Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 07:08:21 Player: Mousetrap_ Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2847) 2847 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 6689 Bonus ------- High Alert Combat Kills 997 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Advanced Weight Redist. System Advanced ECM Suite Medium Insulated Plating Improved Medium Laser Heavy Particle Gun Gatling Laser Improved Assault Rifle Improved Light Cannon Mini Grenade Launcher Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Utility Shielding > --- WEAPON ----------- Heavy Particle Gun Mini Grenade Launcher Powered Hammer > --- INVENTORY -------- Armored Huge Wheel Force Booster Medium Insulated Plating Hacking Suite Improved Medium Laser Gatling Laser Heavy Particle Cannon Improved Assault Rifle Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Powered Hammer Powered Hammer Powered Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 1 . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 67 | 7 5 26 14 15 Power 10 | 2 . 2 3 3 Engine 9 | 2 . 2 2 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 2 4 2 3 Treads 6 | . 2 4 . . Leg 2 | 2 . . . . Wheel 5 | . . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 7 5 2 Device 6 | . 1 3 1 1 Storage 5 | 1 1 3 . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 5 | . . 1 4 . Artifact . | . . . . . Weapon 26 | 2 . 13 4 7 Energy Gun 5 | 1 . 1 1 2 Energy Cannon 7 | . . 3 2 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . 1 . 1 Launcher 7 | . . 6 . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 24 | . . 8 2 14 Power 6 | . . 2 . 4 Propulsion 6 | . . 2 1 3 Utility 4 | . . 2 . 2 Weapon 8 | . . 2 1 5 Highest Loss Streak 6 | . . 2 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 98 77 82 63 Engine 10 | . 14 8 15 9 Treads 14 | . 21 21 1 . Wheel 3 | . . . 7 13 Device 10 | . 4 12 9 6 Storage 10 | . 14 11 9 7 Protection 3 | . . 2 8 6 Energy Gun 2 | . 14 . . . Energy Cannon 3 | . . 3 7 3 Ballistic Gun 1 | . 14 . . . Ballistic Cannon 1 | . . 2 . 2 Launcher 5 | . . 6 9 4 Impact Weapon 5 | . . 5 7 6 Slashing Weapon 1 | . . 2 1 . Naked Turns . | . . . . . Heaviest Build 58 | 14 30 46 57 58 Greatest Support 65 | 20 40 53 53 65 Greatest Overweight (x) 9 | 1 1 1 3 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 4 6 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1727 | 220 225 536 456 290 Remotely . | . . . . . Salvage Created 2375 | . 225 914 687 549 Parts 119 | . 6 59 35 19 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 4 | . . 2 1 1 Parts Field Recycled 25 | . . 25 . . Retrieved Matter 236 | . . 236 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 5 29 16 16 Melee 3 | . . 2 1 . Guns 6 | . 5 . 1 . Cannons 8 | . . 4 2 2 AOE 41 | . . 20 11 10 Classes Destroyed 13 | . 1 11 1 . Worker 4 | . . 4 . . Builder 6 | . . 4 2 . Tunneler 3 | . . 3 . . Hauler 4 | . . 3 1 . Recycler 5 | . . 2 1 2 Watcher 6 | . . 4 1 1 Swarmer 11 | . . 7 . 4 Grunt 38 | . 5 15 11 7 Brawler 3 | . . 2 . 1 Duelist 3 | . . 1 . 2 Protector 1 | . . 1 . . Sentry 9 | . . 3 4 2 Hunter 1 | . . . 1 . Best Kill Streak 19 | . 3 19 7 11 Combat Bots Only 10 | . 3 7 5 10 Max Kills in Single Turn 3 | . 1 3 2 3 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5236 | . 182 1660 995 2399 Core 1374 | . 45 315 312 702 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . . 103 Regen/Repaired (Parts) 26 | . . . 26 . Core Remaining (%) 61 | 100 82 21 43 . Volleys Fired 189 | . 18 73 55 43 Largest 2 | . 2 1 2 2 Hottest 105 | . 70 68 86 105 Shots Fired 212 | . 35 73 56 48 Gun 42 | . 35 . 7 . Cannon 84 | . . 25 29 30 Launcher 86 | . . 48 20 18 Special . | . . . . . Kinetic 38 | . 18 15 . 