Cogmind - Beta 12 --- EXPLORER MODE // 2023.05.22 @ 23:48:10 // Winter2019/RPGLIKE Player: Zedlic Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (103) 515 Value Destroyed (3930) 3930 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (4873) 4873 TOTAL SCORE: 17718 Bonus ------- High Alert Combat Kills 22 Entered DSFs 1000 Win 3000 Win Speed 851 Cogmind --------- Core Integrity 629/1800 Matter 349/350 Energy 346/590 System Corruption 2% Temperature Cool (6) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION (5) --- Nuclear Pulse Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Force Field Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (7) ---- Improved Diametric Drive Experimental Q-thruster Relay Coupler [Sentry] (58) Relay Coupler [Demolisher] (58) Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Layered Medium Armor Plating Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Diametric Drive Experimental Q-thruster Relay Coupler [Sentry] Relay Coupler [Demolisher] Remote Datajack [Rating: 137] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Sensor Array Device Sensor Array Storage Compact Matter Pod Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Slots Evolved 18 | 3 . 7 1 1 . 2 . . . 1 . 2 . . 1 . Power 2 | . . 1 . . . . . . . . . 1 . . . . Propulsion 4 | 1 . 3 . . . . . . . . . . . . . . Utility 10 | 1 . 2 1 1 . 2 . . . 1 . 1 . . 1 . Weapon 2 | 1 . 1 . . . . . . . . . . . . . . Parts Attached 125 | 8 1 41 8 1 4 5 1 13 8 1 5 5 5 11 3 5 Power 21 | 1 . 9 . . . . . 3 1 . . 1 2 1 . 3 Engine 11 | 1 . 7 . . . . . 1 . . . 1 . . . 1 Core 7 | . . 2 . . . . . 2 1 . . . 1 1 . . Reactor 3 | . . . . . . . . . . . . . 1 . . 2 Propulsion 35 | 2 . 13 4 . 4 1 . 1 3 . . . . 4 2 1 Treads . | . . . . . . . . . . . . . . . . . Leg 11 | 2 . 9 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 24 | . . 4 4 . 4 1 . 1 3 . . . . 4 2 1 Utility 31 | 2 . 5 4 1 . 2 . 4 2 1 4 1 2 2 . 1 Device 13 | . . 2 . . . 1 . 1 . 1 2 1 2 2 . 1 Storage 2 | . . . 1 . . . . 1 . . . . . . . . Processor 7 | 1 . 2 2 . . . . 2 . . . . . . . . Hackware 2 | . . . 1 . . . . . 1 . . . . . . . Protection 7 | 1 . 1 . 1 . 1 . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 3 1 14 . . . 2 1 5 2 . 1 3 1 4 1 . Energy Gun 12 | . . 6 . . . . . 3 . . . 1 . 2 . . Energy Cannon 5 | . . . . . . . 1 1 . . . . . 2 1 . Ballistic Gun 11 | 3 1 7 . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 2 . . 2 . . 1 1 . . . Launcher 2 | . . 1 . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 5 . . . . . 1 1 . . . 2 2 . 1 Parts Lost 4 | . . . . . . . 1 . . . . . . . . 3 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 1 . . . . . . . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 93 97 100 98 97 92 99 92 89 89 87 89 88 85 84 Engine 6 | . 14 12 . . . . . . . . . 4 4 4 4 3 Core 6 | . . 1 13 12 12 11 8 11 11 10 10 9 9 8 9 8 Leg 8 | . 28 23 . . . . . . . . . . . . . . Flight 12 | . . 5 30 31 29 26 27 27 20 15 15 14 14 14 13 13 Device 16 | . . 7 6 6 6 9 11 15 16 21 25 25 27 27 27 26 Processor 11 | . 14 13 14 12 12 11 11 13 16 15 11 9 9 9 9 9 Hackware 2 | . . . 4 6 6 5 5 5 5 5 5 4 4 4 4 4 Protection 5 | . 14 6 . 6 6 9 11 2 4 5 5 4 4 4 4 3 Energy Gun 6 | . . 5 . . . . . 10 11 10 10 9 4 5 9 8 Energy Cannon 1 | . . . . . . . . 3 1 . . . . 2 3 4 Ballistic Gun 7 | . 