Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 12:11:46 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1182) 1182 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3187 Bonus ------- None Cogmind --------- Core Integrity 413/550 Matter 258/300 Energy 160/160 System Corruption 0% Temperature Cool (69) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Cannon Light Cannon > --- INVENTORY (20) --- Ion Engine Deuterium Engine Light Treads Armored Treads Improved Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Armored Wheel Heat Sink Heat Sink Advanced Targeting Computer Hacking Suite Shock Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Light Treads Armored Treads Improved Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Armored Wheel Heat Sink Heat Sink Advanced Targeting Computer Hardened Light Armor Plating Hacking Suite Shock Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 31 | 8 6 10 . 7 Power 5 | 1 1 2 . 1 Engine 3 | 1 1 1 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 9 | 2 1 2 . 4 Treads 5 | 2 1 2 . . Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 4 . 1 Device 5 | 1 . 4 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 3 3 2 . 1 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 3 . 4 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 . 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 3 . 4 To Critical Strikes . | . . . . . Average Backups 16 | 5 13 19 19 19 Power 1 | 1 2 1 1 1 Propulsion 6 | 2 4 8 9 6 Utility 1 | . 1 1 2 4 Weapon 5 | 1 5 7 7 6 Tool/Special . | . . . . . Unused Backups 23 | . 1 2 . 20 Power 3 | . . 1 . 2 Propulsion 9 | . . 1 . 8 Utility 5 | . 1 . . 4 Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 92 100 98 Engine 9 | . 14 1 11 8 Core 2 | . . 9 . . Treads 22 | . 28 22 22 1 Leg 4 | . . . . 33 Device 19 | . 14 26 33 26 Storage 12 | . 14 11 11 9 Energy Gun 2 | . 4 . . . Energy Cannon 9 | . 9 10 11 9 Ballistic Gun 7 | . 9 4 11 8 Special Weapon 4 | . 5 6 . . Peak Build Rating 19 | 8 12 17 16 19 Average Rating 12 | 5 9 15 16 17 On Entrance 10 | . 8 11 16 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 56 | 15 53 56 56 56 Greatest Support 43 | 40 40 43 43 43 Greatest Overweight (x) 4 | 4 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 15 20 20 20 Most Carried 20 | 8 20 20 19 20 Average Carried 16 | 5 14 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 19 19 18 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 816 | 319 172 225 25 75 Remotely . | . . . . . Salvage Created 1427 | 137 459 604 25 202 Parts 87 | 12 28 34 . 13 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 14 15 . 3 Guns 15 | . 9 3 . 3 Cannons 17 | . 5 12 . . Classes Destroyed 8 | 2 3 2 1 . Worker 1 | . . . 1 . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Watcher 4 | . 2 1 . 1 Swarmer 6 | . 6 . . . Grunt 19 | . 8 11 . . Brawler 1 | . . 1 . . Sentry 6 | . . 3 . 3 Best Kill Streak 5 | 1 4 4 5 1 Combat Bots Only 4 | . 4 4 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 192 | . 67 67 . 58 Missed 49 | . 16 17 . 16 Hits 143 | . 51 50 . 42 Projectile 143 | . 51 50 . 42 Critical Strikes 3 | . 1 1 . 1 Damage Taken 1981 | . 570 650 . 761 Core 440 | . 165 138 . 137 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 34 . 65 . Volleys Fired 125 | 13 52 37 1 22 Largest 2 | 2 2 2 2 2 Hottest 168 | 70 100 168 91 98 Shots Fired 241 | 26 101 70 2 42 Gun 142 | 26 76 24 1 15 Cannon 89 | . 24 37 1 27 Launcher . | . . . . . Special 10 | . 1 9 . . Kinetic 107 | 13 49 24 1 20 Thermal 134 | 13 52 46 1 22 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 7 15 1 4 Robot Miss Streak 4 | 3 4 2 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 149 | 15 58 47 1 28 Core Hits 59 | 5 23 19 1 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 1 4 1 . . Burn 5 | 1 4 . . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2491 | 201 849 911 34 496 Guns 1145 | 201 565 220 13 146 Cannons 1226 | . 284 571 21 350 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 932 | 113 355 220 13 231 Thermal 1559 | 88 494 691 21 265 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles 6 | . . . . 6 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 500 | 45 500 342 . 69 Average Temperature 116 | 19 117 152 . 33 Received Heat Transfer 780 | . 264 300 . 216 Effects 7 | . 7 . . . Shutdowns 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 3580 | 333 1443 1286 37 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 134 | 5 99 134 57 45 Initial 52 | . . 1 52 . Average 19 | . 23 23 14 4 Influence Increases 950 | 20 398 400 5 127 Destroy 0b10 Robot/C 640 | . 280 300 . 60 Destroy 0b10 Robot/NC 45 | 20 10 5 5 5 Destroy Leader 158 | . 54 72 . 32 Successful Hack 52 | . 35 4 . 13 Disable Machine 45 | . 15 15 . 15 Destroy Structure 10 | . 4 4 . 2 Influence Decreases 950 | 20 393 271 139 127 Entered New Map 86 | . . 4 82 . Time Decay 806 | 20 393 239 57 97 Lost Part 58 | . . 28 . 30 Squads Dispatched 4 | . 2 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 21 18 . 13 Peak Tracking Total 10 | . 3 5 . 10 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 2 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 9 2 . 3 Terminals 13 | . 8 2 . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 24 4 . 