Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 19:39:48 Player: Piano Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (531) 531 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2316 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Ion Cannon Gauss Rifle GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Wheel Core Shielding Propulsion Shielding Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 25 | 8 9 4 3 . 1 . Power 3 | 1 1 1 . . . . Engine 2 | 1 . 1 . . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 3 2 2 . . . Treads . | . . . . . . . Leg 9 | 2 3 2 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 2 1 . 1 . . . Device 1 | 1 . . . . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 9 | 3 4 1 . . 1 . Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 3 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . 1 4 5 . . . Power 2 | . . 1 1 . . . Propulsion 3 | . . 2 1 . . . Utility 2 | . 1 . 1 . . . Weapon 3 | . . 1 2 . . . Highest Loss Streak 5 | . 1 4 5 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 57 | . 99 99 85 . . . Engine 3 | . 3 7 7 . . . Core 4 | . 10 6 . . . . Leg 16 | . 28 27 31 . . . Device 3 | . 12 . . . . . Storage 8 | . 14 14 11 . . . Protection 4 | . . 14 19 . . . Energy Gun 7 | . 13 14 7 . . . Ballistic Gun 7 | . 14 14 9 . . . Peak Build Rating 11 | 9 11 9 9 . 5 1 Average Rating 5 | 5 10 7 7 . . 1 On Entrance 4 | . 9 9 7 4 . 1 Naked Turns 545 | . . . . 64 422 59 Heaviest Build 14 | 12 14 14 12 . . . Greatest Support 30 | 20 20 20 30 3 3 3 Greatest Overweight (x) 2 | 2 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 Most Carried 8 | 6 8 8 7 5 5 5 Average Carried 6 | 4 7 6 5 5 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 8 7 7 5 5 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 547 | 304 131 64 38 . 10 . Remotely . | . . . . . . . Salvage Created 699 | 103 316 157 123 . . . Parts 36 | 6 16 9 5 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 14 | . 7 4 3 . . . Guns 14 | . 7 4 3 . . . Classes Destroyed 4 | 2 2 . . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Grunt 14 | . 7 4 3 . . . Best Kill Streak 3 | 1 2 3 2 . . . Combat Bots Only 3 | . 2 3 2 . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 156 | . 33 44 42 12 . 25 Missed 47 | . 5 15 11 4 . 12 Damage Taken 1557 | . 337 451 394 71 . 304 Core 609 | . 49 132 53 71 . 304 Absorbed by Shields . | . . . . . . . Redirected to Shielding 90 | . . 28 62 . . . Core Remaining (%) 63 | 100 . 27 . . . . Volleys Fired 70 | 8 24 18 20 . . . Largest 2 | 2 2 2 2 . . . Hottest 60 | 60 60 60 60 . . . Shots Fired 129 | 16 48 35 30 . . . Gun 129 | 16 48 35 30 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 70 | 8 24 18 20 . . . Thermal 59 | 8 24 17 10 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 3 11 12 5 . . . Robot Miss Streak 3 | 3 2 2 2 . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 89 | 8 35 26 20 . . . Core Hits 40 | 3 17 13 7 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1017 | 113 415 306 183 . . . Guns 987 | 113 415 278 181 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 30 | . . 28 2 . . . Kinetic 562 | 67 265 117 113 . . . Thermal 425 | 46 150 161 68 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 6 | . . 5 1 . . . Kicked 6 | . . 5 1 . . . Crushed . | . . . . . . . Highest Temperature 214 | . 108 214 46 . . . Average Temperature 57 | . 38 95 19 . . . Received Heat Transfer 654 | . 180 198 222 . . 54 Effects 3 | . . 3 . . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 975 | 100 350 375 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 211 | 10 211 90 100 51 . . Initial 36 | . 6 9 35 36 . . Average 70 | 4 106 52 66 47 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 93 | 100 83 100 100 100 . . Level 1 6 | . 16 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 2 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 9 24 9 4 . 10 Peak Tracking Total 20 | . 2 20 6 3 . 7 Tactical Retreats 6 | . 1 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 8 . . . . . Successful 4 | . 4 . . . . . Failed 4 | . 4 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 8 . . . 4 . Terminals 8 | . 8 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 73 | . . 73 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 110 | . . 