28 12 20 18 18 9 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 12 26 21 24 24 36 36 40 45 51 51 57 58 65 65 71 Greatest Support 72 | 30 30 62 31 31 31 40 40 41 62 62 62 62 62 65 65 72 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 4 5 5 5 5 5 5 6 6 7 7 7 7 7 Average Capacity 5 | 3 3 3 3 4 5 5 5 5 5 5 6 6 7 7 7 7 Most Carried 7 | 3 3 3 4 4 5 5 5 5 5 5 6 6 7 7 6 6 Average Carried 4 | 2 2 2 3 3 4 4 4 4 4 4 5 5 6 6 5 5 Final Capacity 7 | 3 3 3 4 5 5 5 5 5 5 6 6 7 7 7 7 7 Final Carried 7 | 3 3 2 4 3 5 4 5 5 5 4 6 6 7 5 6 5 Class Distribution -------------------- 68% | Hacker-Scout 13% | Hacker-Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Matter Collected 2948 | 280 104 1027 442 . 168 . 90 37 162 10 3 62 253 131 50 129 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3899 | . 158 1280 341 . 58 . . 84 280 . . 29 155 276 144 1094 Parts 229 | . 23 86 32 . 10 . . 2 7 . . 5 7 5 10 42 Haulers Intercepted 8 | . . 5 2 . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Combat Hostiles Destroyed 75 | . 6 30 6 . 3 . . 1 2 . . 2 4 2 2 17 Guns 59 | . 6 30 6 . 3 . . . 1 . . 1 2 . 1 9 Cannons 11 | . . . . . . . . . . . . 1 2 1 . 7 Classes Destroyed 13 | . 3 6 1 . 1 . . 1 . . . . . . . 1 Worker 3 | . . 3 . . . . . . . . . . . . . . Hauler 8 | . . 5 2 . . . . . 1 . . . . . . . Recycler 2 | . . 1 . . . . . . . . . . . . 1 . Operator 4 | . . . 1 . . . . . 1 . . . 1 1 . . Watcher 11 | . 2 5 3 . . . . . 1 . . . . . . . Swarmer 15 | . 2 . 4 . . . . . . . . 2 2 . . 5 Cutter 3 | . . . . . 3 . . . . . . . . . . . Grunt 25 | . 4 17 . . . . . . . . . . . . 2 2 Brawler 3 | . . 2 . . . . . . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 20 | . . 10 2 . . . . . 2 . . . 1 2 . 3 Hunter 4 | . . . . . . . . 1 . . . . . . . 3 Programmer 4 | . . . . . . . . . . . . . . . . 4 Best Kill Streak 5 | . 5 4 4 . 3 . . 1 1 . . 1 3 1 3 4 Combat Bots Only 4 | . 4 4 2 . 3 . . 1 1 . . 1 3 1 2 4 Max Kills in Single Turn 2 | . 2 2 2 . 2 . . 1 1 . . 1 1 1 2 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Damage Taken 4359 | . 96 625 47 . 180 . 24 113 166 . 50 172 246 88 104 2448 Core 3116 | . 63 462 36 . 135 . 7 74 106 . 40 107 181 60 70 1775 Absorbed by Shields 2162 | . . . . . . . . 129 176 . 50 129 200 93 112 1273 Redirected to Core 2558 | . 34 383 30 . 122 . 7 70 94 . 40 107 125 60 58 1428 Redirected to Shielding 18 | . . . . . . . 15 3 . . . . . . . . Core Remaining (%) 83 | 100 100 98 97 . 84 . . 76 90 . 88 . 78 . 68 34 Volleys Fired 250 | . 18 95 23 . 7 . . 6 14 . 1 6 18 12 3 47 Largest 3 | . 2 3 3 . 3 . . 3 3 . 1 3 2 3 3 3 Hottest 305 | . 40 88 75 . 75 . . 198 195 . 5 160 151 305 250 250 Shots Fired 609 | . 36 199 69 . 21 . . 19 41 . 1 13 35 33 9 133 Gun 500 | . 36 199 69 . 21 . . 12 27 . . 10 17 17 6 86 Cannon 107 | . . . . . . . . 7 14 . . 2 18 16 3 47 Launcher . | . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 1 1 . . . . Kinetic 318 | . 36 158 69 . 21 . . 4 7 . . 2 18 3 . . Thermal 234 | . . 41 . . . . . 4 . . . . 17 30 9 133 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 55 | . . . . . . . . 11 34 . . 10 . . . . Robot Hit Streak 39 | . 12 39 27 . 9 . . 7 19 . 7 11 11 20 10 18 Robot Miss Streak 4 | . 2 4 2 . 3 . . 1 1 . . 1 2 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 1 . 1 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . 1 . . . . Shots Hit Robots 458 | . 25 157 46 . 14 . . 14 34 . 1 11 22 27 8 99 Core Hits 224 | . 13 107 19 . 5 . . 4 10 . . 6 10 6 5 39 Critical Kills 2 | . . 1 . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . 2 . . . 1 . 1 . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 1 | . . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11296 | . 303 2820 836 . 229 . . 368 934 . . 300 716 946 309 3535 Guns 8094 | . 303 2535 836 . 229 . . 