Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 02:09:14 Player: Nalzok Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (589) 589 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2059 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 2% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Disposable Heat Sink Targeting Computer Targeting Computer Medium Armor Plating Medium Armor Plating Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Ion Engine Disposable Heat Sink Targeting Computer Targeting Computer Heavy EM Pulse Gun Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 31 | . 2 6 17 6 Power 6 | . . 2 2 2 Engine 6 | . . 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 1 2 6 3 Treads 3 | . . . 1 2 Leg 8 | . 1 2 4 1 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 . 3 1 Device 1 | . 1 . . . Storage 2 | . . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | . . 2 6 . Energy Gun 6 | . . 2 4 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 9 15 . Power 4 | . . 2 2 . Propulsion 9 | . . 2 7 . Utility 1 | . . 1 . . Weapon 10 | . . 4 6 . Highest Loss Streak 7 | . . 7 6 . Average Slot Usage (%) 73 | . 98 80 60 47 Engine 6 | . 14 2 7 2 Treads 1 | . . . . 19 Leg 22 | . 28 26 19 3 Device 6 | . 12 12 . . Storage 12 | . 14 14 11 11 Processor 4 | . . . 10 5 Energy Gun 6 | . . 11 5 . Ballistic Gun 9 | . 28 12 . . Launcher 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 21 | 12 13 13 21 20 Greatest Support 46 | 20 20 20 46 40 Greatest Overweight (x) 3 | . . 1 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 6 6 6 7 8 Most Carried 8 | 5 6 6 8 8 Average Carried 5 | 3 5 4 6 7 Final Capacity 8 | 6 6 6 8 8 Final Carried 8 | 2 6 2 6 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 674 | 200 30 73 152 219 Remotely . | . . . . . Salvage Created 770 | . 97 32 563 78 Parts 46 | . 2 . 40 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 21 | . 2 2 15 2 Melee 2 | . . . . 2 Guns 9 | . 2 2 5 . AOE 10 | . . . 10 . Classes Destroyed 8 | . 1 1 6 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Recycler 1 | . . . 1 . Swarmer 6 | . . . 6 . Grunt 9 | . 2 . 5 2 Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Assembled 2 | . . 2 . . Best Kill Streak 4 | . 2 1 4 2 Combat Bots Only 3 | . 2 1 3 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2347 | . 69 739 1413 126 Core 538 | . . 127 380 31 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 49 . . Volleys Fired 56 | . 6 11 39 . Largest 2 | . 2 2 2 . Hottest 90 | . 40 60 90 . Shots Fired 83 | . 12 18 53 . Gun 62 | . 12 18 32 . Cannon . | . . . . . Launcher 21 | . . . 21 . Special . | . . . . . Kinetic 23 | . 12 11 . . Thermal 8 | . . 3 5 . Explosive 21 | . . . 21 . Electromagnetic 31 | . . 4 27 . Robot Hit Streak 8 | . 6 4 8 . Robot Miss Streak 4 | . 4 3 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 49 | . 6 12 31 . Core Hits 39 | . 5 3 27 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1561 | . 63 128 1352 18 Guns 524 | . 63 128 333 . Cannons . | . . . . . Explosions 1012 | . . . 1012 . Melee . | . . . . . Ramming 25 | . . . 7 18 Kinetic 155 | . 63 92 . . Thermal 111 | . . 12 99 . Explosive 938 | . . . 938 . Electromagnetic 332 | . . 24 308 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 2 | . . 2 . . Message Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 137 | . . . 137 . Projectiles . | . . . . . Explosions 137 | . . . 137 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 237 | . . . 233 4 Shots 9 | . . . 9 . Rammed 7 | . . . 1 6 Targets Rammed 10 | . . . 1 9 Kicked 2 | . . . . 2 Crushed 1 | . . . . 1 Highest Temperature 135 | . 9 40 135 . Average Temperature 38 | . 7 14 48 . Received Heat Transfer 790 | . 39 283 408 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 199 | . . 