Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 08:20:20 Player: Flugkiller Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1549) 1549 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3324 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 280/280 System Corruption 0% Temperature Cool (29) Movement Walking (90) Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Cooled Ion Engine Aluminum Leg VSS Leg Improved Heat Sink Small Storage Unit ECM Suite Light Armor Plating Hacking Suite Hacking Suite Improved Light Cannon Improved Light Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Aluminum Leg VSS Leg Improved Heat Sink Small Storage Unit ECM Suite Light Armor Plating Hacking Suite Hacking Suite Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Katana [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 51 | 6 12 2 29 2 Power 7 | 1 2 1 3 . Engine 6 | 1 2 1 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 4 . 14 . Treads 16 | 2 4 . 10 . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 4 . 5 . Device 1 | . 1 . . . Storage 6 | 1 3 . 2 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 14 | 2 2 1 7 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 1 4 . Ballistic Cannon 4 | . . . 2 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . 1 10 2 Power 2 | . . . 2 . Propulsion 5 | . . . 5 . Utility 2 | . . . 1 1 Weapon 4 | . . 1 2 1 Highest Loss Streak 3 | . . 1 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 86 98 83 97 Engine 10 | . 14 14 7 11 Core 1 | . . . 2 . Treads 22 | . 27 28 19 . Leg 7 | . . . 11 33 Device 4 | . 2 14 5 . Storage 12 | . 14 14 11 11 Protection 2 | . . . 3 10 Energy Gun 5 | . 14 11 . . Ballistic Gun 12 | . 13 15 12 . Ballistic Cannon 5 | . . . 8 20 Naked Turns . | . . . . . Heaviest Build 39 | 12 30 30 38 39 Greatest Support 66 | 40 40 40 66 36 Greatest Overweight (x) 8 | . 8 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 25 15 Average Capacity 13 | 6 10 15 15 15 Most Carried 15 | 4 12 12 15 15 Average Carried 11 | 1 7 11 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 12 12 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1485 | 207 273 . 988 17 Remotely . | . . . . . Salvage Created 1913 | . 761 44 1080 28 Parts 134 | . 41 6 85 2 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 50 | . 16 3 28 3 Guns 34 | . 16 3 15 . Cannons 16 | . . . 13 3 Classes Destroyed 10 | . 7 . 2 1 Worker 4 | . 2 . 2 . Builder 3 | . . . 3 . Hauler 5 | . 2 . 3 . Mechanic 1 | . 1 . . . Operator 4 | . 1 . 3 . Watcher 4 | . 3 . 1 . Swarmer 18 | . 6 3 7 2 Grunt 25 | . 10 . 15 . Sentry 6 | . . . 6 . Demolisher 1 | . . . . 1 Best Kill Streak 8 | . 6 3 8 2 Combat Bots Only 7 | . 3 3 7 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 305 | . 66 9 206 24 Missed 72 | . 19 . 50 3 Damage Taken 3033 | . 515 70 1872 576 Core 473 | . 34 23 309 107 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 281 | . 65 . 216 . Core Remaining (%) 88 | 100 . 77 . . Volleys Fired 215 | . 61 7 140 7 Largest 2 | . 2 2 2 2 Hottest 104 | . 70 70 104 78 Shots Fired 427 | . 122 11 280 14 Gun 332 | . 122 11 198 1 Cannon 95 | . . . 82 13 Launcher . | . . . . . Special . | . . . . . Kinetic 355 | . 61 7 273 14 Thermal 72 | . 61 4 7 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 22 3 12 5 Robot Miss Streak 7 | . 4 2 7 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 288 | . 82 6 193 7 Core Hits 115 | . 41 3 67 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 6 1 3 . Burn 7 | . 6 1 . . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4203 | . 1086 81 2899 137 Guns 2716 | . 1079 81 1547 9 Cannons 1451 | . . . 1323 128 Explosions . | . . . . . Melee . | . . . . . Ramming 36 | . 7 . 29 . Kinetic 3499 | . 485 54 2823 137 Thermal 668 | . 594 27 47 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 6 1 Impact . | . . . . . Kinetic 7 | . . . 6 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 3 . 2 . Targets Rammed 7 | . 3 . 4 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 195 | . 90 18 195 29 Average Temperature 27 | . 26 10 31 16 Received Heat Transfer 1059 | . 249 . 810 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 7 . . . Heat Transferred 2442 | . 2183 148 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 399 | . 244 105 399 240 Initial 155 | . . 45 40 155 Average 168 | . 105 61 218 209 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 58 | 100 80 100 44 5 Level 1 41 | . 19 . 55 94 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 . 6 . Investigation 5 | . 3 . 2 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 26 3 40 5 Peak Tracking Total 5 | . 5 2 5 3 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 9 . 6 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 53 | . 30 . 23 . Successful 26 | . 12 . 14 . Failed 27 | . 18 . 9 . Catastrophic 6 | . 3 . 