233 581 . . 164 370 420 181 2242 Cannons 2853 | . . . . . . . . 135 353 . . 72 346 526 128 1293 Explosions 349 | . . 285 . . . . . . . . . 64 . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3995 | . 303 1845 836 . 229 . . 28 229 . . 72 346 107 . . Thermal 5879 | . . 690 . . . . . 72 . . . 64 370 839 309 3535 Explosive 285 | . . 285 . . . . . . . . . . . . . . Electromagnetic 1137 | . . . . . . . . 268 705 . . 164 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 . . . . . . 1 2 . . . . . . 2 Average Corruption 1 | . 1 . . . . . . 1 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . 15 . . . Effects 11 | . 3 . . . . . . 1 5 . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 . . . . . . . Matter Fused 3 | . 1 . . . . . . . 1 . . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 61 | . . 33 . . . . . . . . . . 11 17 . . Projectiles 28 | . . . . . . . . . . . . . 11 17 . . Explosions 33 | . . 33 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 1 . . 1 1 1 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 1 . . 1 1 1 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . . . 52 . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 552 | . 162 54 34 . 5 . . 228 349 . . 348 1 196 192 552 Average Temperature 108 | . 50 14 15 . 5 . . 108 139 . . 170 1 102 106 136 Received Heat Transfer 788 | . 93 447 9 . 9 . . 47 48 . . 18 8 20 4 85 Effects 11 | . . . . . . . . . 3 . . 2 . . . 6 Shutdowns 4 | . . . . . . . . . . . . 1 . . . 3 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . 1 Interference 3 | . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . Parts Fried 10 | . . . . . . . . 3 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 1 1 Parts Melted 17 | . . . . . . . . . . . . . . 4 1 12 Heat Transferred 6626 | . . 1011 . . . . . 200 . . . 50 481 888 333 3663 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Peak Influence 455 | . 210 339 455 150 196 76 51 175 345 129 84 180 267 322 153 417 Initial 150 | . . 63 57 150 81 76 21 19 63 129 69 35 18 112 135 39 Average 145 | . 100 146 224 150 157 76 33 64 146 129 73 93 140 205 68 183 Maximum Alert Level 2 | . 1 1 2 . . . . . 1 . . . 1 1 . 2 Low Security (%) 71 | 100 72 69 49 100 100 100 100 100 70 100 100 100 68 51 100 61 Level 1 27 | . 27 30 36 . . . . . 29 . . . 31 48 . 34 Level 2 1 | . . . 14 . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 2 2 . 2 . . 2 4 . . . 1 2 2 5 Investigation 8 | . . . . . . . . 1 3 . . . . 1 2 1 Extermination 4 | . . . . . . . . . . . . . 1 . . 3 Reinforcement 10 | . . 2 2 . 2 . . 1 1 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Distress Signals 5 | . 1 2 2 . . . . . . . . . . . . . Communications Jammed 59 | . . . . . . . . . . . . . 12 18 8 21 Distress Signals 51 | . . . . . . . . . . . . . 12 18 8 13 Times Spotted 212 | . 11 35 20 . 11 1 6 10 19 . 1 7 16 10 10 55 Peak Tracking Total 11 | . 3 3 7 . 6 2 6 7 4 . 1 3 5 3 8 11 Tactical Retreats 25 | . . . 3 . 2 . . 2 5 . 1 3 1 . . 8 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Traps Triggered 17 | . 3 1 1 . 1 1 . 2 2 . . 3 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Machines Disabled 7 | . . 1 1 . . . . 1 1 . . . 2 . . 1 Max in Single Turn 1 | . . 1 1 . . . . 1 1 . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Machines Accessed 37 | . 1 7 4 1 . 1 . . 5 1 . 3 4 4 3 3 Terminals 35 | . 1 7 4 1 . 1 . . 5 1 . 3 4 4 2 2 Fabricators 2 | . . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 84 | . 1 14 6 1 . 2 . . 14 1 . 7 10 9 12 7 Successful 56 | . 1 10 5 1 . 1 . . 5 1 . 