Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 17:47:50 Player: Jezoensis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (890) 890 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3590 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 173/300 Energy 98/100 System Corruption 1% Temperature Warning (327) Movement Core (400) Ox7 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- High-capacity Matter Pod (200) Structural Scanner Structural Scanner Visual Processing Unit Improved Terrain Scanner Modified TNC High-powered Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Medium Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads High-capacity Matter Pod Structural Scanner Structural Scanner Visual Processing Unit Weapon Shielding Light Armor Plating Hardened Light Armor Plating Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 59 | 7 6 . 27 12 . 7 Power 3 | 1 . . 1 1 . . Engine 3 | 1 . . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . 3 . . Treads 5 | 2 . . . 3 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 4 . 16 6 . 2 Device 16 | 1 2 . 9 4 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 11 | . 1 . 6 2 . 2 Artifact . | . . . . . . . Weapon 21 | 2 2 . 10 2 . 5 Energy Gun 10 | 1 2 . 4 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . 4 1 . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . . 1 7 . 9 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . . 3 . 2 Utility 4 | . . . . 1 . 3 Weapon 6 | . . . 1 2 . 3 Highest Loss Streak 6 | . . . 1 4 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 98 66 72 Engine 11 | . 14 14 11 9 11 8 Treads 23 | . 28 28 22 22 22 9 Device 9 | . 12 14 7 8 11 . Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 10 11 11 7 Protection 2 | . 1 . 3 2 . 9 Energy Gun 10 | . 14 14 11 20 . 11 Ballistic Gun 12 | . 14 14 20 12 . 14 Naked Turns . | . . . . . . . Heaviest Build 39 | 15 32 30 36 39 26 34 Greatest Support 40 | 40 40 40 40 40 40 20 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 12 12 Average Carried 11 | 2 11 15 14 10 11 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 8 12 8 Class Distribution -------------------- 41% | Mutant 24% | Scavenger-Skirmisher 23% | Scavenger-Mutant 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1204 | 297 237 39 469 148 . 14 Remotely . | . . . . . . . Salvage Created 1496 | 116 263 . 822 118 . 177 Parts 73 | 7 18 . 38 . . 10 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 31 | . 5 . 16 5 . 5 Melee 1 | . . . . 1 . . Guns 30 | . 5 . 16 4 . 5 Classes Destroyed 10 | 2 6 . 1 1 . . Worker 2 | . 1 . . . . 1 Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 3 | 1 . . 2 . . . Watcher 2 | . 2 . . . . . Swarmer 10 | . 3 . 4 . . 3 Grunt 16 | . 2 . 10 2 . 2 Sentry 2 | . . . 2 . . . Assembled 3 | . . . . 3 . . Best Kill Streak 6 | 2 4 . 6 3 . 3 Combat Bots Only 5 | . 3 . 5 3 . 3 Max Kills in Single Turn 3 | 1 2 . 3 1 . 1 Gunslinging 2 | . 1 . 2 . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2363 | . 203 . 613 697 . 850 Core 434 | . 33 . 110 124 . 167 Absorbed by Shields . | . . . . . . . Redirected to Shielding 92 | . . . 47 29 . 16 Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 116 | 9 20 1 46 13 . 27 Largest 3 | 2 2 2 3 3 . 3 Hottest 141 | 60 85 70 138 141 . 141 Shots Fired 278 | 11 40 2 126 39 . 60 Gun 274 | 11 40 2 122 39 . 60 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 4 | . . . 4 . . . Kinetic 162 | 9 20 1 76 18 . 38 Thermal 114 | . 20 1 50 21 . 22 Explosive . | . . . . . . . Electromagnetic 2 | 2 . . . . . . Robot Hit Streak 14 | 8 4 3 14 11 . 6 Robot Miss Streak 5 | 1 5 . 2 5 . 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 . 3 1 . 2 Max Gunslinging Chain 2 | . 1 . 2 1 . 1 Shots Hit Robots 170 | 9 21 2 83 23 . 32 Core Hits 73 | 4 13 . 32 9 . 15 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 3 . 3 1 . 1 Burn 7 | . 3 . 3 . . 1 Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2256 | 142 279 33 1119 316 . 367 Guns 2203 | 105 279 28 1119 305 . 367 Cannons . | . . . . . . . Explosions 37 | 37 . . . . . . Melee . | . . . . . . . Ramming 16 | . . 5 . 11 . . Kinetic 1165 | 93 133 15 617 122 . 185 Thermal 1063 | 37 146 13 502 183 . 182 Explosive . | . . . . . . . Electromagnetic 12 | 12 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . . 1 . 3 . . Targets Rammed 5 | . . 1 . 4 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 454 | . 159 9 272 306 162 454 Average Temperature 142 | . 35 6 112 152 86 306 Received Heat Transfer 950 | . 69 . 282 167 . 432 Effects 6 | . . . 2 . . 4 Energy Bleed 3 | . . . 1 . . 2 Interference 2 | . . . 1 . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . 1 . . Heat Transferred 3279 | 50 639 37 1591 444 . 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 360 | 15 210 2 360 60 . 60 Initial 44 | . 9 2 . 44 . . Average 82 | 7 45 2 168 40 . 