Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.22 @ 21:27:59 Player: Richard Blunt Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (1837) 1837 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 4718 Bonus ------- Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Reinforced Ion Engine Improved Treads Improved Treads Wheel Wheel Improved Heat Sink Compact Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Seismic Detector Salvage Targeting Computer Light Armor Plating Light Armor Plating Insulated Plating Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Flail Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Autogun Flail > --- INVENTORY -------- Reinforced Ion Engine Improved Treads Improved Heat Sink Compact Matter Pod Experimental Sensor Array Improved Signal Interpreter Seismic Detector Salvage Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Insulated Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 78 | 7 9 3 36 9 5 9 Power 6 | 1 . . 5 . . . Engine 6 | 1 . . 5 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 . 11 2 2 4 Treads 17 | 1 1 . 10 2 2 1 Leg . | . . . . . . . Wheel 6 | 1 1 . 1 . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 3 2 9 . 1 1 Device 2 | 1 . . 1 . . . Storage 5 | 1 2 1 1 . . . Processor 2 | . 1 1 . . . . Hackware 2 | . . . 2 . . . Protection 7 | . . . 5 . 1 1 Artifact . | . . . . . . . Weapon 31 | 2 4 1 11 7 2 4 Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . . 3 1 1 3 Ballistic Cannon 9 | . 2 1 4 2 . . Launcher 5 | . . . 1 3 . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 5 | . . . 3 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 18 | . 1 . 8 4 3 2 Power 3 | . . . 3 . . . Propulsion 8 | . 1 . 3 2 2 . Utility 2 | . . . . . 1 1 Weapon 5 | . . . 2 2 . 1 Highest Loss Streak 3 | . 1 . 2 2 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 79 99 Engine 11 | . 14 14 10 11 11 11 Treads 27 | . 14 14 32 33 33 15 Wheel 3 | . 13 14 . . . 16 Storage 11 | . 14 14 11 11 11 11 Processor 3 | . 10 14 1 . . . Protection 15 | . . . 16 22 22 22 Ballistic Gun 3 | . . . 2 8 . 16 Ballistic Cannon 13 | . 18 24 17 12 . . Impact Weapon 1 | . . . . . 2 5 Naked Turns . | . . . . . . . Heaviest Build 103 | 13 33 53 103 102 101 102 Greatest Support 69 | 20 20 10 60 63 69 46 Greatest Overweight (x) 10 | 1 3 5 2 1 2 10 Average Overweight (x) 1 | . 1 4 . 1 1 6 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 Average Capacity 22 | 7 14 19 24 25 25 25 Most Carried 25 | 6 15 16 25 25 25 24 Average Carried 20 | 3 13 15 22 23 23 21 Final Capacity 25 | 8 15 20 25 25 25 25 Final Carried 25 | 6 14 15 25 24 21 24 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2866 | 270 242 101 1419 619 8 207 Remotely . | . . . . . . . Salvage Created 2235 | 121 333 55 1257 142 . 327 Parts 157 | 5 27 3 84 5 . 33 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 4 | . . . 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 67 | . 9 2 33 19 . 4 Melee 2 | . . . . 2 . . Guns 8 | . 4 . 3 . . 1 Cannons 43 | . 5 2 27 9 . . AOE 14 | . . . 3 8 . 3 Classes Destroyed 12 | 2 5 . 3 2 . . Worker 4 | . . . 1 . . 3 Builder 7 | . 1 . 2 1 . 3 Tunneler 4 | 1 . . . . . 3 Hauler 5 | . 1 . 4 . . . Recycler 6 | 1 . . 3 . . 2 Watcher 5 | . 2 . 3 . . . Swarmer 14 | . 3 . 7 . . 4 Grunt 25 | . 6 2 15 2 . . Brawler 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Demolisher 2 | . . . . 2 . . Assembled 15 | . . . . 15 . . Best Kill Streak 7 | 2 5 2 6 4 . 7 Combat Bots Only 5 | . 4 2 5 4 . 4 Max Kills in Single Turn 3 | 1 2 1 3 1 . 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 3 1 . 3 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3640 | . 198 67 1678 955 603 139 Core 447 | . 25 18 200 98 62 44 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . 11 23 14 2 Regen/Repaired (Parts) 166 | . . . 166 . . . Core Remaining (%) 91 | 100 . 82 . . . . Volleys Fired 201 | 7 26 4 107 42 2 13 Largest 2 | 2 2 2 2 2 1 2 Hottest 100 | 80 100 78 78 78 23 46 Shots Fired 371 | 14 49 8 208 65 2 25 Gun 101 | 14 28 . 19 14 2 24 Cannon 244 | . 18 8 188 30 . . Launcher 23 | . . . 1 21 . 1 Special 3 | . 3 . . . . . Kinetic 303 | . 18 8 207 44 2 24 Thermal 45 | 14 31 . . . . . Explosive 23 | . . . 1 21 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 8 9 6 11 6 . 4 Robot Miss Streak 5 | 2 2 1 4 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 241 | 9 33 6 134 41 . 18 Core Hits 112 | 3 15 3 51 29 . 11 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 7 | . . . 4 2 . 1 Blast 4 | . . . 4 . . . Smash 3 | . . . . 