5 9 7 7 4 Failed 28 | . . 4 1 . . 1 . . 9 . . 2 1 2 5 3 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 80 | . 1 14 6 1 . 2 . . 14 1 . 7 10 9 9 6 Fabricators 4 | . . . . . . . . . . . . . . . 3 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 1 10 5 1 . 1 . . 5 1 . 5 9 7 6 3 Record 14 | . . . . . . . . . . . . 2 7 5 . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . 2 . . . 1 . . . . . . . . . . Open DSF 4 | . . . . 1 . . . . 1 1 . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . 1 1 . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 5 | . . 2 . . . . . . 1 . . 1 1 . . . Unreport Threat 5 | . . 1 . . . . . . 1 . . 1 . . 1 1 Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 Registered Components 3 | . . 1 1 . . . . . . . . . . . 1 . Zone Layout 4 | . . . 1 . . . . . 1 . . 1 . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . 1 . . . 1 1 . . Used 2 | . . . . . . . . . 1 . . . . 1 . . Hacking Detections 26 | . 1 5 2 . . 1 . . 4 . . 2 2 4 3 2 Full Trace Events 7 | . . . . . . . . . 3 . . . . 1 2 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . 50 Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . 5 Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Total Allies 2 | . . . . . . . 1 . . . . . . . . 1 Largest Group 1 | . . . . . . . 1 . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . . 22 Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . 22 Total Orders 1 | . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . . . . . . . Total Damage 107 | . . . . . . . 107 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Turns Passed 5126 | 76 399 1462 253 11 77 24 49 198 341 15 50 337 299 284 96 1155 Spaces Moved 8088 | 54 279 1435 664 43 136 74 187 594 766 27 74 472 607 641 221 1814 Core 3 | 3 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 1017 | 51 279 687 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7068 | . . 748 664 43 136 74 187 594 766 27 74 472 607 641 221 1814 Fastest Speed 23 | 50 120 26 23 23 23 23 23 23 24 35 35 35 35 30 29 32 Average Speed 41 | 116 120 71 23 23 23 23 23 23 30 35 35 35 35 32 30 34 Slowest Speed 190 | 120 120 190 26 23 26 26 23 24 35 35 35 35 35 39 32 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . 6 7 . 4 . 2 4 10 . . 2 2 1 2 24 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 3 46 93 65 4 88 2 82 20 26 1 82 19 35 22 20 38 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 65 | . . 21 . . . . . 2 1 . . 8 3 2 . 28 Melee . | . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . . . . 2 1 . . . 3 2 . 16 AOE 41 | . . 21 . . . . . . . . . 8 . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Total 9287 | 63 307 1706 713 43 164 81 192 636 829 31 98 628 657 692 239 2208 Wait 596 | . 3 75 7 . 18 . . 14 27 4 8 114 3 18 11 294 Move 7950 | 53 278 1422 650 42 127 74 183 585 747 26 73 467 601 638 217 1767 Hop 57 | . . 6 6 . 4 . 1 4 8 . . 2 2 1 1 22 Pick Up 35 | 2 2 6 7 . 1 . 2 4 1 . 4 . 5 . 1 . Fast Attach 75 | 7 1 26 7 . 2 2 1 5 6 . 2 2 3 7 1 3 Attach 20 | . . 4 . 1 . 3 . 2 . 1 . 1 2 2 2 2 Detach 20 | . . 2 2 . 1 2 2 2 . . 2 1 1 2 2 1 Swap 35 | 1 . 11 1 . 2 . . 6 2 . 3 2 2 3 1 1 Drop 88 | . 2 33 8 . 2 . 3 8 10 . 5 . 7 9 . 1 Fire 250 | . 18 95 23 . 7 . . 6 14 . 1 6 18 12 3 47 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . 4 . . 33 1 . . 26 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 97 | . 3 26 2 . . . . . 10 . . . 12 . . 