3 . Database Lockouts . | . . . . . Manual 20 | . 16 . 4 . Terminals 32 | . 25 . 7 . Fabricators . | . . . . . Repair Stations 11 | . 2 . 9 . Recycling Units 3 | . 3 . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 8 | . 8 . . . Robot Analysis 3 | . 3 . . . Prototype ID Bank 3 | . 3 . . . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 . 8 . Scan Component 5 | . 1 . 4 . Repair 5 | . 1 . 4 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . 6 . Full Trace Events 6 | . 3 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 148 | . 26 . 122 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3553 | 79 1287 95 1971 121 Spaces Moved 1755 | 42 631 46 972 64 Core 5 | 4 1 . . . Treads 1223 | 38 630 46 509 . Legs 527 | . . . 463 64 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 90 90 Average Speed 146 | 149 160 160 136 153 Slowest Speed 450 | 160 450 160 270 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 93 13 59 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 4 1 Melee . | . . . . . Projectile 5 | . . . 4 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2329 | 56 782 57 1360 74 Wait 248 | 4 55 2 187 . Move 1751 | 41 630 45 971 64 Hop . | . . . . . Pick Up 28 | 5 10 . 13 . Fast Attach 30 | 5 9 1 15 . Attach 13 | 1 . 1 9 2 Detach 10 | . 3 1 5 1 Swap 8 | . 3 . 5 . Drop 19 | . 8 . 11 . Fire 215 | . 61 7 140 7 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush 5 | . 3 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Mines 358 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Repaired Assault Rifle 895 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Discovered new exit (range 12) 1367 | -10/Materials | Entered Mines 1396 | -10/Mines | Discovered new exit (range 4) 1462 | -10/Mines | Entered Materials 1462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -9/Materials | Lost 3 parts (1p2w) 2253 | -9/Materials | Core integrity fell below 50% 2278 | -9/Materials | Lost 3 parts (1p2n) 2309 | -9/Materials | Destroyed 7 combat bots 2431 | -9/Materials | Lost 3 parts (2n1u) 2663 | -9/Materials | Discovered new exit (range 12) 3025 | -9/Materials | Repaired Imp. Light Cannon 3064 | -9/Materials | Repaired VSS Leg 3298 | -9/Materials | Discovered new exit (range 10) 3356 | -9/Materials | Repaired Lgt. Armor Plating 3383 | -9/Materials | Repaired Grenade Launcher 3433 | -9/Materials | Entered Mines 3434 | -9/Mines | Assembled infested the area 3438 | -9/Mines | Core integrity fell below 20% 3439 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3459 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3474 | -9/Mines | Met a Derelict bent on vengeance 3554 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03439_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03440_ S-10 Pest destroyed. 03443_ Acquired 12 matter. 03445_ Acquired 5 matter. 03459_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 5V-FPM(z) disappears into a concealed tunnel. 03531_ A derelict is hurriedly installing traps. 03533_ HN-0RM(g): "Hehe, this'll put a wrench in their mining defense operations..." 03533_ HN-0RM(g) slips into the shadows. 03543_ D-53 Grenadier knocked back. 03546_ The unstable cave ceiling collapses. 03546_ D-53 Grenadier destroyed. 03548_ The unstable cave ceiling collapses. 03549_ Lgt. Armor Plating destroyed. 03553_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????########?????? | | ???????????????????##?????###???????# = #?????? | | ??????????????????## ##### ##?#????# *%#?????? | | ?????????????????## # ##???# =%=#?????? | | ?????????????????# ##??# % [ ####??? | | ????????????????### ##?# > #??? | | ????????????????# #?# # ###? | | ????????????????## @ #?#### ### ## | | ?????????????????# # # #????# ### # | | ?????????????????## ## ##???# ## | | ?????????????????## d #???## ## | | ????????????????## ###### ## | | ????????????????# %% % ## # | | ????????????????## # # | | ?????????????????## ### % # ### | | ??????????????????#####?# ## ##?? | | ???????????????????????# ### #?## | | ???????????????????????# # #?## ## | | ???????????????????????# ##### #??# | | ???????????????????????# #???## #?## | | ???????????????????????# ???## ### | | ???????????????????????# ???# | | ???????????????????????# | | ???????????????????????## ### | | ????????????????????????## #?## | | ?????????????????????????## #??## | | ??????????????????????????##### ???## ### | | ??????????????????????????????## ???? #?## | | ???????????????????????????????# ???## #??? | | ??????????????????????????????? ????# #??? | | ??????????????????????????????? ????# #??? | | ??????????????????????????????### ????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldHoverChainsword Manual? 0 Play Time 00:31:24 Cumulative 30.4 hours Start 2024.03.17 @ 07:49:47 End 2024.03.17 @ 08:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 059a2324-33d2-4b34-b627-3953b476b6ed