Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 22:30:49 Player: Wabbajack Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (862) 862 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2597 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Machine Analyzer Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Pulse Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating EM Pulse Gun Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 37 | 6 3 13 15 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 1 3 3 Treads . | . . . . Leg 9 | 2 1 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 2 5 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor 4 | . . 2 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 . 6 5 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 4 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 5 14 Power 3 | . . 1 2 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 8 | . . 2 6 Highest Loss Streak 11 | . . 5 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 100 98 87 Engine 9 | . 14 10 4 Core 1 | . . . 4 Leg 22 | . 28 21 18 Device 9 | . 14 8 6 Storage 11 | . 14 11 9 Processor 10 | . . 13 14 Protection 1 | . . . 4 Energy Gun 5 | . . 5 9 Ballistic Gun 21 | . 28 27 9 Ballistic Cannon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 35 | 10 13 20 35 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 9 | 3 . 2 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 10 Most Carried 8 | 1 7 8 8 Average Carried 6 | . 4 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 1 7 8 4 Class Distribution -------------------- 37% | Scavenger-Gunner 34% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 744 | 278 58 166 242 Remotely . | . . . . Salvage Created 1006 | 106 130 474 296 Parts 53 | 3 7 29 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 5 10 9 Guns 20 | . 5 10 5 Cannons 4 | . . . 4 Classes Destroyed 7 | 2 2 2 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 6 | . 3 . 3 Grunt 13 | . 2 7 4 Sentry 4 | . . 3 1 Specialist 1 | . . . 1 Best Kill Streak 4 | 2 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | . 30 62 171 Missed 96 | . 12 15 69 Damage Taken 2697 | . 184 644 1869 Core 766 | . 38 124 604 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 84 69 . Volleys Fired 82 | 9 14 27 32 Largest 3 | 2 2 3 3 Hottest 167 | 40 40 99 167 Shots Fired 194 | 18 28 75 73 Gun 174 | 18 28 75 53 Cannon 20 | . . . 20 Launcher . | . . . . Special . | . . . . Kinetic 162 | 18 28 69 47 Thermal 32 | . . 6 26 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 4 10 23 8 Robot Miss Streak 5 | 2 5 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 135 | 12 16 58 49 Core Hits 60 | 5 12 26 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1617 | 89 142 581 805 Guns 1310 | 89 142 567 512 Cannons 293 | . . . 293 Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 1327 | 89 142 534 562 Thermal 276 | . . 33 243 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles 17 | . . . 17 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 451 | . 9 99 451 Average Temperature 115 | . 8 37 165 Received Heat Transfer 669 | . 42 276 351 Effects 9 | . . . 9 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 741 | . . 75 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 271 | 10 171 271 228 Initial 9 | . 6 . 9 Average 68 | 2 61 99 50 Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 86 93 Level 1 7 | . . 13 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 8 12 15 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 5 2 Successful 3 | . 1 2 . Failed 9 | . 4 3 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 5 | . 1 4 . Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Robot Analysis 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1571 | 79 400 584 508 Spaces Moved 940 | 39 277 373 251 Core 23 | 11 . 1 11 Treads . | . . . . Legs 917 | 28 277 372 240 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 116 120 120 157 Slowest Speed 500 | 200 120 150 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 56 35 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1140 | 55 320 460 305 Wait 58 | . 23 32 3 Move 937 | 38 276 372 251 Hop . | . . . . Pick Up 15 | 2 4 7 2 Fast Attach 14 | 5 1 3 5 Attach 11 | 1 . 5 5 Detach 1 | . . . 1 Swap 12 | . 2 5 5 Drop 8 | . . 7 1 Fire 82 | 9 14 27 32 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 818 | -9/Materials | Lost 5 parts (1p2n2w) 818 | -9/Materials | Discovered new exit (range 7) 1008 | -9/Materials | Discovered new exit (range 15) 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -8/Materials | Build established: Scavenger-Gunner 1553 | -8/Materials | Core integrity fell below 50% 1566 | -8/Materials | Core integrity fell below 20% 1572 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01519_ Critical hit (Destroy). 01519_ Beam Rifle destroyed. 01524_ Pulse Rifle blasted off. 01530_ Weight Redist. System destroyed. 01530_ Critical hit (Blast). 01534_ Imp. Light Cannon destroyed. 01534_ Knocked back. 01535_ Acquired 2 matter. 01538_ Particle Gun destroyed. 01538_ Knocked back. 01540_ Aluminum Leg destroyed. 01540_ Lgt. Assault Rifle destroyed. 01540_ Knocked back. 01542_ Lgt. Nuclear Core destroyed. 01542_ Knocked back. 01543_ X-57 Shotgunner destroyed. 01547_ Aluminum Leg destroyed. 01547_ Knocked back. 01562_ Lgt. Assault Rifle destroyed. 01567_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????# ######+#### """ """ #?????? | | ????????????#??????# % # """ """ #?????? | | ???????????????????# """ # #?????? | | ???????????????????# """""#?############### | | ???????????????????# """""#?????????# | | ???????????????????# """""#?????????# | | ?????????"?????????# """ #?????????? 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