8 Successful 24 | . 14 2 . 8 Failed 12 | . 10 2 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 25 | . 15 1 . 9 Terminals 33 | . 21 4 . 8 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Locate Traps 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 11 1 . 7 Terminals 19 | . 11 1 . 7 Assimilate 3 | . 2 . . 1 Botnet 6 | . 3 . . 3 Skim 10 | . 6 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 9 2 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 5589 | 139 2969 1474 263 744 Sensors 2481 | . . 1474 263 744 Seismic 5554 | 139 2969 1474 263 709 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5884 | 225 3178 1474 263 744 Spaces Moved 1186 | 93 600 253 59 181 Core 25 | 25 . . . . Treads 1001 | 68 600 253 59 21 Legs 160 | . . . . 160 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 190 Average Speed 210 | 173 205 240 240 195 Slowest Speed 250 | 250 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 89 31 17 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 1 | . 1 . . . Melee . | . . . . . Projectile 1 | . 1 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4322 | 128 2445 1037 179 533 Wait 2924 | 6 1765 726 120 307 Move 1182 | 92 599 252 58 181 Hop . | . . . . . Pick Up 39 | 9 15 6 . 9 Fast Attach 7 | 5 1 1 . . Attach 12 | 2 . 4 . 6 Detach . | . . . . . Swap 13 | 1 6 5 . 1 Drop 20 | . 7 6 . 7 Fire 125 | 13 52 37 1 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 1421 | -10/Materials | Discovered new exit (range 7) 1978 | -10/Materials | Core integrity fell below 50% 2049 | -10/Materials | Discovered new exit (range 9) 2548 | -10/Materials | Learned location of 1 exit from Storage 2597 | -10/Materials | Learned 4 Recycling zone layouts 2638 | -10/Materials | Learned Storage emergency access door positions 2668 | -10/Materials | Learned Storage trap positions 2689 | -10/Materials | Identified exit to Subcaves 2689 | -10/Materials | Identified exit to Materials 2722 | -10/Materials | Learned location of 1 exit from Recycling 2765 | -10/Materials | Learned location of Recycling (-8) 2818 | -10/Materials | Learned location of 1 exit from Storage 3404 | -10/Materials | Entered another Materials area 3404 | -9/Materials | Evolved 2 slots: Utility x2 4632 | -9/Materials | Build established: Scavenger-Mutant 4709 | -9/Materials | Discovered new exit (range 14) 4789 | -9/Materials | Lost 3 parts (1p1u1w) 4878 | -9/Materials | Entered Mines 5046 | -9/Mines | Build established: Mutant 5124 | -9/Mines | Discovered new exit (range 7) 5141 | -9/Mines | Entered Materials 5141 | -8/Materials | Evolved 2 slots: Propulsion x2 5486 | -8/Materials | Build established: Scavenger-Mutant 5885 | -8/Materials | Self-destructed Last Messages --------------- 05861_ Hvy. Assault Rifle destroyed. 05861_ Knocked back. 05862_ R-06 Scavenger collects Beam Rifle. 05862_ U-05 Engineer builds a Door. 05866_ R-06 Scavenger collects Lgt. Armor Plating. 05866_ U-05 Engineer builds a Door. 05870_ Slug penetrates Wall. 05870_ U-05 Engineer destroyed. 05873_ R-06 Scavenger collects Welding Torch. 05873_ Penetrated by Slug. 05873_ Hrd. Light Armor Plating blasted off. 05873_ Knocked back. 05876_ R-06 Scavenger knocked back. 05876_ Aluminum Leg destroyed. 05879_ Slug penetrates Wall. 05882_ K-01 Serf collects debris. 05882_ Penetrated by Slug. 05882_ Cooling System destroyed. 05882_ Knocked back. 05884_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????#### ??????????????????????? | | ???????????????????? % ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? g??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????###ggg####???????????????????? | | ????????????????????#]=g g #???????????????????? | | ????????????????????# ggH ##??????????????????? | | ????????????????????# % % % #??????????????????? | | ????????????????????#= " ##??????????????????? | | ????????????????????# ! 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""#???????????????????? | | ????????????????????# *%@"""#???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##+;;#####???????????????????? | | ?????????????????????# ##????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?#########???????????????? | | ?????????????????????#?#?# #???????????????? | | ?????????????????????# #?# #???????????????? | | ?????????????????????# #?# #???????????????? | | ?????????????????????# #?# #???????????????? | | ??????#########????### ### #???????????????? | | ??????# #????# # #???????????????? | | ??????# #????# # #???????????????? | | ??????# #????# + #???????????????? | | ??????# ###### # #???????????????? | | ??????# ## # # #???????????????? | | ??????# ## ## ## #???????????????? | | ??????# ## ## ##########???????????????? | | ??????# ## ## #????????????????????????? | | ??????# ## ## % #????????????????????????? | | ??????# ## ## #????????????????????????? | | ??#???# ## ## #????????????????????????? | | ??# #?#+##+######+### #????????????????????????? | | ??# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkSlugSpiker Manual? 0 Play Time 00:41:14 Cumulative 93.0 hours Start 2026.04.29 @ 11:31:40 End 2026.04.29 @ 12:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 867eb31e-83c6-4953-b5e2-d2949da88267