | %""""" """"""######### # #### | | [[ " """""######### ####? | | =*& =% !### ### ###?? | | ! %[% =%+ ## ##?? | | ! ] % =[+ #### ##?? | | %[ % !%#### ##### ###? | | * " " """##### ##### ###? | | """""""""""##### ##### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Imp. Treads | 12% | -9/Materials Structural Scanner | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed JunkFireWell Manual? 0 Play Time 01:37:35 Cumulative 51.3 hours Start 2025.05.13 @ 03:11:46 End 2025.05.13 @ 10:01:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96baa3cf-d744-4dbb-b302-9b237f28b744