Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 14:02:40 Player: ILikeMonsters1890 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (2370) 2370 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 9671 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 264 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 85/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mace Mace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Precision Matter Filter Trap Reconfigurator > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Gravmag System Improved Gravmag System Improved Transmission Jammer Authchip [Propulsion] Mace Mace Heavy Mace Chainsword [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Wheel Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . . 2 . . . . 1 Utility 5 | . . 1 . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 110 | 7 4 7 3 . 5 5 16 16 4 9 . 18 16 Power 15 | 1 . . . . 1 1 5 3 1 . . 3 . Engine 5 | 1 . . . . 1 1 2 . . . . . . Core 10 | . . . . . . . 3 3 1 . . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 2 1 4 1 . . 1 5 9 . 2 . 6 10 Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel 9 | 2 1 4 1 . . 1 . . . . . . . Hover 26 | . . . . . . . 5 8 . 2 . 1 10 Flight 5 | . . . . . . . . 1 . . . 4 . Utility 25 | 2 2 1 . . . 3 3 4 1 3 . 2 4 Device 15 | 1 1 . . . . 2 1 4 . 1 . 1 4 Storage 4 | 1 1 . . . . . 1 . . . . 1 . Processor 4 | . . 1 . . . . . . 1 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 1 2 2 . 4 . 3 . 2 4 . 7 2 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 8 | . . . 1 . 2 . . . 1 2 . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . 2 1 . 2 . 1 . . . . 1 1 Slashing Weapon 10 | . . . . . . . 2 . 1 2 . 4 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 . . . 2 1 Parts Lost 43 | . 1 4 . . 2 . 2 3 . 7 . 8 16 Power 4 | . . . . . 1 . . . . . . 2 1 Propulsion 24 | . . 4 . . 1 . 1 2 . 4 . 4 8 Utility 12 | . 1 . . . . . 1 1 . 3 . 1 5 Weapon 3 | . . . . . . . . . . . . 1 2 Highest Loss Streak 11 | . 1 2 . . 1 . 1 3 . 5 . 7 11 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 100 100 87 98 85 85 93 84 73 69 67 Engine 4 | . 14 11 11 11 10 9 1 . . . . . . Core 3 | . . . . . . . 5 6 6 6 6 5 3 Wheel 12 | . 28 32 33 33 22 25 . . . . . . . Hover 12 | . . . . . . . 22 26 26 20 13 9 23 Device 14 | . 12 11 11 11 11 18 23 25 26 14 6 3 4 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 6 6 4 Processor 11 | . . 11 11 11 11 9 7 6 12 22 26 24 15 Protection 1 | . . . . . . 9 4 . . . . . . Ballistic Gun 1 | . 17 5 . . . . . . . . . . . Impact Weapon 8 | . . 16 21 22 19 18 6 . . . . 1 . Slashing Weapon 5 | . . . . . . . 4 13 12 12 13 10 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 33 | 15 20 21 21 21 21 30 31 31 33 33 29 31 30 Greatest Support 57 | 26 20 30 30 30 30 36 36 45 45 48 30 30 57 Greatest Overweight (x) 3 | . . 1 . . 1 1 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 9 10 10 10 10 10 10 10 8 10 10 Average Carried 8 | 4 8 9 9 9 9 9 9 8 9 9 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 9 10 10 10 9 10 10 8 8 6 2 Class Distribution -------------------- 36% | Mutant 28% | Scavenger-Mutant 23% | Scout 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 1550 | 303 62 70 60 . 140 50 145 88 121 206 . 215 90 Remotely . | . . . . . . . . . . . . . . Salvage Created 3130 | 147 94 539 119 . 212 535 602 315 89 249 . 119 110 Parts 132 | 16 11 23 4 . 14 10 16 14 1 9 . 9 5 Haulers Intercepted 3 | . . 1 . . . 2 . . . . . . . Recyclers Shooed 4 | . . 1 . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 1 7 . 16 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 3 13 3 . 11 5 9 5 4 7 . 6 1 Melee 32 | . . 11 . . . 2 8 5 . 2 . 3 1 Guns 3 | . 3 . . . . . . . . . . . . AOE 25 | . . . 3 . 11 . . . 4 5 . 2 . Classes Destroyed 13 | 2 2 4 1 . . 1 1 . 1 . . . 1 Worker 7 | . . 1 1 . 1 2 1 . . . . . 1 Tunneler 6 | 4 1 . . . 1 . . . . . . . . Hauler 3 | . . 1 . . . 2 . . . . . . . Recycler 9 | 1 . 2 . . 2 2 2 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 4 | . 1 2 . . . . . . . . . . 