2 . 1 Melee Attacks 15 | . . . 5 6 . 4 Impact 15 | . . . 5 6 . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 1 . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5995 | 101 546 131 3187 1275 . 755 Guns 938 | 101 275 . 211 142 . 209 Cannons 3439 | . 271 131 2664 373 . . Explosions 916 | . . . 137 568 . 211 Melee 501 | . . . 76 145 . 280 Ramming 201 | . . . 99 47 . 55 Kinetic 4001 | . 271 131 2875 515 . 209 Thermal 376 | 101 275 . . . . . Explosive 916 | . . . 137 568 . 211 Electromagnetic . | . . . . . . . Impact 501 | . . . 76 145 . 280 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 1 3 3 Average Corruption 1 | . . . 1 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . 15 16 8 3 Message Errors 6 | . . . . 2 4 . Matter Fused 7 | . . . 4 2 1 . Heat Flow Errors 8 | . . . 4 2 1 1 Energy Discharges 3 | . . . 2 1 . . Data Loss (minor) 8 | . . . 1 4 2 1 Data Loss (major) 3 | . . . 1 1 . 1 Misfires 3 | . . . 1 2 . . Alerts 4 | . . . 2 2 . . Overload Shots . | . . . . . . . Overflow Damage 461 | . 9 . 98 142 . 212 Projectiles 73 | . 9 . 44 20 . . Explosions 79 | . . . . 57 . 22 Melee 309 | . . . 54 65 . 190 Knockbacks 35 | . 4 3 23 4 . 1 Impact 4 | . . . 2 1 . 1 Kinetic 29 | . 3 3 20 3 . . Secondary 2 | . 1 . 1 . . . Self-Inflicted Damage 349 | . . . . 287 . 62 Shots 11 | . . . . 10 . 1 Rammed 15 | . . . 10 4 . 1 Targets Rammed 17 | . . . 11 5 . 1 Kicked . | . . . . . . . Crushed 2 | . . . 1 1 . . Highest Temperature 381 | 90 234 96 381 136 252 273 Average Temperature 83 | 39 71 53 102 37 119 48 Received Heat Transfer 893 | . 54 39 699 101 . . Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 3 . . 2 Impact Corruptions 10 | . . . 2 1 . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 895 | 225 670 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 448 | 10 265 77 357 448 . 131 Initial 138 | . 6 27 . 138 . . Average 154 | 3 107 29 215 161 . 67 Maximum Alert Level 2 | . 1 . 1 2 . . Low Security (%) 61 | 100 94 100 36 56 . 100 Level 1 37 | . 5 . 63 37 . . Level 2 1 | . . . . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 17 2 52 24 7 4 Peak Tracking Total 9 | . 4 2 8 3 9 4 Tactical Retreats 7 | . 3 . 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 19 | . 7 . 10 . 2 . Terminals 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 18 . 26 . 2 . Successful 30 | . 11 . 17 . 2 . Failed 16 | . 7 . 9 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 28 | . 15 . 12 . 1 . Terminals 34 | . 17 . 17 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 8 . 10 . 2 . Record 1 | . . . . . 1 . Part Schematic 3 | . . . 3 . . . Robot Analysis 5 | . 4 . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 4 | . 3 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . 8 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 70 | . . . 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 4 . Highest-Rated Group 87 | . . . . 87 71 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 27 | . . . . 23 4 . Total Damage 255 | . . . . 220 35 . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 5 | . 4 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 8328 | 74 1081 735 2769 1693 1693 283 Spaces Moved 3507 | 41 563 479 963 642 699 120 Core 3 | 3 . . . . . . Treads 2485 | 1 233 . 907 642 699 3 Legs . | . . . . . . . Wheels 1019 | 37 330 479 56 . . 117 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 110 240 240 125 Average Speed 208 | 90 166 149 227 240 240 181 Slowest Speed 320 | 160 240 155 240 240 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 3 94 95 88 94 79 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 . 1 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 36 | . 3 . 12 7 . 14 Terrain Destroyed 196 | . 4 . 19 159 . 14 Melee 4 | . . . 4 . . . Projectile 16 | . 4 . 7 5 . . AOE 176 | . . . 8 154 . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4113 | 60 652 488 1330 716 716 151 Wait 188 | . 31 2 148 4 3 . Move 3501 | 40 562 478 962 641 698 120 Hop . | . . . . . . . Pick Up 72 | 6 15 1 36 6 3 5 Fast Attach 13 | 7 . . 5 . . 1 Attach 22 | . 1 . 10 4 5 2 Detach 3 | . . . 1 . 2 . Swap 43 | . 8 3 21 5 . 6 Drop 39 | . 9 . 24 3 3 . Fire 201 | 7 26 4 107 42 2 13 Melee 15 | . . . 5 6 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . . . 11 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 3) 337 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 428 | -10/Materials | Discovered new exit (range 13) 970 | -10/Materials | Discovered new exit (range 6) 1057 | -10/Materials | Discovered new exit (range 10) 1156 | -10/Materials | Entered Mines 1261 | -10/Mines | Learned location of Storage (-7) 1265 | -10/Mines | Learned Materials terminal intel 1375 | -10/Mines | Discovered new exit (range 14) 1417 | -10/Mines | Discovered new exit (range 10) 1457 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1843 | -10/Mines | Identified exit to Materials 1891 | -10/Mines | Entered Materials 1891 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1892 | -9/Materials | Loaded intel: 9 terminal locations 2136 | -9/Materials | Discovered new exit (range 15) 2554 | -9/Materials | Discovered new exit (range 11) 3415 | -9/Materials | Repaired Hrd. Light Armor Plating 3736 | -9/Materials | Discovered new exit (range 10) 4383 | -9/Materials | Build established: Scavenger-Mutant 4388 | -9/Materials | Discovered new exit (range 3) 4450 | -9/Materials | Repaired Insulated Plating 4660 | -9/Materials | Entered Mines 4677 | -9/Mines | Assembled infested the area 4728 | -9/Mines | Core integrity fell below 50% 4907 | -9/Mines | Build established: Mutant 5004 | -9/Mines | Found a hidden stash of uninstalled traps 5286 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5877 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5882 | -9/Mines | Found Prototype Device 5972 | -9/Mines | Discovered new exit (range 7) 6072 | -9/Mines | Learned Materials terminal intel 6082 | -9/Mines | Discovered new exit (range 9) 6336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6339 | -9/Mines | Discovered new exit (range 5) 6353 | -9/Mines | Entered Exiles 6353 | -9/Exiles | Accompanied by 4 allies 6383 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6394 | -9/Exiles | Discovered new exit (range 15) 6428 | -9/Exiles | Met 8R-AWN 6469 | -9/Exiles | Met EX-HEX 6558 | -9/Exiles | Met EX-DEC 6633 | -9/Exiles | Visited The Gauntlet 7074 | -9/Exiles | Discovered new exit (range 11) 7172 | -9/Exiles | Learned location of Zion (-6) 7263 | -9/Exiles | Met EX-BIN 7419 | -9/Exiles | Aligned with FarCom system 7422 | -9/Exiles | Given EX-Vault access code 7479 | -9/Exiles | Opened EX-Vault 7537 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7984 | -9/Exiles | Attacked by the Exiles 8027 | -9/Exiles | Core integrity fell below 20% 8046 | -9/Exiles | Entered Mines 8065 | -8/Mines | Lost 3 parts (2n1u) 8329 | -8/Mines | Core destroyed Last Messages --------------- 08277_ K-01 Serf collects debris. 08281_ Acquired 10 matter. 08282_ K-01 Serf destroyed. 08283_ Acquired 16 matter. 08284_ K-01 Serf collects debris. 08285_ K-01 Serf destroyed. 08286_ Acquired 13 matter. 08288_ Extracted 42 matter. 08291_ Acquired Wheel. 08296_ U-05 Engineer lays Concrete. 08300_ K-01 Serf collects debris. 08305_ U-05 Engineer lays Concrete. 08309_ T-07 Excavator is excavating. 08310_ U-05 Engineer lays Concrete. 08312_ T-07 Excavator is excavating. 08314_ U-05 Engineer lays Concrete. 08317_ T-07 Excavator is excavating. 08317_ U-05 Engineer lays Concrete. 08329_ Slammed into R-06 Scavenger. 08329_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #####?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ?????????????????????### #?????????????????????? | | ????????????????????## #?????????????????????? | | ???????????#????????# % #?????????????????????? | | ???????????# ??????# #?????????????????????? | | ????????????? ?????## #?????????????????????? | | ????????????? ????# #?????????????????????? | | ?????????????""" ???## % #?????????????????????? | | ?????????????""" ???###k###### #??????????? | | ??????????# """ ????#=* ????????? | | ???????????# ####=###### ????????? | | ???????????# #!#=###????????????????????? | | ?????????????????# =!r@|##????????????????????? | | ?????????????????## **!*##????????????????????? | | ??????????????????######## ##????????????????????? | | ?????????????????????# #|#?????????????????????? | | ?????????????????????#####!#?????????????????????? | | ?????????????????????????#!#????####?????????????? | | ?????????????????????????#*##### ##????????????? | | ????????????????????????##!!## ##???????????? | | ????????????????????????# * #???????????? | | ????????????????????????# #???????????? | | ????????????????????????######### #???????????? | | ????????????????????????????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyTeslaBeamcaster Manual? 0 Play Time 01:08:38 Cumulative 123.7 hours Start 2022.12.22 @ 16:11:07 End 2022.12.22 @ 21:27:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f4c459b-0b63-4e09-9167-612da1cc2d92