44 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 16) 77 | -11/Junkyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered exit to Mines (range 17) 307 | -10/Materials | Build established: Hacker-Mutant 347 | -10/Materials | Discovered exit to Mines (range 18) 433 | -10/Materials | Identified exit to Materials 433 | -10/Materials | Discovered exit to Materials (range 18) 476 | -10/Materials | Entered another Materials area 478 | -9/Materials | Reached level 2 478 | -9/Materials | Reached level 3 478 | -9/Materials | Upgraded with Propulsion slot (x2) 478 | -9/Materials | Upgraded with Utility slot (x1) 598 | -9/Materials | Reached level 4 908 | -9/Materials | Identified exit to Mines 908 | -9/Materials | Discovered exit to Mines (range 6) 960 | -9/Materials | Upgraded with Power slot (x1) 960 | -9/Materials | Upgraded with Weapon slot (x1) 1001 | -9/Materials | Build established: Scavenger-Mutant 1136 | -9/Materials | Reached level 5 1146 | -9/Materials | Upgraded with Utility slot (x1) 1444 | -9/Materials | Build established: Scavenger-Skirmisher 1643 | -9/Materials | Identified exit to Materials 1643 | -9/Materials | Discovered exit to Materials (range 8) 1731 | -9/Materials | Reached level 6 1738 | -9/Materials | Upgraded with Propulsion slot (x1) 1828 | -9/Materials | Discovered exit to Materials (range 11) 1926 | -9/Materials | Build established: Hacker-Scout 1938 | -9/Materials | Entered another Materials area 1940 | -8/Materials | Reached level 7 1940 | -8/Materials | Upgraded with Utility slot (x1) 1947 | -8/Materials | Identified exit to Storage 1947 | -8/Materials | Discovered exit to Storage (range 20) 2040 | -8/Materials | Reached level 8 2139 | -8/Materials | Identified exit to Factory 2139 | -8/Materials | Discovered exit to Factory (range 15) 2191 | -8/Materials | Entered Factory 2193 | -7/Factory | Reached level 9 2193 | -7/Factory | Reached level 10 2193 | -7/Factory | Upgraded with Utility slot (x1) 2202 | -7/Factory | Identified exit to DSF 2202 | -7/Factory | Entered DSF 2204 | -7/DSF | Reached level 11 2218 | -7/DSF | Additional patrols routed to DSF 2275 | -7/DSF | Identified exit to Factory 2275 | -7/DSF | Discovered exit to Factory (range 17) 2279 | -7/DSF | Entered Factory 2281 | -6/Factory | Reached level 12 2281 | -6/Factory | Reached level 13 2281 | -6/Factory | Upgraded with Utility slot (x2) 2303 | -6/Factory | Sucked down chute 2303 | -6/Factory | Entered Waste 2304 | -6/Waste | Met a frightened Derelict 2307 | -6/Waste | Spotted C-40 Crusher 2307 | -6/Waste | Spotted C-40 Crusher 2331 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2332 | -6/Waste | Spotted C-40 Crusher 2332 | -6/Waste | Spotted C-40 Crusher 2333 | -6/Waste | Spotted C-40 Crusher 2340 | -6/Waste | Spotted C-40 Crusher 2349 | -6/Waste | Identified exit to Factory 2349 | -6/Waste | Discovered exit to Factory (range 13) 2352 | -6/Waste | Entered Factory 2434 | -6/Factory | Identified exit to Factory 2434 | -6/Factory | Discovered exit to Factory (range 21) 2550 | -6/Factory | Entered another Factory area 2552 | -5/Factory | Reached level 14 2552 | -5/Factory | Reached level 15 2585 | -5/Factory | Identified exit to Upper Caves 2585 | -5/Factory | Discovered exit to Upper Caves (range 8) 2716 | -5/Factory | Identified exit to Factory 2716 | -5/Factory | Discovered exit to Factory (range 6) 2891 | -5/Factory | Entered another Factory area 2893 | -4/Factory | Reached level 16 2893 | -4/Factory | Reached level 17 2893 | -4/Factory | Reached level 18 2893 | -4/Factory | Upgraded with Utility slot (x1) 2902 | -4/Factory | Identified exit to DSF 2906 | -4/Factory | Entered DSF 2908 | -4/DSF | Reached