1 Swarmer 33 | . 3 9 . . 11 . . . . 4 . 6 . Grunt 25 | . . 3 2 . . 4 8 3 3 2 . . . Brawler 2 | . . . . . . . . . 1 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 4 | . . 1 . . . 1 . 2 . . . . . Hunter 1 | . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 4 4 3 . 10 2 4 3 4 4 . 4 1 Combat Bots Only 7 | . 3 4 3 . 7 3 4 3 4 4 . 4 1 Max Kills in Single Turn 3 | 1 1 1 2 . 3 1 1 1 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 . . . 1 2 . 2 . Melee 1 | . . 1 . . . 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Damage Taken 4784 | . 122 485 29 . 192 214 365 292 133 285 . 738 1929 Core 1785 | . 24 185 29 . 65 32 47 82 18 81 . 154 1068 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 90 . . . 30 94 93 . . . . 60 . Volleys Fired 55 | 11 9 . 3 . 10 . . . 11 5 . 6 . Largest 2 | 2 2 . 1 . 1 . . . 1 1 . 1 . Hottest 70 | 70 70 . 30 . 30 . . . 30 30 . 30 . Shots Fired 75 | 22 18 . 3 . 10 . . . 11 5 . 6 . Gun 40 | 22 18 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 35 | . . . 3 . 10 . . . 11 5 . 6 . Special . | . . . . . . . . . . . . . . Kinetic 20 | 11 9 . . . . . . . . . . . . Thermal 20 | 11 9 . . . . . . . . . . . . Explosive 35 | . . . 3 . 10 . . . 11 5 . 6 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 6 | 6 5 . 2 . 4 . . . 6 3 . 2 . Robot Miss Streak 3 | 2 2 . 1 . 2 . . . 3 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 191 | 13 11 35 3 . 10 20 30 19 7 10 . 13 20 Core Hits 100 | 6 5 10 4 . 12 2 9 9 14 12 . 12 5 Critical Kills 5 | . . 4 . . . 1 . . . . . . . Critical Parts Destroyed 21 | . . 6 . . 3 9 2 . . . . 1 . Critical Strikes 39 | 1 . 10 . . 3 10 3 4 . . . 1 7 Burn 1 | 1 . . . . . . . . . . . . . Smash 26 | . . 10 . . 3 10 2 . . . . 1 . Sever 12 | . . . . . . . 1 4 . . . . 7 Melee Attacks 210 | . . 55 1 . 4 26 40 33 . 7 . 14 30 Impact 107 | . . 55 1 . 4 26 7 . . . . 14 . Slashing 103 | . . . . . . . 33 33 . 7 . . 30 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 28 | . . 7 1 . 4 7 6 2 . . . . 1 Combat Hostiles 3 | . . 1 . . . . . 2 . . . . . Follow-up Attacks 23 | . . 4 . . . 3 5 5 . 1 . . 5 Damage Inflicted 8853 | 162 153 1615 240 . 1089 963 1315 841 670 461 . 515 829 Guns 315 | 162 153 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2074 | . . . 168 . 743 . . . 670 226 . 267 . Melee 6455 | . . 1615 72 . 346 963 1315 841 . 235 . 248 820 Ramming 9 | . . . . . . . . . . . . . 9 Kinetic 164 | 86 78 . . . . . . . . . . . . Thermal 151 | 76 75 . . . . . . . . . . . . Explosive 2074 | . . . 168 . 743 . . . 670 226 . 267 . Electromagnetic . | . . . . . . . . . . . . . . Impact 3464 | . . 1615 72 . 346 963 220 . . . . 248 . Slashing 2991 | . . . . . . . 1095 841 . 235 . . 820 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . 16 Average Corruption 4 | . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1903 | . . 563 57 . 367 595 176 60 . 9 . 43 33 Projectiles 59 | . . 39 . . 20 . . . . . . . . Explosions 38 | . . . . . 21 . . . . 9 . 8 . Melee 1806 | . . 524 57 . 326 595 176 60 . . . 35 33 Knockbacks 14 | . . 5 1 . 3 3 2 . . . . . . Impact 13 | . . 5 1 . 2 3 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 172 | . . . 29 . 86 . . . 21 32 . . 4 Shots 7 | . . . 1 . 4 . . . 1 1 . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 91 | 38 63 . . . . . . 5 . . . . 91 Average Temperature 10 | 12 26 . . . . . . 5 . . . . 6 Received Heat Transfer 829 | . . 126 . . . 117 126 150 72 81 . 9 148 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 25 | . . 10 1 . 6 7 . . . . . 1 . Impact Corruptions 62 | . . 23 2 . 11 19 4 . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . Heat Transferred 518 | 296 222 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 506 | 25 109 506 345 . 363 340 234 231 . . . . 202 Initial 174 | . 16 45 174 . . 141 65 72 . . . . 158 Average 178 | 10 54 277 336 . 275 209 89 152 . . . . 154 Maximum Alert Level 2 | . . 2 1 . 1 1 1 1 . . . . 1 Low Security (%) 62 | 100 100 31 1 . 35 46 94 57 . . . . 96 Level 1 33 | . . 40 98 . 64 53 5 42 . . . . 3 Level 2 4 | . . 27 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 . . . 