Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.23 @ 21:46:07 Player: jes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (880) 880 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3277 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 358/550 Matter 276/300 Energy 140/140 System Corruption 0% Temperature Cool (80) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Large Storage Unit Terrain Scanner Terrain Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Large Storage Unit Terrain Scanner Terrain Scanner Small Laser Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 39 | 6 12 4 . . 5 12 Power 6 | 1 3 . . . 1 1 Engine 5 | 1 3 . . . . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 2 1 . . 1 3 Treads . | . . . . . . . Leg 9 | 2 2 1 . . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 4 . . . 1 1 Device 3 | . 2 . . . . 1 Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 3 3 . . 2 7 Energy Gun 8 | 2 2 . . . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 1 3 . . 1 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . 1 . . . . 15 Power . | . . . . . . . Propulsion 6 | . . . . . . 6 Utility 1 | . . . . . . 1 Weapon 9 | . 1 . . . . 8 Highest Loss Streak 9 | . 1 . . . . 9 Average Slot Usage (%) 97 | . 96 100 100 100 100 91 Engine 7 | . 14 11 11 11 3 3 Core 3 | . . . . . 7 5 Leg 31 | . 28 33 33 33 33 31 Device 8 | . 11 11 11 11 3 7 Storage 11 | . 14 11 11 11 11 9 Processor 4 | . . . . . 7 9 Energy Gun 12 | . 16 11 11 11 10 11 Ballistic Gun 16 | . 11 22 22 22 22 13 Naked Turns . | . . . . . . . Heaviest Build 30 | 13 25 25 25 25 26 30 Greatest Support 43 | 20 20 30 30 30 33 43 Greatest Overweight (x) 2 | 2 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 2 9 9 8 8 10 10 Average Carried 7 | 1 4 7 8 8 9 7 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 2 9 8 8 8 10 6 Class Distribution -------------------- 39% | Scavenger-Gunner 31% | Mutant 26% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 714 | 260 147 54 . . 62 191 Remotely . | . . . . . . . Salvage Created 1118 | 15 359 137 . . 57 550 Parts 73 | 3 31 2 . . 6 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 10 2 . . 1 11 Guns 22 | . 10 2 . . 1 9 AOE 2 | . . . . . . 2 Classes Destroyed 9 | 1 5 1 . . 1 1 Worker 2 | . 1 . . . . 1 Builder 3 | . 1 . . . . 2 Tunneler 2 | 1 . . . . 1 . Recycler 1 | . . 1 . . . . Watcher 3 | . 2 . . . . 1 Swarmer 11 | . 6 2 . . . 3 Grunt 10 | . 4 . . . . 6 Sentry 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 1 5 3 . . 2 7 Combat Bots Only 3 | . 3 2 . . 1 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2006 | . 465 113 . . 62 1366 Core 357 | . 121 23 . . 21 192 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 51 . . . 89 . Volleys Fired 97 | 1 39 7 . . 6 44 Largest 3 | 2 2 3 . . 3 3 Hottest 119 | 100 100 80 . . 80 119 Shots Fired 233 | 2 77 21 . . 18 115 Gun 233 | 2 77 21 . . 18 115 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 129 | . 32 14 . . 12 71 Thermal 78 | 2 45 7 . . 6 18 Explosive . | . . . . . . . Electromagnetic 26 | . . . . . . 26 Robot Hit Streak 21 | 2 6 7 . . 9 21 Robot Miss Streak 5 | . 5 2 . . 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 146 | 2 42 12 . . 13 77 Core Hits 65 | 1 22 5 . . 4 33 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1932 | 25 512 94 . . 95 1206 Guns 1585 | 25 512 94 . . 95 859 Cannons . | . . . . . . . Explosions 347 | . . . . . . 347 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 749 | . 185 71 . . 59 434 Thermal 867 | 25 327 23 . . 36 456 Explosive . | . . . . . . . Electromagnetic 316 | . . . . . . 316 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 336 | 39 336 101 . . 112 192 Average Temperature 87 | 20 98 52 . . 60 89 Received Heat Transfer 861 | . 159 . . . . 702 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . . 1 Heat Transferred 1723 | 74 962 50 . . 75 562 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 412 | 5 292 83 31 . 35 412 Average Influence 99 | . 130 62 31 . 19 206 Maximum Alert Level 2 | . 1 . . . . 2 Low Security (%) 80 | 100 90 100 100 . 100 33 Level 1 18 | . 9 . . . . 64 Level 2 . | . . . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . . 4 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 16 4 . . 1 17 Peak Tracking Total 5 | . 4 4 . . 1 5 Tactical Retreats 3 | . 