level 19 2931 | -4/DSF | Additional patrols routed to DSF 2942 | -4/DSF | Identified exit to Research 2942 | -4/DSF | Discovered exit to Research (range 24) 2956 | -4/DSF | Entered Research 2958 | -3/Research | Reached level 20 2958 | -3/Research | Reached level 21 2958 | -3/Research | Reached level 22 2958 | -3/Research | Upgraded with Power slot (x1) 2958 | -3/Research | Upgraded with Utility slot (x1) 3107 | -3/Research | Spotted B-86 Titan 3246 | -3/Research | Identified exit to Quarantine 3246 | -3/Research | Discovered exit to Quarantine (range 11) 3293 | -3/Research | Entered Quarantine 3295 | -3/Quarantine | Reached level 23 3345 | -3/Quarantine | Reached level 24 3379 | -3/Quarantine | Identified exit to Research 3379 | -3/Quarantine | Discovered exit to Research (range 20) 3401 | -3/Quarantine | Found Alien Artifact 3402 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3402 | -3/Quarantine | Warped through subspace 3426 | -3/Quarantine | Found Alien Artifact 3427 | -3/Quarantine | Identified Terrabomb 3427 | -3/Quarantine | Used Terrabomb 3436 | -3/Quarantine | Found Terrabomb 3443 | -3/Quarantine | Found Terrabomb 3575 | -3/Quarantine | Crushed by falling debris 3592 | -3/Quarantine | Entered Research 3594 | -2/Research | Reached level 25 3753 | -2/Research | Reached level 26 3778 | -2/Research | Used Terrabomb 3842 | -2/Research | Identified exit to Testing 3842 | -2/Research | Discovered exit to Testing (range 8) 3876 | -2/Research | Entered Testing 3878 | -2/Testing | Reached level 27 3878 | -2/Testing | Upgraded with Utility slot (x1) 3968 | -2/Testing | Identified exit to Access 3968 | -2/Testing | Discovered exit to Access (range 15) 3972 | -2/Testing | Entered Access 3974 | -1/Access | Reached level 28 3974 | -1/Access | Reached level 29 4194 | -1/Access | Fabricated A-15 Conveyor (x1) 4205 | -1/Access | Used Terrabomb 4397 | -1/Access | Reached level 30 4694 | -1/Access | Spotted B-99 Colossus 4735 | -1/Access | Energy Cycler disabled 5026 | -1/Access | Spotted B-99 Colossus 5026 | -1/Access | Spotted B-99 Colossus 5064 | -1/Access | Core integrity fell below 50% 5125 | -1/Access | Identified exit to Surface 5125 | -1/Access | Discovered exit to Surface (range 6) 5127 | *** | Escaped! Last Messages --------------- 05079_ Acquired 6 matter. 05079_ U-05 Engineer builds a Wall. 05111_ W-44 Eye distress signal jammed. 05113_ Penetrated by Slug. 05113_ K-01 Serf destroyed. 05113_ Slug penetrates Wall. 05114_ Knocked back. 05114_ Penetrated by Slug. 05114_ Critical hit (Destroy). 05114_ Lgt. Fission Core destroyed. 05114_ Acquired 4 matter. 05114_ W-44 Eye distress signal jammed. 05115_ Slug penetrates B-99 Colossus. 05115_ Slug penetrates Wall. 05115_ W-44 Eye distress signal jammed. 05117_ Slug penetrates Wall. 05117_ W-44 Eye distress signal jammed. 05125_ The Access Shell folds into the floor. 05125_ EXIT=FOUND: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | "##???# # #??????# | | #?????# # #?####### | | #?????# # ### | | ########## #?????# # | | ######???## ##?????# " ####/###### | | ??# #??????# """ # + | | #k #??????# """ # # ## | | / #??????# " # # #? | | # #??????# # # # | | !! ??# p#??????# # " # # | | !!????# #??????############## """ # #" | | ??????# #???????????????????# """ # #" | | ????????# #???????????????????#] " # #" | | ??????????# #???????????????????# # #" | | ??????????# #???????????????????# # #" | | ??????????# #???????????????????# ] # # | | ??????????# #???????????????????########### # | | ??????????