25 174 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 312 | . 55 . 312 102 Average Influence 55 | . 24 . 123 69 Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 73 100 Level 1 9 | . . . 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 4 10 28 3 Peak Tracking Total 13 | . 2 13 9 3 Tactical Retreats 7 | . . 2 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . 3 . 3 1 Terminals 7 | . 3 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 . 5 1 Successful 7 | . 3 . 3 1 Failed 6 | . 4 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 7 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 3 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1497 | 3 230 581 549 134 Spaces Moved 821 | 1 162 290 300 68 Core 76 | . . 20 48 8 Treads 69 | . . . 25 44 Legs 674 | 1 162 270 225 16 Wheels 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 100 90 150 Average Speed 127 | 120 120 119 133 156 Slowest Speed 200 | 120 120 150 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 26 | 2 30 65 29 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 32 | . . . 32 . Terrain Destroyed 209 | . . . 209 . Melee . | . . . . . Projectile . | . . . . . AOE 209 | . . . 209 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1178 | 4 186 507 391 90 Wait 243 | . 14 201 25 3 Move 816 | . 161 289 298 68 Hop . | . . . . . Pick Up 11 | . 3 . 6 2 Fast Attach 20 | . 1 2 12 5 Attach 6 | . . 4 2 . Detach 1 | . . . . 1 Swap 5 | . 1 . 3 1 Drop 9 | 4 . . 4 1 Fire 56 | . 6 11 39 . Melee . | . . . . . Ram . | . . . . . Kick 8 | . . . 1 7 Crush 2 | . . . . 2 Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 234 | -10/Materials | Entered Mines 235 | -10/Mines | Assembled infested the area 310 | -10/Mines | Build established: Mutant 748 | -10/Mines | Core integrity fell below 50% 793 | -10/Mines | Lost 7 parts (1p2n1u3w) 804 | -10/Mines | Discovered new exit (range 8) 815 | -10/Mines | Entered Materials 815 | -9/Materials | Evolved 2 slots: Propulsion x2 815 | -9/Materials | Discovered new exit (range 15) 981 | -9/Materials | Identified exit to Materials 1044 | -9/Materials | Lost 4 parts (1p1n2w) 1229 | -9/Materials | Lost 6 parts (1p3n2w) 1239 | -9/Materials | Core integrity fell below 50% 1345 | -9/Materials | Crushed by falling debris 1346 | -9/Materials | Core integrity fell below 20% 1347 | -9/Materials | Discovered new exit (range 9) 1364 | -9/Materials | Entered Storage 1498 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01421_ Acquired Med. Armor Plating. 01426_ Discarded Targeting Computer. 01427_ Acquired Med. Armor Plating. 01454_ Slammed into G-34 Mercenary. 01456_ Crushed G-34 Mercenary. 01456_ G-34 Mercenary destroyed. 01457_ Acquired 28 matter. 01459_ Acquired Aluminum Leg. 01462_ Acquired Ion Engine. 01466_ Kicked G-34 Mercenary out of the way. 01469_ Slammed into G-34 Mercenary. 01472_ G-34 Mercenary destroyed. 01472_ Destabilizing: Core damaged (-4). 01473_ Acquired 28 matter. 01475_ Dropped Ion Engine. 01477_ Acquired 10 matter. 01480_ R-06 Scavenger collects Heat Sink. 01484_ R-06 Scavenger collects Ion Engine. 01496_ Slammed into Y-45 Defender. 01498_ Destabilizing: System corrupted (+2). 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Y #?# """ """#??? | | ???????????????????#####T##?# """ R"#??? | | ???????????????????????###??# """#??? | | ????????????????????????????# ""T"" ###???? | | ????????????????????????????# """"" #?????? | | ????????????????????????????# #?????? | | ????????????????????????????###########?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialVortexScythe Manual? 0 Play Time 00:11:03 Cumulative 186.3 hours Start 2019.11.28 @ 01:59:15 End 2019.11.28 @ 02:09:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 317ae6ee-840f-4079-99f4-80152f96a53a