2 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 1611 | 75 434 121 66 52 479 384 Spaces Moved 987 | 52 199 79 56 44 375 182 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 979 | 44 199 79 56 44 375 182 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 124 | 118 142 120 120 120 120 120 Slowest Speed 150 | 150 150 120 120 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 29 10 18 9 74 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . . . . 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | . . . . . . 18 Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1182 | 60 280 91 55 43 393 260 Wait 30 | . 15 1 . . 1 13 Move 981 | 51 198 78 55 43 374 182 Hop . | . . . . . . . Pick Up 12 | 2 6 . . . 1 3 Fast Attach 19 | 6 4 . . . 4 5 Attach 11 | . 2 2 . . . 7 Detach 9 | . 4 . . . 2 3 Swap 9 | . 6 2 . . 1 . Drop 14 | . 6 1 . . 4 3 Fire 97 | 1 39 7 . . 6 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 593 | -9/Materials | Discovered new exit (range 16) 631 | -9/Materials | Entered Mines 631 | -9/Mines | Found a hidden stash of uninstalled traps 642 | -9/Mines | Met a Derelict bent on vengeance 661 | -9/Mines | Discovered new exit (range 6) 690 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 691 | -9/Mines | Discovered new exit (range 5) 697 | -9/Mines | Entered Exiles 730 | -9/Exiles | Discovered new exit (range 14) 749 | -9/Exiles | Entered Mines 776 | -8/Mines | Build established: Scavenger-Skirmisher 1164 | -8/Mines | Discovered new exit (range 8) 1200 | -8/Mines | Build established: Scavenger-Gunner 1228 | -8/Mines | Entered Materials 1228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -8/Materials | Garrison activated, responded to threat 1375 | -8/Materials | Lost 5 parts (2n3w) 1612 | -8/Materials | Self-destructed Last Messages --------------- 01552_ R-06 Scavenger collects Prototype Flight Unit. 01555_ K-01 Serf collects debris. 01580_ Chain reaction triggered in Lgt. Nuclear Core. 01580_ G-47 Trooper destroyed. 01580_ C-30 ARC bursts open, deploying its payload. 01580_ G-50 Soldier unfolds itself. 01580_ G-47 Trooper unfolds itself. 01583_ G-47 Trooper misfires. 01584_ Lgt. Assault Rifle destroyed. 01585_ EM Pulse Gun destroyed. 01590_ K-01 Serf collects debris. 01591_ Aluminum Leg destroyed. 01594_ U-05 Engineer lays Concrete. 01595_ G-47 Trooper destroyed. 01600_ Aluminum Leg destroyed. 01602_ Sml. Laser destroyed. 01604_ Disposable Heat Sink destroyed. 01604_ Imp. Aluminum Leg destroyed. 01606_ Aluminum Leg destroyed. 01612_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# ????????????? ???????????????????? | | ????????# #????????????? ??????????????????? | | ????????# #????????????? "??????????????????? | | ????????# #????????????? """????????????????? | | ????????# #????????????? """"??? #??????????? | | ????????# ########??????# ??? #??????????? | | ????????# # ^ ######## ?? #??????????? | | ????????# # ]* #? # """" #??????????? | | ######### # ]* #?? + """" #??????????? | | # # # ]* #??? # """" #??????????? | | # # # ^ #???? # #??????????? | | # """ # # #?????## % ##### ????? | | # """ # ###+########## =" ????? | | # """ # G! ???? | | # + =[=* " ???? | | # """ # % *= ! ???? | | # """ # =%[ ???? | | # """ # ##############%%= #!###########??????? | | # # #???########### # #????????????????? | | # # #???# = #!g%###????????????????? | | ######### #???# @g%%!# #????????????????? | | ?# # #???# ! #g # #????????????????? | | ?# # #???# = # ###????????????????? | | ?# """ + #???########### ##?????????????????? | | ?# """ # #????????????# #?????????????????? | | ?# """ # ############## #?????????????????? | | ?# # #?????????????????? | | ?######################### #?????????????????? | | ?????????????????????????# % #?????????????????? | | ?????????????????????????###=###?????????????????? | | ???????????????????????????#!##??????????????????? | | ???????????????????#####?###%!#??????????????????? | | ???????????????????# ###|[%##??????????????????? | | ???????????????????# =[%=*#???????????????????? | | ???????????????????# =##+=#=###?????????????????? | | ???????????????????##### ]** #?????????????????? | | ???????????????????????# ! ] #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# * ##????????????????? | | ???????????????????????#* ] #????????????????? | | ???????????????????????##########????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussSpectralKit Manual? 0 Play Time 00:30:32 Cumulative 10.6 hours Start 2020.01.23 @ 18:14:17 End 2020.01.23 @ 21:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5f42e82-37ca-48f2-baa6-ebcb42447865