1 3 6 . . . . 5 Investigation 5 | . . 1 . . . . . 2 . . . . 2 Extermination 3 | . . . . . . . 1 1 . . . . 1 Reinforcement 5 | . . . . . . 1 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 5 | . . 1 . . . 1 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 4 23 3 . 11 8 11 8 4 7 . 14 20 Peak Tracking Total 16 | . 3 5 3 . 4 3 5 3 4 4 . 5 16 Tactical Retreats 12 | . . 7 . . . 1 1 1 . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 3 | . 1 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 2 . . . . 3 Traps Reconfigurated 12 | . . . . . . . 3 2 . . . . 7 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . 1 . 3 . . . . . . . 1 Max in Single Turn 3 | . . . 1 . 3 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 34 | . 4 5 . 1 . 3 5 5 3 1 4 . 3 Terminals 13 | . 2 4 . . . 1 2 3 . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 1 . . . . 1 . . . . . 1 Scanalyzers 4 | . . . . . . 2 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 107 | . 11 20 . 1 . 5 12 13 8 1 28 . 8 Successful 66 | . 5 9 . 1 . 2 5 4 8 1 28 . 3 Failed 41 | . 6 11 . . . 3 7 9 . . . . 5 Catastrophic 5 | . . 2 . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . 1 5 . 1 . . . 1 . . . . . Terminals 33 | . 4 16 . . . 2 4 6 . . . . 1 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . . . Recycling Units 19 | . 7 4 . . . . 3 . . . . . 5 Scanalyzers 8 | . . . . . . 3 3 2 . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 52 | . 3 7 . 1 . . 2 1 8 1 28 . 1 Record 17 | . . . . . . . . . 6 . 11 . . Part Schematic 10 | . . . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . 3 . . Open Door 3 | . . . . . . . . . 2 1 . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 Branch Access Points 2 | . 1 1 . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 2 2 . . . . . . . . . . 2 Retrieve Matter 2 | . . 1 . . . . . . . . . . 1 Retrieve Components 4 | . 2 1 . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . 2 2 2 . . . . . Insert Component 3 | . . . . . . 1 1 1 . . . . . Analyze 3 | . . . . . . 1 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 4 4 . . . 3 5 5 . . . . 2 Full Trace Events 4 | . . . . . . . . 2 . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 1 1 . . 10 . . Parts Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . 4 1 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 1 1 . . . . . Part Schematics Acquired 3 | . . . . . . 1 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 5 | . . . . . . . . . 3 . . 1 1 Largest Group 3 | . . . . . . . . . 3 3 . 1 1 Highest-Rated Group 96 | . . . . . . . . . 93 93 . 96 12 Highest-Rated Ally 96 | . . . . . . . . . 31 31 . 96 12 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . 15 4 Total Damage 624 | . . . . . . . . . . . . 558 66 Kills 8 | . . . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . . . 55 Items 55 | . . . . . . . . . . . . . 55 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 4792 | 179 167 554 311 354 145 442 637 504 300 330 45 391 433 Spaces Moved 4889 | 144 154 374 368 442 127 341 524 372 405 526 81 470 561 Core 19 | 17 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . Legs 104 | . . . . . . . . . . . . 58 46 Wheels 1954 | 127 154 374 368 442 127 341 21 . . . . . . Hover 2779 | . . . . . . . 503 372 405 526 81 379 513 Flight 33 | . . . . . . . . . . . . 33 . Fastest Speed 34 | 50 80 80 80 80 80 86 52 44 53 48 56 34 38 Average Speed 65 | 85 80 80 80 80 82 87 53 51 53 54 56 64 51 Slowest Speed 250 | 90 80 95 80 80 95 95 121 53 53 56 56 120 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 8 34 36 71 79 36 29 14 11 71 61 70 62 15 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 2 . 1 . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 1 5 . 3 . Spaces Dug 6 | . . . . . . . . 5 . . . . 1 Terrain Destroyed 214 | . . . 34 . 76 . . 5 47 32 . 19 1 Melee 6 | . . . . . . . . 5 . . . . 1 Projectile . | . . . . . . . . . . . . . . AOE 208 | . . . 34 . 76 . . . 47 32 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 6060 | 178 181 533 378 442 146 444 821 638 478 553 80 528 660 Wait 682 | . 