5 Thermal 88 | . 17 10 36 25 Explosive 86 | . . 48 20 18 Electromagnetic . | . . . . . Robot Hit Streak 22 | . 22 11 6 8 Robot Miss Streak 4 | . 2 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 161 | . 30 55 30 46 Core Hits 154 | . 9 66 43 36 Critical Kills . | . . . . . Critical Parts Destroyed 7 | . 1 4 1 1 Critical Strikes 10 | . 4 4 1 1 Burn 3 | . 3 . . . Destroy 1 | . 1 . . . Smash 6 | . . 4 1 1 Melee Attacks 47 | . . 19 6 22 Impact 47 | . . 19 6 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8613 | . 368 4000 1895 2350 Guns 450 | . 368 . 82 . Cannons 1241 | . . 423 316 502 Explosions 5634 | . . 3113 1305 1216 Melee 1288 | . . 464 192 632 Ramming . | . . . . . Kinetic 562 | . 183 277 . 102 Thermal 1129 | . 185 146 398 400 Explosive 5634 | . . 3113 1305 1216 Electromagnetic . | . . . . . Impact 1288 | . . 464 192 632 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 616 | . . 444 82 90 Projectiles . | . . . . . Explosions 283 | . . 247 15 21 Melee 333 | . . 197 67 69 Knockbacks 10 | . . 4 2 4 Impact 7 | . . 2 2 3 Kinetic 3 | . . 2 . 1 Secondary . | . . . . . Self-Inflicted Damage 498 | . . 350 99 49 Shots 10 | . . 7 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 580 | . 117 324 580 337 Average Temperature 132 | . 45 102 153 153 Received Heat Transfer 1605 | . 102 555 315 633 Effects 11 | . . 1 10 . Shutdowns 5 | . . . 5 . Energy Bleed 1 | . . . 1 . Interference 1 | . . 1 . . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . 4 . 2 Impact Corruptions 17 | . . 7 4 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2368 | . 777 259 740 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1299 | . 164 1299 1032 872 Initial 512 | . . 68 512 469 Average 696 | . 63 948 797 655 Maximum Alert Level 4 | . . 4 3 3 Low Security (%) 23 | 100 100 6 . . Level 1 5 | . . 10 . . Level 2 17 | . . 2 37 71 Level 3 31 | . . 34 62 28 Level 4 22 | . . 46 . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 8 3 5 Investigation 8 | . 2 4 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault 4 | . . 3 . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 6 36 25 22 Peak Tracking Total 8 | . 3 8 5 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . . 9 3 2 Max in Single Turn 2 | . . 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 4 5 2 1 Terminals 7 | . 3 3 1 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 47 | . 16 20 8 3 Successful 35 | . 10 17 7 1 Failed 12 | . 6 3 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 12 9 5 . Fabricators 3 | . . . . 3 Repair Stations 3 | . . . 3 . Recycling Units 8 | . 4 4 . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 17 | . 7 6 4 . Record 7 | . 2 5 . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . . 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 7 | . 3 4 . . Recycle Component 4 | . 2 2 . . Process 3 | . 1 2 . . Scanalyzer 7 | . . 7 . . Insert Component 4 | . . 4 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 5 1 1 Full Trace Events 11 | . 4 5 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Authchips . | . . . . . Time 27 | . . . . 27 Total Robot Build Rating 1 | . . . . 1 Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled 4 | . 2 2 . . Recycled Matter 317 | . 135 182 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 8 | . . . . 8 Highest-Rated Ally 8 | . . . . 8 Total Orders 4 | . . . . 4 FOLLOW 1 | . . . . 1 PICKUP 2 | . . . . 2 COLLECT 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3403 | 318 364 1644 578 499 Spaces Moved 1564 | 122 194 743 326 179 Core 23 | 9 . . 11 3 Treads 898 | . 137 743 18 . Legs 170 | 113 57 . . . Wheels 473 | . . . 