41 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 84 | 100 98 100 56 100 . 100 Level 1 15 | . 1 . 43 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 10 . 21 24 . 7 Peak Tracking Total 20 | . 4 . 6 20 . 6 Tactical Retreats 4 | . 1 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 11 | . 4 . 5 1 1 . Terminals 9 | . 3 . 5 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 17 . 20 3 1 . Successful 20 | . 9 . 9 1 1 . Failed 20 | . 7 . 11 2 . . Catastrophic 2 | . . . 2 . . . Database Lockouts 1 | . 1 . . . . . Manual 37 | . 15 . 19 2 1 . Terminals 39 | . 16 . 20 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 5 . 4 1 1 . Robot Analysis 4 | . 1 . 2 1 . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 . 5 . . . Terminals 8 | . 3 . 5 . . . Assimilate 2 | . . . 2 . . . Botnet 4 | . 2 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 5 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 1 . 2 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1762 | 89 476 80 484 159 384 90 Spaces Moved 814 | 47 246 48 167 62 239 5 Core 18 | 18 . . . . . . Treads 796 | 29 246 48 167 62 239 5 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 Average Speed 158 | 117 160 160 160 160 160 240 Slowest Speed 240 | 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 47 17 23 19 64 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 10 | 6 . . 4 . . . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 6 | 6 . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1051 | 68 289 49 274 90 242 39 Wait 16 | . 1 . 15 . . . Move 808 | 46 245 47 166 61 238 5 Hop . | . . . . . . . Pick Up 29 | 6 12 . 10 . 1 . Fast Attach 9 | 4 2 . 1 . . 2 Attach 18 | 3 . . 4 7 . 4 Detach 6 | . 2 . 1 . 3 . Swap 32 | . 4 . 22 5 . 1 Drop 12 | . 3 . 9 . . . Fire 116 | 9 20 1 46 13 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 1 . 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 451 | -10/Materials | Central database locked down 566 | -10/Materials | Entered Mines 581 | -10/Mines | Met a Derelict bent on vengeance 626 | -10/Mines | Learned Materials trap positions 637 | -10/Mines | Discovered new exit (range 7) 646 | -10/Mines | Entered Materials 646 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 647 | -9/Materials | Loaded intel: 15 trap records 933 | -9/Materials | Discovered new exit (range 8) 1130 | -9/Materials | Entered Mines 1181 | -9/Mines | Lost 4 parts (2n2w) 1192 | -9/Mines | Assembled infested the area 1213 | -9/Mines | Core integrity fell below 50% 1253 | -9/Mines | Discovered new exit (range 13) 1271 | -9/Mines | Lost 3 parts (1p1n1u) 1282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1289 | -9/Mines | Entered Exiles 1331 | -9/Exiles | Met 8R-AWN 1357 | -9/Exiles | Met EX-HEX 1454 | -9/Exiles | Met EX-BIN 1472 | -9/Exiles | Aligned with FarCom system 1473 | -9/Exiles | Given EX-Vault access code 1510 | -9/Exiles | Opened EX-Vault 1521 | -9/Exiles | Found Modified TNC 1556 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1596 | -9/Exiles | Build established: Scavenger-Mutant 1602 | -9/Exiles | Met EX-DEC 1655 | -9/Exiles | Discovered new exit (range 14) 1673 | -9/Exiles | Left Exiles lab with Modified TNC 1673 | -9/Exiles | Entered Mines 1729 | -8/Mines | Lost 3 parts (1n2w) 1746 | -8/Mines | Core integrity fell below 20% 1763 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01700_ S-10 Pest destroyed. 01702_ Critical hit (Burn: +37). 01707_ Acquired 14 matter. 01712_ Acquired Lgt. Assault Rifle. 01727_ Critical hit (Burn: +37). 01733_ Overheating: Energy bleed (-43). 01733_ Terrain Scan Processor destroyed. 01735_ Hrd. Light Armor Plating destroyed. 01735_ G-47 Trooper destroyed. 01735_ Switching to secondary target: G-50 Soldier. 01736_ Overheating: System interference. 01736_ Lgt. Assault Rifle temporarily disabled. 01738_ K-01 Serf destroyed. 01747_ Overheating: Matter decay (-38). 01747_ Lgt. Treads destroyed. 01749_ Ion Engine destroyed. 01751_ Weapon Shielding destroyed. 01751_ Beam Rifle destroyed. 01752_ G-50 Soldier destroyed. 01752_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????########???????????? | | ???????????????????# ##### #?? | | ?????????# ###### %=! ?????? | | ??????????# !!g#???????????? | | ?????????????####### *==#???????????? | | ???????????????????# %*#???????????? | | ???????????????????# % %#???????????? | | ???????????????????# @#???????????? | | ???????????????????########???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorBottomlessUnit Manual? 0 Play Time 00:26:28 Cumulative 569.0 hours Start 2022.04.04 @ 17:23:04 End 2022.04.04 @ 17:47:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 152 Adventurer 125 Explorer 2 Win Type - Total 51 Types 44/3/2/0/1/0/0/0/1 Lore% 71 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 592a272d-b8c6-432a-afed-146370576b57