# #?????????????????????????????# # | | ??????????# #?????###?????????????????????# # | | ??????????# ####### ##########??#########?# ## | | ??????????# """T""" "??" % #?# #? | | ??????????# """ """ "??" #?# #? | | ??????????# s s "??"BB ### ## | | ??????????# s "??"BB ## | | ??????????# "" "??" % * #? | | ??????????# @" "??"* % % ## | | ??????????# "??" "# | | ??????????# "??" % ""#/##### | | ??????????#k "??"%%% " o | | ??????????#u "??"%[% " | | ??????????# ####### ##########??######### | | ??????????# #?????###???????????????????# | | ??????????#R #???????????????????????????# | | | ??????????# #???????????????????????????#" | | ??????????# k????????????????????????????#"" | | ??????????#k ????????????????????????????#"" | | ??????????# ????????????????????????????#"" | | ??????????k ????????????????????????????#"" | | ?????????? ????????????????????????????#"T % | | ?????k????###????????????????????????????#"" | | ?????????????????????????????????????????#"" | | ?????????????????????????????????????????#"" | | ?????????????????????????????????????????#"" | | ?????????????????????????????????????????#" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 71 Energy Capacity 650 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 38 Terrain Scan Density 310 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 40 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 39 Defensive Hacking 5 Authchip Count 1 Item Schematics ----------------- Imp. Fusion Compressor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -1/Access | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Alien Tech Can't Catch Me Can't Touch This Epsilon Run Subspace Traveler Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Qua Res Tes Acc Levels Raised 29 | . . 5 2 2 1 2 . . 2 3 1 3 2 2 1 3 XP Earned 50355 | 6000 820 7659 2914 2533 1600 2533 200 150 3834 4279 1623 4651 1975 2899 1750 4935 XP Spent 49375 | 5990 . 7495 2960 3045 . 4300 . . 3195 4505 . 6000 2930 . 3200 5755 Upgrades 90 | 22 . 18 5 3 . 2 . . 5 5 . 6 9 . 1 14 Power Slot 2 | . . 1 . . . . . . . . . 1 . . . . Propulsion Slot 4 | 1 . 3 . . . . . . . . . . . . . . Utility Slot 10 | 1 . 2 1 1 . 2 . . . 1 . 1 . . 1 . Weapon Slot 2 | 1 . 1 . . . . . . . . . . . . . . Core Integrity 24 | 1 . 5 1 1 . . . . 2 3 . . . . . 11 Heat Dissipation 5 | . . 4 . . . . . . . . . . 1 . . . Energy Generation 4 | 2 . . . . . . . . . . . . 1 . . 1 Energy Storage 7 | . . 1 2 . . . . . 1 . . . 2 . . 1 Matter Storage 1 | . . 1 . . . . . . . . . . . . . . Mass Support 5 | 2 . . . . . . . . 2 . . . . . . 1 Inventory Capacity 7 | 3 . . 1 1 . . . . . 1 . 1 . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . Sensor Range 12 | 7 . . . . . . . . . . . . 5 . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . . . . . . . 1 . . . . Hack Defense % 1 | . . . . . . . . . . . . 1 . . . . KI Resistance % 1 | . . . . . . . . . . . . 1 . . . . Protomatter Created 1571 | . 118 657 98 . 23 . . . 80 . . 33 86 . 178 298 Integrity Restored 2058 | . 63 467 28 . . . . . 240 . . . 258 . . 1002 Core 2038 | . 63 447 28 . . . . . 240 . . . 258 . . 1002 Parts 20 | . . 20 . . . . . . . . . . . . . . Protomatter Decayed 702 | . 57 411 117 . 23 . . . . . . 33 . . . 61 Game ------ Seed RiotEncryptedDoomcannon Manual? 0 Play Time 02:58:09 Cumulative 61.0 hours Start 2023.05.21 @ 00:01:57 End 2023.05.22 @ 23:48:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 29 Rogue 7 Adventurer 16 Explorer 6 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5149c6e-b106-4123-b595-4cf4520e63d9