4 89 4 . . 68 216 211 53 2 . 9 26 Move 4876 | 143 153 373 367 441 126 340 523 371 404 525 80 469 561 Hop . | . . . . . . . . . . . . . . Pick Up 96 | 16 7 11 . 1 1 7 17 9 3 4 . 7 13 Fast Attach . | . . . . . . . . . . . . . . Attach 66 | 7 1 5 1 . 1 3 6 11 . 4 . 12 15 Detach 7 | . . . . . . . . 4 . . . 3 . Swap 44 | . 3 2 2 . 4 2 10 5 4 5 . 6 1 Drop 46 | 1 4 6 . . . 4 16 3 3 2 . 2 5 Fire 55 | 11 9 . 3 . 10 . . . 11 5 . 6 . Melee 173 | . . 47 1 . 4 20 33 24 . 6 . 14 24 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire 11 | . . . . . . . . . . . . . 11 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | Build established: Scavenger-Mutant 829 | -9/Materials | Identified exit to Mines 829 | -9/Materials | Identified exit to Storage 901 | -9/Materials | Entered Mines 924 | -9/Mines | Core integrity fell below 50% 1011 | -9/Mines | Learned 2 Materials zone layouts 1094 | -9/Mines | Discovered new exit (range 8) 1208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -9/Mines | Discovered new exit (range 5) 1211 | -9/Mines | Identified exit to Exiles 1212 | -9/Mines | Entered Exiles 1225 | -9/Exiles | Discovered new exit (range 14) 1234 | -9/Exiles | Identified exit to Mines 1249 | -9/Exiles | Met 8R-AWN 1263 | -9/Exiles | Met EX-HEX 1300 | -9/Exiles | Met EX-DEC 1319 | -9/Exiles | Visited The Gauntlet 1398 | -9/Exiles | Discovered exit to Mines (range 12) 1445 | -9/Exiles | Met EX-BIN 1457 | -9/Exiles | Aligned with FarCom system 1457 | -9/Exiles | Given EX-Vault access code 1482 | -9/Exiles | Opened EX-Vault 1488 | -9/Exiles | Found Trap Reconfigurator 1506 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1566 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1566 | -9/Exiles | Entered Mines 1648 | -8/Mines | Destroyed 7 combat bots 1706 | -8/Mines | Discovered new exit (range 8) 1710 | -8/Mines | Identified exit to Materials 1711 | -8/Mines | Entered Materials 1711 | -8/Materials | Evolved 2 slots: Utility x2 2026 | -8/Materials | Build established: Scavenger-Assassin 2108 | -8/Materials | Discovered new exit (range 10) 2124 | -8/Materials | Identified exit to Factory 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Utility x2 2364 | -7/Factory | Fabricated Adv. Field Recycling Unit? 2465 | -7/Factory | Build established: Scout 2728 | -7/Factory | Discovered new exit (range 14) 2771 | -7/Factory | Identified exit to Factory 2790 | -7/Factory | Entered another Factory area 2790 | -6/Factory | Evolved 2 slots: Propulsion x2 2799 | -6/Factory | Identified exit to DSF 2822 | -6/Factory | Garrison activated, responded to threat 2943 | -6/Factory | Lost 3 parts (2n1u) 3287 | -6/Factory | Discovered new exit (range 9) 3294 | -6/Factory | Identified exit to Lower Caves 3294 | -6/Factory | Entered Lower Caves 3378 | -6/Lower Caves | Encountered a Warlord checkpoint 3383 | -6/Lower Caves | Learned Factory garrison access intel 3468 | -6/Lower Caves | Identified exit to Lower Caves 3470 | -6/Lower Caves | A Commander dispatched an escort 3473 | -6/Lower Caves | Learned location of 1 exit from Factory 3594 | -6/Lower Caves | Entered another Lower Caves area 3594 | -6/Lower Caves | Accompanied by 3 allies 3595 | -6/Lower Caves | Commander's escort returned to base 3595 | -6/Lower Caves | Commander's escort returned to base 3595 | -6/Lower Caves | Commander's escort returned to base 3622 | -6/Lower Caves | Build established: Mutant 3692 | -6/Lower Caves | Encountered a Warlord checkpoint 3833 | -6/Lower Caves | Lost 5 parts (3n2u) 3867 | -6/Lower Caves | Learned Factory trap positions 3919 | -6/Lower Caves | Discovered new exit (range 9) 3923 | -6/Lower Caves | Identified exit to Data Miner 3924 | -6/Lower Caves | Entered Data Miner 3924 | -6/Data Miner | Discovered new exit (range 6) 3927 | -6/Data Miner | Identified exit to Proximity Caves 3935 | -6/Data Miner | Met Data Miner 3946 | -6/Data Miner | Learned location of Section 7 (-3) 3946 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3956 | -6/Data Miner | Received God Mode back door access code from Data Miner 3969 | -6/Data Miner | Entered Proximity Caves 4031 | -5/Proximity Caves | Escorted by Enhanced Grunt 4185 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4291 | -5/Proximity Caves | Lost 7 parts (2p4n1u) 4342 | -5/Proximity Caves | Discovered new exit (range 16) 4359 | -5/Proximity Caves | Identified exit to Factory 4360 | -5/Proximity Caves | Entered Factory 4360 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4361 | -5/Factory | Identified exit to Factory 4362 | -5/Factory | Loaded intel: 96 trap records 4363 | -5/Factory | Loaded intel: 4 garrison access locations 4365 | -5/Factory | Identified exit to DSF 4472 | -5/Factory | Discovered new exit (range 11) 4476 | -5/Factory | Identified exit to Upper Caves 4730 | -5/Factory | Core integrity fell below 50% 4755 | -5/Factory | Lost 11 parts (1p6n3u1w) 4789 | -5/Factory | System corruption reached 10% 4791 | -5/Factory | Core integrity fell below 20% 4793 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04788_ System corrupted by crushing effect (+1). 04788_ System corrupted by crushing effect (+2). 04788_ System corrupted by crushing effect (+4). 04788_ Knocked back. 04789_ K-01 Serf collects debris. 04790_ Power Conduit explodes. 04790_ C-35 Carver destroyed. 04790_ Power Conduit explodes. 04790_ Repair Station disabled. 04790_ K-01 Serf collects debris. 04790_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 04790_ Hvy. Mace severed. 04791_ Imp. Transmission Jammer severed. 04791_ Chainsword severed. 04791_ Knocked back. 04791_ Slammed into C-35 Carver. 04792_ Acquired 2 matter. 04792_ K-01 Serf collects debris. 04792_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | """""""" # """" """" #????# #???????????? | | # #????# #???????????? | | """""""" # ! #????# #???????????? | | # #????# #???????????? | | """""""" + #???## ##??????????? | | ############+##### #??????????? | | """""""" #??????????? | | ##########+## #??????????? | | #?# # #??????????? | | ^ ######## T##"" + #??????????? | | ^^ #??????? ##"Y #### #??????????? | | ^"^""" #??????? ###"" #??#h #??????????? | | "T" """ #????????#?# ] ]= #??# #??????????? | | """ """ #??????????# ]! #??#g #??????????? | | #??????????# ####h #??????????? | | #??????????# # ## #??????????? | | +######## #!?????????#####; # #??????????? | | ?????# #????????###### # #??????????? | | ????? #???[????# # #??????????? | | ???? #????????# # #??????????? | | ??? #????????# ; #??????????? | | ?? ????????+ +??????????? | | ? ????????# #??????????? | | #?????? # % / w#??????????? | | ? #???? + k !/ #??????????? | | ? ???????????#####;@ cc #??????????? | | ? ? ?????/*?????# !! c #??????????? | | ? ?????????**?????# !! k#??????????? | | ??????????????????# !] # %%H ???? | | ??????????????????# # "R ########?????? | | ??????????????????# ! % # """ #????????????? | | ??????????????????# # "" #????????????? | | ??????????????????######## ^ ^ ][ #????????????? | | ?????????????????????????# ^ ]= #????????????? | | ?????????????????????????# ^ #????????????? | | ?????????????????????????# g #????????????? | | ?????????????????????????# g g #????????????? | | ?????????????????????????# #????????????? | | ????????????????????????? ????????????? | | ?????????????????????????? ][ ????????????? | | ?????????????????????????? ! ! [! ???????????? | | ?????????????????????????????? ?????????????? | | ???^???^?????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??^??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 6 Matter Filtering 50 Authchip Count 1 Item Schematics ----------------- Mace | -8/Materials | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Field Recycling Unit | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Knowing Is Half The Battle Challenges ------------ None Game ------ Seed AccelerationColdSuperbattery Manual? 0 Play Time 01:06:13 Cumulative 70.7 hours Start 2022.10.03 @ 12:55:13 End 2022.10.03 @ 14:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0751a495-ff59-43f5-aa7e-56d8a0b7466f