297 176 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 145 100 100 Average Speed 136 | 116 149 151 118 105 Slowest Speed 500 | 120 190 225 200 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 12 23 58 32 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 503 | . . 324 168 11 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 502 | . . 324 167 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2540 | 295 232 1156 455 402 Wait 554 | 161 1 246 21 125 Move 1560 | 121 193 742 325 179 Hop . | . . . . . Pick Up 67 | 5 14 26 12 10 Fast Attach 26 | 7 . 7 9 3 Attach 16 | . 2 6 2 6 Detach 2 | . 1 . 1 . Swap 25 | . 3 13 3 6 Drop 50 | 1 . 24 21 4 Fire 189 | . 18 73 55 43 Melee 47 | . . 19 6 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 592 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 917 | -9/Materials | Discovered new exit (range 7) 1072 | -9/Materials | Destroyed 7 combat bots 1311 | -9/Materials | Discovered new exit (range 5) 1355 | -9/Materials | Core integrity fell below 50% 1883 | -9/Materials | First assault squad dispatched 2187 | -9/Materials | Discovered new exit (range 12) 2327 | -9/Materials | Entered another Materials area 2327 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2784 | -8/Materials | Core integrity fell below 50% 2875 | -8/Materials | Discovered new exit (range 6) 2901 | -8/Materials | Repaired Lgt. Nuclear Core 2905 | -8/Materials | Entered Factory 2905 | -7/Factory | Evolved 2 slots: Propulsion x2 2970 | -7/Factory | Fabricated R-06 Scavenger? 3121 | -7/Factory | Garrison activated, responded to threat 3208 | -7/Factory | Destroyed 10 combat bots 3209 | -7/Factory | Lost 6 parts (3p1n2w) 3305 | -7/Factory | First assault squad dispatched 3349 | -7/Factory | Core integrity fell below 50% 3380 | -7/Factory | Core integrity fell below 20% 3404 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03377_ U-05 Engineer lays Concrete. 03379_ Force Booster destroyed. 03380_ U-05 Engineer lays Concrete. 03382_ Acquired Lgt. Ion Engine. 03382_ U-05 Engineer lays Concrete. 03385_ U-05 Engineer builds a Wall. 03386_ Lgt. Ion Engine destroyed. 03386_ U-05 Engineer lays Concrete. 03388_ K-01 Serf cleans the Matter Pump. 03389_ U-05 Engineer lays Concrete. 03389_ U-05 Engineer builds a Wall. 03391_ Acquired Lgt. Ion Engine. 03393_ U-05 Engineer builds a Wall. 03393_ K-01 Serf cleans the Assembly Bed. 03396_ U-05 Engineer lays Concrete. 03398_ K-01 Serf cleans the Assembly Bed. 03398_ U-05 Engineer lays Concrete. 03403_ K-01 Serf collects debris. 03404_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ! # + "??????? | | ######################+##### "??????? | | #???????????# #? ??????????? | | #???????????# #? ???????????? | | #????????# """"" """"" ## ##??????????? | | #????????? """"" """"" # #??????????? | | #????????# """ """ # #??????????? | | #????????# # #??????????? | | #??????#############+### #??????????? | | ##### ???? #??????????? | | ????? ??? +??????????? | | ????? ????? #??????????? | | ???????????????##########+# #??????????? | | ?????????????????# # ####### ???? | | ?????????????????????"""" ?? | | ????????????????????""""" # ?? | | ?????????????????? 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""""""" #??????????????????? | | ????????????????# ?""""""" #??????????????????? | | ????????????????#?????????" #??????????????????? | | ??????????????????????????####???????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV My Command Is Your Wish Troublemaker Challenges ------------ None Game ------ Seed GravitonReactiveDrive Manual? 0 Play Time 01:22:14 Cumulative 6.2 hours Start 2022.04.28 @ 05:40:59 End 2022.04.28 @ 07:08:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5073002-9161-42d0-b3ee-0c5819225748