110 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 1463 | 117 410 267 123 64 423 59 Spaces Moved 1619 | 65 248 171 60 127 831 117 Core 1084 | 9 . . . 127 831 117 Treads . | . . . . . . . Legs 535 | 56 248 171 60 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 50 Average Speed 73 | 118 120 120 120 50 50 50 Slowest Speed 190 | 150 190 120 120 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 44 44 8 37 83 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 5 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 1764 | 85 313 200 84 126 839 117 Wait 18 | . 17 . . . 1 . Move 1613 | 64 247 170 59 126 830 117 Hop . | . . . . . . . Pick Up 20 | 5 8 3 1 . 3 . Fast Attach 12 | 7 5 . . . . . Attach 8 | . 1 4 2 . 1 . Detach 1 | . . . . . 1 . Swap 5 | 1 3 . 1 . . . Drop 11 | . 8 . . . 3 . Fire 70 | 8 24 18 20 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 5 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 482 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Entered Mines 529 | -10/Mines | Met a Derelict testing a Signal Generator 574 | -10/Mines | Assembled infested the area 579 | -10/Mines | Assisted by a Guerilla fighting off Assembled 640 | -10/Mines | Lost 4 allies 641 | -10/Mines | Core integrity fell below 50% 675 | -10/Mines | Lost 4 parts (1p2n1w) 790 | -10/Mines | Discovered new exit (range 5) 795 | -10/Mines | Entered Materials 795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Discovered new exit (range 4) 918 | -9/Materials | Entered Mines 918 | -9/Mines | Released all parts (4) 928 | -9/Mines | Lost 5 parts (1p1n1u2w) 980 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 982 | -9/Mines | Entered Zion 1020 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1124 | -7/Zion | Found GAL Module 1215 | -7/Zion | Learned Factory non-interactive machine intel 1300 | -7/Zion | Given A8's code to call for help 1303 | -7/Zion | Discovered new exit (range 12) 1389 | -7/Zion | Opened final containment barrier to the Deep Caves 1402 | -7/Zion | Discovered new exit (range 5) 1403 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1405 | -7/Zion | Entered Deep Caves 1422 | -7/Deep Caves | Core integrity fell below 50% 1463 | -7/Deep Caves | Core integrity fell below 20% 1463 | -7/Deep Caves | Attacked by Z-Imprinter 1464 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 01386_ Containment barrier disabled. Are you sure about this? >>\\M7NA Containment barrier disabled. Are you sure about this? 01387_ Connecting with Deep Containment System... 01387_ Containment barrier disabled. You'd better know what you're doing. >>\\GJNC Containment barrier disabled. You'd better know what you're doing. 01389_ Connecting with Deep Containment System... 01389_ Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. >>\\J9TK Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 01402_ EXIT=FOUND 01403_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 01446_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ????????????????# ??????????????? | | ???????????????## ????????????? | | ???????????????? ???????????? | | ????????????????# "??????????? | | ?????????????##?# ""?????????? | | ????????????## # "????????? | | ????????????# "???????? | | ????????????# ""??????? | | ????????????# ""???????? | | ?????????????# ""???????"" | | ???????????????# ""???????"" | | ???????????????# ""??????? | | ????????????????# @ """???????" | | ????????????????# """"??????" | | ????????????????## """""?????" | | ?????????????????# """"" ??"" | | ?????????????????# """" """" | | ?????????????????# """" """ | | ?????????????? """" "" | | ?????????????? I """" | | ????????????? """"""""" | | ????????????? """"""""" | | ?????????????? | | ?????????????? | | ??????????????? | | ???????????????? | | ????????????????? | | ?????????????????? | | ??????????????????? | | ???????????????????? ### "## | | ????????????????????? ##??# #### | | ?????????????????????? ????#####??### ## | | ??????????????????????????????????????###########? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Fission Core | -7/Zion | Archive Chainsword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostWeldingAutogun Manual? 0 Play Time 00:17:43 Cumulative 38.6 hours Start 2025.02.01 @ 19:21:09 End 2025.02.01 @ 19:39:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3da348be-91ab-45e6-87c5-03b619b19ebf